Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.28 @ 03:57:32 Player: Snowflake Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (408) 2040 Value Destroyed (16134) 16134 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (4084) 4084 TOTAL SCORE: 29698 Bonus ------- High Alert Combat Kills 1037 Follower Combat Kills 357 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -310 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 64/100 System Corruption 0% Temperature Cool (13) Location -3/Garrison Parts ------- Power (1) Propulsion (6) Flexi-carbon Leg Myomer Leg Utility (10) High-capacity Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer Relay Coupler [Duelist] (39) Weapon (4) Electrolaser Inventory (12) Reinforced Fission Core Light Antimatter Reactor Light Antimatter Reactor Reinforced Antimatter Reactor Improved Signal Interpreter Peak State ------------ Power Reinforced Fission Core Propulsion Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Centrium Wheel Utility High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Focal Shield Relay Coupler [Brawler] Drone Bay Weapon Phase Gun Nova Cannon Coil Gun Coil Gun Inventory Reinforced Fission Core Light Antimatter Reactor Light Antimatter Reactor Reinforced Antimatter Reactor Wheel Wheel Improved Signal Interpreter Advanced Terrain Scan Processor Relay Coupler [Duelist] Relay Coupler [Demolisher] Coil Gun Improved Remote Datajack [Rating: 108] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Reinforced Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Plasma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Slots Evolved 14 | . . . 2 . . . 2 . . 2 . . 2 . 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . 1 . . . . 1 . 1 . . Utility 8 | . . . 1 . . . 2 . . 1 . . 2 . . . 1 1 . Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 . Parts Attached 459 | 7 12 8 23 4 . . 30 7 22 29 30 23 33 22 42 17 127 14 9 Power 18 | 1 1 . 3 . . . 1 . . 3 1 . 2 1 1 1 3 . . Engine 15 | 1 1 . 3 . . . 1 . . 3 1 . 2 1 1 1 . . . Core 2 | . . . . . . . . . . . . . . . . . 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 117 | 2 5 4 13 2 . . 5 . 1 2 4 10 . 6 10 4 41 4 4 Treads 3 | . . . . . . . . . . . . . . . 3 . . . . Leg 66 | . . . 2 . . . . . . . 4 10 . 6 7 4 28 3 2 Wheel 48 | 2 5 4 11 2 . . 5 . 1 2 . . . . . . 13 1 2 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 69 | 2 2 . 1 . . . 12 . 2 4 2 . 4 5 5 3 21 3 3 Device 20 | . . . . . . . 3 . . 2 . . . 2 . . 11 2 . Storage 13 | 2 2 . . . . . 4 . . 1 . . 1 1 . . 2 . . Processor 10 | . . . 1 . . . 2 . 1 . 1 . 1 . . . 3 . 1 Hackware 15 | . . . . . . . 1 . 1 1 1 . 1 1 3 3 . 1 2 Protection 11 | . . . . . . . 2 . . . . . 1 1 2 . 5 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 255 | 2 4 4 6 2 . . 12 7 19 20 23 13 27 10 26 9 62 7 2 Energy Gun 12 | 1 . . . . . . . . . . . 3 . . . 1 4 2 1 Energy Cannon 7 | . . . 1 . . . . . . . . . . . . . 5 1 . Ballistic Gun 118 | 1 4 3 5 1 . . 4 . 5 10 15 5 8 4 16 5 28 4 . Ballistic Cannon 24 | . . . . . . . 4 4 5 1 . 1 6 2 . . 1 . . Launcher 36 | . . 1 . 1 . . 4 3 1 1 7 . 3 2 . 2 11 . . Special Weapon 21 | . . . . . . . . . . . 1 . 5 2 7 1 4 . 1 Impact Weapon 8 | . . . . . . . . . . . . . 5 . 3 . . . . Slashing Weapon 28 | . . . . . . . . . 7 8 . 4 . . . . 9 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . . 1 . . . . . . 2 . . Parts Lost 119 | . . 1 8 . . . 3 . 2 2 5 2 . . 5 1 61 12 17 Power 7 | . . . 1 . . . . . . 1 1 . . . 1 . 2 . 1 Propulsion 60 | . . 1 7 . . . 1 . 1 1 1 1 . . 3 1 33 4 6 Utility 21 | . . . . . . . 1 . . . 1 . . . . . 10 3 6 Weapon 31 | . . . . . . . 1 . 1 . 2 1 . . 1 . 16 5 4 Highest Loss Streak 22 | . . 1 4 . . . 2 . 1 1 3 2 . . 2 1 9 7 22 Average Slot Usage (%) 95 | . 99 99 98 100 100 100 90 90 89 83 91 99 99 98 99 99 98 96 55 Engine 6 | . 14 14 10 11 11 11 9 9 9 6 6 7 5 6 5 5 . . . Leg 15 | . . . . . . . . . . . 15 29 26 25 24 28 26 21 5 Wheel 10 | . 27 27 31 33 33 33 19 18 18 14 6 . . . . . 3 4 3 Device 2 | . . . . . . . 3 . . 6 3 . . 4 . . 5 9 4 Storage 17 | . 28 28 22 22 22 22 18 18 18 15 15 15 19 20 17 17 15 9 6 Processor 12 | . . . 11 11 11 11 18 18 18 15 18 15 13 13 11 11 12 21 19 Hackware 8 | . . . . . . . . 9 9 7 7 15 13 11 16 15 10 4 5 Protection 1 | . . . . . . . 3 . . . . . 5 2 . 1 1 . . Ballistic Gun 12 | . 27 27 20 22 22 22 7 . 2 6 13 11 5 5 15 16 11 5 3 Ballistic Cannon 3 | . . . . . . . 10 16 15 6 . 1 5 5 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 17 43 43 47 46 46 46 92 85 85 86 87 83 129 132 129 129 157 122 110 Greatest Support 140 | 26 26 26 42 36 30 30 44 44 44 56 56 58 58 58 100 100 140 115 70 Greatest Overweight (x) 12 | . 2 4 4 1 1 1 2 1 2 1 2 1 2 10 2 1 5 1 12 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 . 4 Largest Inventory Capacity 28 | 8 16 16 16 16 16 16 20 20 20 20 20 20 28 28 28 28 28 20 20 Average Capacity 22 | 5 9 16 16 16 16 16 18 20 20 20 20 20 27 28 28 28 27 20 15 Most Carried 28 | 5 16 16 16 16 16 16 20 20 20 20 20 20 28 28 28 28 28 14 11 Average Carried 20 | 2 8 15 15 16 16 16 18 19 19 19 18 19 25 27 25 27 22 11 6 Final Capacity 12 | . . . . . . . . . . . . . . . . . . . 12 Final Carried 5 | . . . . . . . . . . . . . . . . . . . 5 Class Distribution -------------------- 24% | Bothacker-Mutant 15% | Mutant 12% | Hauler-Skirmisher 11% | Bothacker-Gunner 10% | Hauler-Mutant 10% | Bothacker-Skirmisher 7% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Gunner | -5/Factory Bothacker-Gunner | -5/Garrison Bothacker-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Matter Collected 13048 | 279 619 279 765 12 . 21 1142 131 968 770 808 923 712 265 1269 558 3205 188 134 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 15036 | 85 719 471 1399 22 . . 892 72 630 632 837 1261 567 328 838 570 5208 353 152 Parts 840 | 3 46 27 85 8 . . 54 6 37 32 48 75 44 13 54 29 250 21 8 Haulers Intercepted 10 | . 1 . 2 . . . 2 . . 1 . 1 . . . . 3 . . Recyclers Shooed 14 | . 1 . 1 . . . 1 . . . . 2 1 . 1 . 7 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Combat Hostiles Destroyed 294 | . 16 16 27 3 . . 22 7 15 11 22 22 19 13 13 13 69 4 2 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . Guns 181 | . 16 16 25 . . . 9 . 1 5 10 18 7 3 13 10 44 3 1 Cannons 59 | . . . 2 . . . 13 3 13 6 . 1 8 4 . . 7 1 1 AOE 53 | . . . . 3 . . . 4 1 . 12 3 4 5 . 3 18 . . Classes Destroyed 17 | 1 6 1 3 . . . . . 1 1 . . 2 1 . . 1 . . Worker 23 | . 5 . 3 1 . . . . . . . 3 1 . 2 . 8 . . Builder 34 | . 1 . 2 . . . . . 2 . . 7 3 . 3 . 15 1 . Tunneler 4 | . . . . . . . . . . . . . 2 . . . 1 1 . Hauler 10 | . 1 . 2 . . . 2 . . 1 . 1 . . . . 3 . . Recycler 18 | 1 . . 3 . . . 2 . 2 1 . 3 . . . . 6 . . Operator 8 | . . . 3 . . . 1 . 2 1 . . . . . . . 1 . Watcher 17 | . 2 . 3 . . . 4 . 1 2 . 1 1 . . . 3 . . Swarmer 74 | . 6 6 11 3 . . 9 4 5 . 4 3 10 5 . 4 4 . . Saboteur 2 | . . . . . . . . . . . . . . 1 . . 1 . . Grunt 122 | . 10 9 11 . . . 10 2 6 3 12 11 4 4 1 2 35 . 2 Brawler 8 | . . . 1 . . . . . . . 1 . . 1 . . 4 1 . Duelist 5 | . . . . . . . . . . . . . 1 . . 4 . . . Sentry 21 | . . . 4 . . . 3 1 2 1 4 . . 1 3 1 1 . . Hunter 29 | . . . . . . . . . 2 3 . 3 2 . 1 2 13 3 . Programmer 31 | . . . . . . . . . . 4 1 5 2 1 8 . 10 . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 6 4 5 6 . . 6 6 5 3 7 14 8 8 4 5 8 3 2 Combat Bots Only 8 | . 5 4 4 6 . . 6 6 4 2 7 5 5 8 2 5 5 2 2 Max Kills in Single Turn 7 | 1 2 1 2 3 . . 2 3 2 1 4 7 6 3 2 3 7 2 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . . . 3 1 . 4 2 4 3 . 3 4 . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Damage Taken 20518 | . 447 338 890 16 . . 744 205 419 843 1151 1027 859 219 1264 786 8016 1779 1515 Core 3504 | . 42 75 138 4 . . 174 40 77 97 225 160 127 16 142 49 833 661 644 Absorbed by Shields 23 | . . . . . . . . . . . . . . 14 . 9 . . . Core Remaining (%) 60 | 100 . 53 . . . 64 . . 47 . . 31 . 83 . 80 27 . . Volleys Fired 928 | 3 63 31 101 2 1 . 80 18 56 57 58 83 41 19 54 29 181 38 13 Largest 4 | 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 3 3 3 4 2 Hottest 306 | 70 46 46 91 50 50 . 88 88 88 67 90 88 90 90 90 90 254 306 113 Shots Fired 2020 | 5 126 59 202 3 2 . 154 31 108 112 110 161 76 36 137 82 492 109 15 Gun 1516 | 5 126 56 187 2 2 . 60 . 16 69 97 155 34 15 125 79 385 97 6 Cannon 411 | . . . 15 . . . 91 26 90 43 . 6 34 14 . . 76 12 4 Launcher 62 | . . 3 . 1 . . 3 5 2 . 11 . 2 6 . 2 27 . . Special 31 | . . . . . . . . . . . 2 . 6 1 12 1 4 . 5 Kinetic 1743 | 3 126 56 187 2 2 . 151 26 106 112 97 124 68 29 125 79 400 46 4 Thermal 175 | 2 . . 15 . . . . . . . . 37 . . . . 52 63 6 Explosive 49 | . . 3 . 1 . . 3 5 2 . 11 . 2 6 . 2 14 . . Electromagnetic 22 | . . . . . . . . . . . . . . . . . 22 . . Robot Hit Streak 77 | 2 29 21 21 10 . . 35 16 8 36 74 77 15 18 22 17 54 14 16 Robot Miss Streak 6 | 1 3 2 5 1 . . 6 2 6 2 2 3 3 2 2 4 4 2 . Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 1 1 1 1 Secondary Targets 21 | . 4 3 2 . . . . . . 1 1 2 . . 1 2 5 . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . 1 1 1 . . 1 1 1 . . Shots Hit Robots 1448 | 4 95 36 141 3 . . 119 20 71 89 79 116 57 21 108 54 371 49 15 Core Hits 886 | 2 46 23 55 4 . . 62 18 44 34 65 87 47 30 35 31 280 17 6 Critical Hits 64 | . 2 . 3 . . . 3 . 3 . 1 1 8 . 3 2 30 6 2 Critical Kills 20 | . 1 . 1 . . . . . 1 . . 1 5 . . . 10 1 . Critical Parts Destroyed 44 | . 1 . 2 . . . 3 . 2 . 1 . 3 . 3 2 20 5 2 Melee Attacks 92 | . . . . . . . . . 14 17 . 9 17 . 5 . 30 . . Impact 22 | . . . . . . . . . . . . . 17 . 5 . . . . Slashing 69 | . . . . . . . . . 13 17 . 9 . . . . 30 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40539 | 49 978 552 2162 232 . . 2450 563 1478 1606 2217 3467 2133 1230 3165 1678 15138 1082 359 Guns 21535 | 49 978 552 1979 39 . . 761 . 150 905 1170 2046 590 206 2572 1259 7181 894 204 Cannons 7067 | . . . 183 . . . 1581 403 1087 701 . 22 663 148 . . 1936 188 155 Explosions 11937 | . . . . 193 . . 108 160 241 . 1047 1399 880 876 593 419 6021 . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 25552 | 24 978 552 1979 39 . . 2342 403 1237 1606 1170 1589 1253 354 2572 1259 7579 446 170 Thermal 5002 | 25 . . 183 . . . 65 . . . . 479 . . 593 . 2832 636 189 Explosive 8652 | . . . . 193 . . 43 160 241 . 1047 1399 880 876 . 419 3394 . . Electromagnetic 1333 | . . . . . . . . . . . . . . . . . 1333 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . 2 3 6 . . 3 3 11 . . Average Corruption 4 | . . . . . . . . . . 1 2 4 . . 2 3 10 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 238 | . . . . . . . . . . 6 22 52 . . 27 17 114 . . Message Errors 43 | . . . . . . . . . . 2 4 10 . . 8 1 18 . . Matter Fused 51 | . . . . . . . . . . . 7 15 . . 5 4 20 . . Heat Flow Errors 18 | . . . . . . . . . . 1 2 9 . . 2 2 2 . . Energy Discharges 14 | . . . . . . . . . . . 1 1 . . 2 5 5 . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . 1 . . Data Loss (minor) 30 | . . . . . . . . . . . 5 4 . . 6 3 12 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 2 . . Misfires 2 | . . . . . . . . . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . Misdirections 6 | . . . . . . . . . . . . . . . . . 6 . . Targeting Errors 57 | . . . . . . . . . . 2 2 11 . . 3 2 37 . . Weapon Failures 12 | . . . . . . . . . . 1 1 1 . . 1 . 8 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1302 | . . . . 1 . . 66 18 40 2 47 343 33 1 227 15 509 . . Projectiles 145 | . . . . . . . 29 18 4 2 . . 7 1 . . 84 . . Explosions 1157 | . . . . 1 . . 37 . 36 . 47 343 26 . 227 15 425 . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 77 | . . . . . . . 20 6 25 5 . . 7 . . . 14 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 72 | . . . . . . . 19 6 23 5 . . 7 . . . 12 . . Secondary 5 | . . . . . . . 1 . 2 . . . . . . . 2 . . Self-Inflicted Damage 828 | . . 34 . 4 . . 48 . . . 134 90 . 16 91 58 353 . . Shots 31 | . . 2 . 1 . . 1 . . . 8 1 . 1 2 3 12 . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 736 | 9 18 11 172 . . . 126 159 42 72 120 275 53 60 261 266 556 736 248 Average Temperature 77 | 6 8 2 46 . . . 22 60 14 18 15 65 21 20 52 46 111 231 132 Received Heat Transfer 4251 | . 252 120 306 . . . 342 99 108 123 549 378 72 78 117 69 1053 27 558 Effects 28 | . . . . . . . . . . . . . . . . . 16 12 . Shutdowns 8 | . . . . . . . . . . . . . . . . . 5 3 . Energy Bleed 5 | . . . . . . . . . . . . . . . . . 3 2 . Interference 3 | . . . . . . . . . . . . . . . . . 2 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . . . . . 2 1 . Damage (major) 4 | . . . . . . . . . . . . . . . . . 3 1 . Damage (core) 3 | . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . 5 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . . . . . . . 1 . . . . . 3 . Heat Transferred 5709 | 74 . . 333 . . . 100 . . . . 1147 . . 400 . 2504 929 222 Parts Sabotaged 10 | . . . . . . . . . . . . . . 7 . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . 3 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Peak Influence 749 | 5 363 339 568 278 . . 483 428 416 219 749 589 250 464 303 435 745 399 261 Average Influence 229 | 1 163 91 348 270 . . 197 338 276 61 495 321 76 322 105 257 346 346 188 Maximum Alert Level 3 | . 1 1 2 1 . . 2 2 2 1 3 2 1 2 1 2 3 1 1 Low Security (%) 50 | . . . . . . . . . . . . . . . . . . . . Level 1 32 | . . . . . . . . . . . . . . . . . . . . Level 2 14 | . . . . . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 1 2 . . . 3 . 2 9 . 10 4 . 7 . 15 3 . Investigation 9 | . 3 1 . . . . 2 . . 2 . 1 . . . . . . . Extermination 20 | . . . . . . . . . . 4 . 4 2 . 5 . 5 . . Reinforcement 23 | . . . 2 . . . 1 . 2 2 . 5 1 . 2 . 7 1 . Assault 2 | . . . . . . . . . . . . . . . . . 2 . . Garrison 5 | . . . . . . . . . . 1 . . 1 . . . 1 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . . . . . 1 . . 2 . 6 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Distress Signals 22 | . 2 . 2 . . . 3 . 1 2 . . 3 . 2 . 7 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 450 | . 26 20 44 3 . . 43 7 25 23 27 39 30 16 24 16 94 8 5 Peak Tracking Total 7 | . 6 5 6 3 . . 7 4 3 4 6 5 7 5 3 5 7 4 5 Tactical Retreats 35 | . 1 2 7 . . . 9 . 2 1 3 1 2 . . 2 5 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Traps Triggered 23 | . 1 . . . . . 1 1 . . 6 2 . 2 2 5 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Machines Disabled 54 | . . 1 3 1 . . 4 1 2 2 2 6 . 2 6 2 20 2 . Max in Single Turn 7 | . . 1 1 1 . . 3 1 1 1 1 2 . 1 4 1 7 1 . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . Garrison Relay 6 | . . . . . . . . 1 . . 2 . . 1 . 2 . . . Machines Sabotaged 1 | . . . . . . . . . . . . 1 . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Machines Accessed 68 | . 9 1 8 . 4 . 7 . 1 7 . 9 9 . 7 . 3 3 . Terminals 35 | . 7 . 5 . . . 5 . . 4 . 5 3 . 4 . 1 1 . Fabricators 3 | . . . . . . . . . . 2 . . 1 . . . . . . Repair Stations 10 | . 1 . 2 . . . . . 1 . . 2 1 . 2 . 1 . . Recycling Units 4 | . 1 . . . . . . . . . . 1 1 . . . . 1 . Scanalyzers 5 | . . . 1 . . . 1 . . . . . 2 . . . 1 . . Garrison Access 6 | . . . . . . . 1 . . 1 . 1 1 . 1 . . 1 . Total Hacks 176 | . 29 1 26 . 4 . 17 . 3 16 . 25 23 . 21 . 7 4 . Successful 128 | . 22 1 20 . 4 . 14 . 2 10 . 17 14 . 17 . 4 3 . Failed 48 | . 7 . 6 . . . 3 . 1 6 . 8 9 . 4 . 3 1 . Catastrophic 1 | . . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 72 | . 15 . 12 . . . 15 . . 11 . 8 6 . 4 . 1 . . Terminals 99 | . 25 . 19 . . . 14 . . 10 . 14 5 . 9 . 2 1 . Fabricators 7 | . . . . . . . . . . 5 . . 2 . . . . . . Repair Stations 34 | . 3 . 4 . . . . . 3 . . 7 3 . 11 . 3 . . Recycling Units 8 | . 1 . . . . . . . . . . 2 3 . . . . 2 . Scanalyzers 16 | . . . 3 . . . 2 . . . . . 9 . . . 2 . . Garrison Access 7 | . . . . . . . 1 . . 1 . 2 1 . 1 . . 1 . Terminal Hacks 45 | . 12 1 9 . 4 . 6 . . 4 . 5 1 . 2 . 1 . . Record 9 | . 2 . 2 . 4 . . . . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 5 | . 2 . 1 . . . 1 . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . 2 . . . . . . . Locate Traps 6 | . 3 . . . . . . . . . . 1 1 . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 . . . . Patrol Status 2 | . 1 . . . . . 1 . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . 1 . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 2 . . . . . . . . . . . . Zone Layout 4 | . 2 . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 26 | . 2 . 4 . . . . . 2 . . 6 2 . 10 . . . . Scan Component 13 | . 1 . 2 . . . . . 1 . . 3 1 . 5 . . . . Repair 13 | . 1 . 2 . . . . . 1 . . 3 1 . 5 . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . . . . . 2 . . . . 2 . Report Inventory 3 | . 1 . . . . . . . . . . . 1 . . . . 1 . Retrieve Components 2 | . . . . . . . . . . . . . 1 . . . . 1 . Scanalyzer 12 | . . . 3 . . . 2 . . . . . 5 . . . 2 . . Insert Component 7 | . . . 2 . . . 1 . . . . . 3 . . . 1 . . Analyze 5 | . . . 1 . . . 1 . . . . . 2 . . . 1 . . Garrison Access Hacks 7 | . . . . . . . 1 . . 1 . 2 1 . 1 . . 1 . Unlock Access 5 | . . . . . . . 1 . . 1 . . 1 . 1 . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . Coupler Status 1 | . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 78 | . 18 . 11 . . . 12 . . 10 . 11 6 . 8 . 2 . . Terminals 30 | . 7 . 4 . . . 5 . . 3 . 4 2 . 4 . 1 . . Botnet 29 | . 7 . 4 . . . 5 . . 3 . 3 2 . 4 . 1 . . Sabotage 1 | . . . . . . . . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Download 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 8 . 7 . . . 6 . . 6 . 8 9 . 7 . 2 3 . Full Trace Events 5 | . 3 . . . . . 1 . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . . . Matter 252 | . . . . . . . . . . 252 . . . . . . . . . Time 67 | . . . . . . . . . . 67 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . 1 . . 2 . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 13 | . 1 . 2 . . . . . 1 . . 3 1 . 5 . . . . Time 471 | . 13 . 77 . . . . . 19 . . 105 25 . 232 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . 3 . . . . 3 . Parts Scanalyzed 5 | . . . 1 . . . 1 . . . . . 2 . . . 1 . . Part Schematics Acquired 4 | . . . 1 . . . . . . . . . 2 . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Used RIF Installer 4 | . . . . . . . . 1 . . 1 . . 1 . 1 . . . Coupler Efficiency 1 | . . . . . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 21 | . . . . . . . . . 1 . 1 . 4 1 8 2 4 . . Non-combat 4 | . . . . . . . . . 1 . . . . . 2 . 1 . . Combat 17 | . . . . . . . . . . . 1 . 4 1 6 2 3 . . Autooverrided 3 | . . . . . . . . . . . . . . . 1 1 1 . . Robot Hacks Applied 23 | . . . . . . . . . 1 . 2 . 4 1 10 1 4 . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . . . . relay_feed 1 | . . . . . . . . . . . . . . . . . 1 . . link_fov 4 | . . . . . . . . . . . . . . . 4 . . . . reboot_propulsion 1 | . . . . . . . . . . . . . . . 1 . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . . . . 1 . . . . . . . . formatsys_high 13 | . . . . . . . . . . . . . 4 1 5 1 2 . . Relay Couplers Released 25 | . . . . . . . . 4 . . 8 . . 4 . 8 1 . . Machine Destruction 25 | . . . . . . . . 4 . . 8 . . 4 . 8 1 . . Attached 12 | . . . . . . . . . . . 1 . 1 1 3 3 . 1 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Total Allies 18 | . . . . . . . . . . 3 . . 4 1 5 2 3 . . Largest Group 4 | . . . . . . . . . . 3 2 . 1 1 4 1 1 . . Highest-Rated Group 131 | . . . . . . . . . . 90 60 . 32 32 131 49 49 . . Highest-Rated Ally 49 | . . . . . . . . . . 30 30 . 32 32 41 49 49 . . Total Orders 34 | . . . . . . . . . . . 6 . . . 18 7 3 . . STAY 5 | . . . . . . . . . . . 2 . . . 3 . . . . GOTO 21 | . . . . . . . . . . . 2 . . . 11 6 2 . . FOLLOW 8 | . . . . . . . . . . . 2 . . . 4 1 1 . . Ally Attacks 73 | . . . . . . . . . . 12 6 . 11 2 26 . 16 . . Total Damage 1789 | . . . . . . . . . . 480 143 . 177 18 688 . 283 . . Kills 10 | . . . . . . . . . . 2 2 . . 1 3 . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Turns Passed 21177 | 64 1006 729 1104 74 421 208 1572 249 1031 2137 1220 1719 1933 580 2276 911 3485 363 95 Spaces Moved 10642 | 43 789 292 613 69 465 232 842 159 597 945 664 796 847 257 1015 473 1370 153 21 Core 7 | 2 . . . . . . . . . . . . . . . . . . 5 Treads 32 | . . . . . . . . . . . . . . . 32 . . . . Legs 5190 | . . . . . . . . . . . 341 796 847 257 983 473 1329 153 11 Wheels 5413 | 41 789 292 613 69 465 232 842 159 597 945 323 . . . . . 41 . 5 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 90 90 90 90 90 110 105 110 110 150 152 180 150 150 103 120 113 Average Speed 129 | 90 88 100 93 92 90 90 109 110 112 110 133 151 181 182 151 150 151 130 245 Slowest Speed 650 | 100 100 120 120 96 90 90 120 110 115 110 180 153 182 420 183 150 270 150 650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 4 90 77 67 25 93 60 56 48 37 24 65 22 23 41 21 59 25 6 9 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 . 1 1 . . 1 . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . 1 . . . . 1 . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . . . . . Spaces Dug 142 | . . . . . . . 34 . 13 17 13 9 11 . 4 11 30 . . Terrain Destroyed 722 | . . 12 . 15 . . 83 31 37 20 66 47 38 13 46 22 289 3 . Melee 84 | . . . . . . . . . 13 17 . 9 11 . 4 . 30 . . Projectile 104 | . . . . . . . 8 . 7 3 . 3 5 . 12 11 52 3 . AOE 534 | . . 12 . 15 . . 75 31 17 . 66 35 22 13 30 11 207 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Total 16012 | 59 990 672 945 76 465 231 1337 200 821 1903 885 1131 1134 322 1639 611 2303 236 52 Wait 3475 | . 89 329 175 . . . 344 3 119 833 88 194 178 4 489 48 550 25 7 Move 10627 | 42 788 291 612 68 464 231 842 158 596 945 663 795 847 256 1015 472 1368 153 21 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 188 | 6 19 5 17 . . . 18 3 6 10 14 9 13 6 18 8 31 5 . Fast Attach 97 | 7 3 . 8 . . . 5 . 5 2 3 5 2 5 7 3 31 6 5 Attach 113 | . . 2 8 . . . 8 . 2 4 6 3 3 5 13 2 45 8 4 Detach 15 | . 1 1 1 . . . 3 . . 1 1 . . . 2 . 4 1 . Swap 249 | . 9 6 7 4 . . 17 7 15 23 21 15 28 12 22 12 51 . . Drop 152 | 1 18 7 16 2 . . 20 3 8 11 8 13 5 6 9 12 11 . 2 Fire 928 | 3 63 31 101 2 1 . 80 18 56 57 58 83 41 19 54 29 181 38 13 Melee 92 | . . . . . . . . . 14 17 . 9 17 . 5 . 30 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . . . . . 8 . . 23 5 . 9 5 25 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison -4/Factory -3/Research -3/Garrison History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 347 | -10/Materials | Repaired Com. Wheel 446 | -10/Materials | Discovered new exit (range 14) 446 | -10/Materials | Discovered new exit (range 12) 807 | -10/Materials | Build established: Scavenger-Mutant 821 | -10/Materials | Discovered new exit (range 14) 1071 | -10/Materials | Entered Mines 1146 | -10/Mines | Excavation squad dispatched 1146 | -10/Mines | A large section of the Mines collapsed 1197 | -10/Mines | Build established: Mutant 1396 | -10/Mines | Excavation squad dispatched 1646 | -10/Mines | Excavation squad dispatched 1702 | -10/Mines | Met a Derelict shopkeep closing up shop 1772 | -10/Mines | Discovered new exit (range 9) 1800 | -10/Mines | Entered Materials 1800 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2046 | -9/Materials | Lost 4 parts (4n) 2071 | -9/Materials | Discovered new exit (range 19) 2233 | -9/Materials | Repaired Wheel 2471 | -9/Materials | Discovered new exit (range 17) 2802 | -9/Materials | Repaired Hvy. Ion Engine 2816 | -9/Materials | Discovered new exit (range 6) 2904 | -9/Materials | Entered Mines 2921 | -9/Mines | Discovered new exit (range 8) 2975 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2975 | -9/Mines | Discovered new exit (range 5) 2978 | -9/Mines | Entered Exiles 2978 | -9/Exiles | Found Exiles lab abandoned 2990 | -9/Exiles | Discovered new exit (range 18) 3097 | -9/Exiles | Discovered new exit (range 15) 3399 | -9/Exiles | Entered Mines 3439 | -8/Mines | Discovered new exit (range 10) 3607 | -8/Mines | Entered Materials 3607 | -8/Materials | Evolved 2 slots: Utility x2 4589 | -8/Materials | Build established: Hauler-Mutant 5179 | -8/Materials | Identified exit to Garrison 5179 | -8/Materials | Entered Garrison 5204 | -8/Garrison | Triggered checkpoint 5226 | -8/Garrison | Garrison Relay disabled 5296 | -8/Garrison | Triggered checkpoint 5385 | -8/Garrison | Discovered new exit (range 12) 5413 | -8/Garrison | Identified exit to Materials 5421 | -8/Garrison | Installed Relay Interface Framework 5428 | -8/Garrison | Entered Materials 6235 | -8/Materials | Core integrity fell below 50% 6315 | -8/Materials | Repaired Assault Cannon 6447 | -8/Materials | Discovered new exit (range 11) 6458 | -8/Materials | Identified exit to Factory 6459 | -8/Materials | Entered Factory 6459 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6774 | -7/Factory | Build established: Hauler-Skirmisher 7031 | -7/Factory | Found Prototype Launcher 7031 | -7/Factory | Identified Rocket Array 7043 | -7/Factory | Found Rocket Array 7065 | -7/Factory | Discovered new exit (range 20) 8491 | -7/Factory | Fabricated L-41 Fighter? 8504 | -7/Factory | P-60 Hacker assimilated allied Fighter 4a 8510 | -7/Factory | Garrison activated, responded to threat 8594 | -7/Factory | Identified exit to Garrison 8596 | -7/Factory | Entered Garrison 8596 | -7/Garrison | Accompanied by 2 allies 8816 | -7/Garrison | Triggered checkpoint 8871 | -7/Garrison | Garrison Relay disabled 9020 | -7/Garrison | Triggered checkpoint 9030 | -7/Garrison | Triggered checkpoint 9061 | -7/Garrison | Destroyed 7 combat bots 9094 | -7/Garrison | Discovered new exit (range 12) 9183 | -7/Garrison | Lost 3 parts (1n1u1w) 9220 | -7/Garrison | Triggered checkpoint 9250 | -7/Garrison | Triggered checkpoint 9514 | -7/Garrison | Triggered checkpoint 9620 | -7/Garrison | Garrison Relay disabled 9788 | -7/Garrison | Discovered new exit (range 9) 9810 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 9816 | -7/Garrison | Entered Factory 9905 | -7/Factory | Build established: Bothacker-Mutant 9991 | -7/Factory | Repaired Carbon-fiber Leg 10025 | -7/Factory | Repaired Hvy. Assault Rifle 10264 | -7/Factory | Repaired Rocket Array 10532 | -7/Factory | Core integrity fell below 50% 11252 | -7/Factory | Discovered new exit (range 16) 11535 | -7/Factory | Entered another Factory area 11535 | -6/Factory | Evolved 2 slots: Utility x2 11535 | -6/Factory | Discovered new exit (range 16) 12547 | -6/Factory | Repaired Hvy. Ion Engine 13152 | -6/Factory | Garrison activated, responded to threat 13468 | -6/Factory | Identified exit to Garrison 13468 | -6/Factory | Entered Garrison 13542 | -6/Garrison | Triggered checkpoint 13589 | -6/Garrison | Garrison Relay disabled 13684 | -6/Garrison | Triggered checkpoint 13684 | -6/Garrison | Triggered checkpoint 13744 | -6/Garrison | Destroyed 8 combat bots 13857 | -6/Garrison | Discovered new exit (range 19) 13904 | -6/Garrison | Expanded RIF knowledge: Autooverride 13948 | -6/Garrison | Triggered checkpoint 14048 | -6/Garrison | Entered Factory 14048 | -5/Factory | Accompanied by 1 ally 14048 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14151 | -5/Factory | Repaired Imp. Carbon-fiber Leg 14714 | -5/Factory | Discovered new exit (range 3) 14830 | -5/Factory | Build established: Bothacker-Gunner 15689 | -5/Factory | Repaired Flexi-carbon Leg 15731 | -5/Factory | Repaired Hrd. Medium Armor Plating 15782 | -5/Factory | Repaired Coil Gun 15833 | -5/Factory | Repaired Coil Gun 15899 | -5/Factory | Discovered new exit (range 18) 16324 | -5/Factory | Identified exit to Garrison 16324 | -5/Factory | Entered Garrison 16324 | -5/Garrison | Accompanied by 1 ally 16396 | -5/Garrison | Triggered checkpoint 16430 | -5/Garrison | Triggered checkpoint 16458 | -5/Garrison | Garrison Relay disabled 16594 | -5/Garrison | Discovered new exit (range 8) 16614 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 16636 | -5/Garrison | Triggered checkpoint 16716 | -5/Garrison | Garrison Relay disabled 16827 | -5/Garrison | Triggered checkpoint 16827 | -5/Garrison | Triggered checkpoint 17002 | -5/Garrison | Triggered checkpoint 17235 | -5/Garrison | Entered Factory 17235 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17530 | -4/Factory | Build established: Bothacker-Skirmisher 17936 | -4/Factory | Garrison activated, responded to threat 18282 | -4/Factory | Spotted B-86 Titan 19070 | -4/Factory | Crushed by falling debris 19071 | -4/Factory | System corruption reached 10% 19101 | -4/Factory | Lost 4 parts (2n1u1w) 19534 | -4/Factory | Lost 9 parts (7n2u) 19693 | -4/Factory | Lost 6 parts (3n1u2w) 19802 | -4/Factory | Destroyed B-86 Titan 19833 | -4/Factory | Lost 4 parts (2n2w) 19848 | -4/Factory | Build established: Scavenger-Gunner 20028 | -4/Factory | Lost 4 parts (1p2n1w) 20117 | -4/Factory | Core integrity fell below 50% 20182 | -4/Factory | Lost 4 parts (2n2u) 20235 | -4/Factory | First assault squad dispatched 20303 | -4/Factory | Spotted B-86 Titan 20347 | -4/Factory | Lost 8 parts (1p3n2u2w) 20533 | -4/Factory | Lost 9 parts (6n1u2w) 20648 | -4/Factory | Lost 4 parts (1n1u2w) 20714 | -4/Factory | Discovered new exit (range 5) 20720 | -4/Factory | Entered Research 20720 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20937 | -3/Research | Garrison activated, responded to threat 21002 | -3/Research | Lost 7 parts (2n2u3w) 21059 | -3/Research | Core integrity fell below 50% 21083 | -3/Research | Identified exit to Garrison 21083 | -3/Research | Entered Garrison 21152 | -3/Garrison | Core integrity fell below 20% 21174 | -3/Garrison | Lost 22 parts (1p8n7u6w) 21178 | -3/Garrison | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- Relay Coupler [Demolisher] destroyed. Hcp. Storage Unit destroyed. Adv. Sensor Array destroyed. Jacked G-67 Veteran... Myomer Leg destroyed. Imp. Remote Datajack destroyed. Relay Coupler [Brawler] destroyed. Imp. Focal Shield destroyed. Imp. Target Analyzer destroyed. G-67 Veteran heat damages Electrolaser. G-67 Veteran heat damages Adv. Heat Sink. G-67 Veteran overheating. G-67 Veteran heat damages core (-19). G-67 Veteran overheating. G-67 Veteran destroyed. Acquired Flexi-carbon Leg. Acquired Electrolaser. Acquired 60 matter. Acquired Myomer Leg. Acquired 74 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????### #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# g #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#g #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#[%@#??????????????????????? | | ??????????????????????# !!#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????## #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 325 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Additional Mass Support 16 Armor Coverage 375 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 14 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Hacked Aluminum Leg | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Rocket Array | -4/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Downloaded Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 I Spy Prolific Hacker Challenges ------------ None Game ------ Seed AlertMicroReconstructor Manual? 0 Play Time 05:24:48 Cumulative 32.1 hours Start 2019.10.27 @ 03:20:26 End 2019.10.28 @ 03:57:32 Sessions 10 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue -7 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 84c6aedb-027a-4bc6-80c4-125698d06909