Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.02 @ 22:44:06 Player: whisper Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (3166) 3166 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 7173 Bonus ------- High Alert Combat Kills 404 Follower Combat Kills 21 Friendly Fire -103 Cogmind --------- Core Integrity 0/700 Matter 157/300 Energy 2/170 System Corruption 2% Temperature Cool (78) Movement Core (1350) Ox26 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- Heavy Riot Gun Improved EM Pulse Cannon > --- INVENTORY (20) --- Improved Heat Sink Improved Sensor Array Advanced Terrain Scanner Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating Medium Reactive Plating Heavy Ion Cannon Gauss Rifle Advanced EMP Blaster Improved Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Makeshift Power Source Medium Treads Improved Heat Sink Large Battery High-capacity Matter Pod Improved Sensor Array Advanced Terrain Scanner Improved Targeting Computer Improved Targeting Computer Armor Integrity Analyzer Medium Reactive Plating Heavy Riot Gun Improved EM Pulse Cannon Heavy Ion Cannon Gauss Rifle Gauss Cannon Gauss Cannon Advanced EMP Blaster Improved Grenade Launcher Great Axe [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . . . 3 1 . . Weapon . | . . . . . . . . . Parts Attached 128 | 6 10 7 1 . 39 48 6 11 Power 9 | 1 1 1 . . 3 2 . 1 Engine 8 | 1 1 1 . . 3 1 . 1 Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 34 | 2 4 2 . . 11 14 . 1 Treads 17 | . . . . . 6 10 . 1 Leg 11 | 2 4 2 . . 3 . . . Wheel 6 | . . . . . 2 4 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 45 | 1 2 1 1 . 15 19 3 3 Device 22 | . . 1 . . 9 9 2 1 Storage 5 | 1 1 . 1 . . 2 . . Processor 7 | . 1 . . . 4 . 1 1 Hackware . | . . . . . . . . . Protection 11 | . . . . . 2 8 . 1 Artifact . | . . . . . . . . . Weapon 40 | 2 3 3 . . 10 13 3 6 Energy Gun 11 | 2 . . . . 5 3 . 1 Energy Cannon 4 | . 1 . . . . 2 . 1 Ballistic Gun 7 | . 2 2 . . 2 1 . . Ballistic Cannon 8 | . . . . . . 4 1 3 Launcher 5 | . . 1 . . 1 2 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon 3 | . . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 2 . . Parts Lost 18 | . 1 1 . . 3 3 . 10 Power 1 | . . . . . . . . 1 Propulsion 7 | . . . . . 2 . . 5 Utility 2 | . . 1 . . 1 . . . Weapon 8 | . 1 . . . . 3 . 4 Highest Loss Streak 7 | . 1 1 . . 2 2 . 7 Average Slot Usage (%) 98 | . 92 98 100 100 99 99 100 94 Engine 8 | . 14 14 14 14 9 6 . . Treads 11 | . . . . . 12 23 15 13 Leg 12 | . 28 28 28 28 11 . . . Wheel 4 | . . . . . 3 6 15 12 Device 4 | . . 4 6 . 7 3 6 4 Storage 16 | . 14 14 21 28 18 15 15 15 Processor 16 | . 7 8 . . 18 23 23 24 Protection 1 | . . . . . . 3 . 1 Energy Gun 4 | . 14 . . . 7 6 . . Ballistic Gun 11 | . 11 26 28 28 10 2 . . Ballistic Cannon 2 | . . . . . . 5 10 9 Naked Turns . | . . . . . . . . . Heaviest Build 105 | 13 27 28 43 43 46 105 105 92 Greatest Support 83 | 20 26 26 20 20 63 83 22 28 Greatest Overweight (x) 8 | . 1 1 2 2 2 7 4 8 Average Overweight (x) 2 | . . 1 1 2 1 3 3 3 Largest Inventory Capacity 20 | 6 10 10 16 16 16 20 20 20 Average Capacity 15 | 4 7 10 13 16 16 19 20 20 Most Carried 20 | 4 10 10 11 14 16 20 20 20 Average Carried 14 | 2 6 10 10 11 15 18 19 19 Final Capacity 20 | 6 10 10 16 16 16 20 20 20 Final Carried 20 | 4 10 10 11 14 16 20 20 12 Class Distribution -------------------- 57% | Mutant 41% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 3148 | 217 224 504 . 10 831 745 336 281 Remotely 422 | . . 60 . . 362 . . . Salvage Created 3686 | . 371 317 . . 1250 1561 100 87 Parts 176 | . 21 18 . . 53 71 10 3 Haulers Intercepted 8 | . 2 . . . 3 3 . . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 7 3 Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 65 | . 6 8 . . 16 28 4 3 Melee 1 | . . . . . . . . 1 Guns 36 | . 5 5 . . 16 10 . . Cannons 16 | . . 2 . . . 12 . 2 AOE 10 | . 1 1 . . . 4 4 . Classes Destroyed 14 | . 3 4 . . 5 2 . . Worker 4 | . . 2 . . . 2 . . Builder 1 | . . 1 . . . . . . Tunneler 1 | . . 1 . . . . . . Hauler 8 | . 2 . . . 3 3 . . Recycler 3 | . . . . . 2 1 . . Operator 3 | . 1 . . . 2 . . . Watcher 8 | . . . . . 3 5 . . Swarmer 12 | . . 3 . . 1 4 4 . Grunt 32 | . 6 5 . . 10 9 . 2 Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . . . 1 . . 1 Sentry 14 | . . . . . 3 11 . . Hunter 2 | . . . . . 1 1 . . Programmer 2 | . . . . . . 2 . . Best Kill Streak 6 | . 2 2 . . 4 6 4 2 Combat Bots Only 4 | . 2 2 . . 3 4 4 2 Max Kills in Single Turn 4 | . 1 2 . . 2 4 4 1 Gunslinging 1 | . . . . . 1 . . . Exploded 4 | . 1 1 . . . 4 4 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 6031 | . 425 448 . . 821 1904 124 2309 Core 1034 | . 130 63 . . 136 221 32 452 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 65 | 100 . . . 22 75 . . . Volleys Fired 287 | . 32 40 . . 78 101 6 30 Largest 2 | . 2 2 . . 2 2 2 2 Hottest 129 | . 90 83 . . 110 110 96 129 Shots Fired 545 | . 56 73 . . 155 197 7 57 Gun 399 | . 56 60 . . 155 127 . 1 Cannon 142 | . . 12 . . . 68 6 56 Launcher 4 | . . 1 . . . 2 1 . Special . | . . . . . . . . . Kinetic 366 | . 20 60 . . 114 111 6 55 Thermal 133 | . 4 12 . . 41 76 . . Explosive 2 | . . 1 . . . 1 . . Electromagnetic 44 | . 32 . . . . 9 1 2 Robot Hit Streak 36 | . 10 11 . . 12 36 . 15 Robot Miss Streak 7 | . 4 4 . . 2 7 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 2 . . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . Shots Hit Robots 419 | . 35 48 . . 119 166 . 51 Core Hits 204 | . 13 17 . . 44 116 4 10 Critical Hits 8 | . . . . . . 2 . 6 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . . 1 . 3 Melee Attacks 14 | . . . . . 4 1 1 8 Impact 4 | . . . . . 4 . . . Slashing 10 | . . . . . . 1 1 8 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9000 | . 546 1001 . . 2020 3779 137 1517 Guns 4993 | . 440 628 . . 1898 2012 . 15 Cannons 3043 | . . 174 . . . 1534 . 1335 Explosions 675 | . 106 199 . . . 233 137 . Melee 289 | . . . . . 122 . . 167 Ramming . | . . . . . . . . . Kinetic 5612 | . 156 628 . . 1315 2197 . 1316 Thermal 2231 | . 132 174 . . 583 1294 48 . Explosive 432 | . . 199 . . . 233 . . Electromagnetic 436 | . 258 . . . . 55 89 34 Impact 122 | . . . . . 122 . . . Slashing 167 | . . . . . . . . 167 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 Average Corruption 1 | . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . Effects 23 | . . . . . . 15 4 4 Message Errors 5 | . . . . . . 5 . . Heat Flow Errors 5 | . . . . . . 2 1 2 Energy Discharges 5 | . . . . . . 2 1 2 Data Loss (minor) 3 | . . . . . . 2 1 . Targeting Errors 4 | . . . . . . 4 . . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 132 | . . 17 . . 112 . . 3 Projectiles 6 | . . 6 . . . . . . Explosions 11 | . . 11 . . . . . . Melee 115 | . . . . . 112 . . 3 Knockbacks 22 | . . . . . 1 18 . 3 Impact 1 | . . . . . 1 . . . Kinetic 21 | . . . . . . 18 . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 446 | . 165 334 . . 93 445 80 446 Average Temperature 81 | . 77 111 . . 29 63 25 150 Received Heat Transfer 2340 | . 243 186 . . 369 615 . 927 Effects 7 | . . 2 . . . 3 . 2 Shutdowns 2 | . . . . . . 1 . 1 Energy Bleed 2 | . . . . . . 1 . 1 Interference 2 | . . 2 . . . . . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 4 | . . . . . 4 . . . Robots Melted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Melted 13 | . . . . . 3 10 . . Heat Transferred 4257 | . 174 370 . . 1147 2516 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 1084 | . 227 180 . . 404 1084 . . Initial 172 | . . 54 . . . 172 . . Average 283 | . 124 67 . . 201 546 . . Maximum Alert Level 3 | . 1 . . . 2 3 . . Low Security (%) 51 | 100 96 100 . 100 46 7 . . Level 1 27 | . 3 . . . 52 36 . . Level 2 8 | . . . . . . 23 . . Level 3 12 | . . . . . . 32 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 5 . . . 7 9 . . Investigation 8 | . 3 . . . 2 3 . . Extermination 1 | . . . . . . 1 . . Reinforcement 8 | . 2 . . . 4 2 . . Assault 1 | . . . . . . 1 . . Garrison 3 | . . . . . 1 2 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 3 | . . . . . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 14 15 . . 29 40 4 7 Peak Tracking Total 5 | . 5 5 . . 4 4 5 5 Tactical Retreats 11 | . 2 3 . . 1 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered 3 | . . . . . 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled 1 | . . . . . . 1 . . Max in Single Turn 1 | . . . . . . 1 . . Garrison Access 4 | . . . . . 1 3 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 27 | . 9 . 1 . 6 10 . 1 Terminals 10 | . 6 . . . 2 2 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 4 | . 1 . . . 1 2 . . Recycling Units 4 | . 2 . . . 1 1 . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access 4 | . . . . . 1 3 . . Total Hacks 60 | . 20 . 1 . 19 19 . 1 Successful 32 | . 8 . 1 . 12 10 . 1 Failed 27 | . 12 . . . 6 9 . . Catastrophic 4 | . 2 . . . 1 1 . . Database Lockouts 1 | . . . . . 1 . . . Manual 33 | . 15 . . . 9 9 . . Terminals 29 | . 16 . . . 9 4 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 8 | . 2 . . . 1 5 . . Recycling Units 4 | . 2 . . . 1 1 . . Scanalyzers 8 | . . . . . 6 2 . . Garrison Access 8 | . . . . . 2 6 . . Terminal Hacks 9 | . 3 . 1 . 3 1 . 1 Record 1 | . . . 1 . . . . . Part Schematic 1 | . . . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . 4 . . Scan Component 3 | . 1 . . . . 2 . . Repair 3 | . 1 . . . . 2 . . Recycling Unit Hacks 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Scanalyzer 8 | . . . . . 6 2 . . Insert Component 4 | . . . . . 3 1 . . Analyze 4 | . . . . . 3 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 3 . . . 3 2 . . Terminals 2 | . 1 . . . 1 . . . Botnet 1 | . . . . . 1 . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . Tunnel 3 | . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . Jam 3 | . . . . . 1 2 . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 6 . . . 4 8 . . Full Trace Events 2 | . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 1 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . . . . 2 . . Time 74 | . 26 . . . . 48 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 1 . . Part Schematics Acquired 4 | . . . . . 3 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies 6 | . . 6 . . . . . . Largest Group 6 | . . 6 5 3 3 . . . Highest-Rated Group 113 | . . 113 102 40 40 . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . 11 . . 12 . . . Total Damage 267 | . . 140 . . 127 . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 7083 | 69 619 1315 304 204 1486 2212 374 500 Spaces Moved 3878 | 50 404 789 182 112 649 1151 270 271 Core 4 | 4 . . . . . . . . Treads 541 | . . . . . 198 338 . 5 Legs 1723 | 46 404 789 182 112 190 . . . Wheels 1610 | . . . . . 261 813 270 266 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 150 180 120 115 115 115 Average Speed 141 | 114 123 150 165 180 141 146 116 119 Slowest Speed 200 | 120 150 150 180 180 163 162 125 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 5 76 97 56 30 43 32 43 42 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . 2 . 1 . 1 . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 10 | . . 2 . 2 . . 3 3 Spaces Dug 6 | . . . . . 3 1 2 . Terrain Destroyed 40 | . 3 8 . . 3 11 9 6 Melee 5 | . . . . . 3 1 1 . Projectile 10 | . . . . . . 3 1 6 AOE 25 | . 3 8 . . . 7 7 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 4954 | 59 473 858 185 115 1082 1489 317 376 Wait 516 | . 4 20 2 1 262 143 34 50 Move 3870 | 49 403 788 181 111 648 1150 269 271 Hop . | . . . . . . . . . Pick Up 63 | 4 13 . 1 3 19 20 1 2 Fast Attach 34 | 6 2 3 . . 12 11 . . Attach 21 | . 2 . . . 6 7 . 6 Detach 7 | . 1 . . . 4 2 . . Swap 73 | . 6 4 1 . 21 30 6 5 Drop 69 | . 10 3 . . 28 24 . 4 Fire 287 | . 32 40 . . 78 101 6 30 Melee 14 | . . . . . 4 1 1 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Repaired Aluminum Leg 310 | -10/Materials | Build established: Mutant 494 | -10/Materials | Core integrity fell below 50% 612 | -10/Materials | Discovered new exit (range 6) 628 | -10/Materials | Discovered new exit (range 16) 689 | -10/Materials | Entered Mines 734 | -10/Mines | Discovered new exit (range 5) 1009 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1011 | -10/Mines | Discovered new exit (range 5) 1412 | -10/Mines | Escorted by a lone wolf Derelict 1527 | -10/Mines | Discovered new exit (range 14) 1556 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1813 | -10/Mines | Learned Materials interactive machine intel 2004 | -10/Mines | Entered Exiles 2004 | -10/Exiles | Accompanied by 5 allies 2034 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2040 | -10/Exiles | Met 8R-AWN 2066 | -10/Exiles | Met EX-HEX 2143 | -10/Exiles | Met EX-DEC 2190 | -10/Exiles | Learned location of Zion (-7) 2292 | -10/Exiles | Discovered new exit (range 10) 2308 | -10/Exiles | Entered Mines 2308 | -9/Mines | Accompanied by 3 allies 2309 | -9/Mines | Assembled infested the area 2314 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2486 | -9/Mines | Discovered new exit (range 9) 2512 | -9/Mines | Entered Materials 2512 | -8/Materials | Accompanied by 3 allies 2512 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2513 | -8/Materials | Loaded intel: 19 interactive machine locations 3182 | -8/Materials | Garrison activated, responded to threat 3404 | -8/Materials | Central database locked down 3983 | -8/Materials | Discovered new exit (range 9) 3997 | -8/Materials | Identified exit to Factory 3998 | -8/Materials | Entered Factory 3998 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4149 | -7/Factory | Garrison activated, responded to threat 4402 | -7/Factory | Build established: Hauler-Mutant 4891 | -7/Factory | Repaired Imp. Treads 5430 | -7/Factory | Garrison activated, responded to threat 5743 | -7/Factory | Repaired Imp. Treads 5975 | -7/Factory | Discovered new exit (range 16) 5995 | -7/Factory | Identified exit to Factory 6179 | -7/Factory | Discovered new exit (range 14) 6192 | -7/Factory | Identified exit to Lower Caves 6210 | -7/Factory | Entered Lower Caves 6224 | -7/Lower Caves | Encountered a Warlord checkpoint 6399 | -7/Lower Caves | Spotted B-75 Beast 6578 | -7/Lower Caves | Discovered new exit (range 6) 6583 | -7/Lower Caves | Identified exit to Lower Caves 6584 | -7/Lower Caves | Entered another Lower Caves area 6594 | -7/Lower Caves | Learned 4 Factory zone layouts 6960 | -7/Lower Caves | Spotted B-75 Beast 7000 | -7/Lower Caves | Core integrity fell below 50% 7055 | -7/Lower Caves | Lost 7 parts (1p4n2w) 7059 | -7/Lower Caves | Core integrity fell below 20% 7084 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07001_ B-75 Beast suffers critical hit. 07003_ Power failure, Nuclear Core shutdown. 07004_ B-75 Beast suffers critical hit. 07007_ System corrupted: Heat flow error (+106). 07009_ Gauss Cannon destroyed. 07009_ Med. Treads destroyed. 07013_ Overheating: Energy bleed (-40). 07016_ L-41 Fighter knocked back. 07019_ Gauss Cannon destroyed. 07023_ Nuclear Core destroyed. 07024_ Wheel destroyed. 07026_ L-41 Fighter destroyed. 07030_ Imp. Deuterium Engine fries itself beyond repair. 07035_ Destroyed Particle Gun. 07065_ Dropped Hcp. Matter Pod. 07066_ Extracted 200 matter. 07069_ Slug penetrates Wall. 07072_ Med. Treads destroyed. 07072_ Gauss Cannon destroyed. 07076_ Dropped Lrg. Battery. Map ----- +----------------------------------------------------+ | ################# ############ ### | | ?##?###### ###### ########## ### ### | | ##?###### ##### ########### ## ### | | #?######## ### ########?### #### ### | | ?#?####### ###?#?#####?####### ## | | ?###?#### ###########?######## ## | | ###?##### #####?################ # | | ?######## ######################### # | | #?##??## ####?######?############## | | #?#############??##################### ### | | #?####?##?## ########## ############ ### # | | #??######?#? ##??##### ## ### ## ## | | ?#?#?#####?# ####??#### ## | | #?##?##?#?## ##?####?# ## ## | | ???######## ### ##### #### ## | | ###?#?#### # ### #?#### #### ### ## | | #???###?# #?## ###### #### #?## ####### | | ##?##?#?## ### ##?#### #?### ##?### ####?### | | ##?##?### # #### ##### ###### ######### | | ##?####### # #### ##### ####### #####?### | | ###?####?# # #?## ##?#### ######### | | ?###??##?# #### ##???## ##??###? | | ?##????###### # ###### #####? ##??##? | | #??#?#?#?#??## #??##; #### #???#? #?##### | | ????#?###?#### #?#?#; g##?# ###### ######## | | ?###??##??#### ###???#; @ ## #??####? | | #???#??##?#?#### ##??#; ! # ##### ###?# ? | | ????##???##??## #??## ####?# #???? ?? | | ?????????????# #####g ##?########?###? | | ?????????????# #??#??#????#?#??? | | ?????????????# % #####?##?##??#? ? | | ????????????## ###;; ##?#??????####???? | | ???????????## ### ##?##;#;BB##?????##???#?##?#? | | ???????????# # #?####???? #BB#?????#????#?????? | | ???????????# ##?????????# #??????? ????#? ??? | | ???????????# ##???????????# #?????????????????? | | ???????????# ##????????????# #?????????????????? | | ???????????###?????????????# #????????????????? | | ???????????????????????????# ???????????????? | | ???????????????????????????# ??????????????? | | ???????????????????????????# ?????????????? | | ???????????????????????????# ?????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? ???????????????? | | ??????????????????????????? # ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 12 Armor Integrity Analysis 33 Recoil Reduction 4 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Lrg. Battery | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledAlphaActivator Manual? 0 Play Time 01:39:58 Cumulative 69.1 hours Start 2021.01.01 @ 14:06:44 End 2021.01.02 @ 22:44:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5532c374-1f50-47f3-a1dc-4d78f5cb1d7e