Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 11:02:52 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (167) 835 Value Destroyed (5812) 5812 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (379) 379 TOTAL SCORE: 11426 Bonus ------- High Alert Combat Kills 353 Follower Combat Kills 236 Friendly Fire -210 Cogmind --------- Core Integrity 80/850 Matter 60/300 Energy 100/100 System Corruption 4% Temperature Critical (597) Movement Core (1600) Ox31 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Structural Scanner Advanced Targeting Computer Core Analyzer > --- WEAPON (5) ------- KE Penetrator Assault Cannon Mini Assault Cannon > --- INVENTORY (25) --- Light Angular Momentum Engine Fusion Compressor Armored Huge Wheel Improved Cooling System Compact Matter Pod (150) Seismic Detector Core Analyzer Kinecellerator Kinecellerator Transmission Jammer Heavy Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Medium Reflective Plating Light Regenerative Plating Improved Force Field High-powered Tractor Beam Drone Bay (0/2) Improved Proton Missile Launcher Power Sword Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating Light Regenerative Plating > --- WEAPON ----------- Heavy Machine Gun KE Penetrator KE Penetrator Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Fusion Compressor Armored Huge Wheel Improved Cooling System Compact Matter Pod Seismic Detector Core Analyzer Kinecellerator Kinecellerator Transmission Jammer Heavy Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Medium Reflective Plating Medium Reflective Plating Improved Force Field High-powered Tractor Beam Drone Bay Improved Proton Missile Launcher Power Sword Dirty Bomb Trap [Rating: 73] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Regenerative Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 4 | . . 1 . 1 1 . . 1 . . Weapon 2 | . . . . . 1 . . 1 . . Parts Attached 157 | 6 14 14 19 13 28 11 9 19 20 4 Power 18 | 1 3 2 4 . 2 2 1 1 2 . Engine 11 | 1 3 1 4 . . 1 . 1 . . Core 7 | . . 1 . . 2 1 1 . 2 . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 3 3 5 2 3 1 3 5 . . Treads 14 | 2 1 . 3 2 1 . 3 2 . . Leg . | . . . . . . . . . . . Wheel 13 | . 2 3 2 . 2 1 . 3 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 47 | 1 3 5 3 7 5 3 4 4 11 1 Device 22 | . 2 . 2 4 1 2 1 1 9 . Storage 3 | 1 1 1 . . . . . . . . Processor 5 | . . 2 1 . 1 . . 1 . . Hackware . | . . . . . . . . . . . Protection 17 | . . 2 . 3 3 1 3 2 2 1 Artifact . | . . . . . . . . . . . Weapon 65 | 2 5 4 7 4 18 5 1 9 7 3 Energy Gun 3 | . 2 . . 1 . . . . . . Energy Cannon 6 | . . 2 2 1 1 . . . . . Ballistic Gun 32 | 2 3 . . 1 11 3 1 6 3 2 Ballistic Cannon 11 | . . 2 3 1 . 1 . 1 2 1 Launcher 2 | . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 11 | . . . . . 6 1 . 2 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 2 3 . . . 1 2 . Parts Lost 37 | . 5 4 8 1 4 1 2 4 2 6 Power 7 | . 2 1 1 . 1 . . 1 . 1 Propulsion 10 | . . 2 4 . . . 1 1 . 2 Utility 8 | . . 1 1 1 2 . 1 . 1 1 Weapon 12 | . 3 . 2 . 1 1 . 2 1 2 Highest Loss Streak 6 | . 3 1 3 1 1 1 1 2 1 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 98 92 99 88 83 89 90 86 86 Engine 4 | . 13 3 11 9 2 3 3 1 3 . Core 3 | . . 7 . . 4 3 3 4 2 5 Treads 7 | . 15 . 10 36 9 . 10 7 . . Wheel 12 | . 12 32 14 . 10 15 8 9 12 11 Device 8 | . 11 1 10 8 9 11 12 6 5 6 Storage 7 | . 14 11 11 9 7 7 7 6 6 6 Processor 9 | . . 11 11 9 6 7 7 11 12 12 Protection 9 | . . 9 . 9 12 10 9 14 12 11 Energy Cannon 2 | . . 2 13 9 1 . . . . . Ballistic Gun 13 | . 19 1 . 3 21 19 15 16 15 16 Ballistic Cannon 6 | . . 16 7 5 . 2 7 8 10 13 Peak Build Rating 73 | 6 8 16 20 32 54 57 57 70 72 73 Average Rating 46 | 4 7 13 16 27 47 54 53 63 68 69 On Entrance 34 | . 6 8 15 20 31 49 57 54 68 70 Naked Turns . | . . . . . . . . . . . Heaviest Build 129 | 12 29 98 97 105 111 116 116 121 125 129 Greatest Support 91 | 40 40 48 63 83 91 56 56 70 56 56 Greatest Overweight (x) 10 | . . 2 9 1 3 2 4 10 2 2 Average Overweight (x) 1 | . . . 4 1 1 1 3 1 1 2 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 12 23 25 25 25 25 25 25 25 25 Most Carried 25 | 4 13 15 25 25 25 25 25 25 25 25 Average Carried 21 | 2 9 12 17 24 24 24 23 24 24 24 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 12 13 25 25 24 25 25 25 25 23 Class Distribution -------------------- 65% | Gunner 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Matter Collected 5506 | 230 438 492 417 241 564 774 506 1044 744 56 Remotely . | . . . . . . . . . . . Salvage Created 6234 | . 472 642 1464 392 712 483 471 991 478 129 Parts 324 | . 34 49 76 24 43 21 10 47 14 6 Haulers Intercepted 8 | . 1 3 3 . . . . . 1 . Recyclers Shooed 6 | . . . 5 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . 16 3 . 16 4 Prevented 3 | . . . . . . . . . 1 2 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 145 | . 14 20 30 11 15 11 12 17 11 4 Guns 64 | . 14 2 . 4 12 11 5 10 3 3 Cannons 73 | . . 18 25 7 . . 7 7 8 1 AOE 7 | . . . 4 . 3 . . . . . Classes Destroyed 18 | . 5 2 4 . 3 1 . 2 1 . Worker 5 | . 1 . 2 . . . . 2 . . Builder 1 | . . . . . . . . 1 . . Hauler 8 | . 1 3 3 . . . . . 1 . Recycler 6 | . . . 2 . 2 . . 2 . . Operator 1 | . 1 . . . . . . . . . Drone 1 | . . . . . . . . . 1 . Watcher 1 | . . . 1 . . . . . . . Swarmer 38 | . 6 7 3 3 5 3 1 4 4 2 Grunt 58 | . 8 9 16 7 3 3 1 5 6 . Brawler 6 | . . . 1 . . 1 1 2 . 1 Duelist 7 | . . 1 1 . . 2 1 1 . 1 Protector 2 | . . . 2 . . . . . . . Sentry 16 | . . 3 7 1 1 1 1 2 . . Specialist 1 | . . . . . 1 . . . . . Hunter 3 | . . . . . 2 . . . 1 . Programmer 5 | . . . . . 3 . . 2 . . Behemoth 1 | . . . . . . . . 1 . . Savage 1 | . . . . . . . 1 . . . Butcher 5 | . . . . . . . 5 . . . Mutant 2 | . . . . . . 1 1 . . . Best Kill Streak 6 | . 4 3 6 6 5 3 5 5 4 3 Combat Bots Only 6 | . 4 3 5 6 5 3 5 3 4 3 Max Kills in Single Turn 4 | . 1 1 4 1 2 1 1 2 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Hostile Shots Fired 817 | . 127 93 89 60 140 58 51 93 57 49 Missed 218 | . 28 26 18 10 48 12 18 33 17 8 Damage Taken 9718 | . 1079 671 767 710 1622 703 704 1207 861 1394 Core 1542 | . 219 122 100 111 114 67 39 63 278 429 Absorbed by Shields 193 | . . . 161 32 . . . . . . Ignored by Resistances 20 | . . . . . . . . . . 20 Regen/Repaired (Parts) 896 | . . . . 53 256 203 82 179 114 9 Core Remaining (%) 60 | 100 12 . 44 79 . . 68 . . . Volleys Fired 407 | . 62 57 80 32 41 28 28 45 24 10 Largest 5 | . 2 2 2 2 3 3 3 4 4 5 Hottest 203 | . 70 136 136 103 81 81 104 152 150 203 Shots Fired 1042 | . 118 114 150 64 111 82 84 178 96 45 Gun 590 | . 118 20 . 16 111 82 56 113 52 22 Cannon 446 | . . 94 144 48 . . 28 65 44 23 Launcher 6 | . . . 6 . . . . . . . Special . | . . . . . . . . . . . Kinetic 868 | . 91 98 51 32 111 82 84 178 96 45 Thermal 168 | . 27 16 93 32 . . . . . . Explosive 6 | . . . 6 . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | . 11 12 20 9 10 12 7 14 7 4 Robot Miss Streak 8 | . 6 8 3 3 5 5 6 5 3 4 Penetration Max 1 | . . . . . . . 1 1 1 1 Secondary Targets 4 | . 3 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 613 | . 81 64 85 42 73 48 57 92 54 17 Core Hits 319 | . 28 29 47 19 29 38 50 50 22 7 Critical Kills 4 | . . . 1 . . . 2 . 1 . Critical Parts Destroyed 5 | . . . . . . . 5 . . . Critical Strikes 23 | . 4 3 3 . . . 7 3 2 1 Burn 4 | . 4 . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . Destroy 8 | . . . . . . . 7 . 1 . Blast 10 | . . 3 2 . . . . 3 1 1 Melee Attacks 17 | . . . . . 9 1 . 4 3 . Impact . | . . . . . . . . . . . Slashing 17 | . . . . . 9 1 . 4 3 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13433 | . 894 1002 2601 775 1607 990 1237 2613 1279 435 Guns 6809 | . 894 148 . 212 1252 990 786 1630 677 220 Cannons 5366 | . . 854 1811 563 . . 451 870 602 215 Explosions 1258 | . . . 790 . 355 . . 113 . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 10009 | . 697 812 421 386 1252 990 1237 2500 1279 435 Thermal 2279 | . 197 190 1390 389 . . . 113 . . Explosive 1145 | . . . 790 . 355 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 . . . 2 2 2 4 4 4 Average Corruption 2 | . 1 . . . 1 2 2 2 4 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 104 | . 1 . . . 16 14 9 11 37 16 Message Errors 29 | . . . . . 5 2 3 4 10 5 Matter Fused 24 | . . . . . 6 2 1 4 7 4 Heat Flow Errors 15 | . . . . . 2 3 1 . 6 3 Energy Discharges 10 | . . . . . 1 1 1 . 7 . Parts Fused 2 | . . . . . . . . . . 2 Data Loss (minor) 15 | . . . . . . 4 3 2 5 1 Data Loss (major) 4 | . 1 . . . 1 2 . . . . Misfires 3 | . . . . . . . . 1 1 1 Weapon Failures 2 | . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 224 | . . . 34 6 18 . . 150 16 . Projectiles 90 | . . . 15 6 . . . 53 16 . Explosions 134 | . . . 19 . 18 . . 97 . . Melee . | . . . . . . . . . . . Knockbacks 32 | . . 9 6 3 . . 3 5 4 2 Impact . | . . . . . . . . . . . Kinetic 31 | . . 9 6 2 . . 3 5 4 2 Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 278 | . . . 26 . 55 . . 197 . . Shots 5 | . . . 1 . 1 . . 3 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 630 | . 156 267 502 468 237 305 595 395 560 630 Average Temperature 137 | . 70 67 126 191 53 94 204 153 164 300 Received Heat Transfer 1933 | . 480 171 265 360 78 78 30 213 168 90 Effects 55 | . . . 4 8 . . 8 7 10 18 Shutdowns 12 | . . . 1 1 . . 2 1 4 3 Energy Bleed 8 | . . . 1 2 . . 1 . 2 2 Interference 6 | . . . 1 . . . . 4 1 . Matter Decay 2 | . . . . . . . . 1 . 1 Short Circuit 4 | . . . 1 . . . 1 . . 2 Damage (minor) 6 | . . . . 2 . . . 1 2 1 Damage (major) 14 | . . . . 3 . . 4 . . 7 Damage (core) 3 | . . . . . . . . . 1 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 6 | . 4 . 2 . . . . . . . Heat Transferred 4524 | . 864 385 2472 703 . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Peak Influence 926 | . 264 558 926 511 364 . . 479 . . Initial 390 | . . 111 172 390 212 . . . . . Average 274 | . 122 323 586 405 153 . . 154 . . Maximum Alert Level 3 | . 1 2 3 2 1 . . 2 . . Low Security (%) 44 | 100 88 27 3 . 58 . . 68 . . Level 1 25 | . 11 45 11 33 41 . . 10 . . Level 2 22 | . . 27 44 66 . . . 20 . . Level 3 7 | . . . 40 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 33 | . 5 3 8 3 10 . . 3 . 1 Investigation 12 | . 2 . 3 1 5 . . 1 . . Extermination 4 | . . . . . 2 . . 2 . . Reinforcement 12 | . 3 2 2 2 3 . . . . . Assault 4 | . . 1 2 . . . . . . 1 Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Distress Signals 11 | . 3 2 4 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 218 | . 27 34 49 13 25 11 11 24 14 10 Peak Tracking Total 10 | . 7 6 10 7 4 3 4 6 5 10 Tactical Retreats 12 | . 2 2 1 . 2 . . 1 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Traps Triggered 4 | . . . 1 1 1 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . 2 . . . . 1 Most Traps Carried 1 | . . . . . . . . . 1 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Machines Disabled 20 | . . 1 5 . 4 1 . 8 . 1 Max in Single Turn 6 | . . 1 1 . 2 1 . 6 . 1 Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Machines Accessed 36 | . 3 5 8 . 10 2 2 5 1 . Terminals 27 | . 3 5 6 . 8 . . 5 . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . Total Hacks 91 | . 15 13 21 . 23 2 4 12 1 . Successful 38 | . 5 8 14 . 3 2 4 1 1 . Failed 53 | . 10 5 7 . 20 . . 11 . . Catastrophic 11 | . . . 1 . 6 . . 4 . . Database Lockouts . | . . . . . . . . . . . Manual 60 | . 15 6 13 . 16 . . 10 . . Terminals 75 | . 15 13 15 . 20 . . 12 . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . 3 . 2 . . . . . Terminal Hacks 23 | . 3 5 5 . 2 2 4 1 1 . Record 6 | . . 1 1 . . 1 3 . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Schematic 5 | . 2 1 1 . 1 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 5 | . . . 2 . . 1 1 . 1 . Branch Access Points 2 | . . . . . 1 . . 1 . . Locate Traps 1 | . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 3 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Coupler Status 1 | . . . 1 . . . . . . . Unauthorized Hacks 12 | . 2 3 6 . 1 . . . . . Terminals 10 | . 2 3 4 . 1 . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 9 | . 2 3 3 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . Reject 1 | . . . 1 . . . . . . . Mask 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 3 5 7 . 10 . . 5 . . Full Trace Events 14 | . 3 2 3 . 5 . . 1 . . Feedback Events 2 | . 1 . . . 1 . . . . . Corruption 2 | . 1 . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . 2 1 1 . 1 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . Programmers 4 | . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Total Allies 4 | . . . 2 . . . 2 . . . Largest Group 2 | . . . 2 1 . . 2 2 . . Highest-Rated Group 62 | . . . 62 31 . . 62 62 . . Highest-Rated Ally 31 | . . . 31 31 . . 31 31 . . Total Orders 16 | . . . . 4 . 5 4 . 3 . EXPLORE 12 | . . . . 4 . 4 2 . 2 . RETURN 4 | . . . . . . 1 2 . 1 . Ally Attacks 56 | . . . 48 . . . . 8 . . Total Damage 860 | . . . 699 . . . . 161 . . Kills 11 | . . . 11 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 2 2 . 2 1 Drone Launches 11 | . . . . 3 . 4 2 . 2 . Drone Recoveries 5 | . . . . 1 . 2 2 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Turns Passed 12719 | 72 678 811 1385 744 2071 1353 1137 1610 2089 769 Spaces Moved 7120 | 42 325 475 587 227 1341 790 517 871 1389 556 Core 6 | 6 . . . . . . . . . . Treads 777 | 36 135 . 96 227 67 . . 216 . . Legs . | . . . . . . . . . . . Wheels 6337 | . 190 475 491 . 1274 790 517 655 1389 556 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 115 240 115 115 130 115 115 130 Average Speed 140 | 144 124 112 175 240 134 119 146 158 129 130 Slowest Speed 317 | 160 160 130 240 240 240 130 160 317 130 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 5 65 40 78 33 31 98 73 20 95 61 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 . 1 . Scrap Searched 9 | . . . . . . 4 1 . 2 2 Spaces Dug 17 | . . . . . 9 1 . 4 3 . Terrain Destroyed 187 | . . . 37 . 48 1 8 67 18 8 Melee 17 | . . . . . 9 1 . 4 3 . Projectile 59 | . . . . . 3 . 8 25 15 8 AOE 111 | . . . 37 . 36 . . 38 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Total 9037 | 51 488 644 793 370 1541 1139 833 987 1614 577 Wait 1048 | . 62 77 77 73 33 293 247 29 152 5 Move 7110 | 41 324 474 586 226 1340 789 516 870 1388 556 Hop . | . . . . . . . . . . . Pick Up 133 | 4 14 10 22 12 38 8 7 8 10 . Fast Attach 32 | 6 4 3 4 1 2 1 1 5 4 1 Attach 66 | . 5 8 8 10 12 3 5 5 7 3 Detach 29 | . 3 5 4 4 4 1 1 3 3 1 Swap 60 | . 5 3 7 2 14 7 3 9 10 . Drop 106 | . 9 7 5 10 40 8 4 9 13 1 Fire 407 | . 62 57 80 32 41 28 28 45 24 10 Melee 17 | . . . . . 9 1 . 4 3 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . Rewire 21 | . . . . . . . 21 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 9) 331 | -10/Materials | Build established: Mutant 386 | -10/Materials | Core integrity fell below 50% 398 | -10/Materials | Lost 3 parts (1p2w) 446 | -10/Materials | Discovered new exit (range 13) 689 | -10/Materials | Core integrity fell below 20% 715 | -10/Materials | Discovered new exit (range 5) 742 | -10/Materials | Discovered new exit (range 3) 751 | -10/Materials | Entered another Materials area 751 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1133 | -9/Materials | Discovered new exit (range 13) 1455 | -9/Materials | Discovered new exit (range 6) 1551 | -9/Materials | First assault squad dispatched 1562 | -9/Materials | Entered Storage 1717 | -9/Storage | Lost 3 parts (1n1u1w) 1934 | -9/Storage | Garrison activated, responded to threat 1973 | -9/Storage | Identified exit to Garrison 2236 | -9/Storage | Met a pair of Derelict thieves 2307 | -9/Storage | Core integrity fell below 50% 2595 | -9/Storage | Found Prototype Protection 2813 | -9/Storage | Discovered new exit (range 16) 2947 | -9/Storage | Entered Materials 2947 | -8/Materials | Accompanied by 1 ally 2947 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3189 | -8/Materials | Identified Lgt. Regenerative Plating 3504 | -8/Materials | Discovered new exit (range 10) 3691 | -8/Materials | Entered Factory 3691 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3974 | -7/Factory | Build established: Gunner 4722 | -7/Factory | Cargo convoy interrupted 5214 | -7/Factory | Identified exit to Lower Caves 5762 | -7/Factory | Entered Lower Caves 5894 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6042 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6336 | -7/Lower Caves | Learned Factory terminal intel 6346 | -7/Lower Caves | Found DCF Scrap (15 items) 6487 | -7/Lower Caves | Discovered new exit (range 8) 6948 | -7/Lower Caves | Learned location of 1 exit from Factory 7115 | -7/Lower Caves | Entered another Lower Caves area 7115 | -7/Lower Caves | Discovered new exit (range 8) 7341 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7443 | -7/Lower Caves | Learned 8 Factory zone layouts 7466 | -7/Lower Caves | Encountered a Warlord checkpoint 7608 | -7/Lower Caves | Attacked by a faux Warlord 8164 | -7/Lower Caves | Learned Factory emergency access door positions 8164 | -7/Lower Caves | Learned Factory terminal intel 8164 | -7/Lower Caves | Learned Research garrison access intel 8252 | -7/Lower Caves | Entered Factory 8252 | -6/Factory | Accompanied by 2 allies 8252 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8253 | -6/Factory | Identified exit to Factory 8256 | -6/Factory | Loaded intel: 28 terminal locations 8296 | -6/Factory | Spotted B-75 Beast 8320 | -6/Factory | Destroyed B-75 Beast 8599 | -6/Factory | Build established: Tank 8633 | -6/Factory | Discovered new exit (range 6) 8963 | -6/Factory | Build established: Gunner 9645 | -6/Factory | Identified exit to Lower Caves 9645 | -6/Factory | Identified exit to Extension 9862 | -6/Factory | Entered Lower Caves 10005 | -6/Lower Caves | Learned Factory emergency access door positions 10280 | -6/Lower Caves | Encountered a Warlord checkpoint 10436 | -6/Lower Caves | Discovered new exit (range 11) 11045 | -6/Lower Caves | Found Alien Artifact 11046 | -6/Lower Caves | Identified Core Expander 11046 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 11160 | -6/Lower Caves | Found DCF Scrap (13 items) 11833 | -6/Lower Caves | Learned Factory emergency access door positions 11951 | -6/Lower Caves | Entered another Lower Caves area 11975 | -6/Lower Caves | Discovered exit to Factory (range 5) 12453 | -6/Lower Caves | Learned Factory stockpile data 12667 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12696 | -6/Lower Caves | Core integrity fell below 50% 12699 | -6/Lower Caves | Core integrity fell below 20% 12720 | -6/Lower Caves | Self-destructed Last Messages --------------- 12712_ Penetrated by Slug. 12713_ Med. Reflective Plating destroyed. 12713_ KE Penetrator destroyed. 12713_ L-41 Fighter knocked back. 12715_ Overheating: Energy bleed (-74). 12715_ Penetrated by Slug. 12716_ D>BHNQG6&L DTQP,IYNZ&H=Z,MT62 12717_ Overheating: Fission Core damaged (-5). 12717_ Overheating: KE Penetrator damaged (-61). 12717_ Overheating: Structural Scanner damaged (-1). 12717_ L-41 Fighter destroyed. 12717_ Penetrated by Slug. 12717_ Fission Core destroyed. 12719_ Overheating: Hvy. Machine Gun damaged (-36). 12719_ Overheating: KE Penetrator damaged (-47). 12719_ Overheating: Structural Scanner damaged (-2). 12719_ Hvy. Machine Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????######??????? | | ???????????????????????#########????############?? | | ???????????????????????### ###????### ######### | | ?????????????????????#### ##????## ## #### | | ???????????????????###### ######## | | ??????????????????##### ######### | | ??????????????????### ### ## | | ??????????????????## ## ## | | ??????????????????## ### ### | | ??????????????????### # ## ## # #### | | ??????????????????### ##### ## ## ##### | | ???????????????????## ###### ## ## ##### | | ???????????????????## ##### # % ! #### | | ??????????????????### * | | ??????????????????### # % | | ??????????????????## # ##### ###### | | ??????????????????## # ##### ##""" ######## | | ??????????????????####; ##### ### #####???? | | ??????????????#########; ###### ##########?##### | | ??????????????##########Y[## ##########??##### | | ??????????????## % % =l@### ####????????### ## | | ??????????????## ##;#%;#!##### ###?????????### | | ??????????????## #"" #s/#### ##?????????###" | | ??????????????## # "#* #### ##????????#### | | ??????????????## # ### ##?????###### | | ??????????????## ? # ### ##?????## ## | | ??????????????## # ?"# = ##?????## # | | ??????????????## #""""#b ###%[##?????## ## | | ??????????????## ####### ### ##?????### ##### | | ??????????????## ##?????########### | | ??????????????#####??## #### ##??????######?### | | ??????????????#####??## #### ##?????????????## | | ?????????????????????## ;#?## ###????????????## | | ????????????????????????###?## ####???????????## | | ????????????????????????###?### ###???????????## | | ????????????????????????????### ##???????????### | | ????????????????????????????### ###???????????### | | ????????????????????????????## ####????????????## | | ????????????????????????????## #####???????????## | | ????????????????????????????## #####??????????## | | ????????????????????????????### ####?????????## | | ????????????????????????????### ####????????## | | ?????????????????????????????## ###????????## | | ?????????????????????????????## ##????????## | | ?????????????????????????????### ###????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: TH 15 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked A-02 Transporter | -9/Materials | Hacked O-16 Technician | -9/Storage | Hacked P-60 Hacker | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- A New Friend Alien Tech Hey, That's Mine! Challenges ------------ None Game ------ Seed SniperVisualReplicator Manual? 0 Play Time 02:07:17 Cumulative 19.8 hours Start 2024.08.14 @ 08:22:24 End 2024.08.14 @ 11:02:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faf29401-4eed-43ca-baeb-78f126503834