Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 03:29:49 Player: Abkaal Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (189) 945 Value Destroyed (5885) 5885 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2315) 2315 TOTAL SCORE: 14945 Bonus ------- High Alert Combat Kills 1044 Follower Combat Kills 765 Met Imprinter 300 Was Imprinted 300 Friendly Fire -94 Cogmind --------- Core Integrity 0/1000 Matter 319/450 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Hovering (66) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Light Neutrino Core > --- PROPULSION (4) --- Improved Titanium Leg Antigrav System Antigrav System > --- UTILITY (10) ----- Power Amplifier Improved Heat Sink Compact Matter Pod Advanced Terrain Scan Processor Core Analyzer Armor Integrity Analyzer Point Defense System Improved Hacking Suite System Guard Improved Corruption Screen > --- WEAPON (2) ------- Shock Maul Plasma Sword > --- INVENTORY (5) ---- Improved Weapon Cycler KE Penetrator KE Penetrator KE Penetrator KE Penetrator Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Antigrav System Antigrav System Linear Gravjet > --- UTILITY ---------- Power Amplifier Improved Heat Sink Medium Storage Unit Advanced Terrain Scan Processor Core Analyzer Armor Integrity Analyzer Point Defense System Improved Hacking Suite System Guard Improved Corruption Screen > --- WEAPON ----------- Shock Maul Plasma Sword > --- INVENTORY -------- Improved Titanium Leg Advanced Terrain Scan Processor Improved Weapon Cycler Improved Weapon Cycler KE Penetrator KE Penetrator KE Penetrator KE Penetrator Enhanced Coil Gun [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Plasma Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . . . . 4 . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . Utility 8 | . . . . . 3 . 1 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 220 | 6 25 3 1 2 42 48 8 8 1 . 4 . 72 . Power 23 | 1 6 . . . 2 5 1 . . . . . 8 . Engine 10 | 1 6 . . . 1 2 . . . . . . . . Core 12 | . . . . . 1 2 1 . . . . . 8 . Reactor 1 | . . . . . . 1 . . . . . . . . Propulsion 66 | 2 5 1 . 1 10 16 4 2 . . . . 25 . Treads 33 | . 5 1 . 1 9 15 . . . . . . 2 . Leg 11 | . . . . . . . . . . . . . 11 . Wheel 2 | 2 . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . 6 . Flight 14 | . . . . . 1 1 4 2 . . . . 6 . Utility 55 | 1 4 1 1 . 8 7 2 3 1 . 4 . 23 . Device 19 | . 2 . . . 1 . 1 1 1 . 2 . 11 . Storage 8 | 1 2 . 1 . . 1 1 . . . . . 2 . Processor 10 | . . . . . 3 1 . 1 . . . . 5 . Hackware 3 | . . . . . . 1 . 1 . . . . 1 . Protection 15 | . . 1 . . 4 4 . . . . 2 . 4 . Artifact . | . . . . . . . . . . . . . . . Weapon 76 | 2 10 1 . 1 22 20 1 3 . . . . 16 . Energy Gun 30 | 1 2 . . . 17 6 . 1 . . . . 3 . Energy Cannon 6 | . 4 . . . 2 . . . . . . . . . Ballistic Gun 17 | 1 3 . . 1 . 10 . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . 1 1 . . 2 2 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . 1 . . . . 6 . Slashing Weapon 9 | . . . . . 1 2 1 1 . . . . 4 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . . . 7 5 . 2 . . 2 . 3 . Corrupted Parts 3 | . . . . . . 2 . . . . . . 1 . System Corruption 7 | . . . . . . 3 . . . . . . 4 . Parts Lost 58 | . 3 1 . . 8 8 . . . . . . 37 1 Power 8 | . . . . . 1 3 . . . . . . 4 . Propulsion 19 | . . . . . 2 2 . . . . . . 14 1 Utility 21 | . . 1 . . 3 . . . . . . . 17 . Weapon 10 | . 3 . . . 2 3 . . . . . . 2 . Highest Loss Streak 15 | . 2 1 . . 3 2 . . . . . . 15 1 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . Average Slot Usage (%) 94 | . 96 95 100 100 98 98 91 90 93 93 93 93 85 100 Engine 6 | . 13 14 14 14 6 3 . . . . . . . . Core 2 | . . . . . 1 3 6 6 6 6 6 6 4 5 Treads 18 | . 27 28 28 28 26 26 2 . . . . . . . Leg 1 | . . . . . . . . . . . . . 6 11 Flight 5 | . . . . . . . 27 26 26 26 26 26 10 . Device 6 | . 11 7 . . 2 . 5 10 13 13 13 13 10 17 Storage 9 | . 14 14 14 14 9 9 7 6 6 6 6 6 4 5 Processor 13 | . . . . . 20 21 15 13 13 13 13 13 20 29 Hackware 4 | . . . . . . 5 7 13 13 13 13 13 7 5 Protection 6 | . . 2 14 14 11 8 7 6 6 6 5 6 3 . Energy Gun 4 | . 2 . . . 12 12 . . . . . . . . Energy Cannon 3 | . 8 14 14 14 2 . . . . . . . . . Ballistic Gun 3 | . 16 1 . 3 2 4 1 . . . . . . . Launcher 2 | . . 12 14 10 . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . 3 6 6 6 6 4 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 46 | 11 32 31 30 31 40 45 45 20 19 19 19 19 46 19 Greatest Support 66 | 20 40 40 40 40 63 66 62 20 20 20 20 20 60 22 Greatest Overweight (x) 7 | . 7 . . . 1 . . . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 10 5 Average Capacity 12 | 7 14 15 15 15 15 15 8 8 8 8 8 8 8 5 Most Carried 15 | 6 15 15 15 15 15 15 15 8 8 8 8 8 10 5 Average Carried 11 | 5 14 14 14 14 14 14 8 7 7 8 7 8 7 5 Final Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 5 5 Final Carried 15 | 6 15 15 15 15 15 15 8 8 8 8 8 8 5 5 Class Distribution -------------------- 68% | Mutant 11% | Hacker-Scout 6% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Matter Collected 3529 | 159 711 47 . 46 591 1005 . 228 10 . 30 20 658 24 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7820 | . 833 175 . . 1640 2476 . 232 . . . 10 2407 47 Parts 343 | . 44 13 . . 84 127 . 11 . . . . 63 1 Haulers Intercepted 13 | . 2 . . . 4 5 . . . . . . 2 . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 7 . 2 . . Prevented 4 | . . . . . . . . . . . . 4 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 137 | . 18 5 . . 24 48 . 3 . . . 1 36 2 Melee 36 | . . . . . 7 . . 3 . . . 1 24 1 Guns 60 | . 15 1 . . 10 34 . . . . . . . . Cannons 6 | . 3 3 . . . . . . . . . . . . AOE 23 | . . 1 . . 7 14 . . . . . . 1 . Classes Destroyed 16 | . 6 . . . 3 4 . . . . . 1 2 . Worker 4 | . . . . . . 3 . . . . . . 1 . Builder 8 | . . . . . 2 . . . . . . . 6 . Hauler 13 | . 2 . . . 4 5 . . . . . . 2 . Recycler 12 | . 1 1 . . 4 2 . 1 . . . . 3 . Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 3 | . 1 . . . 1 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . Watcher 11 | . 3 . . . 4 1 . . . . . . 3 . Swarmer 33 | . 6 3 . . 5 7 . 3 . . . . 7 2 Cutter 4 | . . . . . . . . . . . . . 4 . Grunt 73 | . 12 2 . . 14 24 . . . . . . 21 . Brawler 4 | . . . . . . 4 . . . . . . . . Protector 3 | . . . . . . 3 . . . . . . . . Sentry 13 | . . . . . 3 8 . . . . . . 2 . Hunter 4 | . . . . . 2 2 . . . . . . . . Programmer 2 | . . . . . . . . . . . . . 2 . Best Kill Streak 8 | . 4 3 . . 8 7 . 4 . . . 1 5 2 Combat Bots Only 8 | . 4 3 . . 8 7 . 3 . . . 1 4 2 Max Kills in Single Turn 2 | . 1 2 . . 2 2 . 1 . . . 1 1 1 Gunslinging 1 | . . . . . 1 1 . . . . . . . . Exploded 2 | . . 1 . . 2 2 . . . . . . 1 . Melee 1 | . . . . . 1 . . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Hostile Shots Fired 721 | . 107 9 . 4 127 167 . 44 . 1 . 5 242 15 Missed 206 | . 27 3 . 1 26 45 . 23 . 1 . 2 74 4 Damage Taken 10166 | . 835 72 . 43 1552 2681 . 295 . . . 56 4467 165 Core 1698 | . 119 15 . 15 163 283 . 80 . . . 14 948 61 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 10 | . . . . . 10 . . . . . . . . . Regen/Repaired (Parts) 1632 | . 115 . . . 269 718 18 54 . . 139 . 319 . Core Remaining (%) 69 | 100 . . . 40 . 18 100 . . . . 88 . . Volleys Fired 263 | . 81 6 . 2 53 113 . . . . . . 8 . Largest 2 | . 2 2 . 2 2 2 . . . . . . 1 . Hottest 124 | . 120 90 . 80 124 95 . . . . . . 43 . Shots Fired 487 | . 156 12 . 4 106 201 . . . . . . 8 . Gun 404 | . 121 4 . 2 85 185 . . . . . . 7 . Cannon 55 | . 35 6 . 2 12 . . . . . . . . . Launcher 28 | . . 2 . . 9 16 . . . . . . 1 . Special . | . . . . . . . . . . . . . . . Kinetic 208 | . 120 4 . 2 13 62 . . . . . . 7 . Thermal 98 | . 36 6 . 2 54 . . . . . . . . . Explosive 28 | . . 2 . . 9 16 . . . . . . 1 . Electromagnetic 153 | . . . . . 30 123 . . . . . . . . Robot Hit Streak 40 | . 18 5 . 2 11 40 . . . . . . 4 . Robot Miss Streak 5 | . 3 2 . 1 3 5 . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . 3 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . Shots Hit Robots 478 | . 106 5 . 2 94 164 . 6 . . . 3 96 2 Core Hits 266 | . 37 7 . . 65 128 . 4 . . . . 24 1 Critical Kills 7 | . . . . . 1 . . . . . . . 6 . Critical Parts Destroyed 20 | . . . . . . . . . . . . 1 19 . Critical Strikes 37 | . . . . . 7 . . . . . . 1 29 . Burn 1 | . . . . . 1 . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . 1 . Smash 25 | . . . . . . . . . . . . 1 24 . Sever 9 | . . . . . 5 . . . . . . . 4 . Melee Attacks 239 | . . . . . 29 9 4 33 1 . 1 5 152 5 Impact 149 | . . . . . . . . 22 1 . 1 5 116 4 Slashing 90 | . . . . . 29 9 4 11 . . . . 36 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . 3 . 1 . . . . 16 . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . Follow-up Attacks 8 | . . . . . . . . . . . . . 7 1 Damage Inflicted 16647 | . 1473 137 . 50 2812 5624 . 287 . . . 148 6010 106 Guns 4998 | . 1036 23 . 14 1008 2845 . . . . . . 72 . Cannons 689 | . 437 55 . 36 161 . . . . . . . . . Explosions 3496 | . . 59 . . 835 2491 . . . . . . 111 . Melee 7464 | . . . . . 808 288 . 287 . . . 148 5827 106 Ramming . | . . . . . . . . . . . . . . . Kinetic 2081 | . 1025 23 . 14 71 876 . . . . . . 72 . Thermal 2325 | . 448 55 . 36 734 1052 . . . . . . . . Explosive 2378 | . . 59 . . 769 1439 . . . . . . 111 . Electromagnetic 2399 | . . . . . 430 1969 . . . . . . . . Impact 4573 | . . . . . . . . . . . . 148 4359 66 Slashing 2891 | . . . . . 808 288 . 287 . . . . 1468 40 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 3 . 1 1 1 1 . 4 . Average Corruption 2 | . . . . . . 2 . 1 1 1 1 . 4 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . 7 . Effects 55 | . . . . . . 47 . 4 2 1 . . 1 . Message Errors 8 | . . . . . . 7 . 1 . . . . . . Matter Fused 17 | . . . . . . 14 . 3 . . . . . . Heat Flow Errors 9 | . . . . . . 7 . . 1 . . . 1 . Energy Discharges 6 | . . . . . . 5 . . 1 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 6 | . . . . . . 5 . . . 1 . . . . Data Loss (major) 4 | . . . . . . 4 . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . Alerts 2 | . . . . . . 2 . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2586 | . 9 5 . . 46 64 . . . . . 108 2313 41 Projectiles 9 | . 9 . . . . . . . . . . . . . Explosions 101 | . . 5 . . 29 64 . . . . . . 3 . Melee 2476 | . . . . . 17 . . . . . . 108 2310 41 Knockbacks 23 | . . . . . . . . . . . . 2 21 . Impact 20 | . . . . . . . . . . . . 1 19 . Kinetic . | . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . . . . . 1 2 . Self-Inflicted Damage 746 | . . 21 . . 97 628 . . . . . . . . Shots 21 | . . 1 . . 3 17 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 466 | . 362 72 . 45 466 299 . . 233 . . . 191 . Average Temperature 96 | . 118 35 . 25 111 84 . . 128 . . . 52 . Received Heat Transfer 2622 | . 384 . . 18 738 675 . 18 . . . . 789 . Effects 7 | . 3 . . . 3 1 . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . Energy Bleed 2 | . 1 . . . . 1 . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 44 | . . . . . 3 8 . . . . . 1 32 . Impact Corruptions 73 | . . . . . . . . . . . . 4 67 2 Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 8 | . 5 . . . 3 . . . . . . . . . Heat Transferred 3679 | . 950 111 . 74 1506 1038 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . 2 13 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Peak Influence 1251 | . 157 158 . 44 501 1251 603 480 . . . . 969 . Initial 569 | . . 22 . . 16 69 569 295 . . . . 456 . Average 270 | . 50 87 . 9 215 417 581 361 . . . . 528 . Maximum Alert Level 4 | . . . . . 2 4 2 2 . . . . 3 . Low Security (%) 50 | 100 100 100 . 100 55 16 . . . . . . 12 . Level 1 22 | . . . . . 29 51 . 57 . . . . 17 . Level 2 15 | . . . . . 15 11 100 42 . . . . 35 . Level 3 10 | . . . . . . 16 . . . . . . 33 . Level 4 1 | . . . . . . 4 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 42 | . 4 . . . 8 12 . 4 . . . . 14 . Investigation 19 | . 3 . . . 5 5 . 3 . . . . 3 . Extermination 2 | . . . . . . . . . . . . . 2 . Reinforcement 14 | . 1 . . . 3 3 . 1 . . . . 6 . Assault 5 | . . . . . . 4 . . . . . . 1 . Garrison 2 | . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Distress Signals 9 | . 1 . . 1 2 3 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 252 | . 22 5 . 2 42 79 . 17 . 2 . 6 73 4 Peak Tracking Total 9 | . 3 3 . 2 8 9 . 4 . 4 . 2 9 4 Tactical Retreats 25 | . . . . . 3 3 . 5 . 1 . . 12 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Traps Triggered 11 | . 4 . . . 3 . . 1 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Machines Disabled 14 | . 1 . . . 4 8 . . . . . . 1 . Max in Single Turn 1 | . 1 . . . 1 1 . . . . . . 1 . Garrison Access 3 | . . . . . . . 1 . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Machines Accessed 63 | . 9 . 4 . 11 13 3 8 . . 1 1 13 . Terminals 33 | . 6 . . . 8 10 1 4 . . . 1 3 . Fabricators 4 | . . . . . . . . 2 . . . . 2 . Repair Stations 9 | . 1 . . . 2 2 1 . . . . . 3 . Recycling Units 5 | . 2 . . . . 1 . 1 . . . . 1 . Scanalyzers 4 | . . . . . 1 . . 1 . . . . 2 . Garrison Access 3 | . . . . . . . 1 . . . . . 2 . Total Hacks 186 | . 32 . 4 . 42 45 7 24 . . 3 1 28 . Successful 106 | . 15 . 4 . 27 21 5 15 . . 3 1 15 . Failed 78 | . 16 . . . 14 24 2 9 . . . . 13 . Catastrophic 12 | . 2 . . . 3 5 . 1 . . . . 1 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . Manual 49 | . 19 . . . 8 5 . . . . . . 17 . Terminals 102 | . 25 . . . 29 29 2 11 . . . 1 5 . Fabricators 12 | . . . . . . . . 6 . . . . 6 . Repair Stations 35 | . 2 . . . 9 14 4 . . . . . 6 . Recycling Units 11 | . 5 . . . . 2 . 1 . . . . 3 . Scanalyzers 15 | . . . . . 4 . . 6 . . . . 5 . Garrison Access 4 | . . . . . . . 1 . . . . . 3 . Terminal Hacks 52 | . 9 . 4 . 17 9 1 5 . . 3 1 3 . Record 9 | . . . 4 . 2 1 . 1 . . . 1 . . Part Schematic 4 | . . . . . . 1 . . . . 3 . . . Robot Analysis 9 | . 6 . . . 1 1 . 1 . . . . . . Prototype ID Bank 4 | . . . . . 3 1 . . . . . . . . Open Door 4 | . . . . . . 4 . . . . . . . . Open DSF 5 | . . . . . . . 1 1 . . . . 3 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Alert Level 5 | . . . . . 3 1 . 1 . . . . . . Unreport Threat 4 | . 1 . . . 2 . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 3 . . . . 3 . Load Schematic 3 | . . . . . . . . 1 . . . . 2 . Build 3 | . . . . . . . . 2 . . . . 1 . Repair Station Hacks 25 | . 2 . . . 6 10 3 . . . . . 4 . Scan Component 13 | . 1 . . . 3 5 2 . . . . . 2 . Repair 12 | . 1 . . . 3 5 1 . . . . . 2 . Recycling Unit Hacks 7 | . 4 . . . . 2 . 1 . . . . . . Report Inventory 4 | . 2 . . . . 1 . 1 . . . . . . Retrieve Components 3 | . 2 . . . . 1 . . . . . . . . Scanalyzer 12 | . . . . . 4 . . 6 . . . . 2 . Insert Component 5 | . . . . . 2 . . 2 . . . . 1 . Analyze 7 | . . . . . 2 . . 4 . . . . 1 . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . 2 . Seal Access 3 | . . . . . . . 1 . . . . . 2 . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . Reject 1 | . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 41 | . 8 . . . 9 9 . 7 . . . . 8 . Full Trace Events 17 | . 4 . . . 2 5 . 3 . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 76 | . . . . . . . . 76 . . . . . . Total Robot Build Rating 10 | . . . . . . . . 10 . . . . . . Part Schematics Acquired 9 | . . . . . 2 1 . 2 . . 3 . 1 . Parts Built 4 | . . . . . . . . 2 . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 126 | . . . . . . . . 84 . . . . 42 . Total Part Build Rating 16 | . . . . . . . . 8 . . . . 8 . Parts Repaired 12 | . 1 . . . 3 5 1 . . . . . 2 . Time 527 | . 26 . . . 108 204 53 . . . . . 136 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 24 | . 15 . . . . 9 . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 . . 2 . . . . 1 . Part Schematics Acquired 5 | . . . . . 2 . . 2 . . . . 1 . Parts Damaged 1 | . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Total Allies 22 | . . 1 . 3 . 10 . 2 . . 4 . 2 . Largest Group 10 | . . 1 1 3 2 10 . 2 . . 4 3 2 . Highest-Rated Group 173 | . . 31 31 40 24 173 . 82 . . 158 112 170 . Highest-Rated Ally 85 | . . 31 31 16 16 29 . 41 . . 42 40 85 . Zionite Dispatches 1 | . . . . . . . . . . . . . 1 . Heavy 1 | . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 128 | . . . . 10 6 73 . 9 . . . 8 22 . Total Damage 3241 | . . . . 127 30 1079 . 483 . . . 173 1349 . Kills 31 | . . . . 2 1 12 . 4 . . . 2 10 . Allies Corrupted 2 | . . . . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Robot Analysis Total 9 | . 6 . . . 1 1 . 1 . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 1 2 1 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . 4 . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Turns Passed 15843 | 1230 2159 508 766 1110 1916 3245 195 648 172 56 654 261 2726 197 Spaces Moved 10445 | 112 1013 273 478 543 656 1045 337 950 495 199 1308 665 2134 237 Core 2 | 1 1 . . . . . . . . . . . . . Treads 4029 | . 1012 273 478 543 656 1045 10 . . . . . 12 . Legs 356 | . . . . . . . . . . . . . 356 . Wheels 111 | 111 . . . . . . . . . . . . . . Hover 624 | . . . . . . . . . . . . . 387 237 Flight 5323 | . . . . . . . 327 950 495 199 1308 665 1379 . Fastest Speed 27 | 50 160 160 160 160 160 153 28 28 28 28 28 28 27 66 Average Speed 86 | 79 160 160 160 160 163 160 31 28 28 28 28 28 54 75 Slowest Speed 400 | 80 400 160 160 160 240 165 158 28 28 28 28 28 240 76 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 11 98 31 90 91 52 96 7 18 69 35 86 69 33 38 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 6 | . . 1 . 1 . . . . 1 . 3 . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . 1 . Scrap Searched 7 | . . . . 1 . . . . 2 . 3 1 . . Spaces Dug 67 | . . . . . . . 4 21 1 . 1 2 38 . Terrain Destroyed 304 | . . 26 . . 44 166 4 21 1 . 1 2 39 . Melee 51 | . . . . . . . 4 21 1 . 1 2 22 . Projectile 1 | . . . . . . . . . . . . . 1 . AOE 252 | . . 26 . . 44 166 . . . . . . 16 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Total 16388 | 1249 1393 334 481 783 1359 2412 421 1272 526 198 1595 729 3391 245 Wait 4929 | 1126 218 45 . 227 512 1128 61 262 27 . 275 60 984 4 Move 10427 | 111 1012 272 477 542 655 1044 336 949 494 198 1307 664 2129 237 Hop 2 | . . . . . . . . . . . . . 2 . Pick Up 134 | 6 28 4 1 5 27 27 3 7 1 . 2 . 23 . Fast Attach 118 | 6 15 1 . . 21 22 . 3 . . 2 . 48 . Attach 55 | . 1 1 . . 10 10 7 2 . . 2 . 22 . Detach 28 | . 1 . . . 5 5 2 . . . 2 . 13 . Swap 51 | . 10 1 1 2 12 16 1 3 1 . . . 4 . Drop 147 | . 27 4 2 5 35 36 7 8 2 . 4 . 17 . Fire 263 | . 81 6 . 2 53 113 . . . . . . 8 . Melee 227 | . . . . . 29 9 4 33 1 . 1 5 141 4 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 7 | . . . . . . 2 . 5 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / DSF) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 1231 | -11/Scrapyard | Entered Materials 1255 | -10/Materials | Build established: Mutant 1521 | -10/Materials | Discovered new exit (range 10) 2275 | -10/Materials | Discovered new exit (range 3) 2562 | -10/Materials | Repaired Lgt. Treads 2876 | -10/Materials | Central database locked down 3016 | -10/Materials | Discovered new exit (range 9) 3313 | -10/Materials | Discovered new exit (range 15) 3390 | -10/Materials | Entered Mines 3403 | -10/Mines | Core integrity fell below 50% 3574 | -10/Mines | Discovered new exit (range 6) 3713 | -10/Mines | Learned location of Zion (-6) 3741 | -10/Mines | Received a Mining Laser from a helpful Derelict 3780 | -10/Mines | Discovered new exit (range 9) 3891 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3891 | -10/Mines | Discovered new exit (range 5) 3898 | -10/Mines | Entered Exiles 3898 | -10/Exiles | Found Exiles lab abandoned 3898 | -10/Exiles | Accompanied by 1 ally 4647 | -10/Exiles | Discovered new exit (range 12) 4664 | -10/Exiles | Entered Mines 4665 | -9/Mines | Met a Derelict bent on vengeance 4761 | -9/Mines | Assembled infested the area 5146 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5413 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5437 | -9/Mines | Discovered new exit (range 6) 5757 | -9/Mines | Discovered new exit (range 11) 5774 | -9/Mines | Entered Materials 5774 | -8/Materials | Accompanied by 2 allies 5774 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6421 | -8/Materials | Destroyed 8 combat bots 6423 | -8/Materials | Lost 3 parts (1p1n1u) 6498 | -8/Materials | Central database locked down 6504 | -8/Materials | Discovered new exit (range 14) 6754 | -8/Materials | Identified exit to Factory 7324 | -8/Materials | Repaired Ripper 7349 | -8/Materials | Discovered exit to Factory (range 14) 7441 | -8/Materials | Discovered new exit (range 16) 7496 | -8/Materials | Identified exit to Storage 7553 | -8/Materials | Repaired Arm. Treads 7584 | -8/Materials | Repaired Lgt. Treads 7690 | -8/Materials | Entered Storage 8434 | -8/Storage | Repaired Arm. Treads 8777 | -8/Storage | Found Prototype Protection 8777 | -8/Storage | Identified Lgt. Regenerative Plating 9209 | -8/Storage | Repaired Imp. EM Shotgun 9262 | -8/Storage | Repaired Imp. Flight Unit 9280 | -8/Storage | Core integrity fell below 50% 10090 | -8/Storage | First assault squad dispatched 10116 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10393 | -8/Storage | Lost 3 allies 10412 | -8/Storage | Repaired Adv. Treads 10433 | -8/Storage | Build established: Commander-Mutant 10440 | -8/Storage | Repaired Sml. Storage Unit 10589 | -8/Storage | Lost 4 allies 10607 | -8/Storage | Destroyed 7 combat bots 10781 | -8/Storage | Core integrity fell below 20% 10867 | -8/Storage | Build established: Mutant 10884 | -8/Storage | Discovered exit to Factory (range 13) 10935 | -8/Storage | Entered Factory 10935 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10977 | -7/Factory | Identified exit to DSF 11104 | -7/Factory | Repaired Broken Missile Launcher 11127 | -7/Factory | Discovered new exit (range 10) 11129 | -7/Factory | Identified exit to Factory 11130 | -7/Factory | Entered another Factory area 11130 | -6/Factory | Evolved 2 slots: Utility x2 11302 | -6/Factory | Fabricated H-66 Slayer (x2) 11661 | -6/Factory | Build established: Hacker-Scout 11720 | -6/Factory | Fabricated Adv. Terrain Scan Processor? 11758 | -6/Factory | Discovered new exit (range 15) 11777 | -6/Factory | Identified exit to Lower Caves 11778 | -6/Factory | Entered Lower Caves 11872 | -6/Lower Caves | Discovered new exit (range 15) 11940 | -6/Lower Caves | Identified exit to Lower Caves 11950 | -6/Lower Caves | Entered another Lower Caves area 11983 | -6/Lower Caves | Discovered new exit (range 15) 11983 | -6/Lower Caves | Encountered a Warlord checkpoint 11984 | -6/Lower Caves | Learned Factory security intel 11986 | -6/Lower Caves | Identified exit to Zion 11993 | -6/Lower Caves | Learned Factory terminal intel 12006 | -6/Lower Caves | Entered Zion 12021 | -6/Zion | System corruption cleaned by Quarantine Array 12070 | -6/Zion | Learned location of Quarantine (-3) 12080 | -6/Zion | Visited the Megawrench Repair Shop 12080 | -6/Zion | Megawrench repaired 8 parts 12101 | -6/Zion | Given the Hacking Drone Bay 12103 | -6/Zion | Found Prototype Device 12103 | -6/Zion | Identified Hacking Drone Bay 12140 | -6/Zion | Imprinted 12142 | -6/Zion | Declared Zion's savior 12346 | -6/Zion | Learned location of Extension (-6) 12562 | -6/Zion | Discovered new exit (range 9) 12569 | -6/Zion | Found Prototype Device 12569 | -6/Zion | Identified Phasing AFG 12652 | -6/Zion | Identified exit to Proximity Caves 12660 | -6/Zion | Entered Proximity Caves 12660 | -5/Proximity Caves | Accompanied by 4 allies 12738 | -5/Proximity Caves | Spotter reported a threat 12763 | -5/Proximity Caves | Lost 3 allies 12847 | -5/Proximity Caves | Spotter reported a threat 12860 | -5/Proximity Caves | Spotted B-75 Beast 12863 | -5/Proximity Caves | Learned Factory interactive machine intel 12900 | -5/Proximity Caves | Discovered new exit (range 10) 12900 | -5/Proximity Caves | Spotter reported a threat 12900 | -5/Proximity Caves | Learned Factory stockpile data 12902 | -5/Proximity Caves | Identified exit to Factory 12921 | -5/Proximity Caves | Entered Factory 12921 | -5/Factory | Evolved 2 slots: Utility x2 12924 | -5/Factory | Loaded intel: 50 interactive machine locations 12925 | -5/Factory | Loaded intel: 24 terminal locations 13139 | -5/Factory | Identified exit to DSF 13199 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13221 | -5/Factory | Search patrols dispatched 13238 | -5/Factory | Retrieved Zion intel report: Active Terminals 13496 | -5/Factory | Build established: Hacker-Ninja 13781 | -5/Factory | Retrieved Zion intel report: Active Garrisons 13792 | -5/Factory | Zion Heavy squad teleported in 13937 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 14167 | -5/Factory | Lost 15 parts (2p5n7u1w) 14176 | -5/Factory | Core integrity fell below 50% 14177 | -5/Factory | Terminal network hard line cut 14212 | -5/Factory | Discovered new exit (range 7) 14648 | -5/Factory | Fabricated Adv. Terrain Scan Processor (x2) 14652 | -5/Factory | Garrison activated, responded to threat 14857 | -5/Factory | Build established: Scavenger-Mutant 15048 | -5/Factory | Core integrity fell below 20% 15063 | -5/Factory | Lost 8 parts (2p4n2u) 15408 | -5/Factory | Repaired Linear Gravjet 15489 | -5/Factory | Repaired Shock Maul 15537 | -5/Factory | Discovered new exit (range 16) 15613 | -5/Factory | Lost 3 parts (2n1u) 15621 | -5/Factory | First assault squad dispatched 15647 | -5/Factory | Entered Upper Caves 15713 | -5/Upper Caves | Learned Factory non-interactive machine intel 15844 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 15713_ Acquired derelict log, extracted data. Data stored: Factory non-interactive machine intel. 15726_ FX-BL6(k) breaks down the debris. 15737_ NF-TZU(k) breaks down the debris. 15737_ Acquired 2 matter. 15737_ KM-GTE(k) breaks down the debris. 15776_ NF-TZU(k) breaks down the debris. 15831_ Plasma Sword follow-up attack on S-27 Virus. 15831_ S-27 Virus destroyed. 15840_ Destroyed VTOL Module. 15840_ S-27 Virus system corrupted by crushing effect. 15841_ S-27 Virus system terminally corrupted. 15842_ Carbon-fiber Leg destroyed. 15843_ Acquired 22 matter. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????# #??# ????## | | ??????????????????????# ### #????# | | ?????????????????????## #????# | | ?????????????????????# ##???# | | ?????????????????????# #???# | | ?????????????????????# #?### | | ?????????????????????# ### ## | | ?????????????????????# ## ## | | ????????????????????????# | | ????????????????????????# | | ???????????????????????## ## | | ???????????????????????# #### | | ???????????????????????## #### ### | | ????????????????????????# #?#### ###?# | | ???????????????????????## #????# ##??# | | ??????????????????????## ##????### ##?? | | ??????????????????????# #???????# #?? | | ??????????????????????# ### ##??????## #?? | | ??????????????????????##???# ###???????# ##?? | | ???????????????????????????# ##???###?# ##??? | | ???????????????????????##### #??# ### ##???? | | ???????????????????????# ### ######????? | | ???????????????????????# #????????? | | ???????????????????????## ## #????? | | ???????????????????????# [ #???? | | ???????????????????????#s@### ### #???? | | ???????????????????????# %#?## #### ##???? | | ??????????????????????## ##### #??# ##????? | | ??????????????????????# ## ## #??????????? | | ??????????????????????# ##### ##??????????? | | ??????????????????????# #???####???????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# % ?????????????????? | | ??????????????????????# ????????????????? | | ??????????????????????####### #???????????????? | | ????????????????????????????? #???????????????? | | ?????????????????????????????# ##???????????????? | | ?????????????????????????????? #????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? #???????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Power Amplification 20 Corruption Containment 8 Corruption Block 15 Armor Coverage 450 Utility Shielding 33 Point Defense Rating 80 Melee Speed Boost 20 Evasion (%) 74 Melee Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 22 Item Schematics ----------------- Imp. Signal Interpreter | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Nuclear Pulse Thruster | -8/Storage | Hacked Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Imp. VTOL Module | -6/Factory | Scanalyzed Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Ripper | -6/Zion | Free KE Penetrator | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Adv. Terrain Scan Processor | x2 | -6/Factory Adv. Terrain Scan Processor | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Deadly Force My Command Is Your Wish Ooh, Shiny! Part-time Excavator The One True Hacker Challenges ------------ None Game ------ Seed ArchitectThermalVibroblade Manual? 0 Play Time 03:05:25 Cumulative 26.6 hours Start 2024.04.06 @ 00:21:20 End 2024.04.06 @ 03:29:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e351772-9f88-4da0-86dc-53d5ffad8256