Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 01:32:34 Player: odium reigns Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (917) 917 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-112) -112 TOTAL SCORE: 2365 Bonus ------- Friendly Fire -112 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 430/430 System Corruption 1% Temperature Cool (8) Movement Core (1000) Ox19 Location -9/Exiles Parts ------- > --- POWER (3) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Small Matter Pod (50) High-capacity Matter Pod (200) High-capacity Matter Pod (170) High-capacity Matter Pod (0) High-capacity Matter Pod (0) High-capacity Matter Pod (0) High-capacity Matter Pod (0) Signal Interpreter Field Recycling Unit (0) EM Shotgun Light Assault Rifle Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Small Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Sensor Array Signal Interpreter EM Shotgun Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power 2 | . . 2 . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 29 | 7 8 6 6 2 Power 5 | 2 . 2 1 . Engine 5 | 2 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 . 2 . Treads 4 | . 2 . 2 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device 2 | . 1 . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 4 4 2 2 Energy Gun 6 | 2 . 3 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | . 2 . . . Ballistic Cannon . | . . . . . Launcher 6 | . 2 1 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 6 5 5 Power 3 | . . 2 . 1 Propulsion 4 | . . . 2 2 Utility 2 | . . . 1 1 Weapon 7 | . . 4 2 1 Highest Loss Streak 5 | . . 4 4 5 To Critical Strikes . | . . . . . Average Backups 16 | 4 13 18 17 19 Power 1 | . 2 . 1 3 Propulsion 2 | 1 2 3 1 1 Utility 6 | . 3 7 8 9 Weapon 6 | 1 5 7 6 6 Tool/Special . | . . . . . Unused Backups 13 | . . . . 13 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 9 | . . . . 9 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 98 97 96 99 Engine 25 | . 14 31 31 33 Treads 22 | . 23 21 20 22 Leg 1 | . 4 . . . Device 11 | . 12 11 10 11 Storage 11 | . 14 11 11 11 Energy Gun 3 | . 1 9 2 . Ballistic Gun 8 | . 14 . 10 10 Launcher 11 | . 12 11 9 10 Peak Build Rating 14 | 6 11 14 14 14 Average Rating 11 | 4 9 12 13 13 On Entrance 8 | . 6 11 13 14 Naked Turns . | . . . . . Heaviest Build 64 | 14 54 60 64 64 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 3 | 1 1 1 3 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 18 20 20 20 Most Carried 20 | 8 20 20 20 19 Average Carried 16 | 4 13 18 17 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 20 20 19 17 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Min Exi Matter Collected 1116 | 307 255 219 335 . Remotely . | . . . . . Salvage Created 1483 | 219 378 361 473 52 Parts 99 | 16 19 29 31 4 Haulers Intercepted 3 | . 2 1 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Combat Hostiles Destroyed 26 | . 5 10 11 . Guns 7 | . . 2 5 . AOE 18 | . 4 8 6 . Classes Destroyed 10 | 3 3 3 1 . Worker 2 | 2 . . . . Builder 3 | . . 1 2 . Tunneler 4 | 4 . . . . Hauler 3 | . 2 1 . . Recycler 2 | 1 . . 1 . Watcher 4 | . 1 3 . . Swarmer 10 | . . 7 3 . Grunt 13 | . 5 2 6 . Duelist 2 | . . . 2 . Sentry 1 | . . 1 . . Best Kill Streak 5 | 5 2 5 5 . Combat Bots Only 5 | . 2 4 5 . Max Kills in Single Turn 3 | 1 2 3 2 . Gunslinging . | . . . . . Exploded 2 | . 2 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Hostile Shots Fired 168 | . 25 76 42 25 Missed 49 | . 11 24 10 4 Hits 119 | . 14 52 32 21 Melee 2 | . . . 2 . Projectile 117 | . 14 52 30 21 Critical Strikes 5 | . . 1 1 3 Damage Taken 1900 | . 257 580 481 582 Core 439 | . 24 64 55 296 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 92 | . . 92 . . Core Remaining (%) 95 | 100 90 . . . Volleys Fired 75 | 14 19 17 23 2 Largest 2 | 2 2 2 2 2 Hottest 90 | 80 66 90 90 60 Shots Fired 137 | 28 36 32 37 4 Gun 90 | 28 12 18 31 1 Cannon . | . . . . . Launcher 47 | . 24 14 6 3 Special . | . . . . . Kinetic 26 | . 12 . 13 1 Thermal . | . . . . . Explosive 9 | . . . 6 3 Electromagnetic 102 | 28 24 32 18 . Robot Hit Streak 8 | 4 6 8 6 7 Robot Miss Streak 4 | 3 4 3 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 77 | 14 15 19 26 3 Core Hits 62 | 8 10 18 23 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2439 | 200 548 731 801 159 Guns 783 | 200 93 165 313 12 Cannons . | . . . . . Explosions 1625 | . 455 535 488 147 Melee . | . . . . . Ramming 31 | . . 31 . . Kinetic 198 | . 93 . 93 12 Thermal 392 | . . 202 190 . Explosive 445 | . . . 298 147 Electromagnetic 1373 | 200 455 498 220 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 35 | . 3 27 5 . Projectiles . | . . . . . Explosions 35 | . 3 27 5 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 166 | . 48 44 74 . Shots 10 | . 5 3 2 . Rammed 6 | . . 6 . . Targets Rammed 6 | . . 6 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 415 | 162 36 195 415 18 Average Temperature 77 | 63 10 52 140 9 Received Heat Transfer 348 | . 120 45 183 . Effects 1 | . . . 1 . Shutdowns 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . 2 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 550 | . . 300 250 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 1 3 2 . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 100 96 . Level 1 . | . . . 3 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 205 | 15 92 161 205 . Initial 51 | . . . 51 . Average 64 | 4 19 76 139 . Influence Increases 942 | 35 183 382 342 . Destroy 0b10 Robot/C 520 | . 100 200 220 . Destroy 0b10 Robot/NC 90 | 35 15 25 15 . Destroy Leader 104 | . 26 38 40 . Successful Hack 8 | . 4 4 . . Disable Machine 105 | . 15 90 . . Destroy Structure 85 | . 8 25 52 . Lose Combat Pursuer 30 | . 15 . 15 . Influence Decreases 942 | 35 183 250 329 145 Entered New Map 226 | . . . 81 145 Time Decay 616 | 35 183 200 198 . Lost Part 100 | . . 50 50 . Squads Dispatched 1 | . . 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 8 15 10 7 Peak Tracking Total 13 | . 3 5 4 13 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Min Exi Machines Disabled 8 | . 1 6 . 1 Max in Single Turn 2 | . 1 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Machines Accessed 6 | . 2 4 . . Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 4 12 . . Successful 10 | . 2 8 . . Failed 6 | . 2 4 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 4 9 . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 5 . . Record 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 3 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Active Infowar (turns) 1910 | . 618 598 371 323 Sensors 670 | . . . 347 323 Seismic 1240 | . 618 598 24 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Min Exi Turns Passed 2106 | 121 660 598 403 324 Spaces Moved 805 | 61 273 204 135 132 Core 19 | 19 . . . . Treads 676 | . 205 204 135 132 Legs 110 | 42 68 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 240 240 240 Average Speed 220 | 99 210 240 245 240 Slowest Speed 400 | 120 240 240 400 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 38 28 37 44 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 123 | . 8 35 66 14 Melee . | . . . . . Projectile . | . . . . . AOE 123 | . 8 35 66 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Total 992 | 92 323 272 169 136 Wait 34 | . 8 26 . . Move 801 | 60 272 203 134 132 Hop . | . . . . . Pick Up 37 | 10 13 9 5 . Fast Attach 6 | 4 2 . . . Attach 19 | 2 1 8 6 2 Detach . | . . . . . Swap 9 | 1 5 2 1 . Drop 5 | 1 3 1 . . Fire 75 | 14 19 17 23 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | . . 6 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 3) 782 | -10/Materials | Entered another Materials area 782 | -9/Materials | Evolved 2 slots: Power x2 1027 | -9/Materials | Repaired Lgt. Treads 1213 | -9/Materials | Discovered new exit (range 11) 1357 | -9/Materials | Lost 4 parts (2p2w) 1380 | -9/Materials | Entered Mines 1385 | -9/Mines | Met a Derelict bent on vengeance 1435 | -9/Mines | Lost 4 parts (1n1u2w) 1694 | -9/Mines | Learned Materials emergency access door positions 1738 | -9/Mines | Build established: Scavenger-Mutant 1771 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1773 | -9/Mines | Discovered new exit (range 5) 1783 | -9/Mines | Entered Exiles 1822 | -9/Exiles | Discovered new exit (range 15) 1851 | -9/Exiles | Met 8R-AWN 1894 | -9/Exiles | Met EX-HEX 2094 | -9/Exiles | Attacked by the Exiles 2098 | -9/Exiles | Core integrity fell below 50% 2101 | -9/Exiles | Core integrity fell below 20% 2107 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- The Zionites will tell you those Marauders at the gates are defenses set up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. A-02 Transporter destroyed. EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! EX-DEC: "Let's see what this bad boy can do..." EX-DEC deploys DAS Turret. Grenade Launcher destroyed. Critical hit (Blast). Hvy. Assault Rifle blasted off. Lgt. Ion Engine destroyed. Machine disabled. Lgt. Treads destroyed. Sensor Array destroyed. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????##"" #??????????? | | ?????????????????????##??######"" #??????????? | | ???????????????##X# ?#"###""""""" ##?????????? | | ??????????????? """""" " "" ##???###### | | ??????????????? "" """ " #####""""" | | ?????????????? " " " """ | | ?????????????? "" | | ????????????? 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"!#?????????? | | ???????????#"" """##???#" !#?????????? | | ?????????????""" ##????#" "#?????????? | | ??????????????"" ##?????#!!""!"#?????????? | | ??????????????## ???????########?????????? | | ???????????????# #????????????????????????? | | ???????????????## ?????????????????????????? | | ????????????????#####c ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 24 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredAluminumHammer Manual? 0 Play Time 00:22:06 Cumulative 27.1 hours Start 2025.09.02 @ 01:10:29 End 2025.09.02 @ 01:32:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 897288aa-0b92-435d-9431-c0804c77b587