Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.24 @ 22:28:31 Player: SureStep Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2771) 2771 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1021) 1021 TOTAL SCORE: 6192 Bonus ------- High Alert Combat Kills 784 Follower Combat Kills 237 Cogmind --------- Core Integrity 373/550 Matter 300/300 Energy 63/300 System Corruption 2% Temperature Cool (63) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (5) ------ Power Amplifier Small Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Advanced Beam Rifle > --- INVENTORY (6) ---- Cryofiber Web Improved Heat Sink System Shield Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Power Amplifier Small Storage Unit Advanced Targeting Computer Improved ECM Suite Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Light EM Pulse Cannon Ion Cannon > --- INVENTORY -------- Enhanced Nuclear Core Cryofiber Web Improved Heat Sink System Shield [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Targeting Computer Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 58 | 6 10 . 29 13 Power 8 | 1 1 . 4 2 Engine 3 | 1 1 . 1 . Core 5 | . . . 3 2 Reactor . | . . . . . Propulsion 15 | 2 4 . 7 2 Treads 1 | . . . 1 . Leg 5 | 2 . . 3 . Wheel 9 | . 4 . 3 2 Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 . 8 4 Device 8 | . 1 . 4 3 Storage 4 | 1 . . 3 . Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 2 3 . 10 5 Energy Gun 11 | 2 . . 5 4 Energy Cannon 7 | . 3 . 3 1 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . 1 . 3 2 Parts Lost 24 | . 1 . 15 8 Power 3 | . . . 2 1 Propulsion 4 | . . . 4 . Utility 5 | . . . 2 3 Weapon 12 | . 1 . 7 4 Highest Loss Streak 7 | . 1 . 7 6 Average Slot Usage (%) 93 | . 98 100 93 86 Engine 5 | . 13 14 2 . Core 5 | . . . 8 8 Leg 3 | . 9 . 4 . Wheel 14 | . 18 28 11 8 Device 15 | . 11 14 14 22 Storage 15 | . 14 14 18 11 Processor 7 | . 1 . 11 9 Energy Gun 3 | . . . 4 8 Energy Cannon 16 | . 27 28 9 14 Launcher 3 | . . . 7 2 Naked Turns . | . . . . . Heaviest Build 30 | 12 18 18 20 30 Greatest Support 28 | 20 20 20 20 28 Greatest Overweight (x) 9 | 3 . . 6 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 5 6 Most Carried 6 | 3 6 6 6 6 Average Carried 4 | . 4 5 3 4 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 1 6 6 5 3 Class Distribution -------------------- 46% | Mutant 34% | Scavenger-Mutant 18% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1110 | 222 138 . 523 227 Remotely . | . . . . . Salvage Created 2819 | . 440 79 1575 725 Parts 187 | . 33 10 107 37 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 70 | . 12 5 36 17 Guns 5 | . . . 2 3 Cannons 43 | . 12 5 18 8 AOE 20 | . . . 15 5 Classes Destroyed 12 | . 4 . 8 . Worker 8 | . 3 . 5 . Builder 3 | . . . 3 . Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 2 | . . . 1 1 Watcher 6 | . 2 . 3 1 Swarmer 14 | . 6 5 . 3 Grunt 40 | . 6 . 25 9 Brawler 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 14 | . . . 9 5 Best Kill Streak 6 | . 5 4 6 4 Combat Bots Only 5 | . 3 4 5 4 Max Kills in Single Turn 3 | . 1 1 3 3 Gunslinging . | . . . . . Exploded 3 | . . . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2865 | . 272 68 1504 1021 Core 490 | . 43 16 254 177 Absorbed by Shields 421 | . . . 132 289 Core Remaining (%) 70 | 100 . 76 36 . Volleys Fired 179 | . 36 7 93 43 Largest 3 | . 2 2 2 3 Hottest 177 | . 136 136 136 177 Shots Fired 343 | . 67 14 155 107 Gun 64 | . . . 26 38 Cannon 237 | . 67 14 95 61 Launcher 42 | . . . 34 8 Special . | . . . . . Kinetic . | . . . . . Thermal 236 | . 67 14 98 57 Explosive 42 | . . . 34 8 Electromagnetic 65 | . . . 23 42 Robot Hit Streak 11 | . 10 5 9 11 Robot Miss Streak 5 | . 5 3 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 215 | . 33 8 102 72 Core Hits 129 | . 18 5 72 34 Critical Hits 12 | . 6 2 4 . Critical Kills 7 | . 3 1 3 . Critical Parts Destroyed 5 | . 3 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6562 | . 699 164 3564 2135 Guns 701 | . . . 291 410 Cannons 3023 | . 699 164 1300 860 Explosions 2834 | . . . 1969 865 Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic . | . . . . . Thermal 2838 | . 699 164 1265 710 Explosive 2708 | . . . 1929 779 Electromagnetic 1012 | . . . 366 646 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 162 | . . . 121 41 Projectiles 10 | . . . 10 . Explosions 152 | . . . 111 41 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 424 | . . . 379 45 Shots 14 | . . . 13 1 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 450 | . 450 90 438 420 Average Temperature 112 | . 123 47 90 135 Received Heat Transfer 891 | . 33 . 531 327 Effects 11 | . 4 . 5 2 Shutdowns 1 | . . . 1 . Energy Bleed 3 | . . . 1 2 Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . . 2 . Damage (major) 4 | . 4 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . 1 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | . 4 . 4 . Heat Transferred 5266 | . 1258 296 2317 1395 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 1 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 1185 | . 217 195 1185 888 Initial 464 | . . 30 . 464 Average 536 | . 125 99 791 743 Maximum Alert Level 4 | . 1 . 4 3 Low Security (%) 36 | 100 89 100 6 . Level 1 3 | . 10 . 2 . Level 2 15 | . . . 21 27 Level 3 39 | . . . 54 72 Level 4 6 | . . . 14 . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 3 . 12 3 Investigation 9 | . 2 . 5 2 Extermination . | . . . . . Reinforcement 7 | . 1 . 6 . Assault 2 | . . . 1 1 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . . . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 131 | . 21 7 66 37 Peak Tracking Total 7 | . 5 3 7 6 Tactical Retreats 8 | . . 1 3 4 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 23 | . 1 . 19 3 Max in Single Turn 3 | . 1 . 3 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 16 | . 7 . 6 3 Terminals 12 | . 7 . 4 1 Fabricators . | . . . . . Repair Stations 4 | . . . 2 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 17 . 17 11 Successful 21 | . 11 . 7 3 Failed 24 | . 6 . 10 8 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 30 | . 17 . 10 3 Fabricators . | . . . . . Repair Stations 15 | . . . 7 8 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 11 . 5 1 Prototype ID Bank 2 | . . . 2 . Branch Access Points 2 | . 1 . . 1 Locate Traps 4 | . 2 . 2 . Maintenance Status 1 | . 1 . . . Patrol Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Hauler Manifests 2 | . 2 . . . Registered Components 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 2 2 Scan Component 2 | . . . 1 1 Repair 2 | . . . 1 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 14 | . 6 . 5 3 Full Trace Events 9 | . 3 . 4 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 1 1 Time 57 | . . . 13 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 61 | . . . 61 . Total Damage 625 | . . . 625 . Kills 11 | . . . 11 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 4041 | 79 851 511 1663 937 Spaces Moved 2938 | 49 620 531 1182 556 Core 42 | 22 . . 17 3 Treads 98 | . . . 98 . Legs 490 | 27 187 . 276 . Wheels 2308 | . 433 531 791 553 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 80 Average Speed 97 | 135 92 80 102 106 Slowest Speed 500 | 200 120 80 350 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 66 | 5 97 97 94 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 295 | . . . 225 70 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 292 | . . . 225 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 3814 | 61 839 603 1490 821 Wait 511 | . 144 64 129 174 Move 2934 | 48 619 530 1181 556 Hop . | . . . . . Pick Up 75 | 7 17 1 33 17 Fast Attach . | . . . . . Attach 58 | 6 10 . 29 13 Detach 18 | . 4 . 8 6 Swap . | . . . . . Drop 38 | . 9 1 16 12 Fire 179 | . 36 7 93 43 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 13) 265 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 15) 607 | -10/Materials | Discovered new exit (range 3) 664 | -10/Materials | Build established: Scavenger-Mutant 697 | -10/Materials | Discovered new exit (range 3) 886 | -10/Materials | Identified exit to Mines 931 | -10/Materials | Entered Mines 944 | -10/Mines | Learned Materials emergency access door positions 979 | -10/Mines | Learned location of Storage (-9) 1105 | -10/Mines | Learned location of Zion (-7) 1189 | -10/Mines | Discovered new exit (range 6) 1190 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1220 | -10/Mines | Learned Materials stockpile data 1286 | -10/Mines | Discovered new exit (range 3) 1299 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1389 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1442 | -10/Mines | Entered Materials 1442 | -9/Materials | Accompanied by 3 allies 1442 | -9/Materials | Evolved 2 slots: Utility x2 1818 | -9/Materials | Discovered new exit (range 5) 1838 | -9/Materials | Discovered new exit (range 5) 1879 | -9/Materials | Repaired Wheel 1901 | -9/Materials | Build established: Mutant 2061 | -9/Materials | Lost 7 parts (1p2n1u3w) 2262 | -9/Materials | Discovered new exit (range 12) 2380 | -9/Materials | Lost 3 parts (1p1n1w) 2537 | -9/Materials | Core integrity fell below 50% 2642 | -9/Materials | First assault squad dispatched 2663 | -9/Materials | Discovered new exit (range 13) 2874 | -9/Materials | Discovered new exit (range 16) 3105 | -9/Materials | Entered another Materials area 3105 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3557 | -8/Materials | Discovered new exit (range 4) 3737 | -8/Materials | Build established: Gunner 3868 | -8/Materials | Repaired Arm. Huge Wheel 3905 | -8/Materials | First assault squad dispatched 4042 | -8/Materials | Self-destructed Last Messages --------------- Acquired Arm. Huge Wheel. Acquired Enh. Nuclear Core. Acquired Cryofiber Web. ALERT: Significant disruption in Zone 4X, assault force dispatched. Y-45 Defender destroyed. Acquired 10 matter. /K3ODWDMJDPCFBHYHGXT|LYDG= Chain reaction triggered in Imp. Ion Engine. Y-45 Defender destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. I-25 Savior unfolds itself. Lgt. EM Pulse Cannon destroyed. Enh. Nuclear Core destroyed. Ion Cannon destroyed. Imp. ECM Suite destroyed. Shield Generator destroyed. Hvy. EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????########################## | | ????????????????????????#@l # """"" """"" | | ????????????????????????# # """"" """"" | | ????????????????????????# # """"" """"" | | ????????????????????????# # | | ????????????????????????# ggg # | | ????????????????????????#######/###### | | ????????????????????????????# ################# | | ????????????????????????????# %! ^ ^ ^ | | ????????????????????????????# | | ????????????????????????????# ##### "" | | ?????????????????????????#####+####### "" ^ | | ?????????????????????????# =! # "T [ "" | | ?????????????????????????# =! # "" "" | | ?????????????????????????# # "" "" | | ?????????????????????????# * #! | | ?????????????????????????# #%! " | | ?????????????????????????# ! +! "%" | | ????????????????????????# # #### | | ????????????????????????##############+##### #### | | ??????????????????????????????# !%=# #### | | ??????????????????????????????# " " """"=!+ # | | ??????????????????????????????# "R" """" # # | | ??????????????????????????????# """ """" # # | | ??????????????????????????????# # # | | ??????????????????????????????############## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 1 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed GravmagLayeredStorage Manual? 0 Play Time 01:14:24 Cumulative 9.9 hours Start 2020.12.24 @ 21:04:53 End 2020.12.24 @ 22:28:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1af10dce-0d80-430e-93bc-fc810923a2dc