Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 11:53:33 Player: Maelyn Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (701) 701 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (686) 686 TOTAL SCORE: 3062 Bonus ------- Follower Combat Kills 227 Met Imprinter 300 Was Imprinted 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/400 Matter 114/300 Energy 83/100 System Corruption 0% Temperature Critical (623) Movement Treading (330) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (3) ------ Large Storage Unit Particle Charger Improved Light Armor Plating > --- WEAPON (3) ------- Slug Cannon Bore Cannon > --- INVENTORY (15) --- Improved Heat Sink Compact Matter Pod (150) Targeting Computer Transmission Jammer Hacking Suite Hacking Drone Bay (1/1) Riot Gun Beamcaster Heavy Beamcaster Autogun Flamer Enhanced Flamer Ripper Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Slug Cannon Slug Cannon Bore Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Improved Heat Sink Compact Matter Pod Targeting Computer Transmission Jammer Hacking Suite Riot Gun Beamcaster Heavy Beamcaster Autogun Flamer Enhanced Flamer Ripper [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Hacking Drone Bay Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Slug Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Guided Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 45 | 7 11 7 3 11 6 Power 7 | 1 3 1 . . 2 Engine 6 | 1 3 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 4 1 . 3 2 Treads 8 | 2 2 1 . 1 2 Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 9 | 2 1 1 2 1 2 Device 3 | 1 . . . 1 1 Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 1 1 . 1 Artifact . | . . . . . . Weapon 17 | 2 3 4 1 7 . Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 2 2 1 . . Ballistic Cannon 3 | . . . . 3 . Launcher 1 | . . . . 1 . Special Weapon 4 | . 1 1 . 2 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 12 | . 5 2 . . 5 Power 5 | . 2 1 . . 2 Propulsion 3 | . 1 1 . . 1 Utility 1 | . . . . . 1 Weapon 3 | . 2 . . . 1 Highest Loss Streak 5 | . 4 1 . . 5 To Critical Strikes . | . . . . . . Average Backups 13 | 3 7 14 15 13 14 Power 1 | . 1 1 2 2 1 Propulsion 1 | 1 3 4 3 1 . Utility 4 | . 1 3 4 4 6 Weapon 5 | . 1 3 4 6 7 Tool/Special . | . . . . . . Unused Backups 14 | . . 1 1 3 9 Power 2 | . . . . . 2 Propulsion 1 | . . 1 . . . Utility 5 | . . . 1 . 4 Weapon 6 | . . . . 3 3 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 99 97 100 99 99 Engine 11 | . 13 10 11 11 10 Treads 21 | . 23 21 22 21 21 Device 5 | . 14 11 4 . 10 Storage 17 | . 14 11 17 21 11 Protection 9 | . . 9 11 11 11 Ballistic Gun 8 | . 26 19 29 5 . Ballistic Cannon 21 | . . . . 26 32 Peak Build Rating 41 | 9 12 16 15 32 41 Average Rating 24 | 5 9 14 15 24 39 On Entrance 13 | . 9 12 15 15 32 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 62 | 11 29 36 34 52 62 Greatest Support 48 | 40 40 40 40 40 48 Greatest Overweight (x) 5 | . 1 1 . 5 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 Average Carried 13 | 3 7 14 15 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 13 Class Distribution -------------------- 64% | Tank 18% | Derelict-Tank 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1187 | 280 188 70 214 160 275 Remotely . | . . . . . . Salvage Created 1117 | 123 281 346 92 . 275 Parts 62 | 7 24 17 2 . 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented 13 | . . . . . 13 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 9 6 2 . 3 Guns 17 | . 9 6 2 . . Cannons 3 | . . . . . 3 Classes Destroyed 8 | 2 3 1 . . 2 Worker 1 | . . 1 . . . Tunneler 2 | 2 . . . . . Recycler 2 | 1 . 1 . . . Watcher 1 | . 1 . . . . Swarmer 6 | . 4 1 . . 1 Grunt 13 | . 5 5 2 . 1 Sentry 1 | . . . . . 1 Mutant 1 | . . . . . 1 Best Kill Streak 5 | 2 5 4 2 . 2 Combat Bots Only 5 | . 5 3 2 . 2 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 301 | . 164 50 11 . 76 Missed 98 | . 61 15 3 . 19 Hits 203 | . 103 35 8 . 57 Projectile 203 | . 103 35 8 . 57 Critical Strikes 5 | . 1 . . . 4 Damage Taken 3107 | . 1117 491 123 . 1376 Core 674 | . 249 57 36 . 332 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 3 | . . . . 3 . Core Remaining (%) 50 | 100 . . . . . Volleys Fired 95 | 12 34 24 6 . 19 Largest 3 | 2 2 3 3 . 3 Hottest 128 | 40 40 83 83 . 128 Shots Fired 225 | 24 67 62 18 . 54 Gun 171 | 24 67 62 18 . . Cannon 54 | . . . . . 54 Launcher . | . . . . . . Special . | . . . . . . Kinetic 200 | 24 67 43 12 . 54 Thermal 25 | . . 19 6 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 12 6 9 11 . 3 Robot Miss Streak 5 | 3 5 4 1 . 5 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . 4 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 120 | 17 37 32 14 . 20 Core Hits 52 | 6 19 13 6 . 8 Critical Kills 6 | . . 1 . . 5 Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 12 | . . 1 . . 11 Destroy 12 | . . 1 . . 11 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1950 | 155 341 457 140 . 857 Guns 1008 | 155 337 376 140 . . Cannons 857 | . . . . . 857 Explosions 81 | . . 81 . . . Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic 1704 | 155 337 267 88 . 857 Thermal 161 | . . 109 52 . . Explosive 81 | . . 81 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . . . . 25 Projectiles 25 | . . . . . 25 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . . . . . 9 Impact . | . . . . . . Kinetic 8 | . . . . . 8 Secondary 1 | . . . . . 1 Self-Inflicted Damage 107 | . . 107 . . . Shots 1 | . . 1 . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 766 | . 24 302 252 . 766 Average Temperature 163 | . 8 123 133 . 252 Received Heat Transfer 1071 | . 399 189 66 . 417 Effects 29 | . . 1 3 . 25 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Interference 6 | . . 1 3 . 2 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 3 | . . . . . 3 Damage (major) 9 | . . . . . 9 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 375 | . . 250 125 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 108 | 5 90 108 85 . . Initial 20 | . . . 20 . . Average 26 | 1 19 45 31 . . Influence Increases 769 | 15 217 183 65 . 289 Destroy 0b10 Robot/C 540 | . 180 120 40 . 200 Destroy 0b10 Robot/NC 35 | 15 5 10 . . 5 Destroy Leader 72 | . 32 10 10 . 20 Allied During Kill 49 | . . . . . 49 Disable Machine 45 | . . 30 15 . . Destroy Structure 13 | . . 13 . . . Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 695 | 15 217 130 118 . 215 Entered New Map 33 | . . . 33 . . Time Decay 502 | 15 177 120 85 . 105 Lost Part 100 | . 40 10 . . 50 Lost Ally 60 | . . . . . 60 Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 17 12 2 . 13 Peak Tracking Total 7 | . 6 7 2 . 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 5 | . . 2 1 . 2 Max in Single Turn 2 | . . 2 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 12 | . . . . 12 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 158 | . . . . 158 158 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 37 | . . . . . 37 Total Damage 824 | . . . . . 824 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1047 | 19 666 346 16 . . Terrain 1047 | 19 666 346 16 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches 1 | . . . . 1 . Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5491 | 118 666 346 237 2851 1273 Spaces Moved 2430 | 53 330 166 135 1255 491 Core 13 | 13 . . . . . Treads 2360 | 40 288 166 135 1240 491 Legs 42 | . 42 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 15 | . . . . 15 . Fastest Speed 50 | 50 160 160 160 160 240 Average Speed 209 | 133 164 160 160 223 244 Slowest Speed 432 | 160 240 240 160 432 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 57 26 41 89 54 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . . 12 . . 14 Melee . | . . . . . . Projectile 14 | . . . . . 14 AOE 12 | . . 12 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2662 | 81 399 207 145 1306 524 Wait 4 | . . . . 4 . Move 2425 | 52 329 165 134 1254 491 Hop . | . . . . . . Pick Up 57 | 10 20 7 1 16 3 Fast Attach 2 | 1 . . . 1 . Attach 22 | 6 5 4 . 5 2 Detach . | . . . . . . Swap 25 | . 6 3 3 9 4 Drop 31 | . 4 4 1 17 5 Fire 95 | 12 34 24 6 . 19 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 432 | -10/Materials | Core integrity fell below 50% 500 | -10/Materials | Discovered new exit (range 14) 577 | -10/Materials | Core integrity fell below 20% 606 | -10/Materials | Lost 4 parts (1p1n2w) 688 | -10/Materials | Discovered new exit (range 15) 785 | -10/Materials | Entered another Materials area 785 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1110 | -9/Materials | Discovered new exit (range 14) 1131 | -9/Materials | Entered Mines 1136 | -9/Mines | Build established: Tank 1179 | -9/Mines | Learned Materials trap positions 1240 | -9/Mines | Discovered new exit (range 5) 1358 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1358 | -9/Mines | Discovered new exit (range 4) 1368 | -9/Mines | Entered Zion 1404 | -7/Zion | Given A8's code to call for help 1468 | -7/Zion | Learned location of Data Miner (-6) 1984 | -7/Zion | Found Prototype Launcher 1986 | -7/Zion | Identified Gui. Missile Launcher 2695 | -7/Zion | Met Imprinter 2741 | -7/Zion | Imprinted 2743 | -7/Zion | Declared Zion's savior 3309 | -7/Zion | Received a visual enhancement algorithm 3462 | -7/Zion | Learned location of Warlord (-4) 4132 | -7/Zion | Given the Hacking Drone Bay 4170 | -7/Zion | Found Prototype Device 4171 | -7/Zion | Identified Hacking Drone Bay 4195 | -7/Zion | Discovered new exit (range 11) 4219 | -7/Zion | Entered Proximity Caves 4219 | -6/Proximity Caves | Accompanied by 5 allies 4411 | -6/Proximity Caves | Spotted B-75 Beast 4435 | -6/Proximity Caves | Allies destroyed B-75 Beast 4659 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4747 | -6/Proximity Caves | Build established: Derelict-Tank 5451 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5472 | -6/Proximity Caves | Core integrity fell below 50% 5489 | -6/Proximity Caves | Core integrity fell below 20% 5493 | -6/Proximity Caves | Core destroyed Last Messages --------------- repair. 05481_ Slug Cannon destroyed. 05482_ Overheating: Energy bleed (-23). 05483_ Power failure, Lgt. Nuclear Core shutdown. 05483_ Overheating: Bore Cannon damaged (-13). 05483_ Overheating: Slug Cannon damaged (-3). 05483_ Lgt. Nuclear Core destroyed. 05484_ Overheating: System interference. 05484_ Particle Charger temporarily disabled. 05484_ HV Slug penetrates Wall. 05488_ S-27 Virus misfires. 05489_ Overheating: Core damaged (-44). 05490_ Overheating: Matter decay (-18). 05490_ Acquired 57 matter. 05490_ S-27 Virus destroyed. 05491_ Overheating: Imp. Light Armor Plating damaged (-46). 05492_ WK-8X5(M) destroyed. 05493_ Overheating: Core damaged (-72). Map ----- +----------------------------------------------------+ | ??## ### #????????????????????????????????? | | #### #???##???????????????????????????? | | # ### ##??????????????????????????? | | # ### #??????????????????????????? | | #???# #### #?????????????????????????? | | ????####??# #### #?????????????????????????? | | ?????????## #?????###?????????????????????????? | | ????????## ##?????????????????????????????????? | | # #???### ##??????????????????????????????????? | | #??## #???????????????????????????????????? | | #### ##???????????????????????????????????? | | ####??????#????????????????????????????? | | ## ##?????# ???????????????????????????? | | #### ##????# ???????????????????????????? | | #??### ! % #????# ???????????????????????????? | | #????## % #????# ???????????????????????????? | | ???#### ##????# ???????????????????????????? | | ??## ##???### ####???????????????????????? | | ??# #####???## ????????????????????????? | | ####[ ##???????# ????????????????????????? | | %=####?????????# ##########???????????????? | | =##????????????# # """ """"#??????????????? | | !#?????????????# ; %% """"#??????????????? | | #?????????????# % ; %%* """"#??????????????? | | ##?????????????# ;! = $ #??????????????? | | ##????????????# %=/@[ !% ; #???????????? | | ##???????????## *%[ %= % #??????????????? | | ##??????????## %s#g!% "#??????????????? | | #???????#### *!+%=!% T "#??????????????? | | ## ########## # "" """"#??????????????? | | ###?##?# ###########??????????????? | | ##??????# # # ?????????????????? | | ##?###### ######; ## ?????????????? | | ### #???# ## ##### ###??????????????? | | #### #??# #?###????# #???????????????? | | ##### #??# #??##??????????# ## #???????????????? | | #???# #??# #??????????????? #??##???????????????? | | ????# #??# #???????????????? #???????????????????? | | ###?# #??# #???????????????? #???????????????????? | | ### #??# #?????????????????#???????????????????? | | ## #?## #?????????????????????????????????????? | | #?# ##????????????????????????????????????? | | ### #????????????????????????????????????? | | ### ##???????????????????????????????????? | | ## #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ## ####????????????????????????????????? | | ### ## ##???????????????????????????????? | | ??# ## #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 300 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Component Analysis Suite | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Recalibrator | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Point Defense System | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Challenges ------------ None Game ------ Seed ActiveCryofiberMatter Manual? 0 Play Time 00:34:12 Cumulative 16.2 hours Start 2026.04.07 @ 11:21:37 End 2026.04.07 @ 11:53:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4b78516-e83e-4d53-97b0-4acde883775f