Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 13:43:13 Player: FL-IST Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (311) 1555 Value Destroyed (15064) 15064 Prototype IDs (78) 1560 Alien Tech Used (2) 400 Bonus (13173) 13173 TOTAL SCORE: 41252 Bonus ------- High Alert Combat Kills 3826 Follower Combat Kills 4599 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Win 3000 Friendly Fire -2152 Cogmind --------- Core Integrity 1384/1600 Matter 172/300 Energy 290/305 System Corruption 9% Temperature Cool (10) Movement Walking (179) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Light Particle Reactor Compact Particle Reactor Light Quantum Reactor > --- PROPULSION (5) --- Myomer Leg Myomer Leg Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY (13) ----- Experimental Power Amplifier Advanced Heat Sink Experimental Heat Sink (fused) High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Phase Shifter Improved Core Shielding Advanced Remote Force Field Advanced Point Defense System > --- WEAPON (3) ------- Null Cannon Perforator > --- INVENTORY (20) --- Myomer Leg Wheel Small Battery (100) Heavy Disruptor Cannon Heavy Disruptor Cannon Heavy Disruptor Cannon Compact HERF Cannon Enhanced Nova Cannon Hypervelocity Multirail Advanced Datajack Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Arachnoskeleton Biometal Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Experimental Phase Shifter Enhanced Scrap Shield System Mapper Experimental System Shield > --- WEAPON ----------- Cooled Phase Gun Quantum Rifle Heavy Dispersion Rifle > --- INVENTORY -------- Micro Antimatter Reactor Thunder Leg Myomer Leg Experimental Heat Sink Experimental Heat Sink Improved Target Analyzer Advanced Target Analyzer Advanced Particle Charger Advanced Shield Generator Improved Force Field High-powered Tractor Beam Transdimensional Reconstructor Null Cannon Railgun Hypervelocity Multirail Perforator Missile Launcher Molecular Deconstructor [Rating: 207] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Wheel Overtuned Huge Scrapsphere Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Enhanced Scrap Shield Weapon Heavy Proton Cannon Energy Gun Cooled Phase Gun Energy Cannon Heavy Proton Cannon Ballistic Gun Barrage Gun Ballistic Cannon Perforator Launcher Subdweller Shrapnel Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 8 . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Utility 11 | . . . . . 5 . . . . . 1 . . . . 2 . . . . 1 . 1 . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 185 | 7 1 19 1 12 12 9 . . 4 1 5 1 . 4 . 10 1 3 3 5 9 20 34 8 16 Power 17 | 1 . 1 . 1 1 1 . . 1 . . . . 1 . . . . . . . 3 4 1 2 Engine 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . 3 4 1 2 Propulsion 31 | 2 . 3 . 5 1 . . . . . . . . . . . . 2 . 2 2 1 5 4 4 Treads 4 | 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Leg 20 | . . . . . 1 . . . . . . . . . . . . 2 . 2 2 1 5 4 3 Wheel 7 | 1 . 1 . 4 . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 75 | 2 1 4 . 3 8 5 . . 1 . 2 . . 3 . 4 1 1 1 2 5 6 15 2 9 Device 48 | 1 . . . 2 4 3 . . 1 . 1 . . 2 . 2 1 1 . 2 3 4 12 2 7 Storage 6 | 1 1 . . . 1 . . . . . . . . 1 . . . . . . 1 . 1 . . Processor 10 | . . . . 1 2 1 . . . . . . . . . 1 . . . . 1 2 1 . 1 Hackware 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Protection 9 | . . 4 . . 1 1 . . . . 1 . . . . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 . 11 1 3 2 3 . . 2 1 3 1 . . . 6 . . 2 1 2 10 10 1 1 Energy Gun 10 | 2 . 1 . 1 . 1 . . . . . . . . . . . . . . 1 3 1 . . Energy Cannon 24 | . . 2 . 2 . . . . 2 . 3 1 . . . 2 . . . . 1 3 6 1 1 Ballistic Gun 18 | . . 6 1 . 2 2 . . . . . . . . . 3 . . 1 1 . 2 . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Launcher 3 | . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Unidentified Prototypes 33 | . . . . . 1 . . . 2 . 2 . . 4 . 2 . . 2 . 1 11 7 1 . Corrupted Parts 8 | . . . . . . . . . . . . . . . . . . . . 4 . . 4 . . System Corruption 42 | . . . . . . . . . . . . . . . . . . . . 25 . . 17 . . Parts Lost 36 | . . 3 . . 1 . . . . . . . . . . 1 . . . . 2 1 11 . 17 Power 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Propulsion 7 | . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 3 Utility 18 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 1 6 . 8 Weapon 7 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . . 4 Highest Loss Streak 8 | . . 3 . . 1 . . . . . . . . . . 1 . . . . 2 1 5 . 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Backups 13 | 3 6 12 11 10 17 15 15 16 17 18 17 16 17 19 20 18 14 14 16 18 16 17 17 17 14 Power . | . 1 . . . . . . . . . . . . . . . . . . . . 2 1 1 . Propulsion 1 | 1 2 . 1 1 . . . . . . . . . . . . . 2 2 1 . . 2 3 3 Utility 7 | . 2 7 8 6 11 8 9 10 11 12 11 9 10 11 12 9 8 6 8 9 8 8 5 6 3 Weapon 3 | . 1 3 1 1 2 4 3 3 3 3 3 4 4 5 5 6 4 5 6 7 6 4 5 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 169 | . . 9 . 39 13 7 . . . 1 2 3 . 1 . 12 15 3 . 3 1 21 23 12 4 Power 21 | . . 1 . 3 2 1 . . . . . 1 . . . 1 2 . . . . 3 3 4 . Propulsion 30 | . . 1 . 6 1 1 . . . . . 1 . . . 1 4 . . 2 . 1 8 4 . Utility 88 | . . 4 . 22 10 5 . . . . 2 1 . 1 . 6 7 . . 1 1 15 10 2 1 Weapon 27 | . . 3 . 8 . . . . . 1 . . . . . 1 2 3 . . . 2 2 2 3 Tool/Special 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Average Slot Usage (%) 79 | . 100 94 98 76 70 67 72 72 67 71 74 69 70 66 65 67 68 73 68 76 81 83 94 98 93 Engine 5 | . 14 14 14 10 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 3 10 6 5 5 4 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . 4 5 5 5 11 10 10 10 6 5 4 4 4 4 4 4 5 12 13 14 Treads 11 | . 14 25 28 19 . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . 4 5 5 5 5 5 5 5 5 5 5 4 4 5 13 13 24 25 21 21 19 Wheel 5 | . 14 1 . 5 11 11 11 11 11 11 10 10 10 10 10 9 9 7 4 3 . . . . . Device 10 | . 14 1 . 5 12 8 11 11 10 11 10 14 15 14 15 17 18 22 22 22 26 20 17 20 24 Storage 7 | . 14 11 14 9 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 4 4 Processor 5 | . . . . 3 8 13 16 16 16 16 14 5 5 5 5 5 4 4 4 4 2 7 14 17 16 Hackware 1 | . . . . . . . . . . . . . . . . 2 4 4 4 4 4 4 7 8 2 Protection 5 | . . 9 14 5 4 3 . . . . 4 5 5 5 5 3 4 4 3 4 4 4 1 . 1 Energy Cannon 10 | . . 13 13 6 8 1 11 11 3 10 13 13 15 15 15 11 12 12 . 12 11 7 7 13 9 Ballistic Gun 2 | . . 10 7 . 2 5 . . . . . . . . . 1 . . . . . . . . 1 Slashing Weapon 2 | . . . 6 5 . . . . 3 . . . . . . . . . 4 . . 1 . . . Peak Build Rating 207 | 7 8 36 36 34 101 109 101 100 109 103 126 126 125 137 133 149 152 155 159 161 175 197 207 187 206 Average Rating 79 | 5 7 16 22 19 93 101 100 99 99 102 120 122 124 130 133 146 145 152 140 158 171 182 188 184 188 On Entrance 109 | . 7 8 36 17 32 100 101 98 100 103 103 126 124 125 133 133 149 152 154 159 161 175 188 182 185 Avg Prop Armor Cover (%) 5 | 15 14 12 . 9 6 7 7 8 9 8 4 4 4 4 4 3 3 3 2 2 . 1 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 12 87 105 100 104 123 99 99 82 88 88 121 122 122 125 125 130 131 131 131 131 134 129 141 133 153 Greatest Support 196 | 20 16 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 50 100 100 150 181 188 196 146 146 Greatest Overweight (x) 34 | . 5 8 2 34 9 2 2 2 2 2 3 3 3 3 3 3 6 2 1 1 . . 1 1 1 Average Overweight (x) 1 | . 1 2 2 2 1 1 2 2 1 1 2 2 3 3 3 2 2 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 15 21 25 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 5 9 25 25 25 25 20 15 18 20 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 3 6 17 17 12 18 17 15 17 18 19 18 17 17 19 20 19 16 19 19 19 17 19 19 19 16 Final Capacity 25 | 8 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 5 9 25 24 25 20 15 15 18 19 19 18 17 19 20 20 19 20 20 20 18 20 20 20 20 15 Scrap Suit Usage (%) 16 | . . . . . 92 31 100 100 100 100 100 100 100 25 40 83 . . . . . . . . . Parts Cannibalized 5 | . . . . . 1 . . . . . 1 2 . . . 1 . . . . . . . . . Class Distribution -------------------- 34% | Mutant 16% | Hacker-Tank 15% | Commander-Mutant 15% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scrapper | -6/Factory Scavenger-Scrapper | -6/Waste Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Data Miner Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Warlord Commander-Scrapper | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Tank | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Hacker-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Generator-Gunner | -1/Access Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 7567 | 270 10 460 155 876 345 485 . 10 115 123 163 319 31 . 68 515 134 127 68 91 200 705 827 103 1367 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21955 | 176 138 465 728 649 679 689 108 . . 263 822 623 56 . 30 2308 597 324 435 802 1384 950 3891 1813 4025 Parts 791 | 17 9 33 26 23 20 18 2 . . 13 38 22 . . 1 94 14 12 3 33 49 35 102 74 153 Haulers Intercepted 10 | . . . . . . . 1 . . . 1 . . . . 1 . . . . 2 . 5 . . Recyclers Shooed 8 | . . . 2 . 2 . . . . . . . . . . 2 . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . 3 . . . . . 19 . 8 . 8 2 . 3 . 4 18 . 30 . . . . . Prevented 83 | . . . . . . . . . . 13 . 15 . . 9 . 13 5 . 28 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 205 | . 3 15 4 . 6 2 . . . 7 8 12 1 . 1 26 7 4 . 9 13 6 26 12 43 Guns 34 | . 3 10 1 . 5 2 . . . . 2 . . . . 2 . . . . . 2 6 . 1 Cannons 105 | . . 1 3 . 1 . . . . 4 1 5 . . 1 7 3 4 . 6 5 4 10 12 38 AOE 22 | . . 4 . . . . . . . 3 1 6 1 . . 5 1 . . . . . . . 1 Classes Destroyed 25 | 2 2 4 1 3 2 2 . . . 1 1 2 . . . 1 . . . . . . 2 2 . Worker 13 | . . . . . . . . . . . 1 . . . . 7 . . . . . 1 4 . . Builder 11 | . . . . . . . . . . . . . . . . 4 . . . . 1 1 1 1 3 Tunneler 6 | 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 12 | . . . . . 2 . 1 . . . 1 . . . . 1 . . . . 2 . 5 . . Recycler 31 | 1 . . 7 . 1 . . . . . . . . . . 1 . . . . . 3 8 5 5 Minesweeper 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . . . . . 3 . . . . . 2 . . . . 2 . . . . . 2 2 1 . Swarmer 22 | . . 4 . . . . . . . 4 . 4 . . 1 4 . 1 . . . . . . 4 Grunt 65 | . 3 1 1 . 3 . . . . . 1 5 1 . . 8 5 1 . 3 5 . 2 5 21 Brawler 10 | . . . . 1 . . . . . . 2 1 . . . . . . . 3 . . . . 3 Duelist 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 21 | . . 1 2 . 1 . . . . 1 1 1 . . . 6 . . . . 5 . 3 . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Hunter 42 | . . . . . . . . . . 2 3 . . . . 6 2 2 . 2 3 1 12 2 7 Programmer 28 | . . . 1 . 2 . . . . . 1 . . . . 3 . . . . . 5 6 5 5 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Compactor 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . Scrapoid 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . Botcube 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Martyr 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 4 2 6 2 . 3 1 1 . . 5 3 5 1 . 1 9 4 2 . 6 6 4 7 11 11 Combat Bots Only 9 | . 1 4 2 . 3 1 . . . 5 2 5 1 . 1 8 4 2 . 6 5 3 3 4 9 Max Kills in Single Turn 4 | 1 1 4 1 1 1 1 1 . . 3 1 4 1 . 1 4 1 1 . 1 1 2 2 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . . . . . . 3 1 4 1 . . 2 1 . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 1287 | . 15 98 10 . 50 . . 2 . 10 59 20 1 . 11 136 18 24 . 26 72 79 281 80 295 Missed 511 | . 2 35 4 . 14 . . 1 . 3 24 11 1 . 4 50 5 12 . 15 42 38 116 18 116 Intercepted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Hits 776 | . 13 63 6 . 36 . . 1 . 7 35 9 . . 7 86 13 12 . 11 30 41 165 62 179 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Projectile 774 | . 13 63 6 . 36 . . 1 . 7 35 9 . . 7 86 13 12 . 11 30 41 165 62 177 AOE 10 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 9 Critical Strikes 40 | . . 1 1 . . . . . . 2 1 . . . . 6 2 . . 1 4 3 8 2 9 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . Damage Taken 12608 | . 176 1108 94 . 495 25 . 15 . 176 587 401 . . 102 1358 198 202 . 195 788 937 2419 669 2663 Core 1341 | . 55 133 15 . 20 . . . . 53 46 218 . . . 51 44 16 . 29 46 18 301 80 216 Absorbed by Shields 3285 | . . . . . 58 . . . . . . . . . 100 445 73 80 . 72 54 . 869 467 1067 Redirected to Shielding 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Regen/Repaired (Parts) 551 | . . . . . 4 88 . . . 20 54 20 . 108 . 77 . . . . . 80 . . 100 Core Remaining (%) 76 | 100 . . . 18 . . . . . 91 . . . . 73 . . . . 87 . 95 . 65 86 Volleys Fired 676 | 9 19 83 17 . 35 26 2 1 . 16 33 25 1 . 7 70 16 9 . 16 42 30 83 52 84 Largest 3 | 2 2 2 2 . 2 2 2 2 . 2 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 Hottest 360 | 90 90 120 105 . 125 62 125 125 . 125 243 243 243 . 243 243 243 243 . 243 243 292 353 360 360 Shots Fired 1604 | 18 38 143 30 . 70 52 4 2 . 27 93 56 4 . 21 175 49 27 . 47 118 79 221 126 204 Gun 447 | 18 38 115 13 . 34 52 . . . . 15 . . . . 41 . . . . . 17 89 . 15 Cannon 1131 | . . 24 17 . 36 . 4 2 . 24 77 47 4 . 21 127 49 26 . 47 118 62 132 126 188 Launcher 26 | . . 4 . . . . . . . 3 1 9 . . . 7 . 1 . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 283 | . . 92 13 . 34 52 . . . . . . . . . 41 . . . . . 6 6 . 39 Thermal 572 | 18 38 51 17 . . . . . . . . . . . . . . . . . . 27 145 126 150 Explosive 22 | . . . . . . . . . . 3 1 9 . . . 7 . 1 . . . . . . 1 Electromagnetic 727 | . . . . . 36 . 4 2 . 24 92 47 4 . 21 127 49 26 . 47 118 46 70 . 14 Robot Hit Streak 31 | 7 12 31 4 . 17 19 5 . . 13 11 10 4 . 4 10 6 4 . 8 8 10 17 13 24 Robot Miss Streak 7 | 3 2 2 2 . 2 3 2 4 . 3 3 3 1 . 2 6 4 4 . 4 4 7 4 6 6 Penetration Max 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 1030 | 13 28 78 27 19 49 38 1 . 1 19 52 28 1 . 13 101 25 10 17 29 69 58 152 75 127 Core Hits 540 | 7 10 28 13 9 17 8 2 . . 14 20 25 1 . 4 73 8 6 5 12 26 22 69 29 132 Critical Kills 50 | . . . . . 1 1 . . . . . . . . . 4 . . . . . 2 8 . 34 Critical Parts Destroyed 78 | . . . . . 1 . . . . . . . . . . 6 . . . . . 8 7 . 56 Critical Strikes 173 | 2 . 1 . 2 2 5 . . . . . 2 . . 1 17 1 . 2 2 2 12 24 . 98 Burn 9 | 2 . 1 . . . . . . . . . . . . . . . . . . . . 6 . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Destroy 137 | . . . . . 2 5 . . . . . . . . . 11 . . . . . 10 14 . 95 Corrupt 19 | . . . . . . . . . . . . 2 . . 1 6 1 . . 2 2 1 3 . 1 Sever 5 | . . . . 2 . . . . . . . . . . . . . . 2 . . 1 . . . Melee Attacks 115 | . . . 12 19 . 2 . . 27 . 1 1 . . . 2 1 1 17 . 13 18 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 112 | . . . 12 19 . 2 . . 27 . 1 1 . . . . 1 1 17 . 13 18 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . 7 15 . 2 . . 1 . . . . . . 2 . . . . 1 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40065 | 153 330 1700 1058 1330 1246 1159 45 46 74 641 1570 1465 160 . 370 5053 1177 456 1255 841 2216 2266 6027 3560 5867 Guns 6642 | 153 330 1031 159 . 598 1012 . . . . 168 . . . . 279 . . . . . 485 2230 . 197 Cannons 24772 | . . 213 239 . 589 . 45 46 . 439 1072 854 41 . 370 3034 966 321 . 841 2149 1089 3552 3526 5386 Explosions 4348 | . . 456 . . 59 . . . . 202 330 611 119 . . 1737 211 135 . . . . 204 . 284 Melee 4225 | . . . 660 1330 . 147 . . 74 . . . . . . . . . 1255 . 67 692 . . . Ramming 78 | . . . . . . . . . . . . . . . . 3 . . . . . . 41 34 . Kinetic 4154 | . . 1219 159 . 598 1012 . . . . . . . . . 279 . . . . . 60 72 . 755 Thermal 15382 | 153 330 481 239 . 59 . . . . . 330 79 119 . . 655 211 68 . . . 811 3729 3526 4592 Explosive 1949 | . . . . . . . . . . 202 . 532 . . . 781 . 67 . . . . 204 . 163 Electromagnetic 14277 | . . . . . 589 . 45 46 . 439 1240 854 41 . 370 3335 966 321 . 841 2149 703 1981 . 357 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4225 | . . . 660 1330 . 147 . . 74 . . . . . . . . . 1255 . 67 692 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . 1 . 1 1 1 2 2 2 5 5 5 5 . 2 2 2 2 27 1 15 10 1 9 Average Corruption 2 | . . . 1 . 1 1 1 1 2 2 4 5 5 5 . 1 2 2 2 2 1 8 5 1 5 Corruption Purged 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 274 | . . . 15 . 2 10 . 4 6 18 14 41 10 1 . 6 55 16 4 13 1 27 8 1 22 Message Errors 64 | . . . 4 . 1 2 . . 1 5 4 8 2 . . 1 20 1 1 2 . 7 1 . 4 Matter Fused 63 | . . . 3 . . 3 . 1 3 5 2 10 3 . . 2 11 6 2 4 1 2 1 . 4 Heat Flow Errors 30 | . . . 2 . . . . 2 1 1 1 6 2 . . . 4 2 . . . 5 1 . 3 Energy Discharges 35 | . . . 3 . . 2 . . 1 2 1 4 1 1 . 1 7 3 . 2 . 6 . . 1 Parts Rejected 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 38 | . . . 2 . . 1 . 1 . 2 3 7 1 . . 1 5 2 1 1 . 4 2 1 4 Data Loss (major) 13 | . . . 1 . . 1 . . . . . . . . . 1 4 1 . 2 . 1 2 . . Misfires 13 | . . . . . . . . . . . 1 4 1 . . . 2 1 . . . 2 1 . 1 Alerts 8 | . . . . . 1 1 . . . 1 . 1 . . . . 2 . . . . . . . 2 Weapon Failures 6 | . . . . . . . . . . 1 2 . . . . . . . . 1 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1895 | . . 8 113 . 15 . . . 64 . 83 68 21 . . 106 45 79 255 . 84 160 199 256 339 Projectiles 1014 | . . . 4 . 15 . . . . . . 57 . . . 4 34 7 . . 57 84 195 256 301 Explosions 346 | . . 8 . . . . . . . . 83 11 21 . . 102 11 72 . . . . . . 38 Melee 535 | . . . 109 . . . . . 64 . . . . . . . . . 255 . 27 76 4 . . Knockbacks 30 | . . . . . . . . . . . . . . . . . . . . . . 3 3 . 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . . . . . . . . . . . . . . . 3 3 . 23 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 136 | . . . . . . . . . . . 13 . . . . 47 . . . . . . 76 . . Shots 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 . Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 636 | 90 273 107 244 . 292 176 66 152 217 226 469 636 184 . 212 384 201 400 . 153 . 190 94 342 457 Average Temperature 103 | 46 83 36 76 . 73 67 34 58 117 96 165 160 82 . 80 102 50 115 . 54 . 86 29 120 161 Received Heat Transfer 1316 | . 99 318 45 . 181 . . . . 9 27 27 . . 8 203 46 8 . . 144 . 54 29 118 Effects 24 | . . . . . . . . . . . 5 11 . . . . . . . . . . . 1 7 Shutdowns 10 | . . . . . . . . . . . 3 2 . . . . . . . . . . . . 5 Energy Bleed 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 7 | . . . . . . . . . . . 2 1 . . . . . . . . 4 . . . . Combat Hostiles 6 | . . . . . . . . . . . 1 1 . . . . . . . . 4 . . . . Robots Corrupted 46 | . . . . . 2 . . . . . 4 2 . . . 12 5 . . 3 10 . 8 . . Combat Hostiles 38 | . . . . . . . . . . . 4 1 . . . 12 3 . . 3 8 . 7 . . Parts Fried 94 | . . . . . 1 . 1 . . 1 5 9 . . . 27 7 1 . 3 16 2 20 . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Parts Melted 34 | 1 2 1 . . 2 . . . . . . . . . . . . . . . . 5 11 2 10 Heat Transferred 15771 | 545 880 1076 296 . 100 . . . . . 200 50 50 . . 500 150 50 . . . 733 4801 2997 3343 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . 2 . . . . . . 1 1 . . 5 2 1 . . . . . . 1 Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Maximum Alert Level 5 | . . . . . . . . . . . 2 . . . . 4 . . . . 2 1 3 4 5 Low Security (%) 55 | 100 100 . 100 . 100 100 100 . . . 54 . . . . 30 . . . . 29 . 19 . . Level 1 13 | . . . . . . . . . . . 19 . . . . 15 . . . . 24 100 6 . . Level 2 12 | . . . . . . . . . . . 26 . . . . 3 . . . . 45 . 30 56 11 Level 3 11 | . . . . . . . . . . . . . . . . 21 . . . . . . 43 33 41 Level 4 5 | . . . . . . . . . . . . . . . . 28 . . . . . . . 9 30 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1721 | 15 35 . 53 . 149 46 14 . . . 502 . . . . 1233 . . . . 555 325 1034 1119 1721 Initial 652 | . 3 . 12 . . 46 . . . . 49 . . . . . . . . . 6 300 150 576 652 Average 301 | 4 8 . 11 . 26 1 2 . . . 225 . . . . 607 . . . . 307 268 563 749 1098 Influence Increases 11133 | 30 104 160 331 . 349 21 15 460 . 321 835 521 24 . 144 1665 170 279 15 312 898 455 1548 797 1679 Destroy 0b10 Robot/C 5700 | . 60 160 80 . 160 . . 200 . 180 340 280 20 . 80 800 140 200 . 240 500 240 760 400 860 Destroy 0b10 Robot/NC 635 | 30 5 . 40 . 25 . 5 . . . 35 10 . . . 120 10 5 15 . 30 40 165 55 45 Destroy Leader 1110 | . 20 . . . 66 . 2 30 . 40 96 20 . . 10 196 20 20 . 40 134 24 198 64 130 Allied During Kill 1117 | . . . 2 . 22 . 7 230 . 101 79 16 4 . 54 261 . 24 . 32 76 20 143 46 . Successful Hack 237 | . 4 . 33 . 8 . . . . . 7 . . . . 6 . . . . . 26 . 79 74 Select Force Hacks 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . . . 15 . 45 . . . . . 150 . . . . 60 . . . . 45 75 75 60 75 Destroy Structure 924 | . . . 11 . 23 21 1 . . . 128 . . . . 192 . . . . 68 30 177 93 180 Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . 15 . 30 . . Lose Combat Pursuer 615 | . 15 . . . . . . . . . . 195 . . . 30 . 30 . . 30 . . . 315 Influence Decreases 9418 | 25 99 144 322 35 216 154 15 370 90 242 424 728 277 30 144 452 1219 443 15 302 373 723 789 736 1051 Entered New Map 2253 | . 2 6 14 35 . 87 . . 90 . 30 182 55 30 . . 449 32 . . 4 235 117 450 435 Time Decay 6515 | 25 97 138 308 . 186 47 15 250 . 232 374 546 222 . 144 352 770 411 15 302 349 458 542 286 446 Lost Part 330 | . . . . . 10 . . . . . . . . . . 10 . . . . 20 10 110 . 170 Lost Ally 320 | . . . . . 20 20 . 120 . 10 20 . . . . 90 . . . . . 20 20 . . Squads Dispatched 65 | . 2 . . . 4 . . . . . 4 . . . . 13 . . . . 9 3 10 5 15 Investigation 10 | . . . . . . . . . . . 1 . . . . 3 . . . . 3 1 . . 2 Extermination 16 | . . . . . 1 . . . . . 2 . . . . 2 . . . . 2 2 3 1 3 Reinforcement 25 | . 2 . . . 1 . . . . . 1 . . . . 5 . . . . 4 . 4 4 4 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison 11 | . . . . . 2 . . . . . . . . . . 3 . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . . . . . . . . . 4 . . . . 1 . 1 1 2 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 11 | . 1 . . . . . . . . . . . . . . 4 . . . . . 1 2 2 1 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . Times Spotted 358 | . 5 16 4 . 12 6 1 6 4 5 19 17 1 . 3 41 6 12 . 11 26 16 56 24 67 Peak Tracking Total 10 | . 4 6 1 . 3 2 1 3 3 5 4 9 . . 2 8 4 5 . 4 4 4 8 6 10 Tactical Retreats 27 | . 1 . . . . . . . . . . 7 . . . 2 . 2 . . 2 . . . 13 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 8 | . . . . . 3 . . . . . 2 . . . . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . . . . . . . . . . 6 . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Most Traps Carried 12 | . . . . . . . . . . . . 12 . . . . 6 6 3 . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 52 | . . 5 1 . 3 . . 1 1 . 10 2 . . . 4 . 1 . . 3 7 5 4 5 Max in Single Turn 4 | . . 3 1 . 1 . . . . . 4 1 . . . 1 . 1 . . 1 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 68 | . 1 4 13 1 1 . . . 4 . 5 . 1 . . 5 . . 4 . 7 8 3 8 3 Terminals 31 | . 1 . 6 . 1 . . . . . 3 . 1 . . 2 . . . . 3 4 1 7 2 Fabricators 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Recycling Units 9 | . . . 5 . . . . . . . . . . . . 1 . . . . 3 . . . . Scanalyzers 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 2 . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Hacks 214 | . 3 7 57 6 3 . . . 30 . 11 . 1 . . 10 . . 17 . 16 18 5 21 9 Successful 152 | . 2 7 45 6 1 . . . 30 . 4 . 1 . . 4 . . 17 . 7 10 1 12 5 Failed 61 | . 1 . 12 . 2 . . . . . 7 . . . . 6 . . . . 8 8 4 9 4 Catastrophic 11 | . . . 1 . . . . . . . 2 . . . . 1 . . . . 1 2 1 3 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 71 | . 1 . 20 . 3 . . . . . 1 . . 1 . 10 . 1 . . 11 8 2 12 1 Terminals 80 | . 3 . 19 . 3 . . . . . 8 . 1 . . 5 . . . . 9 7 2 18 5 Fabricators 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . Repair Stations 7 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 4 Recycling Units 21 | . . . 14 . . . . . . . . . . . . 2 . . . . 5 . . . . Scanalyzers 15 | . . . . . . . . . . . 2 . . . . . . . . . 2 8 . 3 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Terminal Hacks 107 | . 1 7 26 6 1 . . . 30 . 2 . 1 . . 2 . . 17 . 2 2 . 8 2 Record 46 | . . 4 24 . . . . . 11 . . . 1 . . . . . 5 . . . . 1 . Part Schematic 16 | . . . . . . . . . 11 . 1 . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . . 6 . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . . . 1 . . . . . 3 . . . . . . . . . 4 . . . . 1 . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Disarm Traps 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 6 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . 2 1 Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 5 | . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 10 | . . . . . . . . . . . 2 . . . . . . . . . 1 6 . 1 . Retrieve Study 10 | . . . . . . . . . . . 2 . . . . . . . . . 1 6 . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 27 | . 1 . 15 . . . . . . . . . . . . 2 . . . . 3 2 . 3 1 Terminals 13 | . 1 . 10 . . . . . . . . . . . . . . . . . . . . 2 . Botnet 7 | . . . 5 . . . . . . . . . . . . . . . . . . . . 2 . Skim 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Patch 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Recycling Units 9 | . . . 5 . . . . . . . . . . . . 1 . . . . 3 . . . . Tunnel 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Fedlink 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 . 6 . 1 . . . . . 5 . . . . 3 . . . . 4 7 2 7 3 Full Trace Events 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 53 | . . . . 7 7 9 . 1 12 2 4 . . . . . . . 4 . . . . 7 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . . . . . . . . 2 . . . . . . . . . 1 6 . 1 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . 23 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . 6 . . . . . . . . 1 . 5 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 42 | . . . 6 6 . 20 . . . . . 1 . 5 . . 1 . . . . 1 2 . . Largest Group 18 | . . . 4 7 3 18 17 17 11 8 4 2 2 7 7 7 1 1 1 1 1 1 2 1 . Highest-Rated Group 682 | . . . 51 255 140 682 682 682 529 383 212 148 148 388 388 388 136 136 136 136 136 142 254 153 . Highest-Rated Ally 153 | . . . 18 120 120 128 128 128 128 122 122 122 119 119 119 119 136 136 136 136 136 142 153 153 . Initial UFD Resources 64 | . . . . . 22 22 22 22 22 24 24 24 24 24 28 28 38 38 38 41 41 57 60 60 64 Total Orders 60 | . . . 5 13 7 . . . 2 2 4 6 . . 4 3 . 2 . . . 2 8 2 . STAY 22 | . . . 2 4 2 . . . 1 1 1 2 . . 2 . . 1 . . . 2 3 1 . FOLLOW 17 | . . . 1 5 1 . . . 1 1 1 2 . . 1 . . 1 . . . . 2 1 . GUARD 11 | . . . . . 2 . . . . . 2 2 . . 1 2 . . . . . . 2 . . AID 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . DROP 5 | . . . . 3 2 . . . . . . . . . . . . . . . . . . . . COLLECT 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 592 | . . . 3 . 11 95 3 61 41 29 27 17 . . 22 84 . 11 . 14 42 20 77 35 . Total Damage 18743 | . . . 33 . 568 2037 20 1191 1093 726 1400 796 . . 686 2683 . 395 . 637 1858 721 2391 1508 . Kills 128 | . . . . . 3 4 . 10 4 3 12 2 . . 3 23 . 6 . 3 15 6 24 10 . Allies Corrupted 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Active Infowar (turns) 18984 | 39 371 691 . . 623 383 11 814 308 1209 778 1566 477 416 1005 438 3606 1205 441 956 918 1143 935 48 603 Sensors 11267 | . . . . . 623 383 11 814 308 1209 778 1566 477 416 1005 438 . . . . 510 1143 935 48 603 Seismic 1101 | 39 371 691 . . . . . . . . . . . . . . . . . . . . . . . Jamming 8142 | . . . . . . . . . . . . . . . . . 3606 1205 441 956 918 1016 . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 10 | . . . . 6 . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . 1 . 3 . 2 . . 1 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 44971 | 116 371 5187 3616 13616 647 1162 100 814 322 1209 879 1566 477 432 1005 925 4596 1205 441 956 918 1143 1543 622 1103 Spaces Moved 22406 | 74 222 1873 1047 6196 480 912 80 639 239 764 662 1285 387 288 515 604 1721 468 211 476 640 799 942 408 474 Core 54 | 1 . . . 53 . . . . . . . . . . . . . . . . . . . . . Treads 6708 | 1 . 1561 1047 4099 . . . . . . . . . . . . . . . . . . . . . Legs 6030 | . . . . . . . . . . . . . . . . . 1612 468 211 476 640 799 942 408 474 Wheels 9614 | 72 222 312 . 2044 480 912 80 639 239 764 662 1285 387 288 515 604 109 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 320 70 80 80 90 90 80 80 90 90 100 100 100 90 100 186 110 114 102 100 103 105 105 Average Speed 170 | 100 124 255 320 206 85 88 90 90 83 89 91 96 100 100 100 99 259 245 179 185 105 101 107 105 143 Slowest Speed 1750 | 160 175 320 320 1750 225 90 90 90 90 90 100 100 100 100 100 100 270 270 186 186 114 106 178 177 181 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 54 | 5 32 86 98 89 16 96 3 74 97 86 20 84 51 41 67 15 98 70 60 74 17 57 18 52 17 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 16 | . . 1 6 2 . . . . 1 1 . . . . . . . 1 3 . 1 . . . . Known Exits Taken 19 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 6 . 6 . . . 1 . . . 4 1 . 2 . 5 3 . 2 . . . . . Spaces Dug 54 | . . 1 4 . . . . . . . 9 1 . . . 6 1 . . . 11 4 1 5 11 Terrain Destroyed 538 | . . 44 9 . 8 9 . . . 31 52 50 . . . 130 26 20 . . 11 9 46 28 65 Melee 18 | . . . 1 . . . . . . . 1 1 . . . . 1 . . . 11 3 . . . Projectile 112 | . . 3 8 . . 9 . . . . . . . . . . . . . . . 5 18 28 41 AOE 378 | . . 41 . . 8 . . . . 31 51 49 . . . 128 25 20 . . . . 21 . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 27820 | 94 278 2147 1276 7027 646 1236 103 875 335 1258 864 1576 474 432 989 791 1829 504 260 512 770 1047 1290 501 706 Wait 3298 | . 34 73 100 595 92 235 21 232 52 470 142 169 85 84 468 59 33 5 1 6 47 80 128 17 70 Move 22381 | 73 221 1872 1046 6195 480 911 79 638 238 763 661 1284 386 287 514 603 1720 467 210 475 639 798 941 407 473 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 382 | 5 3 50 18 103 9 14 . 2 2 1 6 27 2 2 . 12 28 7 8 4 4 28 34 4 9 Fast Attach 89 | 7 . 7 . 7 4 3 . . 5 . 2 1 . 5 . . 1 1 7 . 4 13 11 . 11 Attach 105 | . . 8 . 8 9 2 . . 3 2 3 3 . . . 6 2 1 1 2 3 7 15 1 29 Detach 48 | . . 1 2 3 1 2 . . 2 2 2 2 . 1 . 2 . . 1 . . 4 5 . 18 Swap 165 | . 1 9 1 4 8 10 1 . . 3 8 3 . 1 . 16 2 4 1 4 13 27 33 10 6 Drop 387 | . . 37 7 93 8 31 . . 6 1 6 27 . 7 . 12 26 9 14 5 5 42 37 8 6 Fire 676 | 9 19 83 17 . 35 26 2 1 . 16 33 25 1 . 7 70 16 9 . 16 42 30 83 52 84 Melee 115 | . . . 12 19 . 2 . . 27 . 1 1 . . . 2 1 1 17 . 13 18 1 . . Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . Rewire 142 | . . . 73 . . . . 2 . . . 22 . 45 . . . . . . . . . . . Trap 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . Miscellaneous 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / Low x2) -6/Waste -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 7) 488 | -10/Materials | Entered Subcaves 783 | -10/Subcaves | Core integrity fell below 50% 832 | -10/Subcaves | Lost 3 parts (1n2w) 1320 | -10/Subcaves | Visited 4L-MR0's lab 1437 | -10/Subcaves | Disturbed a concealed Subdweller 1509 | -10/Subcaves | Build established: Subdweller-Mutant 1908 | -10/Subcaves | Build established: Mutant 2414 | -10/Subcaves | Found Arachnoskeleton 2737 | -10/Subcaves | Discovered new exit (range 14) 3051 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3060 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3157 | -10/Subcaves | Visited Clippyterm 3167 | -10/Subcaves | Learned Research machine intel 3233 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 3261 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3965 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3974 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4090 | -10/Subcaves | Learned location of Storage (-8) 5057 | -10/Subcaves | Discovered new exit (range 11) 5370 | -10/Subcaves | Found SUBCON Basin 5675 | -10/Subcaves | Entered Recycling 6117 | -8/Recycling | Scanned before Scraplab entrance 6162 | -8/Recycling | Entered Scraplab 6282 | -8/Recycling | Found SUBCON Basin 6827 | -8/Recycling | Identified exit to Factory 6868 | -8/Recycling | Learned Storage stockpile data 6900 | -8/Recycling | Learned Factory emergency access door positions 6924 | -8/Recycling | Learned location of 1 exit from Storage 6938 | -8/Recycling | Learned location of 2 exits from Factory 6974 | -8/Recycling | Learned 4 Factory zone layouts 7272 | -8/Recycling | Core integrity fell below 20% 8297 | -8/Recycling | Build established: Commander-Mutant 9269 | -8/Recycling | Discovered new exit (range 2) 9291 | -8/Recycling | Entered Scraptown 9291 | -8/Scraptown | Accompanied by 4 allies 9291 | -8/Scraptown | System corruption cleaned by C-Scrubber 9435 | -8/Scraptown | Received an X-ray algorithm 9759 | -8/Scraptown | Discovered exit to Factory (range 11) 9826 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9944 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 10136 | -8/Scraptown | Visited Junk Repository 10623 | -8/Scraptown | Visited Fellowship of the Rings 10648 | -8/Scraptown | Visited Symbiants 10719 | -8/Scraptown | Visited Junk Repository 10779 | -8/Scraptown | Visited Artisan Demo Area 11087 | -8/Scraptown | Visited UFD Registry 11087 | -8/Scraptown | Registered with UFD as "Wrenchblaster" 11186 | -8/Scraptown | Visited Science Testing Area 11320 | -8/Scraptown | Visited Scrapoid Pod Storage 11378 | -8/Scraptown | Visited DA-N13 Charitable Foundation 11391 | -8/Scraptown | Found DCF Scrap (30 items) 11458 | -8/Scraptown | Visited Scrapoid Research Area 11515 | -8/Scraptown | Visited Analyses Database 11903 | -8/Scraptown | Delivered Scrap Shield to a Scientist 11983 | -8/Scraptown | Visited Botcube Research 11999 | -8/Scraptown | Found Lrg. Botcube 12057 | -8/Scraptown | Visited Curators Association 12147 | -8/Scraptown | Visited Chapter 10 14326 | -8/Scraptown | Found Scrapoid Pod 15160 | -8/Scraptown | Scrapoid Pod released 08S07-D (x5) 15223 | -8/Scraptown | Murdered 7 allies 15426 | -8/Scraptown | Build established: Mutant 15539 | -8/Scraptown | Found Scrap Suit 18351 | -8/Scraptown | Lrg. Botcube activated 18383 | -8/Scraptown | Lrg. Botcube completed mutation into wheeled form, armed with 3 guns, 1 melee weapon. 18517 | -8/Scraptown | Found Scrap Suit 20126 | -8/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 20182 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 20952 | -8/Scraptown | Visited CPS Storage 22826 | -8/Scraptown | Met Optimus 22826 | -8/Scraptown | Accepted into 0bPrime 22907 | -8/Scraptown | Entered Factory 22907 | -6/Factory | Accompanied by 3 allies 22907 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 22908 | -6/Factory | Identified exit to Lower Caves 22909 | -6/Factory | Identified exit to Factory 22936 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 23239 | -6/Factory | Build established: Scrapper 23287 | -6/Factory | Garrison activated, responded to threat 23448 | -6/Factory | Garrison activated, responded to threat 23526 | -6/Factory | Found Lrg. Botcube 23554 | -6/Factory | Sucked down chute 23554 | -6/Factory | Entered Waste 23555 | -6/Waste | Met a frightened Derelict 23567 | -6/Waste | Found Broken Imp. Powered Armor 23569 | -6/Waste | Spotted C-40 Crusher 23600 | -6/Waste | Destroyed C-40 Crusher 23607 | -6/Waste | Spotted C-40 Crusher 23633 | -6/Waste | Destroyed C-40 Crusher 23635 | -6/Waste | Spotted C-40 Crusher 23664 | -6/Waste | Warlord forces began an assault 23669 | -6/Waste | Allies destroyed C-40 Crusher 23688 | -6/Waste | Spotted C-40 Crusher 23693 | -6/Waste | Allies destroyed C-40 Crusher 23693 | -6/Waste | Spotted C-40 Crusher 23703 | -6/Waste | Allies destroyed C-40 Crusher 23735 | -6/Waste | Spotted C-40 Crusher 23738 | -6/Waste | Allies destroyed C-40 Crusher 23803 | -6/Waste | Discovered new exit (range 11) 23862 | -6/Waste | Build established: Scavenger-Scrapper 24465 | -6/Waste | Lrg. Botcube activated 24499 | -6/Waste | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 24668 | -6/Waste | Identified exit to Factory 24716 | -6/Waste | Entered Factory 24716 | -6/Factory | Accompanied by 17 allies 24767 | -6/Factory | Discovered exit to Lower Caves (range 7) 24816 | -6/Factory | Entered Lower Caves 24816 | -6/Lower Caves | Accompanied by 17 allies 24818 | -6/Lower Caves | UFD Scientist delivered a prototype 24821 | -6/Lower Caves | Found Prototype Protection 24827 | -6/Lower Caves | Encountered a Warlord checkpoint 25268 | -6/Lower Caves | Learned location of 1 exit from Factory 25499 | -6/Lower Caves | Lost 6 allies 25558 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 25559 | -6/Lower Caves | Discovered new exit (range 9) 25575 | -6/Lower Caves | Identified exit to Data Miner 25630 | -6/Lower Caves | Entered Data Miner 25630 | -6/Data Miner | Accompanied by 11 allies 25630 | -6/Data Miner | Discovered new exit (range 6) 25648 | -6/Data Miner | Met Data Miner 25663 | -6/Data Miner | Learned location of Section 7 (-2) 25663 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25679 | -6/Data Miner | Received God Mode back door access code from Data Miner 25720 | -6/Data Miner | Data Conduit disabled 25763 | -6/Data Miner | Lost 3 allies 25901 | -6/Data Miner | Found Prototype Device 25901 | -6/Data Miner | Identified Exp. Thermal Shield 25935 | -6/Data Miner | Identified exit to Proximity Caves 25952 | -6/Data Miner | Tech Extrapolator generated special schematic: Energy Deflector 25952 | -6/Data Miner | Entered Proximity Caves 25952 | -5/Proximity Caves | Accompanied by 8 allies 25985 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26318 | -5/Proximity Caves | Learned Factory security intel 26329 | -5/Proximity Caves | Learned 12 Factory zone layouts 26544 | -5/Proximity Caves | Spotted B-75 Beast 26571 | -5/Proximity Caves | Allies destroyed B-75 Beast 26710 | -5/Proximity Caves | Lost 3 allies 26904 | -5/Proximity Caves | Discovered exit to Factory (range 5) 27161 | -5/Proximity Caves | Entered Factory 27161 | -5/Factory | Accompanied by 4 allies 27161 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 27162 | -5/Factory | Identified exit to Factory 27613 | -5/Factory | Identified exit to Upper Caves 27870 | -5/Factory | Cargo convoy interrupted 27940 | -5/Factory | Identified Enh. Scrap Shield 28040 | -5/Factory | Entered Upper Caves 28040 | -5/Upper Caves | Accompanied by 1 ally 28064 | -5/Upper Caves | Identified exit to Upper Caves 28066 | -5/Upper Caves | Spotted B-75 Beast 28082 | -5/Upper Caves | Destroyed B-75 Beast 28176 | -5/Upper Caves | Learned 4 Factory zone layouts 28428 | -5/Upper Caves | Encountered a Warlord checkpoint 28973 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 29606 | -5/Upper Caves | Entered another Upper Caves area 29606 | -5/Upper Caves | Accompanied by 2 allies 30047 | -5/Upper Caves | Discovered new exit (range 6) 30051 | -5/Upper Caves | Identified exit to Warlord 30083 | -5/Upper Caves | Entered Warlord 30083 | -5/Warlord | Accompanied by 2 allies 30116 | -5/Warlord | System corruption cleaned by Quarantine Array 30191 | -5/Warlord | Opened Warlord's prototype stash 30196 | -5/Warlord | Found Prototype Reactor 30196 | -5/Warlord | Identified Vortex Chain Reactor 30240 | -5/Warlord | Found Prototype Hackware 30248 | -5/Warlord | Found Prototype Device 30248 | -5/Warlord | Identified Exp. Focal Shield 30254 | -5/Warlord | Found Prototype Device 30254 | -5/Warlord | Identified Exp. Phase Shifter 30266 | -5/Warlord | Found Prototype Processor 30442 | -5/Warlord | Discovered new exit (range 14) 30452 | -5/Warlord | Identified exit to Proximity Caves 30515 | -5/Warlord | Entered Proximity Caves 30515 | -4/Proximity Caves | Accompanied by 7 allies 30664 | -4/Proximity Caves | Build established: Commander-Scrapper 30827 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 31074 | -4/Proximity Caves | Spotted B-86 Titan 31092 | -4/Proximity Caves | Allies destroyed B-86 Titan 31179 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31520 | -4/Proximity Caves | Entered Factory 31520 | -4/Factory | Accompanied by 7 allies 31520 | -4/Factory | Evolved 2 slots: Utility x2 31520 | -4/Factory | Identified Exp. Armor Integrity Analyzer 31599 | -4/Factory | Loaded intel: 8 recycling unit locations 31884 | -4/Factory | Identified System Mapper 31949 | -4/Factory | Garrison activated, responded to threat 32003 | -4/Factory | Destroyed 8 combat bots 32062 | -4/Factory | Identified exit to Upper Caves 32062 | -4/Factory | Identified exit to Extension 32284 | -4/Factory | Build established: Hacker-Tank 32291 | -4/Factory | Found Lrg. Botcube 32445 | -4/Factory | Entered Upper Caves 34794 | -4/Upper Caves | Discovered new exit (range 14) 34826 | -4/Upper Caves | Identified exit to Upper Caves 35907 | -4/Upper Caves | Lrg. Botcube activated 35945 | -4/Upper Caves | Lrg. Botcube completed mutation into legged form, armed with 3 guns, 1 cannon. 37041 | -4/Upper Caves | Entered another Upper Caves area 37041 | -4/Upper Caves | Accompanied by 1 ally 37047 | -4/Upper Caves | Discovered new exit (range 11) 37072 | -4/Upper Caves | Identified exit to Research 37253 | -4/Upper Caves | Learned location of 1 exit from Research 37298 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 37666 | -4/Upper Caves | Learned location of Quarantine (-2) 38030 | -4/Upper Caves | Discovered new exit (range 15) 38054 | -4/Upper Caves | Identified exit to Zhirov 38155 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 38168 | -4/Upper Caves | Found Prototype Special Weapon 38246 | -4/Upper Caves | Entered Zhirov 38246 | -4/Zhirov | Accompanied by 1 ally 38248 | -4/Zhirov | Discovered new exit (range 3) 38281 | -4/Zhirov | Met Zhirov 38314 | -4/Zhirov | Learned location of Testing (-3) 38333 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 38374 | -4/Zhirov | Found Alien Artifact 38374 | -4/Zhirov | Identified Integrated Dissipator 38374 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 38447 | -4/Zhirov | Build established: Hacker-Mutant 38564 | -4/Zhirov | Found Alien Artifact 38647 | -4/Zhirov | Identified exit to Proximity Caves 38687 | -4/Zhirov | Entered Proximity Caves 38687 | -3/Proximity Caves | Accompanied by 1 ally 38689 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 38942 | -3/Proximity Caves | Build established: Hacker-Tank 38963 | -3/Proximity Caves | Spotted B-86 Titan 38976 | -3/Proximity Caves | Destroyed B-86 Titan 39607 | -3/Proximity Caves | Discovered exit to Research (range 15) 39641 | -3/Proximity Caves | System corruption reached 10% 39643 | -3/Proximity Caves | Entered Research 39643 | -3/Research | Accompanied by 1 ally 39643 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 39644 | -3/Research | Identified exit to Testing 39645 | -3/Research | Loaded intel: 107 machine locations 39661 | -3/Research | Loaded intel: 5 recycling unit locations 39661 | -3/Research | Learned location of Protoforge (-2) 39741 | -3/Research | Central database locked down 39904 | -3/Research | Discovered new exit (range 9) 40095 | -3/Research | Identified exit to Research 40249 | -3/Research | Identified exit to Armory 40561 | -3/Research | Entered Testing 40561 | -3/Testing | Accompanied by 1 ally 40759 | -3/Testing | Found Prototype Hackware 40792 | -3/Testing | Found Prototype Ballistic Cannon 40792 | -3/Testing | Identified Perforator 40801 | -3/Testing | Identified Molecular Deconstructor 40860 | -3/Testing | Found Prototype Energy Cannon 40860 | -3/Testing | Identified Null Cannon 40889 | -3/Testing | Build established: Scavenger-Skirmisher 41130 | -3/Testing | System corruption reached 10% 41328 | -3/Testing | Lrg. Botcube activated 41364 | -3/Testing | Lrg. Botcube completed mutation into legged form, armed with 2 guns, 2 cannons. 41452 | -3/Testing | Found Prototype Ballistic Gun 41452 | -3/Testing | Identified Hyp. Multirail 41512 | -3/Testing | Found Prototype Energy Cannon 41512 | -3/Testing | Identified Disintegrator 41577 | -3/Testing | Found Prototype Processor 41577 | -3/Testing | Identified Exp. Targeting Computer 41649 | -3/Testing | Discovered exit to Research (range 15) 41704 | -3/Testing | Entered Research 41704 | -2/Research | Accompanied by 1 ally 41704 | -2/Research | Evolved 2 slots: Power x1, Utility x1 41705 | -2/Research | Identified exit to Quarantine 41705 | -2/Research | Identified Exp. System Shield 41878 | -2/Research | Spotted B-90 Cyclops 41889 | -2/Research | Build established: Scavenger-Gunner 41936 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 42124 | -2/Research | Watched by a mysterious "MATRIX" hacker. 42277 | -2/Research | Found Prototype Launcher 42277 | -2/Research | Identified Tactical Quantum Warhead 42430 | -2/Research | Found Lrg. Botcube 42442 | -2/Research | Identified Transdimensional Reconstructor 42442 | -2/Research | Warped through subspace 42462 | -2/Research | Lost 3 parts (1p2u) 42492 | -2/Research | Build established: Hacker-Gunner 42799 | -2/Research | Lrg. Botcube activated 42837 | -2/Research | Lrg. Botcube completed mutation into hovering form, armed with 4 guns. 42981 | -2/Research | System corruption reached 10% 42982 | -2/Research | Lost 5 parts (1p2n2u) 43247 | -2/Research | Entered Quarantine 43247 | -2/Quarantine | Accompanied by 1 ally 43481 | -2/Quarantine | Identified exit to Access 43559 | -2/Quarantine | Found Prototype Device 43559 | -2/Quarantine | Identified Exp. ECM Suite 43582 | -2/Quarantine | Scanned by Researcher 43657 | -2/Quarantine | Build established: Scavenger-Gunner 43769 | -2/Quarantine | Murdered *ScrapBiod V.5. 43769 | -2/Quarantine | Destroyed *ScrapBiod V.5. 43869 | -2/Quarantine | Entered Access 43869 | -1/Access | Evolved 2 slots: Power x1, Utility x1 43970 | -1/Access | Repaired Exp. Power Amplifier 43998 | -1/Access | Garrison activated, responded to threat 44103 | -1/Access | Identified exit to Surface 44119 | -1/Access | First assault squad dispatched 44285 | -1/Access | Build established: Generator-Gunner 44429 | -1/Access | Destroyed 7 combat bots 44625 | -1/Access | Lost 8 parts (1p2n4u1w) 44686 | -1/Access | Destroyed 9 combat bots 44687 | -1/Access | Lost 7 parts (1p1n3u2w) 44972 | *** | Escaped! Last Messages --------------- Retrieving Zone 9Q layout... Downloaded map data. 44895_ ALERT: Suspicious activity at Terminal A019. Dispatching Investigation squad. 44898_ Knocked back. 44902_ System corrupted: IFF burst signal emitted. 44918_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 44921_ A:,A PYXX6%I01SIGE|RKA5Y,I64MVIQIE|BFOX 44934_ K-01 Serf cleans the Terminal. 44946_ Sealed Barrier breached. 44946_ HV Slug penetrates Main Access Shell. 44955_ Main Access Shell breached. 44955_ HV Slug penetrates Main Access Shell. 44956_ System corrupted: Matter fused (-10). 44961_ ALERT: Potential suspicious activity detected, Q-Series report to Access Zone 4Q. 44966_ Dropped Enh. Nova Cannon. 44971_ Acquired Enh. Nova Cannon. [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ???????????? # # #???# #????????? | | ???????????? # # #???# #????????? | | ???????????? # # #???# #????????? | | ???????????? ######### #???# #????????? | | ???????????? ##???????# // #???# #????????? | | ???????????? #????????# / #???# #????????? | | ???????????? #????????# ##??# #????????? | | ???????????? #????????#########""##?# ###??????? | | ???????????? #????????????????## ### # ??????? | | ???????????? #?????????????????### ## # ??????? | | ??????????????######################"# #????????? | | ????????????? s s Q #????????? | | ????????????? s sss +????????? | | ?????????????????#### ""####### #????????? | | ????????????????????# ""#?????? #????????? | | ????????????????????# ""#??????? #????????? | | ????????????????????# T#??????? #????????? | | ????????????x???????# ""#????????#????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????"""""""" """?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ?????????????x??????# """"" #?????????????????? | | ???????????????????????" " #???????A?????????? | | ???????????????????????" @" " #?????????????????? | | ???????????????????????" "" " #?????????????????? | | ???????????????????????" " #?????????????????? | | ???????????????????????"""""" #?????????????????? | | ????????????????????????????? #?????????????????? | | ?????????????????????????????""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Energy Generation 110 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Power Amplification 40 Additional Mass Support 16 Armor Coverage 800 Core Shielding 30 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 12 Target Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 2 Energy Filtering 30 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 16 Authchip Count 5 Item Schematics ----------------- Spk. Treads | -8/Scraptown | Extrapolated Deep Structural Scanner | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Mak. Targeting Computer | -8/Scraptown | Extrapolated Mak. Light Armor Plating | -8/Scraptown | Extrapolated Mak. Hacking Suite | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated Mak. Sensor Array | -6/Factory | Extrapolated Mak. Trap Scanner | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Spk. Heavy Treads | -6/Waste | Extrapolated Mak. Flight Unit | -6/Waste | Extrapolated Tactical Coordination Suite | -6/Waste | Extrapolated Mak. Medium Armor Plating | -6/Waste | Extrapolated Mak. Ablative Armor | -6/Waste | Extrapolated Beamcaster | -6/Waste | Extrapolated Mak. Shrapnel Gun | -6/Waste | Extrapolated Multitool | -6/Waste | Extrapolated Mak. Hammer | -6/Waste | Extrapolated Spk. Medium Treads | -6/Lower Caves | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Rnf. Antimatter Reactor | -6/Data Miner | Free Mni. Drone Bay | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Energy Deflector | -6/Data Miner | Extrapolated Mak. Thermal Plating | -5/Proximity Caves | Extrapolated Bore Cannon | -5/Proximity Caves | Extrapolated Mak. System Shield | -5/Factory | Extrapolated Mak. Terrain Scan Processor | -5/Factory | Extrapolated Mak. Salvage Targeting Computer | -5/Factory | Extrapolated Adv. Power Amplifier | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Com. Mass Driver | -2/Quarantine | Archive Ionic Axe | -2/Quarantine | Archive Exp. Flexi-carbon Leg | -2/Quarantine | Archive Gui. Micro-nuke Launcher | -2/Quarantine | Archive Adv. EM Shield | -2/Quarantine | Archive Imp. Diametric Drive | -2/Quarantine | Archive Exp. Cooling System | -2/Quarantine | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free A-27 Freighter | -2/Quarantine | Archive A-15 Conveyor | -2/Quarantine | Archive A-02 Transporter | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Exp. Power Amplifier | 8% | -1/Access Studied --------- Lgt. EM Pulse Cannon | -5/Factory | Hacked Imp. Arc Projector | -5/Factory | Hacked Myomer Leg | -3/Research | Hacked Biometal Leg | -3/Testing | Hacked Imp. Thunder Leg | -3/Testing | Hacked Lgt. Antimatter Reactor | -3/Testing | Hacked Mic. Antimatter Reactor | -3/Testing | Hacked Particle Reactor | -3/Testing | Hacked Missile Launcher | -3/Testing | Hacked Lgt. Particle Reactor | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Inventory Pressure Loot Taster Scientist At Large Tailor-made True Cogmind Woof! Challenges ------------ None Game ------ Seed TimingNuclearGun Manual? 0 Play Time 04:39:25 Cumulative 385.7 hours Start 2026.04.06 @ 15:22:49 End 2026.04.08 @ 13:43:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type 0 Total 25 Types 15/0/8/2/0/0/0/0/0/0 Lore% 88 Gallery% 80 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2918b7cc-dd17-4cb6-a25b-906939401fa7