Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.07 @ 19:29:22 Player: darlorth Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (265) 1325 Value Destroyed (10849) 10849 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (857) 857 TOTAL SCORE: 19491 Bonus ------- High Alert Combat Kills 335 Follower Combat Kills 639 Friendly Fire -117 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 30/100 System Corruption 23% Temperature Cool (0) Movement Core (1150) Ox22 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- High-capacity Storage Unit High-capacity Storage Unit Advanced Target Analyzer Point Defense System > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (20) --- Light Antimatter Reactor Light Antimatter Reactor Matter Compressor (250) Long-range Terrain Scanner Heavy Beamcaster Quantum Rifle Quantum Rifle Long-range Proton Cannon HERF Cannon Heavy Neutron Cannon Enhanced Gauss Cannon Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon Hypervelocity Mass Driver Heavy Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Compact Battery Matter Compressor Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Armor Integrity Analyzer Damper Plating Improved Focal Shield Improved Force Field > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Wheel Compact Wheel Compact Wheel Armored Huge Wheel Matter Compressor Experimental Sensor Array Long-range Terrain Scanner Microactuators Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Focal Shield Improved Focal Shield Hardlight Generator Tesla Rifle Heavy Beamcaster Dispersion Rifle Quantum Rifle Quantum Rifle Long-range Proton Cannon HERF Cannon Heavy Neutron Cannon Enhanced Gauss Cannon Hardcell Cannon Hardcell Cannon Hypervelocity Mass Driver Heavy Missile Launcher Rocket Array Improved Remote Datajack Heavy Pick Heavy Pick [Rating: 110] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Heavy Pick Energy Gun Lightning Gun Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Arc Fac Was Fac Res Slots Evolved 14 | . . . 2 2 2 2 2 . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 14 | . . . 2 2 2 2 2 . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 271 | 6 2 10 27 26 39 12 21 22 9 7 7 3 36 44 Power 20 | 1 . 1 2 3 3 . 2 1 1 . 1 . 2 3 Engine 9 | 1 . 1 1 3 . . 2 1 . . . . . . Core 4 | . . . 1 . 3 . . . . . . . . . Reactor 7 | . . . . . . . . . 1 . 1 . 2 3 Propulsion 24 | 2 . . 6 2 6 . 1 2 1 . 1 . . 3 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 24 | 2 . . 6 2 6 . 1 2 1 . 1 . . 3 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 117 | 1 2 . 7 10 13 9 14 14 1 1 4 3 18 20 Device 44 | . . . 3 . 4 4 6 5 . . 4 1 8 9 Storage 17 | 1 2 . 1 . 3 2 . 3 . . . . 4 1 Processor 8 | . . . 1 1 . 1 1 1 . . . . 2 1 Hackware . | . . . . . . . . . . . . . . . Protection 48 | . . . 2 9 6 2 7 5 1 1 . 2 4 9 Artifact . | . . . . . . . . . . . . . . . Weapon 110 | 2 . 9 12 11 17 3 4 5 6 6 1 . 16 18 Energy Gun 30 | 1 . 5 4 2 5 . . 1 1 1 . . 4 6 Energy Cannon 8 | . . . . 1 2 . . . 1 . . . 4 . Ballistic Gun 22 | 1 . 2 5 7 5 . . 1 . 1 . . . . Ballistic Cannon 21 | . . . . . 3 2 . 1 3 2 1 . 7 2 Launcher 13 | . . 2 3 1 2 . 1 1 1 . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 Piercing Weapon 14 | . . . . . . 1 3 1 . 2 . . . 7 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 1 1 . . . 1 . . . . 2 Parts Lost 65 | . . . 6 4 1 . 5 6 7 4 . . 1 31 Power 6 | . . . 1 . . . . 1 . 1 . . . 3 Propulsion 9 | . . . 3 1 1 . . . 1 . . . . 3 Utility 40 | . . . 1 1 . . 4 5 4 3 . . 1 21 Weapon 10 | . . . 1 2 . . 1 . 2 . . . . 4 Highest Loss Streak 12 | . . . 2 2 1 . 2 4 4 3 . . 1 12 Average Slot Usage (%) 83 | . 99 100 86 96 90 85 80 83 66 51 63 70 81 72 Engine 3 | . 14 14 4 8 2 . 3 5 1 . . . . . Core 1 | . . . 3 . 4 6 1 . . . . . . . Reactor 1 | . . . . . . . . . 3 1 5 5 4 2 Wheel 9 | . 28 28 17 17 11 6 5 4 5 5 4 5 5 4 Device 9 | . . . 2 . 3 15 4 13 6 . 17 13 19 13 Storage 28 | . 27 28 28 27 29 27 29 32 29 29 26 26 26 24 Processor 3 | . . . . 9 7 6 5 1 . . . . 3 6 Protection 9 | . . . 9 15 13 8 16 10 5 1 . 8 10 8 Energy Gun 2 | . 14 12 5 3 3 . . 1 . . . . 1 . Ballistic Gun 4 | . 14 9 14 11 7 4 . 2 . . . . . . Ballistic Cannon 3 | . . . . . 2 6 2 1 7 7 10 10 6 4 Piercing Weapon 1 | . . . . . . 1 8 6 . 2 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 223 | 12 40 43 54 62 126 152 161 162 153 133 137 182 223 221 Greatest Support 32 | 20 20 20 32 28 32 28 28 28 28 28 28 28 28 32 Greatest Overweight (x) 65 | 1 1 2 15 3 7 5 5 48 5 4 4 6 7 65 Average Overweight (x) 3 | . . 1 1 1 3 4 4 4 4 3 4 5 6 6 Largest Inventory Capacity 42 | 6 16 16 20 20 30 36 36 42 36 30 30 30 38 34 Average Capacity 28 | 5 15 16 18 20 28 31 36 36 30 30 30 30 33 32 Most Carried 36 | 5 16 16 20 20 30 32 36 35 29 27 27 30 34 34 Average Carried 26 | 3 10 15 17 19 27 30 32 31 26 25 24 28 32 28 Final Capacity 36 | 6 16 16 20 20 30 36 36 36 30 30 30 30 34 20 Final Carried 33 | 4 16 16 20 20 30 32 33 28 25 26 27 29 33 17 Class Distribution -------------------- 68% | Hauler-Mutant 11% | Hauler-Skirmisher 9% | Mutant 6% | Hauler-Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Extension Hauler-Mutant | -5/Cetus Hauler-Mutant | -5/Archives Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Arc Fac Was Fac Res Matter Collected 8254 | 291 32 331 618 553 1284 70 748 726 327 224 14 320 1353 1363 Remotely 249 | . . . . . 140 . . 109 . . . . . . Salvage Created 10588 | 144 276 152 1401 861 1710 70 1244 1222 491 226 . . 831 1960 Parts 571 | 14 20 17 103 56 100 6 58 58 13 8 . . 36 82 Haulers Intercepted 5 | . . . 1 1 . . . 3 . . . . . . Recyclers Shooed 6 | . 1 . 2 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Arc Fac Was Fac Res Combat Hostiles Destroyed 201 | . 3 8 34 14 26 2 21 18 16 3 1 . 22 33 Melee 38 | . . . . . . . 16 4 . . . . . 18 Guns 71 | . 3 . 25 12 19 1 . 6 . 1 . . 2 2 Cannons 42 | . . . . . 4 1 . 3 9 2 1 . 14 8 AOE 45 | . . 7 9 2 2 . 5 4 7 . . . 4 5 Classes Destroyed 15 | 2 2 2 3 . 3 . 2 1 . . . . . . Worker 8 | . . . 3 . . . . 2 . . . . . 3 Builder 11 | . . 2 1 . . . 1 4 . . . . 2 1 Tunneler 6 | 4 1 . 1 . . . . . . . . . . . Hauler 5 | . . . 1 1 . . . 3 . . . . . . Recycler 14 | 1 1 . 3 2 5 . 1 . . . . . . 1 Operator 2 | . . . . . . . 1 . . . . . 1 . Watcher 18 | . 1 . 3 4 4 1 1 2 1 . . . 1 . Swarmer 52 | . . 6 13 5 5 . 5 4 4 . . . 5 5 Grunt 76 | . 3 2 16 3 5 . 13 6 7 . . . 4 17 Brawler 3 | . . . . . 1 . . . 1 . . . . 1 Duelist 3 | . . . . . . . 1 . . . . . . 2 Sentry 31 | . . . 5 6 8 . . 4 . 3 1 . 2 2 Hunter 8 | . . . . . 2 . . . . . . . 5 1 Programmer 20 | . . . . . 5 2 2 1 . . . . 5 5 Behemoth 3 | . . . . . . . . 2 . . . . 1 . Cetus Guard 4 | . . . . . . . . . 4 . . . . . Savage 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 10 | 4 4 5 9 4 5 1 10 10 9 2 1 . 5 6 Combat Bots Only 9 | . 3 4 9 4 4 1 8 5 8 2 1 . 5 5 Max Kills in Single Turn 6 | 1 1 3 4 2 2 1 4 3 6 1 1 . 4 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 5 | . . 2 4 1 1 . 3 2 5 . . . 4 4 Melee 1 | . . . . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Arc Fac Was Fac Res Damage Taken 23690 | . 34 169 814 788 2116 863 2656 2789 2311 978 219 . 1545 8408 Core 2635 | . . 4 140 146 193 81 94 180 294 65 90 . 43 1305 Absorbed by Shields 269 | . . . . . . 24 . 185 . . . . 20 40 Core Remaining (%) 77 | 100 . 98 65 73 72 90 . . . 36 . . 88 . Volleys Fired 614 | 31 12 13 86 60 123 15 2 67 40 13 6 . 87 59 Largest 2 | 2 2 2 2 2 2 2 1 2 2 2 2 . 2 2 Hottest 198 | 60 60 90 115 83 110 101 45 98 147 151 122 . 198 163 Shots Fired 1117 | 32 24 18 147 117 229 30 2 134 77 23 12 . 166 106 Gun 652 | 32 24 10 141 113 171 4 . 87 20 15 . . 14 21 Cannon 435 | . . . . 2 56 26 . 42 55 8 12 . 151 83 Launcher 30 | . . 8 6 2 2 . 2 5 2 . . . 1 2 Special . | . . . . . . . . . . . . . . . Kinetic 842 | 31 12 1 101 93 163 30 . 110 63 14 12 . 129 83 Thermal 92 | . . 3 35 2 9 . . . 3 9 . . 26 5 Explosive 30 | . . 8 6 2 2 . 2 5 2 . . . 1 2 Electromagnetic 153 | 1 12 6 5 20 55 . . 19 9 . . . 10 16 Robot Hit Streak 26 | 23 9 6 18 23 12 11 4 15 26 11 13 . 15 20 Robot Miss Streak 4 | 2 2 1 3 3 4 2 2 4 2 2 1 . 4 4 Penetration Max 1 | . . . . . 1 . . 1 1 1 . . 1 . Secondary Targets 15 | . . . 5 3 5 . . 1 . . . . . 1 Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 . . . . . 1 Shots Hit Robots 1000 | 28 15 12 105 86 162 28 63 123 64 30 11 . 117 156 Core Hits 521 | 11 10 13 66 33 74 10 51 60 46 11 2 . 49 85 Critical Hits 80 | . 1 . 2 1 4 . 4 17 16 4 1 . 13 17 Critical Kills 24 | . . . . 1 1 . 3 3 4 1 . . 1 10 Critical Parts Destroyed 41 | . 1 . 2 . 1 . 1 10 8 1 1 . 10 6 Melee Attacks 193 | . . . . . . 11 67 19 . 14 . . . 82 Impact . | . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . . . . . 28 Piercing 165 | . . . . . . 11 67 19 . 14 . . . 54 Sneak Attacks 9 | . . . . . . . 5 1 . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . . 5 1 . 3 . . . 10 Damage Inflicted 31372 | 212 181 637 2661 1565 4089 545 3153 4471 2667 894 382 . 4139 5776 Guns 9855 | 212 181 130 1540 1340 2754 92 . 2078 425 302 . . 305 496 Cannons 10508 | . . . . . 967 425 . 1165 1613 165 382 . 3549 2242 Explosions 4901 | . . 507 1121 225 366 . 656 661 629 . . . 285 451 Melee 6007 | . . . . . . 28 2398 567 . 427 . . . 2587 Ramming 101 | . . . . . 2 . 99 . . . . . . . Kinetic 16542 | 212 44 7 1057 1034 2979 517 . 2855 1794 326 382 . 3093 2242 Thermal 2373 | . . 22 825 130 331 . 218 . 89 141 . . 489 128 Explosive 3947 | . . 507 739 95 142 . 438 661 629 . . . 285 451 Electromagnetic 2402 | . 137 101 40 306 635 . . 388 155 . . . 272 368 Impact . | . . . . . . . . . . . . . . . Slashing 915 | . . . . . . . . . . . . . . 915 Piercing 5092 | . . . . . . 28 2398 567 . 427 . . . 1672 Highest Corruption 22 | . . . . . 4 1 6 8 12 12 . . . 22 Average Corruption 5 | . . . . . 3 1 4 6 10 12 . . . 13 Corruption Purged . | . . . . . . . . . . . . . . . Effects 218 | . . . . . 38 9 2 59 24 25 . . . 61 Message Errors 41 | . . . . . 11 7 1 6 4 2 . . . 10 Matter Fused 26 | . . . . . 5 . 1 5 6 4 . . . 5 Heat Flow Errors 15 | . . . . . 4 . . 6 . 2 . . . 3 Energy Discharges 27 | . . . . . 5 1 . 10 3 1 . . . 7 Parts Rejected 2 | . . . . . . . . 2 . . . . . . Data Loss (minor) 19 | . . . . . 5 . . 5 3 3 . . . 3 Data Loss (major) 5 | . . . . . . . . 2 . . . . . 3 Misfires 6 | . . . . . . . . 4 1 1 . . . . Alerts 2 | . . . . . . . . . . . . . . 2 Misdirections 9 | . . . . . . . . . . 5 . . . 4 Targeting Errors 56 | . . . . . 8 1 . 15 5 6 . . . 21 Weapon Failures 10 | . . . . . . . . 4 2 1 . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 974 | . . 5 174 . 137 32 218 90 3 . 16 . 130 169 Projectiles 260 | . . . . . 13 32 . 22 . . 16 . 130 47 Explosions 440 | . . 5 174 . 124 . 61 68 3 . . . . 5 Melee 274 | . . . . . . . 157 . . . . . . 117 Knockbacks 65 | . . . . . 4 8 1 3 5 . . . 32 12 Impact 1 | . . . . . . . 1 . . . . . . . Kinetic 62 | . . . . . 4 8 . 3 5 . . . 30 12 Secondary 2 | . . . . . . . . . . . . . 2 . Self-Inflicted Damage 251 | . . . 29 40 67 . 75 . 40 . . . . . Shots 9 | . . . 2 1 1 . 2 . 3 . . . . . Rammed 10 | . . . . . 1 . 9 . . . . . . . Targets Rammed 10 | . . . . . 1 . 9 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 900 | 20 64 87 82 108 524 288 109 406 15 346 180 . 140 900 Average Temperature 116 | 15 23 40 22 34 141 98 36 129 5 154 93 . 30 253 Received Heat Transfer 6075 | . 24 63 324 306 600 210 1287 939 612 207 54 . 96 1353 Effects 60 | . . . . . 21 1 . 1 . . . . . 37 Shutdowns 14 | . . . . . 5 . . . . . . . . 9 Energy Bleed 8 | . . . . . 1 1 . . . . . . . 6 Interference 11 | . . . . . 8 . . . . . . . . 3 Matter Decay 9 | . . . . . 4 . . . . . . . . 5 Short Circuit 5 | . . . . . 2 . . 1 . . . . . 2 Damage (minor) 7 | . . . . . 1 . . . . . . . . 6 Damage (major) 3 | . . . . . . . . . . . . . . 3 Damage (core) 3 | . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . 1 . . 1 . . . . 2 . Combat Hostiles 5 | . . 1 . . 1 . . 1 . . . . 2 . Parts Fried 9 | . . . . . 6 . . 1 . . . . 2 . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . . . 1 . . 1 . Heat Transferred 2716 | . . 50 1093 150 248 . 150 . 111 185 . . 544 185 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Arc Fac Was Fac Res Peak Influence 641 | 25 135 178 641 568 342 107 440 408 483 236 105 30 346 486 Initial 202 | . 13 44 42 178 202 75 8 185 103 162 68 30 . 132 Average 175 | 11 86 124 330 409 142 32 127 178 322 215 70 19 201 257 Maximum Alert Level 2 | . . . 2 2 1 . 2 2 2 1 . . 1 2 Low Security (%) 61 | 100 100 100 21 10 69 100 81 52 31 36 100 100 47 31 Level 1 29 | . . . 40 38 30 . 7 42 42 63 . . 52 55 Level 2 8 | . . . 38 50 . . 10 4 26 . . . . 12 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 49 | . 1 1 6 1 9 3 5 1 1 . 1 . 8 12 Investigation 11 | . 1 1 2 . 2 . . . 1 . . . 1 3 Extermination 13 | . . . . . 3 2 1 . . . 1 . 3 3 Reinforcement 15 | . . . 4 . . 1 4 1 . . . . 4 1 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 9 | . . . . 1 4 . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . 1 . . . . 2 1 Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Arc Fac Was Fac Res Distress Signals 21 | . . . 4 2 3 . 4 . 2 . . . 6 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 308 | . 4 13 50 26 35 5 35 26 20 12 1 . 40 41 Peak Tracking Total 8 | . 3 3 8 4 4 1 8 6 8 2 2 . 7 6 Tactical Retreats 14 | . . 2 1 . 2 . 5 2 1 . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Arc Fac Was Fac Res Traps Triggered 21 | . 1 . 2 2 1 1 4 2 . . 1 . 4 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Arc Fac Was Fac Res Machines Disabled 37 | . . 1 4 3 4 . 16 . . 2 . . 6 1 Max in Single Turn 16 | . . 1 3 2 3 . 16 . . 1 . . 1 1 Garrison Access 5 | . . . . 1 3 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Arc Fac Was Fac Res Machines Accessed 45 | . 4 1 6 4 13 5 . 2 3 1 1 . 3 2 Terminals 23 | . 4 . 3 3 5 2 . 2 3 . . . 1 . Fabricators 5 | . . . . . 4 1 . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . 1 . . 1 Recycling Units 4 | . . . 1 . 1 . . . . . . . 2 . Scanalyzers 3 | . . . 1 . . 1 . . . . . . . 1 Garrison Access 5 | . . . . 1 3 1 . . . . . . . . Total Hacks 122 | . 12 1 21 7 25 10 . 2 6 25 3 . 6 4 Successful 80 | . 8 1 10 4 14 6 . 2 2 25 2 . 4 2 Failed 42 | . 4 . 11 3 11 4 . . 4 . 1 . 2 2 Catastrophic 6 | . 2 . 1 . 1 . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 40 | . 8 . 12 5 7 5 . . . . . . 3 . Terminals 52 | . 12 . 8 5 11 5 . 2 6 . . . 3 . Fabricators 9 | . . . . . 8 1 . . . . . . . . Repair Stations 8 | . . . 2 . . . . . . . 3 . . 3 Recycling Units 8 | . . . 3 . 2 . . . . . . . 3 . Scanalyzers 12 | . . . 8 . . 3 . . . . . . . 1 Garrison Access 7 | . . . . 2 4 1 . . . . . . . . Terminal Hacks 44 | . 8 1 1 1 3 1 . 2 2 25 . . . . Record 30 | . 3 . . . . . . . 2 25 . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . 2 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . Recycling Unit Index 2 | . . . . . 1 1 . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . Dispatch Records 2 | . . . . . 2 . . . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . . . . 2 . . 2 Scan Component 3 | . . . 1 . . . . . . . 1 . . 1 Repair 3 | . . . 1 . . . . . . . 1 . . 1 Recycling Unit Hacks 4 | . . . . . 2 . . . . . . . 2 . Report Inventory 2 | . . . . . 1 . . . . . . . 1 . Retrieve Components 2 | . . . . . 1 . . . . . . . 1 . Scanalyzer 8 | . . . 6 . . 2 . . . . . . . . Insert Component 3 | . . . 2 . . 1 . . . . . . . . Analyze 5 | . . . 4 . . 1 . . . . . . . . Garrison Access Hacks 5 | . . . . 1 3 1 . . . . . . . . Seal Access 5 | . . . . 1 3 1 . . . . . . . . Unauthorized Hacks 10 | . . . 1 2 3 2 . . . . . . 2 . Terminals 9 | . . . . 2 3 2 . . . . . . 2 . Track 5 | . . . . 1 2 1 . . . . . . 1 . Botnet 4 | . . . . 1 1 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Researchers 1 | . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 6 2 7 3 . 2 1 . . . 2 1 Full Trace Events 7 | . . . 2 . 2 . . . 1 . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 2 . 2 . . 1 . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . Matter 102 | . . . . . 102 . . . . . . . . . Time 51 | . . . . . 51 . . . . . . . . . Total Part Build Rating 1 | . . . . . 1 . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . . 1 . . 1 Time 140 | . . . 80 . . . . . . . 44 . . 16 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 1 . . . . . . . 9 . Parts Scanalyzed 3 | . . . 2 . . 1 . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Arc Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Arc Fac Was Fac Res Total Allies 28 | . . 3 . . . . . 2 . . . 20 3 . Largest Group 20 | . . 3 . . . . . 2 . . . 20 20 1 Highest-Rated Group 746 | . . 40 . . . . . 40 . . . 746 746 46 Highest-Rated Ally 50 | . . 16 . . . . . 20 . . . 50 50 46 Total Orders 2 | . . . . . . . . . . . 1 . 1 . EXPLORE 2 | . . . . . . . . . . . 1 . 1 . Ally Attacks 125 | . . 23 . . . . . 13 . . . . 88 1 Total Damage 2517 | . . 226 . . . . . 202 . . . . 2067 22 Kills 19 | . . 2 . . . . . 2 . . . . 15 . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Arc Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . 2 . 2 . 1 . Drone Recoveries 2 | . . . . . . . . . 1 . 1 . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Arc Fac Was Fac Res Turns Passed 14714 | 147 301 728 1268 712 2792 1676 980 1324 382 354 328 603 1889 1230 Spaces Moved 8238 | 99 250 665 764 443 1611 1042 503 672 176 204 160 358 843 448 Core 23 | 16 . . 2 . . . . 1 . . . . . 4 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 8215 | 83 250 665 762 443 1611 1042 503 671 176 204 160 358 843 444 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 105 105 140 140 140 140 130 140 140 160 130 Average Speed 135 | 76 89 98 112 105 133 141 148 152 140 131 140 158 168 175 Slowest Speed 3300 | 100 90 100 800 120 170 150 150 2450 150 140 140 160 170 3300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 33 98 52 45 39 24 12 60 68 99 4 89 22 9 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 1 1 1 . . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 . . . . 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 27 | . . . 10 . 1 8 1 . . . . . 5 2 Terrain Destroyed 477 | . . 57 49 23 71 11 48 62 66 3 1 . 54 32 Melee 9 | . . . . . . 8 1 . . . . . . . Projectile 99 | . . . 1 4 5 3 . 13 6 3 1 . 41 22 AOE 369 | . . 57 48 19 66 . 47 49 60 . . . 13 10 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Arc Fac Was Fac Res Total 10376 | 143 304 719 1023 583 2030 1191 629 820 228 241 253 397 1143 672 Wait 695 | . 28 15 114 7 183 79 15 3 . 3 73 24 140 11 Move 8225 | 98 249 664 763 442 1610 1041 502 671 175 203 160 357 842 448 Hop . | . . . . . . . . . . . . . . . Pick Up 208 | 8 13 7 22 21 34 15 17 12 3 3 5 8 19 21 Fast Attach 31 | 2 . . 4 10 5 2 . . . . . . 6 2 Attach 111 | 4 1 2 11 5 11 3 12 12 4 2 6 3 7 28 Detach 7 | . . . 1 . . . . . . . 2 . 1 3 Swap 130 | . 1 8 12 12 23 7 9 10 5 5 1 . 23 14 Drop 149 | . . 10 10 26 40 12 4 7 1 1 . 5 18 15 Fire 614 | 31 12 13 86 60 123 15 2 67 40 13 6 . 87 59 Melee 169 | . . . . . . 11 59 17 . 11 . . . 71 Ram 10 | . . . . . 1 . 9 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . 6 . 16 . . . . . . Rewire 5 | . . . . . . . . 5 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / [*Hub x2]) -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 3) 400 | -10/Materials | Identified exit to Mines 449 | -10/Materials | Entered Mines 468 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 503 | -10/Mines | Discovered new exit (range 8) 620 | -10/Mines | Learned Materials security intel 648 | -10/Mines | Met a Derelict shopkeep closing up shop 677 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 975 | -10/Mines | Discovered new exit (range 10) 995 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 997 | -10/Mines | Found Prototype Device 1177 | -10/Mines | Entered Materials 1177 | -9/Materials | Evolved 2 slots: Utility x2 1177 | -9/Materials | Identified Exp. Sensor Array 1485 | -9/Materials | Destroyed 7 combat bots 1867 | -9/Materials | Discovered new exit (range 16) 1999 | -9/Materials | Build established: Hauler-Mutant 2074 | -9/Materials | Repaired Exp. Sensor Array 2306 | -9/Materials | Destroyed 9 combat bots 2312 | -9/Materials | Discovered new exit (range 15) 2437 | -9/Materials | Identified exit to Materials 2445 | -9/Materials | Entered another Materials area 2445 | -8/Materials | Evolved 2 slots: Utility x2 2536 | -8/Materials | Garrison activated, responded to threat 2732 | -8/Materials | Discovered new exit (range 7) 2822 | -8/Materials | Discovered new exit (range 5) 2827 | -8/Materials | Identified exit to Factory 3150 | -8/Materials | Discovered exit to Factory (range 7) 3157 | -8/Materials | Entered Factory 3157 | -7/Factory | Evolved 2 slots: Utility x2 4126 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 4481 | -7/Factory | Garrison activated, responded to threat 4874 | -7/Factory | Garrison activated, responded to threat 5506 | -7/Factory | Discovered new exit (range 9) 5558 | -7/Factory | Identified exit to Lower Caves 5761 | -7/Factory | Found Prototype Launcher 5762 | -7/Factory | Identified Rocket Array 5886 | -7/Factory | Discovered new exit (range 16) 5911 | -7/Factory | Identified exit to Factory 5949 | -7/Factory | Entered another Factory area 5949 | -6/Factory | Evolved 2 slots: Utility x2 6246 | -6/Factory | Build established: Hauler-Skirmisher 6599 | -6/Factory | Build established: Hauler-Assassin 7131 | -6/Factory | Build established: Hauler-Skirmisher 7595 | -6/Factory | Discovered new exit (range 15) 7616 | -6/Factory | Identified exit to Factory 7625 | -6/Factory | Entered another Factory area 7625 | -5/Factory | Evolved 2 slots: Utility x2 7648 | -5/Factory | Build established: Hauler-Mutant 8508 | -5/Factory | Destroyed 8 combat bots 8584 | -5/Factory | Discovered new exit (range 16) 8605 | -5/Factory | Entered Extension 8729 | -5/Extension | Rescued a captive Derelict 8729 | -5/Extension | Rescued a captive Derelict 9237 | -5/Extension | Build established: Hauler-Assassin 9373 | -5/Extension | Spotted B-75 Beast 9397 | -5/Extension | Destroyed B-75 Beast 9415 | -5/Extension | Spotted B-75 Beast 9497 | -5/Extension | Destroyed B-75 Beast 9521 | -5/Extension | Lost 4 parts (4u) 9555 | -5/Extension | Disrupted transfer network 9614 | -5/Extension | Discovered new exit (range 3) 9669 | -5/Extension | Build established: Hauler-Mutant 9872 | -5/Extension | Discovered new exit (range 16) 9872 | -5/Extension | Discovered new exit (range 16) 9929 | -5/Extension | Entered Cetus 9948 | -5/Cetus | Spotted Cetus Guard 9948 | -5/Cetus | Spotted Cetus Guard 9951 | -5/Cetus | Spotted Cetus Guard 9952 | -5/Cetus | Spotted Cetus Guard 9979 | -5/Cetus | Destroyed Cetus Guard 10004 | -5/Cetus | Destroyed Cetus Guard 10007 | -5/Cetus | Destroyed Cetus Guard 10010 | -5/Cetus | Destroyed Cetus Guard 10028 | -5/Cetus | Lost 4 parts (4u) 10041 | -5/Cetus | System corruption reached 10% 10048 | -5/Cetus | Core integrity fell below 50% 10073 | -5/Cetus | Destroyed 8 combat bots 10249 | -5/Cetus | Discovered new exit (range 16) 10282 | -5/Cetus | Spotted Cetus Guard 10283 | -5/Cetus | Spotted Cetus Guard 10311 | -5/Cetus | Entered Archives 10459 | -5/Archives | Discovered new exit (range 15) 10466 | -5/Archives | Lost 3 parts (1p2u) 10470 | -5/Archives | Unable to access archive contents 10475 | -5/Archives | Discovered new exit (range 15) 10483 | -5/Archives | Unable to access archive contents 10512 | -5/Archives | Unable to access archive contents 10512 | -5/Archives | Unable to access archive contents 10517 | -5/Archives | Discovered new exit (range 15) 10525 | -5/Archives | Unable to access archive contents 10665 | -5/Archives | Entered Factory 10665 | -4/Factory | Evolved 2 slots: Utility x2 10901 | -4/Factory | Repaired Arm. Huge Wheel 10993 | -4/Factory | Sucked down chute 10993 | -4/Factory | Entered Waste 10994 | -4/Waste | Joined by Warlord forces that had cleared the area 11034 | -4/Waste | Found Damper Plating 11346 | -4/Waste | Found Prototype Device 11403 | -4/Waste | Found Damper Plating 11515 | -4/Waste | Discovered new exit (range 14) 11596 | -4/Waste | Entered Factory 11596 | -4/Factory | Accompanied by 20 allies 12649 | -4/Factory | Build established: Hauler-Skirmisher 13103 | -4/Factory | Build established: Hauler-Mutant 13281 | -4/Factory | Allied Derelicts emerged from ambush trap array 13318 | -4/Factory | Spotted B-86 Titan 13331 | -4/Factory | Destroyed B-86 Titan 13478 | -4/Factory | Discovered new exit (range 5) 13483 | -4/Factory | Identified exit to Research 13485 | -4/Factory | Entered Research 13485 | -3/Research | Accompanied by 1 ally 13485 | -3/Research | Evolved 2 slots: Utility x2 13826 | -3/Research | Lost 3 parts (3u) 14027 | -3/Research | Garrison activated, responded to threat 14103 | -3/Research | System corruption reached 10% 14235 | -3/Research | First assault squad dispatched 14288 | -3/Research | Core integrity fell below 50% 14320 | -3/Research | Lost 8 parts (1p1n6u) 14460 | -3/Research | Lost 3 parts (3u) 14613 | -3/Research | Repaired Hvy. Pick 14625 | -3/Research | Garrison activated, responded to threat 14680 | -3/Research | Core integrity fell below 20% 14715 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14694_ System corrupted: Hvy. Pick targeting data glitched. 14694_ Destroyed Com. Wheel. 14694_ P-80 Master resets G-67 Veteran, system corruption cleaned. 14697_ Adv. Integration Mediator destroyed. 14697_ System corrupted: Hvy. Pick targeting data glitched. 14697_ G-67 Veteran destroyed. 14698_ K-01 Serf collects debris. 14699_ U-05 Engineer builds a Door. 14700_ G-67 Veteran destroyed. 14701_ Door malfunctions. 14703_ System corrupted: Component data lost. 14704_ P-80 Master resets P-80 Master, system corruption cleaned. 14704_ R-10 Processor destroyed. 14705_ K-01 Serf collects debris. 14706_ Repair Station disabled. 14708_ K-01 Serf collects debris. 14709_ Adv. Heat Sink destroyed. 14711_ K-01 Serf collects debris. 14711_ U-05 Engineer builds a Wall. 14714_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???# ######??????????????????????????????????????? | | ???# ??????????????????????????????????????? | | ???# ?????????????? ??????????????????????? | | ???# ##+##?######## ?????????############## | | ???# #?# ?????????+ | | ???+ #?# ??????????# | | ???# #?# ???????????# | | ???+ #?# ????????????# !! | | ???# #?# #?????????????# !! | | ???# = """ ### #############?# !! | | ???# """ ### # """" #?#####+######## | | #### "" #==""R"" #???# ###???? | | # p [#!% " "" #???# #"#???? | | # ! upp]!@ |! ##### # ##### | | # *! !%k*= =%= + # | | # """ =%=#= ==! ##### # | | " # """ =*%# #???# # """ | | " # "" [ ! #################! # """ | | " # [%= = # """ | | + ! [ % ^ ! # | | # ! =! !% ! % + | | " + [ [=!=![ [ [ ^ # | | " ####/###########+##### ^ # | | " #? ?? # !=[==%= # #[[[ | | #? ????# *=%!=! # ""T"" " #[[[ | | ## ?????# !%[[== # """"" #[[[ | | #???????# ! [+ ####### | | #???????# # / # ????? | | ####???????# #*%[ ###???? | | ???????????# ############### ##???## | | ???????????# #????????##??## ####### | | ???????????# #???????#?#??## #! | | ???????????# #??????????#?## # | | ???????????# #??????#????### ! # | | ???????????# #??????##????## [%" | | ???????????### " """####????#???#???##% !+ """ | | ?????????????#"""T"""#???????????????#" # """ | | ?????????????##########?????########### # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 25 Energy Capacity 625 Matter Stores 634 Matter Capacity 800 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 2400 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Propulsion Shielding 66 Point Defense Rating 80 Melee Speed Boost 40 Evasion (%) 50 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 66 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Com. Wheel | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Com. Matter Pod | -9/Materials | Scanalyzed Lrn. Terrain Scanner | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetCouplerNeutralizer Manual? 0 Play Time 03:09:11 Cumulative 185.6 hours Start 2021.08.07 @ 12:55:51 End 2021.08.07 @ 19:29:22 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 210 Rogue 106 Adventurer 58 Explorer 46 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59a2d205-8348-4cb9-a652-9a3c7c7ed3b2