Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.19 @ 20:50:34 Player: TBExtent Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (324) 1620 Value Destroyed (14402) 14402 Prototype IDs (64) 1280 Alien Tech Used (2) 400 Bonus (3680) 3680 TOTAL SCORE: 30482 Bonus ------- High Alert Combat Kills 712 Follower Combat Kills 2607 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -2339 Cogmind --------- Core Integrity 0/1300 Matter 44/300 Energy 100/100 System Corruption 19% Temperature Cool (12) Movement Treading (165) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Biometal Medium Treads Biometal Medium Treads Centrium Wheel > --- UTILITY (12) ----- Medium Storage Unit High-capacity Storage Unit Improved Signal Interpreter Advanced Target Analyzer Improved Armor Integrity Analyzer System Shield > --- WEAPON (4) ------- KE Penetrator KE Penetrator > --- INVENTORY (16) --- Advanced Heat Sink Advanced Particle Charger Nova Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Improved Signal Interpreter Advanced Target Analyzer Improved Armor Integrity Analyzer Precision Matter Filter Medium Regenerative Plating Focal Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Phase Gun Heavy Machine Gun > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor Improved Heavy Treads Armored Heavy Treads Advanced Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Particle Charger Stasis Canceller Experimental Thermal Shield System Shield Transdimensional Reconstructor Tesla Rifle Plasma Rifle Plasma Rifle Phase Gun Vortex Rail Vortex Rail Latent Energy Streamer Railgun Railgun Molecular Deconstructor [Rating: 143] Favorites ----------- Power Quantum Reactor Engine Cooled Deuterium Engine Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Regenerative Plating Weapon Gauss Rifle Energy Gun Tesla Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . 1 2 . . . . 2 . . . . 2 . . . . . . . . . 2 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 283 | . 6 4 14 . 3 . 20 22 2 2 3 4 12 13 9 21 10 12 7 9 5 8 12 9 2 5 9 60 Power 23 | . 1 . 2 . . . 2 2 . . . 1 . 4 1 1 1 . . . . 1 2 . . . . 5 Engine 8 | . 1 . 2 . . . 2 2 . . . 1 . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . 4 1 1 1 . . . . 1 2 . . . . 5 Propulsion 51 | . . 2 6 . . . 4 4 1 1 . 1 3 3 1 5 1 1 2 . . 1 1 . 1 . . 13 Treads 42 | . . . 4 . . . 4 4 1 1 . 1 3 3 1 5 1 1 2 . . 1 1 . 1 . . 8 Leg 8 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 72 | . 3 . 1 . 3 . 3 8 . . . 1 2 3 2 5 4 7 2 . 5 2 3 . 1 1 4 12 Device 25 | . . . . . . . . . . . . 1 1 1 1 2 1 4 1 . 2 1 2 . . . 2 6 Storage 13 | . 3 . 1 . 3 . 2 . . . . . . 1 . . . . . . . . . . . . . 3 Processor 7 | . . . . . . . 1 1 . . . . . 1 . . . 1 . . 1 . . . . . 1 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 26 | . . . . . . . . 7 . . . . 1 . 1 3 3 2 1 . 2 1 1 . 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 137 | . 2 2 5 . . . 11 8 1 1 3 1 7 3 5 10 4 4 3 9 . 4 6 9 . 4 5 30 Energy Gun 47 | . 1 2 3 . . . . . . . . 1 3 . 4 1 . 1 3 6 . . 2 4 . . 4 12 Energy Cannon 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 Ballistic Gun 71 | . 1 . 2 . . . 7 7 1 1 3 . 3 3 1 7 4 3 . 2 . 4 4 5 . 4 1 8 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Impact Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 3 1 . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . . 1 . 1 . 1 1 . . . 3 . 1 2 3 . 2 . . 1 . 4 Parts Lost 123 | . 3 4 6 . . . 5 6 . 2 . 5 . 7 5 10 1 . . 1 2 4 3 1 2 . 8 48 Power 16 | . 1 . 2 . . . 1 . . . . 1 . 2 . 1 . . . . 1 . 1 . . . . 6 Propulsion 28 | . . 2 . . . . 2 2 . 1 . 2 . 2 1 4 . . . . . . 1 . 1 . . 10 Utility 27 | . . . . . . . . 3 . . . 1 . . 1 3 1 . . . . 2 . 1 1 . 3 11 Weapon 52 | . 2 2 4 . . . 2 1 . 1 . 1 . 3 3 2 . . . 1 1 2 1 . . . 5 21 Highest Loss Streak 14 | . 1 3 2 . . . 1 2 . 1 . 3 . 4 2 4 1 . . 1 2 1 2 1 1 . 5 14 Average Slot Usage (%) 91 | . 98 100 100 100 100 100 99 99 99 99 78 96 88 82 76 79 81 94 94 94 93 91 92 89 83 63 83 70 Engine 4 | . 14 14 11 11 11 11 8 7 7 7 7 7 6 1 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 3 6 5 6 5 5 5 4 5 8 5 5 5 5 4 Treads 14 | . . . 16 33 33 33 26 22 23 22 23 19 15 13 9 12 13 11 11 11 10 11 10 10 10 10 10 7 Leg 3 | . 28 28 16 . . . . . . . . . . . . . . . . . . . . . . . . . Device 4 | . . . . . . . . . . . . 2 6 5 4 6 3 11 7 5 5 6 9 10 10 10 10 10 Storage 21 | . 26 28 33 33 33 33 27 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 15 Processor 9 | . . . . . . . 9 9 15 15 15 15 13 13 8 6 6 10 11 11 12 17 15 15 14 10 9 12 Protection 7 | . . . . . . . . 12 7 7 7 3 6 6 6 5 9 17 20 23 21 13 10 10 5 9 9 3 Energy Gun 5 | . 14 14 11 11 11 11 2 . . . . 3 6 . 9 2 . . 10 16 16 1 2 2 . . 7 6 Ballistic Gun 14 | . 14 14 11 11 11 11 24 22 22 23 2 18 12 17 8 16 20 17 6 . . 15 17 18 21 . 12 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 186 | 10 57 57 78 78 94 94 114 131 123 123 122 122 143 146 172 172 185 162 162 163 162 157 173 174 186 186 186 183 Greatest Support 110 | 20 20 20 60 60 60 60 60 62 62 60 60 60 76 98 98 100 100 100 100 100 100 90 100 100 110 110 110 110 Greatest Overweight (x) 4 | . 2 2 2 1 1 1 1 2 1 2 2 2 3 4 2 2 1 1 1 1 2 1 1 1 1 1 1 4 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 1 2 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | . 18 18 24 24 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 26 | . 15 18 23 24 24 26 26 28 28 28 28 28 28 27 28 28 28 28 28 28 28 28 28 28 28 28 28 24 Most Carried 28 | . 18 18 24 24 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 25 | . 13 17 22 24 24 26 25 27 27 27 27 27 27 27 27 27 27 27 27 27 27 24 27 27 27 26 25 19 Final Capacity 28 | 6 18 18 24 24 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 16 Final Carried 28 | 6 18 18 24 24 26 26 28 28 28 27 27 28 28 28 28 28 28 28 28 28 28 27 28 28 26 28 25 3 Class Distribution -------------------- 16% | Hauler-Gunner 15% | Scavenger-Gunner 12% | Hauler-Mutant 11% | Scavenger-Skirmisher 11% | Scavenger-Tank 9% | Hauler-Tank 8% | Mutant 8% | Hauler-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Tank | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Gunner | -6/Proximity Caves Hauler-Tank | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Hauler-Gunner | -4/Upper Caves Hauler-Gunner | -4/Upper Caves Hauler-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Hauler-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 9996 | 200 169 77 323 . 9 51 571 1068 125 318 . 257 373 578 325 798 436 483 153 148 50 501 626 205 435 . 517 1200 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18577 | . 640 307 945 . . 65 1015 1353 110 389 . 277 1212 1581 1384 1065 203 562 170 442 . 820 1052 190 493 . 1068 3234 Parts 879 | . 39 12 61 . . 8 56 73 6 22 . 12 65 28 55 62 13 21 16 20 . 31 59 12 21 . 38 149 Haulers Intercepted 15 | . 2 . 2 . . . 1 5 . . . . 3 . . . . 1 . . . . 1 . . . . . Recyclers Shooed 16 | . 1 . . . . . 1 1 . . . . 4 . 2 1 . . . . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 196 | . . . . . . . . . 6 22 . 13 . . . . . . 18 4 54 30 . 3 24 . 22 . Prevented 57 | . . . . . . . . . . . . 1 . . . . . . 14 19 . 1 . 9 . . 13 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 259 | . 14 7 23 . . 4 14 17 2 8 . 5 10 6 15 16 4 8 2 7 . 14 15 2 8 . 15 43 Guns 230 | . 14 5 23 . . 4 14 17 2 8 . 5 8 6 15 16 4 8 1 5 . 14 15 1 8 . 13 24 Cannons 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 AOE 8 | . . 2 . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 2 Classes Destroyed 20 | . 6 . 3 . . . 2 2 . . . . 2 1 . 1 . . . 1 . 2 . . . . . . Worker 10 | . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 5 Builder 11 | . . . . . . . . . . . . . 1 . . 3 . 1 . . . . 2 . . . . 4 Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 15 | . 2 . 2 . . . 1 5 . . . . 3 . . . . 1 . . . . 1 . . . . . Recycler 18 | . 2 1 . . . . 4 2 . . . . 3 . 3 . . . . . . . . . . . . 3 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . 1 . . . . . 1 1 . . . . 1 . 2 . . . . . . . . . . . . 1 Swarmer 42 | . 8 3 8 . . 4 3 . . . . . 3 . 3 1 2 . . 1 . 1 . . 2 . 3 . Grunt 104 | . 6 4 8 . . . 8 7 . 4 . 3 4 . 10 4 1 4 1 1 . 2 1 . 1 . 10 25 Brawler 5 | . . . 2 . . . . . . . . . . . . 1 1 1 . . . . . . . . . . Duelist 8 | . . . . . . . 1 1 . 2 . . . . . . . . . . . 1 . . . . 2 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Sentry 30 | . . . 5 . . . 2 3 1 . . . . . 2 7 . . . 1 . 3 3 . 1 . . 2 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 26 | . . . . . . . . 1 1 1 . 1 2 . . 2 . 1 . 3 . 2 2 . 4 . . 6 Programmer 27 | . . . . . . . . 5 . 1 . 1 1 . . . . 2 . . . . 8 1 . . . 8 Behemoth 5 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 . . . 1 Compactor 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Best Kill Streak 9 | . 6 3 4 . . 4 7 4 1 3 . 3 5 1 6 4 2 6 1 4 . 5 5 1 4 . 4 9 Combat Bots Only 9 | . 3 3 4 . . 4 6 3 1 3 . 3 3 1 4 4 2 6 1 4 . 5 3 1 4 . 4 9 Max Kills in Single Turn 3 | . 2 1 2 . . 2 1 2 1 1 . 1 2 1 2 2 2 2 1 2 . 2 2 1 2 . 2 3 Gunslinging 1 | . 1 . 1 . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . Exploded 2 | . . 1 . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Damage Taken 30179 | . 463 416 926 . . 90 644 1526 158 895 . 627 662 636 1338 3561 306 1067 518 637 606 1110 1147 309 1301 . 1708 9528 Core 2947 | . 44 76 165 . . . 36 277 19 61 . 75 58 . 166 183 6 76 64 . 48 25 73 . 146 . 50 1299 Absorbed by Shields 132 | . . . . . . . . . . . . . 90 . . . 42 . . . . . . . . . . . Core Remaining (%) 68 | 100 . 52 . . . 58 93 . . . . 38 . . . . 51 . . . . 78 . . . . 76 . Volleys Fired 890 | . 52 19 77 . . 4 56 64 7 23 . 18 38 43 44 60 20 34 14 16 . 40 41 4 21 . 32 163 Largest 4 | . 2 2 2 . . 2 3 3 3 3 . 3 3 3 3 3 3 3 3 3 . 3 4 4 4 . 4 4 Hottest 274 | . 70 70 88 . . 79 102 84 84 84 . 103 181 84 148 148 95 96 190 190 . 128 168 260 140 . 230 274 Shots Fired 2431 | . 103 38 148 . . 8 166 190 19 69 . 55 105 111 109 172 55 94 42 45 . 116 163 16 83 . 123 401 Gun 2337 | . 103 38 148 . . 8 166 190 19 69 . 55 105 111 109 171 55 94 42 45 . 116 163 16 83 . 123 308 Cannon 90 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 89 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 1766 | . 51 19 77 . . 4 157 190 19 69 . 44 68 111 49 129 55 94 12 3 . 112 141 4 83 . 76 199 Thermal 294 | . 52 5 68 . . 4 9 . . . . . 25 . . 1 . . . . . . . . . . 7 123 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 347 | . . 14 3 . . . . . . . . 11 12 . 60 42 . . 30 42 . 4 22 12 . . 40 55 Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 44 | . 13 5 12 . . 2 18 16 4 19 . 15 15 44 15 18 13 7 8 9 . 10 21 12 16 . 10 19 Robot Miss Streak 13 | . 4 4 3 . . 4 3 6 5 2 . 3 2 2 3 13 4 3 3 3 . 3 4 1 5 . 6 3 Penetration Max 1 | . . . . . . . . 1 . 1 . 1 1 . 1 1 1 1 . . . 1 1 . . . 1 1 Secondary Targets 42 | . 2 . 3 . . 2 . . . 4 . . 2 1 3 6 . 3 . 2 . 1 . . 2 . 6 5 Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . 1 . . 1 1 1 1 . 1 . 1 . 1 . . 1 . 1 1 Shots Hit Robots 1720 | . 71 22 104 . . 3 114 149 10 53 . 38 78 103 70 134 41 57 32 31 . 72 106 15 56 . 78 283 Core Hits 783 | . 30 12 37 . . 4 39 85 5 19 . 17 43 24 46 91 25 23 9 13 . 34 41 7 21 . 40 118 Critical Hits 97 | . . . 1 . . . 1 . . 2 . . . 3 2 1 1 3 . 1 . 19 17 3 8 . 3 32 Critical Kills 34 | . . . . . . . 1 . . 1 . . . 1 . . . 2 . . . 9 5 . 2 . 1 12 Critical Parts Destroyed 55 | . . . 1 . . . . . . 1 . . . 2 2 1 1 1 . 1 . 10 9 1 6 . 2 17 Melee Attacks 20 | . . . . . . . 9 6 . . . . 4 . . 1 . . . . . . . . . . . . Impact 5 | . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . 8 6 . . . . . . . 1 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40217 | . 877 692 1461 . . 65 1612 2609 260 1053 . 738 2136 2251 1870 3090 1152 1632 585 742 6 1731 2805 387 1142 . 2099 9222 Guns 35863 | . 877 321 1461 . . 65 1578 2507 260 1053 . 738 1861 2251 1739 3090 1152 1546 585 626 . 1731 2805 311 1142 . 1943 6221 Cannons 2380 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2380 Explosions 1819 | . . 371 . . . . . . . . . . 275 . 131 . . 86 . 116 . . . 76 . . 156 608 Melee 136 | . . . . . . . 34 102 . . . . . . . . . . . . . . . . . . . . Ramming 19 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 13 Kinetic 27151 | . 355 137 671 . . 36 1462 2507 260 1053 . 639 1231 2251 718 2436 1152 1546 171 68 . 1709 2475 129 1142 . 1263 3740 Thermal 6098 | . 522 434 757 . . 29 116 . . . . . 710 . 44 . . 86 . 116 . . . 76 . . 266 2942 Explosive 137 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 Electromagnetic 5816 | . . 121 33 . . . . . . . . 99 195 . 1108 654 . . 414 558 . 22 330 182 . . 570 1530 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 136 | . . . . . . . 34 102 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 860 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 860 Highest Corruption 31 | . . . . . . . . 4 4 5 5 6 1 31 31 31 31 3 3 3 6 . 4 5 5 5 5 19 Average Corruption 10 | . . . . . . . . 1 4 4 5 5 1 15 31 31 31 2 3 3 4 . 3 4 5 5 5 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 616 | . . . . . . . . 22 13 22 5 18 4 33 74 208 44 2 8 14 2 . 9 10 17 7 22 82 Message Errors 96 | . . . . . . . . 5 1 9 1 2 1 3 8 34 4 . 2 2 2 . 2 4 4 3 3 6 Matter Fused 89 | . . . . . . . . 1 4 4 2 6 . 3 9 20 4 1 2 6 . . 2 2 1 1 3 18 Heat Flow Errors 44 | . . . . . . . . 4 3 1 1 2 . 1 5 7 3 . . 2 . . 3 2 3 1 2 4 Energy Discharges 35 | . . . . . . . . 8 2 . . . . 1 3 8 1 . 1 2 . . 1 1 1 1 1 4 Parts Rejected 6 | . . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . 2 Data Loss (minor) 50 | . . . . . . . . 2 1 7 1 1 . 4 6 13 2 1 1 . . . 1 1 1 1 . 7 Data Loss (major) 14 | . . . . . . . . . . . . 1 . 1 2 5 2 . . . . . . . . . 2 1 Misfires 9 | . . . . . . . . . . . . 3 . 1 . 5 . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . 1 Misdirections 64 | . . . . . . . . . . . . . . 3 5 48 7 . . . . . . . . . . 1 Targeting Errors 169 | . . . . . . . . 2 2 1 . 1 2 15 29 56 15 . 2 1 . . . . 6 . 9 28 Weapon Failures 36 | . . . . . . . . . . . . 2 1 . 5 9 5 . . 1 . . . . 1 . 2 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 241 | . . 110 . . . . . . . . . . . . . . . . . . . . . . . . 39 92 Projectiles 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 Explosions 149 | . . 110 . . . . . . . . . . . . . . . . . . . . . . . . 39 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 340 | . . 149 . . . . . . . . . . . . 23 . . 74 . 45 . . . . . . . 49 Shots 8 | . . 4 . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . 1 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 449 | . 133 106 120 . . 58 181 308 202 231 104 297 408 202 449 401 164 314 171 219 . 196 405 263 131 134 239 368 Average Temperature 83 | . 35 40 39 . . 29 37 35 54 79 56 104 140 97 174 115 58 81 78 60 . 62 106 108 53 89 74 83 Received Heat Transfer 5366 | . 135 129 222 . . . 342 312 48 306 . 147 91 . 372 738 28 228 138 63 96 30 45 18 60 . 303 1515 Effects 10 | . . . . . . . . . . . . . 3 . 2 2 . . . . . . 2 . . . . 1 Shutdowns 4 | . . . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . . . . Energy Bleed 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 2 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 2 Parts Fried 27 | . . . . . . . . . . . . 1 . . 4 5 . . 1 5 . . 1 1 . . 4 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . 6 1 2 . . . . . . . . . 2 . . . . . . . . . . . . . . 9 Heat Transferred 10091 | . 1554 635 1887 . . 74 296 . . . . . 977 . 50 . . 50 . 100 . . . 50 . . 350 4068 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 3 . . . . . . . . . . 1 . 1 . . . . 2 . . . 1 . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 400 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 400 LE Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 1545 | . 324 195 357 101 . 105 282 220 . . . . 387 135 338 425 680 1545 . . . . 346 . . . . 504 Average Influence 196 | . 99 102 138 97 . 94 91 91 . . . . 107 94 195 206 445 765 . . . . 149 . . . . 195 Maximum Alert Level 4 | . 1 . 1 . . . 1 1 . . . . 1 . 1 2 2 4 . . . . 1 . . . . 2 Low Security (%) 68 | . 90 100 75 100 . 100 94 92 . . . . 69 100 49 45 12 . . . . . 68 . . . . 61 Level 1 21 | . 9 . 24 . . . 5 7 . . . . 30 . 50 53 22 14 . . . . 31 . . . . 23 Level 2 6 | . . . . . . . . . . . . . . . . 1 64 40 . . . . . . . . . 15 Level 3 2 | . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 5 . 3 . . . 5 8 . . . . 3 . 2 2 . 9 . . . . 6 . . . . 14 Investigation 11 | . 3 . . . . . 3 1 . . . . . . 1 1 . 2 . . . . . . . . . . Extermination 12 | . . . . . . . . 3 . . . . 1 . . . . 2 . . . . 2 . . . . 4 Reinforcement 23 | . 2 . 3 . . . 2 1 . . . . 2 . . 1 . 3 . . . . 1 . . . . 8 Assault 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Garrison 8 | . . . . . . . . 3 . . . . . . 1 . . . . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . 2 Haulers Reinforced 7 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 4 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 31 | . 2 . 2 . . . 1 . . . . . 1 . 4 2 2 . . . . 12 . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 453 | . 25 6 37 . . 3 26 26 3 9 . 6 16 6 27 31 19 33 7 10 17 20 20 7 9 . 15 75 Peak Tracking Total 13 | . 4 2 6 . . 3 5 3 1 4 . 4 5 3 8 5 5 7 4 5 13 5 4 5 5 . 4 8 Tactical Retreats 23 | . . . 1 . . . 3 . . . . . 1 . 5 2 . 1 . 1 1 3 . . . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 18 | . 2 . . . . . . 5 . . . . 1 . 2 2 . 1 . . . 2 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . 1 . . . . . . . . . . . . . . . . . . . 12 . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 45 | . . 11 . . . . . 1 . . . . 4 . 5 3 1 7 . 1 . 4 5 . . . . 3 Max in Single Turn 10 | . . 10 . . . . . 1 . . . . 4 . 1 1 . 2 . 1 . 1 1 . . . . 1 Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 52 | . 4 . 5 1 2 . 7 6 . . 4 . 1 . 1 2 . 3 . . 2 . 2 . . 9 . 3 Terminals 26 | . 3 . 4 1 . . 5 4 . . . . 1 . 1 2 . 2 . . . . 2 . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Total Hacks 165 | . 11 . 17 2 2 . 17 14 . . 30 . 2 . 3 4 . 5 . . 2 . 4 . . 48 . 4 Successful 121 | . 6 . 13 1 2 . 9 4 . . 30 . . . 1 . . 3 . . 2 . 2 . . 48 . . Failed 44 | . 5 . 4 1 . . 8 10 . . . . 2 . 2 4 . 2 . . . . 2 . . . . 4 Catastrophic 10 | . . . . . . . 3 2 . . . . 1 . . 2 . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 6 . 7 2 1 . 9 6 . . . . 2 . . 2 1 4 . 1 1 . . . . . . 1 Terminals 67 | . 10 . 14 2 . . 13 10 . . . . 2 . 3 4 . 4 . . . . 4 . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 101 | . 3 . 6 1 2 . 2 2 . . 30 . . . 1 . . 2 . . 2 . 2 . . 48 . . Record 48 | . . . . . 1 . . . . . 11 . . . . . . . . . . . . . . 36 . . Part Schematic 13 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . 4 . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . 1 . 3 1 . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 35 | . 7 . 9 . . . 13 . . . . . . . . 2 . 3 . . . . . . . . . 1 Terminals 9 | . 2 . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . Track 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Tunnel 4 | . 1 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 4 1 . . 4 5 . . . . 1 . 1 2 . 2 . . . . 2 . . . . 3 Full Trace Events 4 | . . . . . . . 1 1 . . . . . . 1 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . . 14 . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 36 | . . . . . . . . . . . . 1 . . . 28 5 . . . . 2 . . . . . . Largest Group 11 | . . . . . . . . . . . . 1 . . . 11 11 7 2 1 . 2 2 . . . . . Highest-Rated Group 615 | . . . . . . . . . . . . 94 . . . 439 615 539 188 94 . 98 98 . . . . . Highest-Rated Ally 156 | . . . . . . . . . . . . 94 . . . 156 156 94 94 94 . 49 49 . . . . . Total Orders 11 | . . . . . . . . . . . . . . . . . . 6 2 3 . . . . . . . . EXPLORE 10 | . . . . . . . . . . . . . . . . . . 6 1 3 . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 342 | . . . . . . . . . . . . 20 . . . 91 92 100 14 4 . 5 16 . . . . . Total Damage 9728 | . . . . . . . . . . . . 327 . . . 1652 2282 3608 504 136 . 200 1019 . . . . . Kills 66 | . . . . . . . . . . . . 1 . . . 13 16 26 5 1 . 1 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 1 1 . 3 . . . . . . 2 . . 1 . . 1 . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . 5 3 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 23151 | . 896 1137 1253 182 694 55 1268 2224 442 1202 178 532 703 356 625 1903 351 1222 455 683 828 1447 969 437 497 285 516 1811 Spaces Moved 10240 | 1 431 584 513 102 381 21 474 978 233 548 94 231 257 107 223 787 148 581 215 332 450 681 403 220 230 151 213 651 Core 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Treads 8835 | . . . 275 102 381 21 474 978 233 548 94 231 257 107 223 787 148 581 215 332 450 681 403 220 230 151 213 500 Legs 1257 | 1 431 584 238 . . . . . . . . . . . . . . . . . . . . . . . . 3 Wheels 128 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 180 180 180 180 180 180 175 175 203 183 183 180 180 180 180 180 180 180 180 180 185 185 185 180 180 180 50 Average Speed 181 | 120 151 180 180 180 180 180 180 188 175 203 184 201 209 180 189 180 180 180 180 180 180 185 185 185 183 180 180 165 Slowest Speed 240 | 120 180 180 180 180 180 180 180 200 178 203 203 203 220 240 200 200 180 180 180 180 200 185 185 185 185 180 180 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 2 61 96 53 23 71 12 40 32 44 77 68 37 12 81 10 76 56 36 61 66 66 69 17 47 42 62 39 18 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 15 | . 1 . . . 1 . 2 . . 1 1 2 . . . . . 1 1 . . 1 . . 1 3 . . Known Exits Taken 19 | . . . 1 . . 1 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . . . . . . 1 1 . . . . . . . . . . . Scrap Searched 15 | . . 1 . . . . . . 3 . . 1 . . . . . . 1 2 . 2 . 1 2 . 2 . Spaces Dug 16 | . . . . . . . 7 4 . . . . 1 . . . . 4 . . . . . . . . . . Terrain Destroyed 357 | . . 51 . . . . 7 4 4 1 . 2 27 1 . 1 4 63 7 15 . 6 26 2 38 . 25 73 Melee 12 | . . . . . . . 7 4 . . . . 1 . . . . . . . . . . . . . . . Projectile 186 | . . . . . . . . . 4 1 . 2 . 1 . 1 4 35 7 1 . 6 26 1 38 . 25 34 AOE 159 | . . 51 . . . . . . . . . . 26 . . . . 28 . 14 . . . 1 . . . 39 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 12938 | . 578 632 711 101 392 31 749 1218 252 588 100 265 348 188 336 1146 195 690 252 383 469 781 533 238 253 165 267 1077 Wait 811 | . 68 22 36 . . 7 167 103 4 13 . 8 15 . 48 55 . 44 6 17 . 8 47 . . . 8 135 Move 10214 | . 430 583 512 101 380 20 473 977 232 547 93 230 257 106 222 786 147 580 214 331 450 680 402 219 229 150 212 651 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 273 | . 18 4 42 . 4 . 15 17 3 2 1 5 11 17 9 27 8 6 4 4 4 7 18 2 1 4 6 34 Fast Attach 53 | . 1 . . . . . . 7 . . 2 . 1 2 3 1 3 7 2 1 4 . 2 . . 4 . 13 Attach 153 | . 3 4 11 . . . 7 5 1 2 1 4 1 10 5 13 5 2 1 4 1 8 7 1 2 2 8 45 Detach 6 | . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . 3 Swap 79 | . 2 . 3 . 3 . 13 10 1 . . . 10 1 1 7 2 3 4 4 . . 3 8 . . 1 3 Drop 192 | . 4 . 30 . 5 . 9 23 4 1 3 . 11 9 4 13 9 12 6 5 9 . 13 4 . 5 . 13 Fire 890 | . 52 19 77 . . 4 56 64 7 23 . 18 38 43 44 60 20 34 14 16 . 40 41 4 21 . 32 163 Melee 20 | . . . . . . . 9 6 . . . . 4 . . 1 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Escape Stasis 28 | . . . . . . . . 6 . . . . . . . 2 . . . . . 4 . . . . . 16 Rewire 214 | . . . . . . . . . . . . . . . . 180 . . . . . 34 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Discovered new exit (range 10) 897 | -10/Materials | Entered Mines 1024 | -10/Mines | Learned Materials emergency access door positions 1501 | -10/Mines | Discovered new exit (range 13) 1532 | -10/Mines | Lost 3 parts (1n2w) 1730 | -10/Mines | Discovered new exit (range 5) 2034 | -10/Mines | Entered Materials 2034 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2091 | -9/Materials | Identified exit to Mines 2489 | -9/Materials | Discovered new exit (range 8) 2553 | -9/Materials | Build established: Scavenger-Mutant 2912 | -9/Materials | Discovered new exit (range 16) 2968 | -9/Materials | Build established: Hauler-Mutant 3287 | -9/Materials | Entered Mines 3319 | -9/Mines | Met a Derelict bent on vengeance 3322 | -9/Mines | Identified exit to Materials 3404 | -9/Mines | Discovered new exit (range 10) 3462 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3469 | -9/Mines | Entered Exiles 3514 | -9/Exiles | Met 8R-AWN 3545 | -9/Exiles | Met EX-HEX 3613 | -9/Exiles | Met EX-DEC 3644 | -9/Exiles | Met EX-BIN 3666 | -9/Exiles | Aligned with FarCom system 3667 | -9/Exiles | Given EX-Vault access code 3712 | -9/Exiles | Opened EX-Vault 3726 | -9/Exiles | Found Latent Energy Streamer 3764 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3836 | -9/Exiles | Learned location of Zion (-6) 4140 | -9/Exiles | Discovered new exit (range 14) 4163 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4163 | -9/Exiles | Entered Mines 4184 | -8/Mines | Discovered exit to Materials (range 16) 4218 | -8/Mines | Entered Materials 4218 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4530 | -8/Materials | Build established: Hauler-Skirmisher 4960 | -8/Materials | Discovered new exit (range 9) 5041 | -8/Materials | Identified exit to Factory 5332 | -8/Materials | Discovered exit to Factory (range 14) 5486 | -8/Materials | Entered Factory 5486 | -7/Factory | Evolved 2 slots: Utility x2 5784 | -7/Factory | Build established: Hauler-Tank 5973 | -7/Factory | Garrison activated, responded to threat 6094 | -7/Factory | Discovered new exit (range 4) 6108 | -7/Factory | Identified exit to Storage 7165 | -7/Factory | Discovered new exit (range 16) 7252 | -7/Factory | Build established: Hauler-Skirmisher 7254 | -7/Factory | Identified exit to Factory 7621 | -7/Factory | Discovered new exit (range 6) 7672 | -7/Factory | Identified exit to Lower Caves 7710 | -7/Factory | Entered Lower Caves 7712 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7734 | -7/Lower Caves | Identified exit to Lower Caves 7746 | -7/Lower Caves | Encountered a Warlord checkpoint 7770 | -7/Lower Caves | Gauss Rifle stolen by Master Thief 8102 | -7/Lower Caves | Build established: Hauler-Gunner 8152 | -7/Lower Caves | Entered another Lower Caves area 9213 | -7/Lower Caves | Core integrity fell below 50% 9332 | -7/Lower Caves | Discovered new exit (range 12) 9352 | -7/Lower Caves | Identified exit to Data Miner 9354 | -7/Lower Caves | Entered Data Miner 9356 | -7/Data Miner | Discovered new exit (range 6) 9391 | -7/Data Miner | Met Data Miner 9422 | -7/Data Miner | Learned location of Section 7 (-2) 9422 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9453 | -7/Data Miner | Received God Mode back door access code from Data Miner 9530 | -7/Data Miner | Identified exit to Proximity Caves 9532 | -7/Data Miner | Entered Proximity Caves 9656 | -6/Proximity Caves | Learned Factory security intel 9759 | -6/Proximity Caves | Escorted by Enhanced Grunt 9905 | -6/Proximity Caves | Lost 3 parts (2n1u) 10050 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10064 | -6/Proximity Caves | Entered Factory 10064 | -6/Factory | Evolved 2 slots: Utility x2 10375 | -6/Factory | Build established: Hauler-Tank 10767 | -6/Factory | Sucked down chute 10767 | -6/Factory | Entered Waste 10782 | -6/Waste | EMP discharged 10803 | -6/Waste | Spotted C-40 Crusher 10818 | -6/Waste | Crushed by Compactor (1 part destroyed) 10821 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10824 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10826 | -6/Waste | Destroyed C-40 Crusher 10835 | -6/Waste | Spotted C-40 Crusher 10855 | -6/Waste | Lost 4 parts (1p2n1w) 10855 | -6/Waste | Spotted C-40 Crusher 10862 | -6/Waste | Crushed by Compactor (1 part destroyed) 10865 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10880 | -6/Waste | Destroyed C-40 Crusher 10882 | -6/Waste | EMP discharged 10882 | -6/Waste | System corruption reached 10% 10891 | -6/Waste | Found Damper Plating 10928 | -6/Waste | Spotted C-40 Crusher 10947 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10948 | -6/Waste | Destroyed C-40 Crusher 10974 | -6/Waste | Destroyed C-40 Crusher 10982 | -6/Waste | EMP discharged 10991 | -6/Waste | Found Damper Plating 11003 | -6/Waste | Spotted C-40 Crusher 11027 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11030 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11032 | -6/Waste | Destroyed C-40 Crusher 11055 | -6/Waste | Destroyed C-40 Crusher 11063 | -6/Waste | Found Damper Plating 11082 | -6/Waste | EMP discharged 11082 | -6/Waste | System corruption reached 30% 11107 | -6/Waste | Discovered new exit (range 10) 11121 | -6/Waste | Identified exit to Factory 11123 | -6/Waste | Entered Factory 11150 | -6/Factory | Identified exit to Lower Caves 11150 | -6/Factory | Identified exit to Extension 11625 | -6/Factory | Garrison activated, responded to threat 11748 | -6/Factory | Entered Extension 11847 | -6/Extension | Rescued a captive Derelict 11848 | -6/Extension | Rescued a captive Derelict 11931 | -6/Extension | Build established: Scavenger-Skirmisher 11992 | -6/Extension | Rescued a captive Derelict 11993 | -6/Extension | Rescued a captive Derelict 12071 | -6/Extension | Lost 4 parts (2n2w) 12384 | -6/Extension | Rescued a captive Derelict 12385 | -6/Extension | Rescued a captive Derelict 12435 | -6/Extension | Spotted B-75 Beast 12436 | -6/Extension | Spotted B-75 Beast 12472 | -6/Extension | Destroyed B-75 Beast 12523 | -6/Extension | Disrupted transfer network 12528 | -6/Extension | Lost 3 parts (1n2u) 12705 | -6/Extension | Rescued a captive Derelict 12730 | -6/Extension | Rescued a captive Derelict 12730 | -6/Extension | Rescued a captive Derelict 12951 | -6/Extension | Rescued a captive Derelict 12952 | -6/Extension | Rescued a captive Derelict 13022 | -6/Extension | Rescued a captive Derelict 13023 | -6/Extension | Rescued a captive Derelict 13498 | -6/Extension | Rescued A7 13618 | -6/Extension | Discovered new exit (range 10) 13619 | -6/Extension | Discovered new exit (range 6) 13651 | -6/Extension | Entered Cetus 13651 | -6/Cetus | Accompanied by 11 allies 13656 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13683 | -6/Cetus | Spotted Cetus Guard 13683 | -6/Cetus | Spotted Cetus Guard 13684 | -6/Cetus | Spotted Cetus Guard 13692 | -6/Cetus | Allies destroyed Cetus Guard 13701 | -6/Cetus | Spotted Cetus Guard 13701 | -6/Cetus | Allies destroyed Cetus Guard 13706 | -6/Cetus | Allies destroyed Cetus Guard 13712 | -6/Cetus | Allies destroyed Cetus Guard 13788 | -6/Cetus | Started Cetus Manufacturing Module 13813 | -6/Cetus | Manufactured an Enhanced Grunt 13838 | -6/Cetus | Manufactured an Enhanced Grunt 13844 | -6/Cetus | Destroyed A7 13847 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13852 | -6/Cetus | Found Prototype Protection 13852 | -6/Cetus | Identified Med. Regenerative Plating 13863 | -6/Cetus | Manufactured an Enhanced Grunt 13888 | -6/Cetus | Manufactured an Enhanced Grunt 13891 | -6/Cetus | Discovered new exit (range 16) 13913 | -6/Cetus | Manufactured an Enhanced Grunt 13936 | -6/Cetus | Spotted Cetus Guard 13936 | -6/Cetus | Spotted Cetus Guard 13938 | -6/Cetus | Spotted Cetus Guard 13940 | -6/Cetus | Spotted Cetus Guard 13949 | -6/Cetus | Allies destroyed Cetus Guard 13951 | -6/Cetus | Allies destroyed Cetus Guard 13952 | -6/Cetus | Allies destroyed Cetus Guard 13955 | -6/Cetus | Allies destroyed Cetus Guard 13956 | -6/Cetus | Discovered new exit (range 15) 13982 | -6/Cetus | Met Revision 17 14002 | -6/Cetus | Entered Factory 14002 | -5/Factory | Accompanied by 7 allies 14002 | -5/Factory | Evolved 2 slots: Utility x2 14098 | -5/Factory | Discovered new exit (range 10) 14127 | -5/Factory | Identified exit to Factory 14302 | -5/Factory | First assault squad dispatched 14318 | -5/Factory | Incoming assault squad redirected 14482 | -5/Factory | Incoming investigation squad redirected 14958 | -5/Factory | Discovered new exit (range 62) 15211 | -5/Factory | Identified exit to Upper Caves 15212 | -5/Factory | Build established: Scavenger-Gunner 15224 | -5/Factory | Entered Upper Caves 15224 | -5/Upper Caves | Accompanied by 2 allies 15240 | -5/Upper Caves | Found Prototype Device 15240 | -5/Upper Caves | Identified Exp. Thermal Shield 15292 | -5/Upper Caves | Learned Factory trap positions 15337 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15399 | -5/Upper Caves | Spotted B-75 Beast 15421 | -5/Upper Caves | Destroyed B-75 Beast 15541 | -5/Upper Caves | Build established: Scavenger-Tank 15644 | -5/Upper Caves | Discovered new exit (range 16) 15672 | -5/Upper Caves | Identified exit to Upper Caves 15679 | -5/Upper Caves | Entered another Upper Caves area 15679 | -5/Upper Caves | Accompanied by 4 allies 15772 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 15785 | -5/Upper Caves | Found Prototype Special Weapon 15785 | -5/Upper Caves | Identified Molecular Deconstructor 15834 | -5/Upper Caves | Discovered exit to Factory (range 39) 16041 | -5/Upper Caves | Encountered a Warlord checkpoint 16056 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16113 | -5/Upper Caves | Found Exp. Thermal Shield 16173 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 16342 | -5/Upper Caves | Discovered new exit (range 11) 16360 | -5/Upper Caves | Identified exit to Warlord 16362 | -5/Upper Caves | Entered Warlord 16443 | -5/Warlord | System corruption cleaned by Quarantine Array 16784 | -5/Warlord | Warlord's base attacked by MAIN.C 16799 | -5/Warlord | Found Prototype Energy Gun 16802 | -5/Warlord | Found Prototype Energy Gun 16886 | -5/Warlord | Met Warlord 16909 | -5/Warlord | Opened Warlord's prototype stash 16920 | -5/Warlord | Found Prototype Reactor 16936 | -5/Warlord | Found Prototype Device 16936 | -5/Warlord | Identified System Purifier 16940 | -5/Warlord | Found Prototype Processor 16940 | -5/Warlord | Identified Exp. Target Analyzer 17134 | -5/Warlord | Warlord forces counterattacked 17138 | -5/Warlord | Opened side exit 17175 | -5/Warlord | Discovered new exit (range 9) 17184 | -5/Warlord | Spotted Executioner 17186 | -5/Warlord | Identified exit to Proximity Caves 17190 | -5/Warlord | Entered Proximity Caves 17226 | -4/Proximity Caves | Build established: Scavenger-Gunner 18078 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18173 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18493 | -4/Proximity Caves | Found Prototype Launcher 18506 | -4/Proximity Caves | Found Mni. Smartbomb Launcher 18508 | -4/Proximity Caves | Found Mni. Smartbomb Launcher 18511 | -4/Proximity Caves | Found Prototype Launcher 18616 | -4/Proximity Caves | Discovered exit to Factory (range 15) 18637 | -4/Proximity Caves | Entered Factory 18637 | -4/Factory | Accompanied by 2 allies 18637 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 18638 | -4/Factory | Loaded intel: 111 trap records 18795 | -4/Factory | Spotted B-86 Titan 18811 | -4/Factory | Destroyed B-86 Titan 19022 | -4/Factory | Garrison activated, responded to threat 19381 | -4/Factory | Identified Vortex Chain Reactor 19601 | -4/Factory | Discovered new exit (range 4) 19604 | -4/Factory | Identified exit to Upper Caves 19606 | -4/Factory | Entered Upper Caves 19653 | -4/Upper Caves | Build established: Hauler-Gunner 19801 | -4/Upper Caves | Spotted B-86 Titan 19829 | -4/Upper Caves | Destroyed B-86 Titan 19862 | -4/Upper Caves | Found Hvy. Reflective Plating 20026 | -4/Upper Caves | Discovered new exit (range 7) 20041 | -4/Upper Caves | Identified exit to Upper Caves 20043 | -4/Upper Caves | Entered another Upper Caves area 20444 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20487 | -4/Upper Caves | Learned location of Testing (-2) 20488 | -4/Upper Caves | Discovered new exit (range 14) 20538 | -4/Upper Caves | Identified exit to Zhirov 20540 | -4/Upper Caves | Entered Zhirov 20542 | -4/Zhirov | Discovered new exit (range 3) 20575 | -4/Zhirov | Met Zhirov 20609 | -4/Zhirov | Learned location of Quarantine (-3) 20609 | -4/Zhirov | Learned location of Command (-1) 20643 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20676 | -4/Zhirov | Found Alien Artifact 20677 | -4/Zhirov | Identified Integrated Reactor 20677 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 20702 | -4/Zhirov | Found Alien Artifact 20823 | -4/Zhirov | Identified exit to Proximity Caves 20825 | -4/Zhirov | Entered Proximity Caves 21054 | -3/Proximity Caves | Lost 3 parts (3w) 21206 | -3/Proximity Caves | Lost 5 parts (3u2w) 21327 | -3/Proximity Caves | Discovered new exit (range 7) 21339 | -3/Proximity Caves | Identified exit to Research 21341 | -3/Proximity Caves | Entered Research 21341 | -3/Research | Evolved 2 slots: Utility x2 21453 | -3/Research | Build established: Scavenger-Tank 21768 | -3/Research | Lost 3 parts (2n1u) 22200 | -3/Research | Spotted B-86 Titan 22227 | -3/Research | Destroyed B-86 Titan 22256 | -3/Research | Lost 4 parts (1p2u1w) 22412 | -3/Research | System corruption reached 10% 22419 | -3/Research | Identified Vortex Rail (x2) 22449 | -3/Research | Lost 13 parts (2p2n1u8w) 22574 | -3/Research | Lost 3 parts (1u2w) 22587 | -3/Research | Garrison activated, responded to threat 22689 | -3/Research | Core integrity fell below 50% 22733 | -3/Research | Destroyed 9 combat bots 22741 | -3/Research | Lost 14 parts (1p3n5u5w) 22916 | -3/Research | Core integrity fell below 20% 22919 | -3/Research | Identified Transdimensional Reconstructor 22919 | -3/Research | Warped through subspace 22943 | -3/Research | Lost 5 parts (2n3w) 23127 | -3/Research | Incoming assault squad redirected 23152 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 23135_ System corrupted: KE Penetrator targeting data glitched. 23139_ Slug penetrates G-67 Veteran. 23142_ Slug penetrates Wall. 23142_ System corrupted: KE Penetrator targeting data glitched. 23142_ Slug penetrates I-47 Archangel. 23145_ Slug penetrates G-67 Veteran. 23145_ G-67 Veteran destroyed. 23145_ Switching to secondary target: G-67 Veteran. 23145_ Slug penetrates G-67 Veteran. 23148_ R-10 Processor collects KE Penetrator. 23148_ Slug penetrates G-67 Veteran. 23148_ G-67 Veteran suffers critical hit. 23148_ G-67 Veteran destroyed. 23149_ C-30 ARC bursts open, deploying its payload. 23149_ G-73 Enforcer unfolds itself. 23149_ G-67 Veteran unfolds itself. 23151_ R-10 Processor collects Flexi-carbon Leg. 23151_ System corrupted: KE Penetrator jammed. 23151_ System corrupted: KE Penetrator targeting data glitched. 23151_ Slug penetrates G-67 Veteran. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????#???????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ??????? #????????????????????????????????????? | | ??????? #????????????????????????????????????? | | ??????"" #????????????????????????????????????? | | ????"""" #????????????????????????????????????? | | ????"""" ???????????##########????????????????? | | ?????"" ???????????? #????????????????? | | ????? ???????????? g #????????????????? | | ?????? ??????????? ""% g] #????????????????? | | ###+###""###????????#"""ggg #????????????????? | | #????????#"R #????????????????? | | ###??????#""" #????????????????? | | " #??????#""" ######???????????? | | " ##?????# + +???????????? | | ? ??##" " #?????# # #???????????? | | ? ??# " % ""######## # #???????????? | | # ??# "% " # %! # #???????????? | | # ??# " = " !! i;**= R #???????????? | | #+#####!%| # " #=%! # +???????????? | | # ! # " " # [ %@R # #???????????? | | # + " " # %Rm! # #???????????? | | """ # # # !! # #???????????? | | """ #! #! ###########o #???????????? | | """ #! #? #??# ^ #???????????? | | ]# #? #??# ^ #???????????? | | + #??#######??# ^ #???????????? | | # #???????????# #???????????? | | # #???????????# ###+#########??????? | | =# #???????????# #?# #??????? | | # #=##???????## ### #??????? | | %#% %########???# ## #??????? | | #+##### %% %% % ##### ## """ #??????? | | # # % % "" ## """ #??????? | | # ?# # T" ## """ #??????? | | # ??# # ^ ##### ## #??????? | | " #?# ## % ^ "#?# ## #??????? | | "["## ## ""#####+###############??????? | | #+###### % % "## #????????????????? | | % # ! ""## #????????????????? | | # "##= #????????????????? | | # "## #????????????????? | | """ # % % "## #????????????????? | | """ #= "## #????????????????? | | """ %# "## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 65 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 1425 Resistance: KI 20 Resistance: TH 30 Resistance: EM 90 Core Shielding 20 Utility Shielding 66 Evasion (%) 42 Targeting Accuracy 6 Target Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 3 Matter Filtering 50 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed SeismicFieldSabre Manual? 0 Play Time 03:52:36 Cumulative 207.5 hours Start 2020.03.19 @ 15:22:41 End 2020.03.19 @ 20:50:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 110 Adventurer 8 Explorer 0 Win Type - Total 9 Types 7/0/0/2/0/0/0 Lore% 72 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e84b745d-dcd1-4f50-b838-44ed61e19363