Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 02:57:40 Player: star Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (113) 565 Value Destroyed (4775) 4775 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2519) 2519 TOTAL SCORE: 14559 Bonus ------- Pacifist 200 High Alert Combat Kills 319 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 103/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Hovering (61) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY (12) ----- Improved Melee Analysis Suite Graphene Brace System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Layered Medium Armor Plating Advanced System Shield Advanced KE Penetrator SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Machine Analyzer Melee Analysis Suite Improved Melee Analysis Suite Improved Reaction Control System Cloaking Device Heavy Armor Plating Layered Medium Armor Plating System Shield Advanced Drone Bay > --- WEAPON ----------- Chainsword Falx Falx > --- INVENTORY -------- Gyrokinetic Inverter System Shield Chainsword [Rating: 110] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion VSS Leg Leg VSS Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Utility Melee Analysis Suite Device Microactuators Storage Medium Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Heavy Reflective Plating Weapon Impact Mace Energy Gun Heavy EM Pulse Gun Ballistic Gun Shotgun Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Falx Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Tes Slots Evolved 16 | . . 2 2 2 . . . 4 2 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . . 1 . . . 1 1 1 . . Utility 10 | . . 1 2 1 . . . 3 1 . 2 . Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 168 | 4 1 12 34 13 17 3 . 50 6 3 13 12 Power 25 | 1 . 1 7 1 2 . . 10 . . 1 2 Engine 14 | 1 . 1 7 . 2 . . 3 . . . . Core 8 | . . . . 1 . . . 7 . . . . Reactor 3 | . . . . . . . . . . . 1 2 Propulsion 39 | 2 . 2 3 6 1 1 . 12 4 1 1 6 Treads . | . . . . . . . . . . . . . Leg 12 | . . . . 5 1 1 . 4 . . . 1 Wheel 8 | 2 . 2 3 1 . . . . . . . . Hover 19 | . . . . . . . . 8 4 1 1 5 Flight . | . . . . . . . . . . . . . Utility 57 | 1 . 4 9 4 1 1 . 24 1 2 9 1 Device 16 | . . . 1 1 . . . 7 1 2 3 1 Storage 4 | 1 . 1 . . . 1 . 1 . . . . Processor 11 | . . 2 1 3 1 . . 3 . . 1 . Hackware 2 | . . . . . . . . 1 . . 1 . Protection 24 | . . 1 7 . . . . 12 . . 4 . Artifact . | . . . . . . . . . . . . . Weapon 47 | . 1 5 15 2 13 1 . 4 1 . 2 3 Energy Gun 7 | . 1 4 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 12 | . . 1 6 . 4 . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . 4 . . . . . . . . 2 Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon 5 | . . . . . 4 1 . . . . . . Slashing Weapon 14 | . . . 3 2 3 . . 4 1 . 1 . Piercing Weapon 1 | . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . Unidentified Prototypes 15 | . . 1 1 . 3 . . 5 . . 1 4 Corrupted Parts 3 | . . . 2 . . . . 1 . . . . System Corruption 17 | . . . 11 . . . . 6 . . . . Parts Lost 66 | . 2 . 13 3 1 1 . 18 . . 13 15 Power 10 | . 1 . 3 1 . . . 2 . . 1 2 Propulsion 19 | . 1 . 3 . . 1 . 4 . . 5 5 Utility 24 | . . . 4 1 . . . 10 . . 4 5 Weapon 13 | . . . 3 1 1 . . 2 . . 3 3 Highest Loss Streak 9 | . 2 . 5 2 1 1 . 6 . . 9 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 64 89 91 70 99 98 100 87 76 79 68 50 Engine 4 | . 14 11 8 4 6 7 7 2 . . . . Core 1 | . . . . 1 . . . 2 5 4 1 . Leg 7 | . . . . 4 23 21 23 7 . . . 3 Wheel 4 | . 27 18 14 4 . . . . . . . . Hover 5 | . . . . . . . . 8 18 22 18 10 Device 6 | . . . 3 1 7 7 7 7 9 13 11 8 Storage 5 | . 14 11 9 7 7 7 7 4 . . . . Processor 22 | . . 16 18 18 30 30 30 28 21 14 15 10 Hackware 1 | . . . . . . . . . 5 4 5 4 Protection 4 | . . . 11 2 . . . 5 5 4 1 . Energy Gun 4 | . 8 28 14 . . . . . . . . . Ballistic Gun 1 | . . 2 7 . . . . . . . . . Impact Weapon 5 | . . . . . 13 23 23 8 . . . . Slashing Weapon 6 | . . . 3 21 6 . . 7 11 14 10 3 Peak Build Rating 110 | 4 5 19 36 43 49 49 49 82 95 101 110 100 Average Rating 52 | 3 4 14 25 32 46 47 48 67 88 100 89 75 On Entrance 43 | . 4 3 19 28 43 46 48 49 81 95 101 50 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 70 | 10 12 27 34 30 33 31 31 55 43 44 70 56 Greatest Support 77 | 32 32 28 28 39 41 41 36 59 53 54 77 35 Greatest Overweight (x) 11 | . . 1 2 1 . 1 . 11 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 6 8 9 10 10 10 10 10 9 5 5 5 5 Most Carried 10 | 1 3 10 10 10 10 10 10 10 5 5 5 5 Average Carried 7 | . 1 7 9 9 9 9 8 8 4 4 4 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 1 3 10 9 8 10 8 10 5 5 4 4 5 Class Distribution -------------------- 53% | Gladiator 17% | Mutant 10% | Gunner 6% | Tank 4% | Scavenger-Gladiator 3% | Scavenger-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Mutant | -7/Factory Gladiator | -7/Storage Gladiator | -7/Recycling Gladiator | -7/Scraptown Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -3/Research Hacker-Gladiator | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Tes Matter Collected 2771 | 239 . 316 771 30 286 41 14 771 76 60 100 67 Remotely . | . . . . . . . . . . . . . Salvage Created 6000 | . . 394 1558 279 1128 41 . 1499 109 93 639 260 Parts 244 | . . 15 80 12 43 . . 52 4 3 25 10 Haulers Intercepted 10 | . . 3 2 . 4 . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Tes Combat Hostiles Destroyed 84 | . . 3 32 5 13 1 . 18 1 1 7 3 Melee 45 | . . . 5 5 8 . . 15 1 1 7 3 Guns 22 | . . 3 19 . . . . . . . . . AOE 8 | . . . 8 . . . . . . . . . Classes Destroyed 14 | . . 4 5 . 1 . . 4 . . . . Worker 6 | . . 1 2 . . . . 1 . . 2 . Builder 1 | . . . . . . . . 1 . . . . Hauler 10 | . . 3 2 . 4 . . 1 . . . . Recycler 5 | . . 1 1 . 2 . . 1 . . . . Mechanic 4 | . . . 1 1 1 . . 1 . . . . Operator 3 | . . . . . . . . 1 1 . . 1 Swarmer 7 | . . . 7 . . . . . . . . . Grunt 37 | . . 3 17 4 5 . . 4 1 . 3 . Brawler 2 | . . . 2 . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . Sentry 22 | . . . 5 . 7 1 . 5 . 1 2 1 Hunter 6 | . . . . . 1 . . 4 . . . 1 Programmer 7 | . . . . . . . . 4 . . 2 1 Behemoth 1 | . . . . . . . . 1 . . . . Best Kill Streak 8 | . . 4 8 3 7 1 . 3 1 1 3 1 Combat Bots Only 8 | . . 2 8 3 4 1 . 3 1 1 3 1 Max Kills in Single Turn 3 | . . 1 3 1 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . Melee 1 | . . . 1 1 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Tes Hostile Shots Fired 943 | . 36 10 196 55 134 24 . 207 20 4 127 130 Missed 304 | . 13 1 53 19 51 8 . 63 5 2 43 46 Damage Taken 11779 | . 272 110 2195 633 722 92 . 3425 239 45 1828 2218 Core 3031 | . 94 56 409 135 191 18 . 644 15 . 640 829 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 172 | . . . 134 . . . . 38 . . . . Ignored by Resistances 272 | . . . . . . . . 110 87 7 68 . Regen/Repaired (Parts) 300 | . . . . . . . 300 . . . . . Core Remaining (%) 69 | 100 62 86 25 . . . 50 35 98 100 . . Volleys Fired 92 | . . 19 67 . 3 . . . . . . 3 Largest 3 | . . 3 3 . 3 . . . . . . 1 Hottest 162 | . . 162 146 . 75 . . . . . . 35 Shots Fired 238 | . . 49 177 . 9 . . . . . . 3 Gun 225 | . . 49 166 . 9 . . . . . . 1 Cannon . | . . . . . . . . . . . . . Launcher 13 | . . . 11 . . . . . . . . 2 Special . | . . . . . . . . . . . . . Kinetic 88 | . . 10 68 . 9 . . . . . . 1 Thermal 88 | . . 37 51 . . . . . . . . . Explosive 2 | . . . . . . . . . . . . 2 Electromagnetic 60 | . . 2 58 . . . . . . . . . Robot Hit Streak 14 | . . 7 14 . 3 . . . . . . 1 Robot Miss Streak 5 | . . 5 3 . 1 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 419 | . . 28 138 17 59 8 . 103 8 3 36 19 Core Hits 168 | . . 14 77 7 17 1 . 26 3 2 14 7 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 15 | . . 1 2 . 4 . . 8 . . . . Critical Strikes 64 | . . 5 7 2 11 . . 25 1 1 7 5 Burn 8 | . . 4 4 . . . . . . . . . Destroy 3 | . . 1 2 . . . . . . . . . Smash 13 | . . . . . 4 . . 9 . . . . Sever 40 | . . . 1 2 7 . . 16 1 1 7 5 Melee Attacks 365 | . . . 20 28 67 9 . 151 17 3 45 25 Impact 79 | . . . . . 26 9 . 44 . . . . Slashing 285 | . . . 20 28 41 . . 107 17 3 44 25 Piercing . | . . . . . . . . . . . . . Sneak Attacks 24 | . . . 1 1 7 1 . 7 . . 6 1 Combat Hostiles 3 | . . . . . . 1 . . . . 1 1 Follow-up Attacks 64 | . . . 5 6 14 2 . 27 1 1 8 . Damage Inflicted 16166 | . . 447 3530 669 2623 371 . 5031 364 134 1819 1178 Guns 2532 | . . 447 2000 . 85 . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1411 | . . . 951 . . . . . . . . 460 Melee 12218 | . . . 574 669 2538 371 . 5031 364 134 1819 718 Ramming 5 | . . . 5 . . . . . . . . . Kinetic 1120 | . . 117 918 . 85 . . . . . . . Thermal 1264 | . . 315 949 . . . . . . . . . Explosive 460 | . . . . . . . . . . . . 460 Electromagnetic 1099 | . . 15 1084 . . . . . . . . . Impact 2840 | . . . . . 791 371 . 1678 . . . . Slashing 9378 | . . . 574 669 1747 . . 3353 364 134 1819 718 Piercing . | . . . . . . . . . . . . . Highest Corruption 30 | . . . 12 . . . . 30 . 1 1 5 Average Corruption 10 | . . . 8 . . . . 17 . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 79 | . . . 23 . . . . 53 . . . 3 Message Errors 18 | . . . 5 . . . . 13 . . . . Matter Fused 19 | . . . 6 . . . . 12 . . . 1 Heat Flow Errors 13 | . . . 5 . . . . 8 . . . . Energy Discharges 5 | . . . . . . . . 5 . . . . Parts Rejected 5 | . . . 1 . . . . 4 . . . . Data Loss (minor) 7 | . . . 1 . . . . 5 . . . 1 Data Loss (major) 4 | . . . 1 . . . . 3 . . . . Misfires 2 | . . . 2 . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . 1 Misdirections 4 | . . . 2 . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1822 | . . . 109 42 434 42 . 874 5 . 130 186 Projectiles . | . . . . . . . . . . . . . Explosions 199 | . . . 34 . . . . . . . . 165 Melee 1623 | . . . 75 42 434 42 . 874 5 . 130 21 Knockbacks 6 | . . . . . 2 . . 4 . . . . Impact 6 | . . . . . 2 . . 4 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 89 | . . . 89 . . . . . . . . . Shots 4 | . . . 4 . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 475 | . . 396 303 4 60 . . 475 . . 7 . Average Temperature 123 | . . 152 106 4 31 . . 135 . . 4 . Received Heat Transfer 2499 | . 153 63 882 315 222 . . 333 36 9 306 180 Effects 8 | . . 2 1 . . . . 5 . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . Short Circuit 2 | . . 1 . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . 6 1 . 3 . . . . Combat Hostiles 9 | . . . . . 5 1 . 3 . . . . Parts Fried 12 | . . . 2 . 7 2 . 1 . . . . Impact Corruptions 32 | . . . . . 12 2 . 18 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . 7 . . . . . . . . . . Heat Transferred 3177 | . . 1073 2104 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Tes Peak Influence 805 | . 85 207 805 723 684 277 . 338 352 219 328 238 Initial 366 | . . 35 2 366 237 266 . . 165 184 123 119 Average 244 | . 39 123 303 538 468 243 . 107 236 186 181 182 Maximum Alert Level 3 | . . 1 3 3 2 1 . 1 1 1 1 1 Low Security (%) 52 | 100 100 84 42 . . 13 . 81 41 96 72 76 Level 1 25 | . . 15 17 16 31 86 . 18 58 3 27 23 Level 2 19 | . . . 33 75 68 . . . . . . . Level 3 1 | . . . 6 8 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 1 1 5 2 . . . 4 1 1 4 2 Investigation 4 | . 1 . 1 1 . . . . . . 1 . Extermination 4 | . . . . . . . . 2 . . 2 . Reinforcement 10 | . . 1 3 . . . . 2 1 1 1 1 Assault 1 | . . . . 1 . . . . . . . . Garrison 2 | . . . 1 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Tes Distress Signals 17 | . 1 1 8 . 1 . . 3 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 210 | . 8 8 63 14 25 1 . 33 17 1 24 16 Peak Tracking Total 11 | . 6 4 11 7 4 1 . 7 7 1 11 9 Tactical Retreats 31 | . 2 1 9 4 5 . . 3 2 . 4 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Tes Traps Triggered 6 | . 1 . 1 . . . . 1 . 1 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Tes Machines Disabled 11 | . . 1 4 2 3 . . . . . . 1 Max in Single Turn 1 | . . 1 1 1 1 . . . . . . 1 Garrison Access 6 | . . . 1 1 . . . 2 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Tes Machines Accessed 10 | . . . 1 1 2 1 . 3 1 . . 1 Terminals 3 | . . . . . 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 6 | . . . 1 1 . . . 2 1 . . 1 Total Hacks 24 | . . . 3 3 5 2 . 8 2 . . 1 Successful 10 | . . . 1 . 2 . . 5 1 . . 1 Failed 14 | . . . 2 3 3 2 . 3 1 . . . Catastrophic 4 | . . . 1 1 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 7 | . . . . . 5 2 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 5 . . . . Garrison Access 12 | . . . 3 3 . . . 3 2 . . 1 Terminal Hacks 2 | . . . . . 2 . . . . . . . Open Door 2 | . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Analyze 2 | . . . . . . . . 2 . . . . Garrison Access Hacks 5 | . . . 1 . . . . 2 1 . . 1 Seal Access 5 | . . . 1 . . . . 2 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 7 | . . . 1 1 1 1 . 2 1 . . . Full Trace Events 2 | . . . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . 1 . Relay Couplers Released 2 | . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Tes Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . 2 1 . EXPLORE 2 | . . . . . . . . . . 2 . . RETURN 1 | . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . 2 . 2 1 . Drone Recoveries 3 | . . . . . . . . . . 2 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Tes Turns Passed 6681 | 59 178 406 1111 525 733 462 269 1537 278 258 514 351 Spaces Moved 5193 | 54 175 264 683 376 470 405 296 1242 304 216 497 211 Core 5 | 4 . . . . . . . 1 . . . . Treads . | . . . . . . . . . . . . . Legs 1599 | . . . . 100 470 405 296 328 . . . . Wheels 1448 | 50 175 264 683 276 . . . . . . . . Hover 2141 | . . . . . . . . 913 304 216 497 211 Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 50 100 90 90 90 90 90 90 56 55 55 48 61 Average Speed 92 | 96 100 97 105 114 100 108 90 85 65 86 62 122 Slowest Speed 600 | 100 100 115 120 190 103 180 90 600 101 105 105 226 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 29 | 3 27 23 59 13 60 77 27 31 13 8 18 22 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . . . . . Spaces Dug 45 | . . . . 3 . 1 . 28 6 . 6 1 Terrain Destroyed 75 | . . . 14 3 . 1 . 28 6 . 6 17 Melee 45 | . . . . 3 . 1 . 28 6 . 6 1 Projectile . | . . . . . . . . . . . . . AOE 30 | . . . 14 . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Tes Total 6375 | 58 177 371 910 430 644 420 298 1546 352 281 630 258 Wait 496 | . . 60 79 13 74 . 1 108 22 61 75 3 Move 5181 | 53 174 263 682 375 469 404 295 1241 303 215 496 211 Hop . | . . . . . . . . . . . . . Pick Up 70 | 1 2 12 12 4 12 2 2 16 3 . 2 2 Fast Attach 73 | 4 1 4 12 8 1 . . 23 2 . 8 10 Attach 27 | . . 3 3 2 . 1 . 9 2 1 5 1 Detach 12 | . . 1 1 . . . . 4 1 . 4 1 Swap 68 | . . 5 19 3 16 2 . 18 2 2 . 1 Drop 70 | . . 4 19 5 12 4 . 17 3 . 5 1 Fire 92 | . . 19 67 . 3 . . . . . . 3 Melee 274 | . . . 15 20 47 7 . 109 14 2 35 25 Ram 1 | . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 11 | . . . . . 10 . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Entered another Materials area 238 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 587 | -9/Materials | Build established: Gunner 638 | -9/Materials | Discovered new exit (range 6) 644 | -9/Materials | Entered another Materials area 644 | -8/Materials | Evolved 2 slots: Utility x2 1019 | -8/Materials | Build established: Tank 1180 | -8/Materials | Lost 5 parts (1p1n2u1w) 1203 | -8/Materials | System corruption reached 10% 1477 | -8/Materials | Garrison activated, responded to threat 1479 | -8/Materials | Core integrity fell below 50% 1497 | -8/Materials | Build established: Gunner 1709 | -8/Materials | Destroyed 8 combat bots 1738 | -8/Materials | Discovered new exit (range 18) 1755 | -8/Materials | Entered Factory 1755 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1844 | -7/Factory | Build established: Mutant 2203 | -7/Factory | Discovered new exit (range 14) 2280 | -7/Factory | Identified exit to Storage 2280 | -7/Factory | Entered Storage 2711 | -7/Storage | Build established: Gladiator 3008 | -7/Storage | Discovered new exit (range 3) 3012 | -7/Storage | Identified exit to Recycling 3013 | -7/Storage | Entered Recycling 3137 | -7/Recycling | Scanned before Scraplab entrance 3260 | -7/Recycling | Discovered new exit (range 16) 3465 | -7/Recycling | Entered Scraplab 3473 | -7/Recycling | Discovered new exit (range 3) 3474 | -7/Recycling | Identified exit to Scraptown 3475 | -7/Recycling | Entered Scraptown 3663 | -7/Scraptown | Visited CR-KLE's Repair Center 3669 | -7/Scraptown | CR-KLE repaired 6 parts 3685 | -7/Scraptown | Visited Junk Repository 3722 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3739 | -7/Scraptown | Discovered new exit (range 5) 3743 | -7/Scraptown | Identified exit to Factory 3744 | -7/Scraptown | Entered Factory 3744 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4164 | -5/Factory | System corruption reached 10% 4205 | -5/Factory | Spotted B-75 Beast 4213 | -5/Factory | Found Hvy. Reflective Plating 4261 | -5/Factory | Destroyed B-75 Beast 4278 | -5/Factory | Lost 3 parts (2n1u) 4291 | -5/Factory | Found Hvy. Reflective Plating 5095 | -5/Factory | Core integrity fell below 50% 5109 | -5/Factory | Crushed by falling debris 5109 | -5/Factory | System corruption reached 30% 5163 | -5/Factory | Lost 6 parts (1p4u1w) 5202 | -5/Factory | Discovered new exit (range 7) 5281 | -5/Factory | Entered another Factory area 5281 | -4/Factory | Accompanied by 2 allies 5281 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5545 | -4/Factory | Discovered new exit (range 9) 5559 | -4/Factory | Entered Research 5559 | -3/Research | Accompanied by 1 ally 5559 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5787 | -3/Research | Discovered new exit (range 9) 5817 | -3/Research | Entered another Research area 5817 | -2/Research | Evolved 2 slots: Utility x2 6006 | -2/Research | Spotted B-90 Cyclops 6184 | -2/Research | Lost 3 parts (1n2u) 6314 | -2/Research | Discovered new exit (range 13) 6323 | -2/Research | Lost 9 parts (1p4n1u3w) 6331 | -2/Research | Entered Testing 6347 | -2/Testing | Found Prototype Launcher 6347 | -2/Testing | Identified Z-bomb Delivery System 6360 | -2/Testing | Core integrity fell below 50% 6433 | -2/Testing | Garrison activated, responded to threat 6496 | -2/Testing | Lost 5 parts (3n2u) 6660 | -2/Testing | Spotted Striker 6668 | -2/Testing | Core integrity fell below 20% 6670 | -2/Testing | Spotted Striker 6673 | -2/Testing | Spotted Alpha 7 6678 | -2/Testing | Stole the SGEMP Prototype 6682 | -2/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 06630_ U-05 Engineer builds a Door. 06654_ System corrupted: Component data lost. 06657_ Imp. Antigrav System destroyed. 06661_ Knocked back. 06661_ Acquired 7 matter. 06664_ Terminal disabled. 06665_ X-87 Electro knocked back. 06665_ Faulty Enh. Biometal Leg destroyed. 06666_ Lgt. Quantum Reactor destroyed. 06667_ Exp. Thermal Generator destroyed. 06671_ Adv. Coolant Injector destroyed. 06674_ Penetrated by Slug. 06674_ Slug penetrates Wall. 06677_ Dropped Hvy. Armor Plating. 06678_ Acquired SGEMP Prototype. 06679_ Z-bomb Delivery System destroyed. 06680_ Penetrated by Slug. 06680_ Slug penetrates Machine. 06680_ Machine disabled. 06680_ Mic. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????# | | ??????????????????????# | | ??????????????????????# #### # #### | | ??????????????????????# ## # ##??? | | ??????????????????????# ########???? | | ??????????????????????# #??????????? | | ??????????###+##?????## ##?????????? | | ??????????# ####### #?????????? | | ??????????# " "T #?????????? | | ??????????# " "" #?????????? | | ??????????# %####### #?????????? | | ??????????## #########+###?????????? | | ???????????# # ! #???????????? | | ????????####% # #???????????? | | ????????# uu% #???????????? | | ????????# g; #???????????? | | ????????# g ###########???????????? | | ????????#### #?????????????????????? | | ???????????# #?????????????????????? | | ??????????## ##????????????????????? | | ??????????# xx #????????????????????? | | ??????????## ;#????????????????????? | | ???????#####x/####??????????????????? | | ???????#""" % #??????????????????? | | ???????#"""c7K #??????????????????? | | ???????#""%K@ ##??????????????????? | | ???????#" ! "#???????????????????? | | ???????#"""" "#???????????????????? | | ???????#""""""""#???????????????????? | | ???????##########???????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 100 Energy Generation 39 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Resistance: EM 15 Core Shielding 20 Weapon Shielding 90 Melee Speed Boost 40 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 21 Launcher Accuracy 20 Core Analysis 6 Defensive Hacking 20 Item Schematics ----------------- Exp. Weapon Shielding | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hard Hitter Challenges ------------ None Game ------ Seed TrackerTransmissionTearclaws Manual? 0 Play Time 01:28:31 Cumulative 136.1 hours Start 2025.01.11 @ 19:25:28 End 2025.01.12 @ 02:57:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a56f0c4-b16f-477f-8037-d5918024098b