Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 00:35:46 Player: Aeon PSR Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (27) 135 Value Destroyed (1047) 1047 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6002 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 597/850 Matter 147/300 Energy 87/100 System Corruption 0% Temperature Cool (0) Movement Core (1100) Ox21 Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Field Recycling Unit > --- WEAPON (4) ------- Mass Driver Makeshift Spear > --- INVENTORY (20) --- Medium Matter Pod (100) Advanced Melee Analysis Suite Actuator Array Graphene Brace Improved Datajack Makeshift Axe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Light Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Improved Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Medium Matter Pod Advanced Melee Analysis Suite Actuator Array Medium Armor Plating Graphene Brace Flak Gun Improved Datajack Makeshift Axe [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Heavy Rocket Launcher Energy Gun Shock Rifle Ballistic Gun Flak Gun Ballistic Cannon Battle Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Slots Evolved 8 | . . . . . 4 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . Utility 4 | . . . . . 2 2 . . . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 65 | 5 3 7 3 1 13 7 14 . 1 11 Power 7 | 1 . . . . 2 1 1 . . 2 Engine 3 | 1 . . . . 1 1 . . . . Core 4 | . . . . . 1 . 1 . . 2 Reactor . | . . . . . . . . . . . Propulsion 18 | 2 2 1 . . 6 1 1 . 1 4 Treads . | . . . . . . . . . . . Leg 6 | . . . . . 2 . . . . 4 Wheel 11 | 2 1 1 . . 4 1 1 . 1 . Hover . | . . . . . . . . . . . Flight 1 | . 1 . . . . . . . . . Utility 18 | . 1 3 1 . 2 5 5 . . 1 Device 6 | . . 1 . . 1 1 3 . . . Storage 2 | . . . 1 . . . 1 . . . Processor 5 | . . 1 . . . 4 . . . . Hackware . | . . . . . . . . . . . Protection 5 | . 1 1 . . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 22 | 2 . 3 2 1 3 . 7 . . 4 Energy Gun 5 | 2 . 1 . . 1 . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . 1 Ballistic Cannon 3 | . . 1 . . . . . . . 2 Launcher 7 | . . . 1 . 1 . 5 . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . 1 1 1 . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 20 | . . . . 1 1 . 6 . . 12 Power 3 | . . . . . . . 1 . . 2 Propulsion 4 | . . . . . 1 . 1 . . 2 Utility 4 | . . . . . . . 2 . . 2 Weapon 9 | . . . . 1 . . 2 . . 6 Highest Loss Streak 4 | . . . . 1 1 . 4 . . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 68 85 100 97 95 95 87 92 86 70 Engine 7 | . 14 14 14 14 7 7 2 . . . Core 2 | . . . . . 1 . 3 7 6 4 Wheel 14 | . 17 18 28 28 17 13 7 7 13 8 Device 11 | . . 4 8 . 9 9 17 15 13 13 Storage 6 | . . . 5 14 9 7 7 7 6 6 Processor 13 | . . 9 14 14 9 18 15 15 13 13 Protection 4 | . 7 9 . . 9 7 3 7 6 1 Energy Gun 6 | . 28 15 12 . 9 7 . . . . Launcher 9 | . . . 1 6 3 7 18 23 20 4 Slashing Weapon 9 | . . 5 14 18 18 15 5 . . . Piercing Weapon 1 | . . . . . . . 2 7 6 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 85 | 5 8 16 49 49 63 69 85 83 83 83 Greatest Support 80 | 26 26 26 26 26 26 28 28 28 56 80 Greatest Overweight (x) 27 | . . 1 1 1 3 3 3 2 1 27 Average Overweight (x) 1 | . . . . 1 2 2 1 2 1 1 Largest Inventory Capacity 20 | 5 5 5 20 20 20 20 20 20 20 20 Average Capacity 16 | 5 5 5 11 20 20 20 20 20 20 20 Most Carried 20 | 3 4 5 7 7 20 20 20 14 12 14 Average Carried 12 | . 2 4 5 6 14 19 15 14 12 11 Final Capacity 20 | 5 5 5 20 20 20 20 20 20 20 20 Final Carried 20 | . 4 5 7 6 20 20 14 14 12 6 Class Distribution -------------------- 36% | Mutant 20% | Scavenger-Assassin 19% | Scavenger-Skirmisher 19% | Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Assassin | -6/Factory Assassin | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Matter Collected 1042 | 217 . 132 . 71 115 150 203 26 . 128 Remotely . | . . . . . . . . . . . Salvage Created 1029 | . . 103 . 179 198 50 107 . . 392 Parts 45 | . . 6 . 3 12 2 10 . . 12 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled 48 | . . . . . . . 18 2 4 24 Retrieved Matter 655 | . . . . . . . 186 8 87 374 Parts Self-Destructed 4 | . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Combat Hostiles Destroyed 28 | . . . . 9 2 1 7 . . 9 Melee 12 | . . . . 7 2 1 1 . . 1 Cannons 2 | . . . . . . . . . . 2 AOE 14 | . . . . 2 . . 6 . . 6 Classes Destroyed 12 | . . 3 . 2 . 1 4 . . 2 Builder 2 | . . 1 . . 1 . . . . . Tunneler 2 | . . 2 . . . . . . . . Recycler 2 | . . 1 . . 1 . . . . . Swarmer 4 | . . . . . . . 4 . . . Grunt 9 | . . . . 2 2 . . . . 5 Sentry 1 | . . . . . . . 1 . . . Specialist 3 | . . . . . . . . . . 3 Programmer 1 | . . . . . . 1 . . . . Heavy 1 | . . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . Thief 1 | . . . . . . . 1 . . . Assembled 7 | . . . . 7 . . . . . . Best Kill Streak 5 | . . 1 . 5 4 1 4 . . 3 Combat Bots Only 5 | . . . . 5 2 1 4 . . 3 Max Kills in Single Turn 3 | . . 1 . 2 1 1 3 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 2 . . 3 . . 1 Melee 1 | . . . . 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Hostile Shots Fired 311 | . . . . 13 6 65 84 . . 143 Missed 92 | . . . . 4 2 20 25 . . 41 Damage Taken 3786 | . . . . 191 60 467 1035 . . 2033 Core 518 | . . . . 18 . 74 173 . . 253 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 89 | 100 . . . 92 100 . . 64 . . Volleys Fired 61 | . . 4 . 1 4 8 21 . . 23 Largest 3 | . . 2 . 1 1 1 3 . . 3 Hottest 142 | . . 79 . 30 50 50 114 . . 142 Shots Fired 97 | . . 8 . 1 4 8 33 . . 43 Gun 28 | . . 4 . . 4 8 . . . 12 Cannon 18 | . . 4 . . . . . . . 14 Launcher 43 | . . . . 1 . . 25 . . 17 Special 8 | . . . . . . . 8 . . . Kinetic 27 | . . 4 . . . . . . . 23 Thermal 12 | . . 4 . . . . 8 . . . Explosive 43 | . . . . 1 . . 25 . . 17 Electromagnetic 15 | . . . . . 4 8 . . . 3 Robot Hit Streak 8 | . . 5 . 2 4 3 7 . . 8 Robot Miss Streak 5 | . . 1 . . 1 2 1 . . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 86 | . . 7 . 10 9 11 18 . . 31 Core Hits 70 | . . 3 . 7 3 2 14 . . 41 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . . . 1 2 1 . . . Sever 3 | . . . . . 1 2 . . . . Impale 1 | . . . . . . . 1 . . . Melee Attacks 28 | . . 1 . 11 7 7 1 . . 1 Impact . | . . . . . . . . . . . Slashing 26 | . . 1 . 11 7 7 . . . . Piercing 2 | . . . . . . . 1 . . 1 Sneak Attacks 4 | . . 1 . . 2 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks 3 | . . . . . 1 2 . . . . Damage Inflicted 5069 | . . 159 . 600 432 294 1545 . . 2039 Guns 288 | . . 22 . . 67 12 . . . 187 Cannons 271 | . . 72 . . . . . . . 199 Explosions 3177 | . . . . 74 . . 1513 . . 1590 Melee 1333 | . . 65 . 526 365 282 32 . . 63 Ramming . | . . . . . . . . . . . Kinetic 445 | . . 72 . . . . . . . 373 Thermal 22 | . . 22 . . . . . . . . Explosive 3177 | . . . . 74 . . 1513 . . 1590 Electromagnetic 92 | . . . . . 67 12 . . . 13 Impact . | . . . . . . . . . . . Slashing 1238 | . . 65 . 526 365 282 . . . . Piercing 95 | . . . . . . . 32 . . 63 Highest Corruption 4 | . . . . . . 4 4 . . . Average Corruption 3 | . . . . . . 3 3 . . . Corruption Purged 4 | . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . Effects 41 | . . . . . . 4 37 . . . Message Errors 6 | . . . . . . 1 5 . . . Matter Fused 11 | . . . . . . 1 10 . . . Heat Flow Errors 8 | . . . . . . . 8 . . . Energy Discharges 6 | . . . . . . 1 5 . . . Data Loss (minor) 6 | . . . . . . . 6 . . . Data Loss (major) 3 | . . . . . . 1 2 . . . Misfires 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 327 | . . 25 . 51 139 1 108 . . 3 Projectiles 3 | . . . . . . . . . . 3 Explosions 108 | . . . . . . . 108 . . . Melee 216 | . . 25 . 51 139 1 . . . . Knockbacks 5 | . . . . . . . . . . 5 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 308 | . . . . . . . 246 . . 62 Shots 6 | . . . . . . . 5 . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 250 | . . 37 . . 25 20 250 . . 42 Average Temperature 57 | . . 17 . . 13 8 76 . . 17 Received Heat Transfer 599 | . . . . 12 36 12 72 . . 467 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 50 | . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Peak Influence 229 | . 15 25 . 95 107 105 . . 5 229 Initial 48 | . . 5 . . 37 48 . . . 3 Average 54 | . 1 15 . 71 73 48 . . 1 151 Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 . . 100 85 Level 1 1 | . . . . . . . . . . 14 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . 1 2 . . . 2 Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 5 | . 1 . . . 1 1 . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 56 | . 3 . . 11 7 9 10 . . 16 Peak Tracking Total 5 | . 3 . . 4 4 3 4 . . 5 Tactical Retreats 7 | . . . . 1 1 1 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Machines Accessed 7 | . 1 1 . . 1 2 . . 2 . Terminals 5 | . 1 . . . . 2 . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 9 | . 2 1 . . 1 2 . . 3 . Successful 9 | . 2 1 . . 1 2 . . 3 . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 7 | . 2 . . . . 2 . . 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 8 | . 2 1 . . . 2 . . 3 . Record 1 | . . . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . Alert Level 2 | . . . . . . 1 . . 1 . Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . 1 . . . . . . . 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Total Allies 2 | . . . . 2 . . . . . . Largest Group 2 | . . . . 2 . . . . . . Highest-Rated Group 41 | . . . . 41 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . . . Total Damage 21 | . . . . 21 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Turns Passed 5237 | 49 117 419 1028 152 343 752 1792 177 125 283 Spaces Moved 3402 | 51 132 370 599 120 186 475 1099 137 99 134 Core 19 | 16 . . . . . . . . . 3 Treads . | . . . . . . . . . . . Legs 2 | . . . . . . . . . . 2 Wheels 3381 | 35 132 370 599 120 186 475 1099 137 99 129 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 90 105 120 125 115 130 115 115 Average Speed 115 | 77 82 82 99 105 123 126 129 130 115 146 Slowest Speed 1400 | 90 90 95 105 105 145 130 145 130 115 1400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 25 72 89 34 22 19 86 17 2 53 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 7 | . . 1 . . . . 5 1 . . Spaces Dug 30 | . . . . . . . 30 . . . Terrain Destroyed 261 | . . . . 10 . . 172 . . 79 Melee . | . . . . . . . . . . . Projectile 5 | . . . . . . . . . . 5 AOE 256 | . . . . 10 . . 172 . . 74 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Total 4587 | 60 139 473 1028 134 289 616 1421 136 110 181 Wait 944 | . . 79 424 2 45 99 276 . 11 8 Move 3392 | 50 131 369 598 119 185 474 1098 136 98 134 Hop . | . . . . . . . . . . . Pick Up 62 | 5 4 7 2 . 27 6 7 . . 4 Fast Attach 4 | . . 1 1 . . 2 . . . . Attach 40 | 5 1 1 . 1 6 3 12 . 1 10 Detach 3 | . 1 . . . 1 . 1 . . . Swap 21 | . 2 5 2 . 7 2 2 . . 1 Drop 27 | . . 6 1 . 8 9 3 . . . Fire 61 | . . 4 . 1 4 8 21 . . 23 Melee 25 | . . 1 . 11 6 5 1 . . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory -6/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 8) 167 | -10/Materials | Entered Mines 199 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 247 | -10/Mines | Learned location of Storage (-8) 317 | -10/Mines | Build established: Mutant 364 | -10/Mines | Discovered new exit (range 5) 405 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 525 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 525 | -10/Mines | Discovered new exit (range 5) 586 | -10/Mines | Entered Exiles 609 | -10/Exiles | Met 8R-AWN 624 | -10/Exiles | Met EX-HEX 675 | -10/Exiles | Met EX-DEC 1216 | -10/Exiles | Visited The Gauntlet 1345 | -10/Exiles | Discovered new exit (range 12) 1414 | -10/Exiles | Met EX-BIN 1428 | -10/Exiles | Aligned with FarCom system 1429 | -10/Exiles | Given EX-Vault access code 1455 | -10/Exiles | Opened EX-Vault 1460 | -10/Exiles | Found Prototype Slashing Weapon 1483 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1499 | -10/Exiles | Exiles lab attacked by MAIN.C 1500 | -10/Exiles | Identified Longsword +1 1614 | -10/Exiles | Left Exiles lab with Longsword +1 1614 | -10/Exiles | Entered Mines 1615 | -9/Mines | Assembled infested the area 1620 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1656 | -9/Mines | Lost 4 allies 1753 | -9/Mines | Discovered new exit (range 14) 1766 | -9/Mines | Entered Materials 1766 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1767 | -8/Materials | Identified exit to Storage 1981 | -8/Materials | Met 7R-MNS 2089 | -8/Materials | Discovered new exit (range 14) 2109 | -8/Materials | Entered Factory 2109 | -7/Factory | Evolved 2 slots: Utility x2 2110 | -7/Factory | Caught up to 7R-MNS 2240 | -7/Factory | Build established: Scavenger-Assassin 2813 | -7/Factory | Discovered new exit (range 14) 2859 | -7/Factory | Identified exit to Lower Caves 2861 | -7/Factory | Entered Lower Caves 3058 | -7/Lower Caves | Build established: Assassin 3444 | -7/Lower Caves | Spotted B-75 Beast 3593 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 3654 | -7/Lower Caves | Destroyed B-75 Beast 3929 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4248 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4639 | -7/Lower Caves | Discovered new exit (range 12) 4652 | -7/Lower Caves | Identified exit to Lower Caves 4653 | -7/Lower Caves | Entered another Lower Caves area 4656 | -7/Lower Caves | Discovered new exit (range 6) 4661 | -7/Lower Caves | Identified exit to Factory 4764 | -7/Lower Caves | Identified exit to Zion 4830 | -7/Lower Caves | Entered Factory 4830 | -6/Factory | Evolved 2 slots: Propulsion x2 4907 | -6/Factory | Identified exit to DSF 4955 | -6/Factory | Entered DSF 4980 | -6/DSF | Additional patrols routed to DSF 5030 | -6/DSF | Lost 3 parts (1u2w) 5146 | -6/DSF | Lost 4 parts (1p1n2w) 5226 | -6/DSF | Lost 3 parts (1p1n1u) 5238 | -6/DSF | Self-destructed Last Messages --------------- Destroyed Adv. Heat Sink. G-50 Soldier knocked back. A-15 Conveyor delivers Authchip [R/Combat]. Arm. Huge Wheel destroyed. Slug penetrates G-50 Soldier. G-50 Soldier destroyed. Med. Armor Plating destroyed. The unstable cave ceiling collapses. Critical hit (Burn: +50). The unstable cave ceiling collapses. Slug penetrates Wall. Lgt. Nuclear Core destroyed. Slug penetrates G-67 Veteran. G-67 Veteran destroyed. Acquired 33 matter. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Acquired 7 matter. Flak Gun destroyed. Mass Driver destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????" ????????????????????????????? | | ????????# ????????????????????????????? | | ????????# ????????????????????????????? | | ???????? ????????????????????????????? | | ???????? ????????????????????????????? | | ???????## #??????##??? ###??????????? | | ???????#= =?????? ##?? !!#??????????? | | ???????#= =??##?? ??? !!#??????????? | | ????????= =?? #? #??? !!???????????? | | ??????### ####;## ##?? #######??????? | | ??????# #;% #!! ### # ===#!!????? | | ??????# ## ! 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