Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 18:35:01 Player: Thqwib-Linux Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (887) 887 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (489) 489 TOTAL SCORE: 5786 Bonus ------- Follower Combat Kills 189 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 307/315 System Corruption 10% Temperature Cool (13) Movement Walking (120) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg (fused) Carbon-fiber Leg > --- UTILITY (8) ------ Advanced Heat Sink Machine Analyzer Improved Targeting Computer Improved Weapon Cycler > --- WEAPON (4) ------- Flak Gun Heavy Battle Rifle > --- INVENTORY (5) ---- Neutrino Core Improved Terrain Scanner CPS Tube (2) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Machine Analyzer Active Sensor Suite Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Battle Rifle Battle Rifle Coil Gun > --- INVENTORY -------- Ion Engine High-capacity Storage Unit Structural Scanner Improved Terrain Scanner Hacking Suite Subdweller Shrapnel Launcher CPS Tube [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Spiked Medium Treads Leg Aluminum Leg Utility Backup Plating I Device Active Sensor Suite Storage Large Storage Unit Processor Improved Targeting Computer Protection Backup Plating I Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Battle Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Slots Evolved 10 | . . . . . 10 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 6 | . . . . . 6 . . Weapon 2 | . . . . . 2 . . Parts Attached 40 | 1 6 . 4 2 6 8 13 Power 6 | . 1 . 1 1 . 1 2 Engine 4 | . 1 . 1 1 . 1 . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 12 | . 2 . 1 . 2 2 5 Treads 3 | . . . . . . 2 1 Leg 9 | . 2 . 1 . 2 . 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | . 1 . . . 3 2 3 Device 5 | . . . . . 1 1 3 Storage 1 | . 1 . . . . . . Processor 3 | . . . . . 2 1 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 13 | 1 2 . 2 1 1 3 3 Energy Gun 3 | . 1 . . . . 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 . . 2 1 1 1 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 6 | . . . . . . . 6 Parts Lost 19 | . . . . . . 16 3 Power 2 | . . . . . . 2 . Propulsion 6 | . . . . . . 6 . Utility 4 | . . . . . . 2 2 Weapon 7 | . . . . . . 6 1 Highest Loss Streak 14 | . . . . . . 14 3 To Critical Strikes . | . . . . . . . . Average Backups 11 | 5 7 12 13 13 8 5 3 Power 1 | 1 1 2 2 1 1 . . Propulsion 1 | 3 . 2 2 2 . . . Utility 5 | . 3 5 6 6 4 3 1 Weapon 2 | 1 1 3 3 3 1 . . Tool/Special . | . . . . . . . . Unused Backups 15 | . 6 . 1 4 . 1 3 Power 2 | . 2 . . . . . . Propulsion 3 | . 3 . . . . . . Utility 7 | . 1 . 1 2 . 1 2 Weapon 2 | . . . . 2 . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 95 100 100 99 73 40 42 Engine 12 | . 14 14 14 14 5 1 . Leg 25 | . 28 28 28 28 22 5 5 Storage 12 | . 14 14 14 14 5 1 . Processor 2 | . . . . . 9 17 11 Protection 11 | . 9 14 14 14 5 . . Energy Gun 8 | . 13 14 14 5 . . 1 Ballistic Gun 16 | . 13 14 12 22 16 3 7 Peak Build Rating 60 | 6 8 8 11 17 50 60 50 Average Rating 14 | 5 7 8 9 13 48 42 37 On Entrance 17 | 6 6 8 8 11 17 50 36 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 Naked Turns . | . . . . . . . . Heaviest Build 44 | 12 31 30 31 33 39 44 24 Greatest Support 60 | 20 20 20 20 20 40 56 60 Greatest Overweight (x) 1 | . 1 1 1 1 . 1 1 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 Average Capacity 13 | 8 11 15 15 15 15 7 5 Most Carried 15 | 5 13 13 15 15 14 9 5 Average Carried 11 | 2 7 12 14 14 8 5 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 1 12 13 15 15 10 5 3 Class Distribution -------------------- 88% | Mutant 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Matter Collected 1029 | 210 182 10 65 39 . 304 219 Remotely . | . . . . . . . . Salvage Created 1129 | . 414 25 65 . 87 424 114 Parts 67 | . 37 2 4 . 2 16 6 Haulers Intercepted 3 | . 2 . . . 1 . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 29 | . . . 5 . . 18 6 Prevented 1 | . . . . . . . 1 Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Combat Hostiles Destroyed 28 | . 12 2 3 . . 9 2 Guns 26 | . 12 2 3 . . 7 2 AOE 2 | . . . . . . 2 . Classes Destroyed 10 | . 6 . 1 . . 2 1 Builder 1 | . 1 . . . . . . Tunneler 1 | . 1 . . . . . . Hauler 3 | . 2 . . . 1 . . Operator 1 | . 1 . . . . . . Swarmer 16 | . 9 2 2 . . 3 . Grunt 6 | . 3 . . . . 2 1 Brawler 2 | . . . . . . 2 . Programmer 2 | . . . . . . 2 . Subdweller 1 | . . . 1 . . . . Mutant 1 | . . . . . . . 1 Best Kill Streak 9 | . 6 1 2 . 1 9 1 Combat Bots Only 9 | . 6 1 2 . . 9 1 Max Kills in Single Turn 2 | . 1 1 2 . 1 2 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Hostile Shots Fired 242 | . 49 5 12 . . 157 19 Missed 69 | . 17 4 2 . . 42 4 Hits 173 | . 32 1 10 . . 115 15 Melee 4 | . . . . . . 4 . Projectile 169 | . 32 1 10 . . 111 15 Critical Strikes 8 | . . . . . . 7 1 Damage Taken 3279 | . 268 55 162 . . 2423 371 Core 1082 | . 26 . 30 . . 953 73 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 34 | . 34 . . . . . . Core Remaining (%) 88 | 100 . . . 77 . . . Volleys Fired 85 | . 35 4 9 . 3 24 10 Largest 4 | . 2 2 2 . 3 4 2 Hottest 160 | . 70 70 70 . 80 160 78 Shots Fired 194 | . 69 8 17 . 9 72 19 Gun 190 | . 68 8 16 . 9 70 19 Cannon . | . . . . . . . . Launcher 4 | . 1 . 1 . . 2 . Special . | . . . . . . . . Kinetic 128 | . 34 4 8 . 9 59 14 Thermal 64 | . 34 4 8 . . 13 5 Explosive 2 | . 1 . 1 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | . 10 2 7 . 7 16 22 Robot Miss Streak 4 | . 4 1 2 . 1 4 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 9 | . 3 . 1 . . 4 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 Shots Hit Robots 138 | . 43 4 13 . 8 53 17 Core Hits 79 | . 22 3 3 . 3 30 18 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 5 | . 2 . 2 . . 1 . Burn 4 | . 2 . 2 . . . . Destroy 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2644 | . 566 74 174 . 138 1382 310 Guns 2376 | . 566 62 174 . 138 1126 310 Cannons . | . . . . . . . . Explosions 236 | . . . . . . 236 . Melee . | . . . . . . . . Ramming 32 | . . 12 . . . 20 . Kinetic 1845 | . 236 24 88 . 138 1114 245 Thermal 767 | . 330 38 86 . . 248 65 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . 4 10 Average Corruption 6 | . . . . . . 3 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . . . . 5 9 Message Errors 2 | . . . . . . 2 . Matter Fused 5 | . . . . . . 2 3 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 2 | . . . . . . 1 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 16 | . . . . . . 16 . Projectiles . | . . . . . . . . Explosions 16 | . . . . . . 16 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 113 | . . . . . . 113 . Shots 2 | . . . . . . 2 . Rammed 15 | . . . . . . 15 . Targets Rammed 18 | . . 3 . . . 15 . Kicked 3 | . . 3 . . . . . Crushed . | . . . . . . . . Highest Temperature 241 | . 72 24 . . . . 241 Average Temperature 31 | . 23 10 . . . . 92 Received Heat Transfer 489 | . 30 . 36 . . 288 135 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 2 . 1 . . . . Heat Transferred 2351 | . 1110 111 407 . . 575 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 165 | . 165 81 . . 15 . . Initial 31 | . . 31 . . . . . Average 32 | . 52 14 . . . . . Influence Increases 1049 | . 390 162 77 . 32 275 113 Destroy 0b10 Robot/C 680 | . 240 120 60 . . 180 80 Destroy 0b10 Robot/NC 30 | . 25 . . . 5 . . Destroy Leader 116 | . 54 20 10 . 2 20 10 Allied During Kill 52 | . . 22 7 . . . 23 Successful Hack 26 | . 16 . . . 10 . . Disable Machine 15 | . 15 . . . . . . Destroy Structure 10 | . 10 . . . . . . Lose Combat Pursuer 120 | . 30 . . . 15 75 . Influence Decreases 966 | . 307 176 146 . 32 275 30 Entered New Map 89 | . . 52 37 . . . . Time Decay 702 | . 307 124 109 . 17 115 30 Lost Part 160 | . . . . . . 160 . Lost Ally 15 | . . . . . 15 . . Squads Dispatched 3 | . 2 . . . 1 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 49 | . 19 6 4 . . 13 7 Peak Tracking Total 9 | . 7 3 3 . 1 7 9 Tactical Retreats 6 | . 1 . . . 1 4 . Traps | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Traps Triggered 2 | . 1 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Machines Disabled 2 | . 1 . . . . . 1 Max in Single Turn 1 | . 1 . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Machines Accessed 11 | . 7 1 . 2 1 . . Terminals 7 | . 6 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 22 1 . 2 3 . . Successful 17 | . 12 1 . 2 2 . . Failed 10 | . 9 . . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 19 | . 17 . . . 2 . . Terminals 22 | . 19 . . . 3 . . Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 4 1 . 2 1 . . Record 1 | . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 1 | . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 5 . . . 1 . . Terminals 6 | . 5 . . . 1 . . Botnet 6 | . 5 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 5 . . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Upp Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . . 3 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Total Allies 7 | . . 4 . . . . 3 Largest Group 4 | . . 4 3 2 2 . 3 Highest-Rated Group 87 | . . 71 40 24 24 . 87 Highest-Rated Ally 31 | . . 31 16 16 16 . 29 Initial UFD Resources 38 | . . . . . 38 38 38 Total Orders . | . . . . . . . . Ally Attacks 55 | . . 9 22 . 7 . 17 Total Damage 688 | . . 75 267 . 62 . 284 Kills 9 | . . 4 2 . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Active Infowar (turns) 864 | . . . . . 182 318 364 A.S.S. 216 | . . . . . 182 34 . Structural 84 | . . . . . . . 84 Machine Analysis 861 | . . . . . 179 318 364 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Turns Passed 5853 | 5 1071 887 808 2216 184 318 364 Spaces Moved 3180 | 1 616 458 399 1162 125 203 216 Core 237 | . . . . . . 191 46 Treads 92 | . . . . . . 7 85 Legs 2851 | 1 616 458 399 1162 125 5 85 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 120 120 190 190 190 120 100 100 Average Speed 169 | 120 147 190 190 190 120 103 132 Slowest Speed 190 | 120 190 190 190 190 120 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 2 94 90 25 89 3 43 42 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 6 | . . 1 1 3 . . 1 Spaces Dug 9 | . 9 . . . . . . Terrain Destroyed 50 | . 9 . 4 . . 37 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 50 | . 9 . 4 . . 37 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Total 3470 | 7 711 465 434 1173 153 253 274 Wait 63 | . 34 . 11 . 17 1 . Move 3173 | . 615 457 398 1161 124 202 216 Hop . | . . . . . . . . Pick Up 26 | . 13 1 4 4 3 1 . Fast Attach 16 | . 2 . . 1 . 3 10 Attach 16 | 1 . . 1 . 6 5 3 Detach 4 | 1 . . . . . . 3 Swap 14 | . 6 . 5 1 . . 2 Drop 27 | 5 6 . 6 6 . 2 2 Fire 85 | . 35 4 9 . 3 24 10 Melee . | . . . . . . . . Ram 7 | . . . . . . 7 . Kick 3 | . . 3 . . . . . Crush 8 | . . . . . . 8 . Escape Stasis . | . . . . . . . . Rewire 28 | . . . . . . . 28 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 3) 185 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 329 | -10/Materials | Repaired Assault Rifle 351 | -10/Materials | Central database locked down 455 | -10/Materials | Discovered new exit (range 4) 1049 | -10/Materials | Discovered new exit (range 14) 1077 | -10/Materials | Entered Mines 1080 | -10/Mines | Received a Mining Laser from a helpful Derelict 1125 | -10/Mines | Met a Derelict bent on vengeance 1161 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1278 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1557 | -10/Mines | Learned location of Mines (-8) 1913 | -10/Mines | Discovered new exit (range 6) 1964 | -10/Mines | Entered Subcaves 1964 | -10/Subcaves | Accompanied by 3 allies 1965 | -10/Subcaves | Approached by a straggling Scientist 2217 | -10/Subcaves | Learned location of Zion (-7) 2217 | -10/Subcaves | Met a Zionite searching for "candidates" 2240 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2242 | -10/Subcaves | Discovered new exit (range 9) 2281 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2463 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2478 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2771 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2772 | -10/Subcaves | Entered Scraptown 2772 | -7/Scraptown | Accompanied by 2 allies 3131 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3136 | -7/Scraptown | Learned location of 1 exit from Research 3138 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 3158 | -7/Scraptown | Discovered new exit (range 11) 3272 | -7/Scraptown | Visited Cyclists 3319 | -7/Scraptown | Visited SPCMW 3346 | -7/Scraptown | Visited TADAMA 3481 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3485 | -7/Scraptown | Visited CPS Storage 3757 | -7/Scraptown | Visited Assassins FH 3776 | -7/Scraptown | Visited IN-MT5's Study 3808 | -7/Scraptown | Visited Symbiants 3941 | -7/Scraptown | Visited UFD Registry 3941 | -7/Scraptown | Registered with UFD as "Deathdrive" 3983 | -7/Scraptown | Visited Science Guys 4046 | -7/Scraptown | Visited Curators Association 4329 | -7/Scraptown | Visited Supply Room 4373 | -7/Scraptown | Visited Scrap Suit Storage 4603 | -7/Scraptown | Visited Infowarlord's Domain 4621 | -7/Scraptown | Found Active Sensor Suite 4662 | -7/Scraptown | Visited A0-MCA Data Center 4673 | -7/Scraptown | Given a B rating by A0-MCA 4715 | -7/Scraptown | Visited Scrapoid Research Area 4802 | -7/Scraptown | Visited LU-1G1's Boring Crew 4977 | -7/Scraptown | Discovered new exit (range 5) 4988 | -7/Scraptown | Entered Factory 4988 | -5/Factory | Accompanied by 2 allies 4988 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x6, Weapon x2 5004 | -5/Factory | Discovered new exit (range 15) 5021 | -5/Factory | Identified exit to Upper Caves 5073 | -5/Factory | Discovered new exit (range 16) 5172 | -5/Factory | Entered Upper Caves 5204 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5279 | -5/Upper Caves | Destroyed 9 combat bots 5317 | -5/Upper Caves | Core integrity fell below 50% 5351 | -5/Upper Caves | Lost 14 parts (2p5n1u6w) 5362 | -5/Upper Caves | Core integrity fell below 20% 5484 | -5/Upper Caves | Discovered new exit (range 7) 5490 | -5/Upper Caves | Entered another Upper Caves area 5542 | -5/Upper Caves | System corruption reached 10% 5621 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 5665 | -5/Upper Caves | Lost 3 parts (2u1w) 5854 | -5/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 05809_ G-67 Veteran destroyed. 05814_ Field Laser fries itself beyond repair. 05815_ System corrupted: Carbon-fiber Leg fused. 05817_ Acquired Adv. Heat Sink. 05818_ Plasma Rifle fries itself beyond repair. 05819_ G-50 Soldier destroyed. 05821_ Switching to secondary target: G-50 Soldier. 05822_ Adv. Heat Sink fries itself beyond repair. 05823_ Acquired 75 matter. 05824_ G-50 Soldier destroyed. 05826_ Carbon-fiber Leg fries itself beyond repair. 05826_ Acquired Carbon-fiber Leg. 05827_ Adv. Heat Sink fries itself beyond repair. 05830_ Acquired Carbon-fiber Leg. 05831_ Acquired 20 matter. 05834_ Acquired Carbon-fiber Leg. 05836_ Dropped Spk. Medium Treads. 05836_ Acquired 10 matter. 05837_ Adv. Heat Sink fries itself beyond repair. 05852_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????????????#????????????????? | | ?????????????????# ???????????? ####????????????? | | ?????????????????# ???????????? ##???????????? | | ?????????????????# ??????????? #???????????? | | ?????????????????# ??????????? ????????????? | | ????????????b????# ??????????# ?????????????? | | ????????????# ??# #?????????# #?????????????? | | ????????????Y # ?????????# ##???????????? | | ??????????? ?????#### #?????????? | | ??????????? #???## #?????????? | | ???????????? ##?# #???????????? | | ???????????????# ### g #####???????? | | ????????????????# @ gg ##???????? | | ????????????????# ##### ##?#####? | | ????????????????## #??## #?# #?? | | ?????????????????# #??# #?# ##? | | ??????????????? ### ##??# ### #? | | ????????????? ???####???# =% ## ## | | ????????????# ???????????# % # | | ????????????# ????????????# % | | ????????????? #?????????????# " "" | | ????????????? ??????????????# """""" | | ?????????????????????????????## " " # | | ??????????????????????????????### ## | | ????????????????????????????????# """" "" #? | | ????????????????????????????????# ## """"" #? | | ????????????????????????????????# ?## " #? | | ????????????????????????????????# ??# #? | | ???????????????????????????????????? #? | | ????????????????????????????????????#############? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 80 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 66% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualDisassembledHammer Manual? 0 Play Time 00:39:56 Cumulative 54.9 hours Start 2026.03.24 @ 17:49:45 End 2026.03.24 @ 18:35:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad321c7f-8036-48a6-9372-d79556891b84