Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 15:20:20 Player: s0lid Result: Destroyed by C-35 Carver with Improved Concussive RPG Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (1577) 1577 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 6423 Bonus ------- Follower Combat Kills 86 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg Gravmag Array > --- UTILITY (10) ----- Enhanced Optical Array Improved Signal Interpreter Core Analyzer > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Angular Momentum Engine Small Storage Unit Stasis Canceller Heavy Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Improved Targeting Computer Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Arc Projector Thermic Laser Hypervelocity Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Improved Cesium-ion Thruster Impulse Thruster Impulse Thruster Power Amplifier Advanced ECM Suite Heavy Missile Launcher Improved Datajack [Rating: 75] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Impulse Thruster Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Fac Slots Evolved 10 | . . 2 2 2 . . 2 . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 8 | . . 2 1 1 . . 2 . 2 Weapon 1 | . . . . 1 . . . . . Parts Attached 98 | 7 7 10 5 14 . 23 6 6 20 Power 12 | 1 1 . . 2 . 4 2 . 2 Engine 8 | 1 1 . . 2 . 2 . . 2 Core 4 | . . . . . . 2 2 . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 2 3 1 4 . 5 . 1 8 Treads . | . . . . . . . . . . Leg 1 | . . . . . . . . . 1 Wheel 2 | 2 . . . . . . . . . Hover 10 | . . 2 . 3 . . . . 5 Flight 13 | . 2 1 1 1 . 5 . 1 2 Utility 33 | 2 1 5 3 3 . 8 3 2 6 Device 16 | 2 1 2 1 1 . 2 2 2 3 Storage 5 | . . 1 1 1 . 2 . . . Processor 8 | . . 2 1 1 . . 1 . 3 Hackware 4 | . . . . . . 4 . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 27 | 2 3 2 1 5 . 6 1 3 4 Energy Gun 5 | . . . 1 1 . . 1 . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 2 1 . . . . 3 . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . Special Weapon 2 | . 2 . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 Slashing Weapon 8 | . . 2 . 4 . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 4 | . . 1 . 2 . 1 . . . Parts Lost 40 | . . 8 . 1 1 6 . 5 19 Power 5 | . . 1 . 1 . 1 . . 2 Propulsion 13 | . . 3 . . 1 1 . 2 6 Utility 17 | . . 4 . . . 2 . 2 9 Weapon 5 | . . . . . . 2 . 1 2 Highest Loss Streak 15 | . . 6 . 1 1 4 . 3 15 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 2 4 5 4 8 9 6 7 7 7 Power . | . . . . . . . 1 1 . Propulsion 1 | . . . . 1 2 1 2 . 1 Utility 1 | . 1 1 . . 1 . 1 1 2 Weapon 2 | . 2 3 3 4 5 3 2 3 1 Tool/Special . | . . . . . . . . . . Unused Backups 18 | . 4 1 . 1 . 4 1 2 5 Power 2 | . 1 . . . . . . . 1 Propulsion 4 | . . 1 . . . 1 1 1 . Utility 5 | . 2 . . . . 1 . . 2 Weapon 6 | . . . . 1 . 2 . 1 2 Tool/Special 1 | . 1 . . . . . . . . Average Slot Usage (%) 87 | . 98 78 46 87 92 94 91 88 81 Engine 2 | . 13 6 . 5 7 3 . . . Core 3 | . . . . . . 3 6 6 3 Hover 5 | . . 10 . 19 19 3 . . 9 Flight 11 | . 12 8 7 1 . 16 19 17 4 Device 11 | . 28 22 5 4 7 7 12 11 9 Storage 6 | . . 4 6 13 15 6 6 6 3 Processor 16 | . . 10 24 24 23 15 11 13 23 Hackware 11 | . . . . . . 12 20 20 8 Energy Gun 3 | . . . 3 . . 4 6 3 6 Ballistic Gun 4 | . 21 . . . . 6 6 3 2 Impact Weapon 1 | . . . . . . . . 2 1 Slashing Weapon 3 | . . 7 . 17 19 4 . 2 1 Peak Build Rating 75 | 9 11 21 14 39 39 53 61 61 75 Average Rating 46 | 5 9 13 11 33 35 42 58 56 60 On Entrance 26 | . 9 9 3 10 39 32 52 60 54 Naked Turns . | . . . . . . . . . . Heaviest Build 29 | 10 10 21 5 25 25 23 20 20 29 Greatest Support 33 | 20 20 16 4 24 24 20 20 20 33 Greatest Overweight (x) 7 | . . 1 1 1 1 2 . 1 7 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 10 | 5 5 10 5 10 10 10 8 8 8 Average Capacity 7 | 5 5 7 5 9 10 6 8 8 7 Most Carried 10 | 5 5 7 5 10 9 10 8 8 8 Average Carried 7 | 2 4 5 4 8 9 6 7 7 7 Final Capacity 10 | 5 5 5 5 10 10 8 8 8 5 Final Carried 9 | 5 5 5 5 9 9 7 8 8 5 Class Distribution -------------------- 44% | Hacker-Scout 19% | Mutant 7% | Gladiator 6% | Hacker-Gladiator 4% | Hacker-Sprinter 3% | Hacker-Assassin 3% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Hacker-Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Fac Matter Collected 1835 | 306 30 121 . 336 . 246 155 346 295 Remotely . | . . . . . . . . . . Salvage Created 2775 | 145 169 111 . 200 . 522 155 683 790 Parts 126 | 14 11 4 . 9 . 26 4 13 45 Haulers Intercepted 13 | . . 2 . 2 . 2 . 5 2 Recyclers Shooed 4 | 1 1 . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Fac Combat Hostiles Destroyed 29 | . 3 1 . . . 11 . 4 10 Melee 5 | . . 1 . . . 2 . . 2 Guns 20 | . 3 . . . . 6 . 3 8 AOE 3 | . . . . . . 3 . . . Classes Destroyed 13 | 2 2 1 . 1 . 4 . 1 2 Worker 3 | . . . . 1 . 1 . . 1 Builder 1 | . . . . . . . . . 1 Tunneler 5 | 4 . . . . . . 1 . . Hauler 13 | . . 2 . 2 . 2 . 5 2 Recycler 4 | 1 1 . . 1 . . 1 . . Mechanic 1 | . . . . . . 1 . . . Operator 2 | . . . . . . 2 . . . Watcher 2 | . 1 . . . . . . . 1 Swarmer 12 | . 3 1 . . . 5 . . 3 Grunt 7 | . . . . . . 5 . . 2 Duelist 4 | . . . . . . 1 . 3 . Hunter 1 | . . . . . . . . 1 . Programmer 5 | . . . . . . . . . 5 Best Kill Streak 7 | 5 5 2 . 2 . 5 1 3 7 Combat Bots Only 5 | . 3 1 . . . 4 . 3 5 Max Kills in Single Turn 3 | 1 1 1 . 1 . 3 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . Melee 1 | . . 1 . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Fac Hostile Shots Fired 640 | . 37 108 23 19 1 113 . 88 251 Missed 309 | . 23 43 19 7 . 53 . 59 105 Hits 331 | . 14 65 4 12 1 60 . 29 146 Melee 5 | . . 1 1 . 1 2 . . . Projectile 326 | . 14 64 3 12 . 58 . 29 146 AOE 2 | . . . 1 . . . . . 1 Critical Strikes 10 | . . 1 1 . 1 2 . . 5 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 5089 | . 138 755 84 213 60 858 . 472 2509 Core 1975 | . 59 342 69 116 60 222 . 92 1015 Absorbed by Shields 32 | . . . . . . 9 . . 23 Regen/Repaired (Parts) 47 | . . . . . . . 26 . 21 Core Remaining (%) 68 | 100 76 14 87 . . 43 . 89 . Volleys Fired 138 | 9 10 . 6 . . 30 16 45 22 Largest 3 | 2 2 . 1 . . 2 2 2 3 Hottest 185 | 40 40 . 65 . . 83 80 80 185 Shots Fired 248 | 18 20 . 6 . . 54 22 79 49 Gun 244 | 18 20 . 6 . . 50 22 79 49 Cannon . | . . . . . . . . . . Launcher 4 | . . . . . . 4 . . . Special . | . . . . . . . . . . Kinetic 128 | 18 20 . . . . 26 6 36 22 Thermal 106 | . . . 6 . . 24 16 43 17 Explosive 4 | . . . . . . 4 . . . Electromagnetic 10 | . . . . . . . . . 10 Robot Hit Streak 15 | 9 4 . 5 . . 9 5 15 7 Robot Miss Streak 8 | 2 3 . 3 . . 3 3 8 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . 1 . . . . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 Shots Hit Robots 198 | 12 12 10 2 5 . 37 15 68 37 Core Hits 89 | 7 8 2 4 4 . 23 5 17 19 Critical Kills 7 | . . . . . . . . . 7 Critical Parts Destroyed 7 | . . . . . . . . 2 5 Critical Strikes 19 | . . . . . . 1 1 4 13 Burn 3 | . . . . . . 1 1 . 1 Destroy 9 | . . . . . . . . . 9 Smash 5 | . . . . . . . . 2 3 Sever 2 | . . . . . . . . 2 . Melee Attacks 81 | . . 16 . 7 . 7 . 26 25 Impact 41 | . . . . . . . . 16 25 Slashing 40 | . . 16 . 7 . 7 . 10 . Piercing . | . . . . . . . . . . Sneak Attacks 18 | . . 3 . 5 . 1 . 7 2 Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks 9 | . . 3 . . . . . 6 . Damage Inflicted 5787 | 132 97 466 25 330 . 1153 279 2286 1019 Guns 2337 | 132 97 . 25 . . 542 279 926 336 Cannons . | . . . . . . . . . . Explosions 444 | . . . . . . 444 . . . Melee 3004 | . . 464 . 330 . 167 . 1360 683 Ramming 2 | . . 2 . . . . . . . Kinetic 1022 | 132 97 . . . . 224 62 360 147 Thermal 1242 | . . . 25 . . 318 217 566 116 Explosive 444 | . . . . . . 444 . . . Electromagnetic 73 | . . . . . . . . . 73 Impact 1770 | . . . . . . . . 1087 683 Slashing 1234 | . . 464 . 330 . 167 . 273 . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 14 Average Corruption 7 | . . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . . . . 8 Message Errors 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 823 | . . 18 . 22 . 54 . 470 259 Projectiles . | . . . . . . . . . . Explosions 8 | . . . . . . 8 . . . Melee 815 | . . 18 . 22 . 46 . 470 259 Knockbacks 4 | . . . . . . . . 2 2 Impact 4 | . . . . . . . . 2 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1 | . . 1 . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 302 | . . 5 12 . . 251 69 179 302 Average Temperature 88 | . . 5 5 . . 102 22 73 120 Received Heat Transfer 747 | . 30 198 18 6 . 195 . 54 246 Effects 2 | . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . 1 Interference 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 4 1 Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . Impact Corruptions 18 | . . . . . . . . 8 10 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . . . . 2 . 3 Heat Transferred 2662 | . . . 30 . . 703 481 1073 375 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 100 100 100 100 79 Level 1 4 | . . . . . . . . . 20 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 303 | 15 72 110 25 57 . 130 37 59 303 Initial 37 | . 3 11 25 . . . 37 . . Average 36 | 3 25 29 12 11 . 32 7 14 98 Influence Increases 2165 | 25 111 219 15 112 . 528 58 341 756 Destroy 0b10 Robot/C 620 | . 60 20 . 20 . 220 . 100 200 Destroy 0b10 Robot/NC 155 | 25 10 10 . 20 . 30 10 25 25 Destroy Leader 120 | . 12 14 . 14 . 34 . 20 26 Allied During Kill 9 | . . . . 7 . . . 2 . Successful Hack 204 | . 14 10 . 6 . 74 18 13 69 Disable Machine 120 | . . 30 . 15 . 45 . . 30 Destroy Structure 97 | . . . . . . 20 . 1 76 Partial Spotted 105 | . . 15 15 . . . 30 15 30 Lose Combat Pursuer 735 | . 15 120 . 30 . 105 . 165 300 Influence Decreases 1878 | 20 89 186 75 112 . 450 136 340 470 Entered New Map 95 | . 2 16 35 . . . 41 . 1 Time Decay 1287 | 20 87 99 40 112 . 277 95 298 259 Lost Part 336 | . . 71 . . . 39 . 36 190 Lost Ally 26 | . . . . . . . . 6 20 Purge Threat 134 | . . . . . . 134 . . . Squads Dispatched 21 | . 2 1 2 1 . 6 1 1 7 Investigation 6 | . 1 . 1 1 . 1 . . 2 Extermination 5 | . . . . . . 2 1 . 2 Reinforcement 9 | . 1 1 1 . . 2 . 1 3 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Fac Distress Signals 14 | . 2 2 . 1 . 1 . 5 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 159 | . 15 24 12 6 5 24 . 21 52 Peak Tracking Total 23 | . 7 12 14 5 5 6 . 5 23 Tactical Retreats 24 | . 1 3 . 1 . 5 . 7 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Fac Traps Triggered 12 | . . . . 3 . 3 . 3 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Fac Machines Disabled 8 | . . 2 . 1 . 3 . . 2 Max in Single Turn 1 | . . 1 . 1 . 1 . . 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Fac Machines Accessed 45 | . 3 2 2 5 . 13 4 7 9 Terminals 33 | . 3 2 2 3 . 9 2 7 5 Fabricators 7 | . . . . 2 . 3 . . 2 Repair Stations 2 | . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 128 | . 10 5 6 10 . 44 15 17 21 Successful 60 | . 4 4 1 2 . 17 8 8 16 Failed 67 | . 6 1 5 8 . 26 7 9 5 Catastrophic 8 | . . 1 . 1 . 4 2 . . Database Lockouts 1 | . . . . . . 1 . . . Manual 40 | . 9 4 2 . . 19 2 . 4 Terminals 106 | . 10 5 6 6 . 38 10 17 14 Fabricators 12 | . . . . 4 . 5 . . 3 Repair Stations 5 | . . . . . . . 3 . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 2 . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 36 | . 3 1 1 1 . 12 4 8 6 Record 2 | . . . . . . . 2 . . Part Schematic 6 | . 2 . . . . 4 . . . Robot Schematic 2 | . . . . . . . . 1 1 Robot Analysis 1 | . . . . . . . . 1 . Prototype ID Bank 2 | . . 1 . . . . 1 . . Open Door 6 | . . . . . . . . 6 . Open DSF 3 | . . . . 1 . 1 . . 1 Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . 1 Unreport Threat 2 | . . . . . . 2 . . . Locate Traps 6 | . 1 . . . . 1 1 . 3 Patrol Status 1 | . . . . . . 1 . . . Fabricator Hacks 5 | . . . . 1 . 1 . . 3 Load Schematic 1 | . . . . . . . . . 1 Build 4 | . . . . 1 . 1 . . 2 Repair Station Hacks 4 | . . . . . . . 2 . 2 Scan Component 2 | . . . . . . . 1 . 1 Repair 2 | . . . . . . . 1 . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 12 | . 1 3 . . . 4 . . 4 Terminals 12 | . 1 3 . . . 4 . . 4 Track 1 | . . . . . . . . . 1 Assimilate 1 | . . 1 . . . . . . . Botnet 9 | . 1 2 . . . 4 . . 2 Operators 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 37 | . 3 2 2 4 . 12 3 3 8 Full Trace Events 5 | . 1 . 1 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 1 1 Robots Built 5 | . . . . 3 . . . . 2 Authchips . | . . . . . . . . . . Time 174 | . . . . 134 . . . . 40 Total Robot Build Rating 14 | . . . . 12 . . . . 2 Part Schematics Acquired 7 | . 2 . . . . 4 1 . . Parts Built 4 | . . . . . . 2 . . 2 Authchips . | . . . . . . . . . . Time 97 | . . . . . . 39 . . 58 Total Part Build Rating 28 | . . . . . . 14 . . 14 Parts Repaired 2 | . . . . . . . 1 . 1 Time 50 | . . . . . . . 31 . 19 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Fac Total Allies 10 | . . . . 3 . . . 5 2 Largest Group 3 | . . . . 3 3 . . 3 2 Highest-Rated Group 101 | . . . . 90 90 . . 101 16 Highest-Rated Ally 39 | . . . . 30 30 . . 39 8 Total Orders 1 | . . . . . . . . . 1 ROAM 1 | . . . . . . . . . 1 Ally Attacks 38 | . . . . 4 6 . . 28 . Total Damage 659 | . . . . 111 55 . . 493 . Kills 2 | . . . . 1 . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Fac Active Infowar (turns) 4618 | 19 255 216 92 387 103 766 471 1222 1087 Optics 3603 | . . 45 92 387 103 306 412 1222 1036 Sensors 3060 | . . 99 . . . 732 471 947 811 Terrain 1222 | 19 222 87 . . . 76 . . 818 Seismic 461 | 16 255 190 . . . . . . . T.N.C. 1100 | . . . 74 387 103 536 . . . ECM 49 | . 33 4 . . . . 2 . 10 Robot Analysis Total 1 | . . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Fac Turns Passed 4693 | 89 255 221 92 387 103 766 471 1222 1087 Spaces Moved 6199 | 63 356 322 157 498 98 1313 715 1525 1152 Core 213 | 5 . 31 7 . . . . . 170 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 185 | 58 127 . . . . . . . . Hover 1400 | . . 143 . 412 98 154 . . 593 Flight 4401 | . 229 148 150 86 . 1159 715 1525 389 Fastest Speed 30 | 50 37 37 35 35 102 30 32 32 32 Average Speed 47 | 77 52 44 37 63 104 40 32 46 56 Slowest Speed 400 | 80 80 117 115 106 106 170 32 106 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 85 | . 4 7 5 . . 9 1 50 9 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 5 46 38 21 13 92 39 13 49 35 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 62 | . . . . . . 23 . . 39 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 62 | . . . . . . 23 . . 39 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Ext Fac Total 7504 | 83 402 360 177 558 99 1494 933 1895 1503 Wait 816 | . 13 6 11 16 2 75 186 264 243 Move 6039 | 62 347 311 146 498 97 1294 712 1436 1136 Hop 66 | . 4 3 5 . . 9 1 37 7 Pick Up 50 | 5 7 2 1 9 . 11 1 4 10 Fast Attach 76 | 7 4 10 3 14 . 13 5 4 16 Attach 26 | . 1 1 3 2 . 6 . 3 10 Detach 20 | . 1 2 2 2 . 3 2 2 6 Swap 21 | . 2 . . 1 . 8 6 3 1 Drop 72 | . 11 7 . 9 . 22 4 4 15 Fire 138 | 9 10 . 6 . . 30 16 45 22 Melee 70 | . . 13 . 7 . 6 . 19 25 Ram 1 | . . 1 . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 103 | . . . . . . 17 . 74 12 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 6 | . 2 4 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Discovered new exit (range 3) 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Utility x2 396 | -9/Materials | Discovered new exit (range 6) 410 | -9/Materials | Identified exit to Mines 479 | -9/Materials | Discovered new exit (range 5) 542 | -9/Materials | Core integrity fell below 50% 552 | -9/Materials | Core integrity fell below 20% 565 | -9/Materials | Identified exit to Materials 566 | -9/Materials | Entered another Materials area 566 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 592 | -8/Materials | Lost 6 parts (3n3u) 648 | -8/Materials | Discovered new exit (range 13) 657 | -8/Materials | Identified exit to Factory 658 | -8/Materials | Entered Factory 658 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 735 | -7/Factory | Build established: Mutant 816 | -7/Factory | Fabricated L-41 Fighter? 1045 | -7/Factory | Sucked down chute 1045 | -7/Factory | Entered Waste 1057 | -7/Waste | Spotted C-40 Crusher 1070 | -7/Waste | 3 allies followed down the chute 1083 | -7/Waste | Spotted C-40 Crusher 1086 | -7/Waste | Spotted C-40 Crusher 1097 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1097 | -7/Waste | Spotted C-40 Crusher 1098 | -7/Waste | Spotted C-40 Crusher 1115 | -7/Waste | Build established: Gladiator 1124 | -7/Waste | Lost 3 allies 1136 | -7/Waste | Discovered new exit (range 13) 1137 | -7/Waste | Spotted C-40 Crusher 1147 | -7/Waste | Identified exit to Factory 1148 | -7/Waste | Entered Factory 1344 | -7/Factory | Lost 4 parts (1p1n2w) 1517 | -7/Factory | Garrison activated, responded to threat 1620 | -7/Factory | Fabricated Impulse Thruster (x2) 1741 | -7/Factory | Central database locked down 1760 | -7/Factory | Core integrity fell below 50% 1786 | -7/Factory | Identified exit to Lower Caves 1786 | -7/Factory | Identified exit to Factory 1914 | -7/Factory | Entered another Factory area 1914 | -6/Factory | Evolved 2 slots: Utility x2 2263 | -6/Factory | Build established: Hacker-Scout 2268 | -6/Factory | Discovered new exit (range 3) 2304 | -6/Factory | Repaired Impulse Thruster 2355 | -6/Factory | Identified exit to Extension 2385 | -6/Factory | Entered Extension 2398 | -6/Extension | Rescued a captive Derelict 2403 | -6/Extension | Rescued a captive Derelict 2451 | -6/Extension | Rescued a captive Derelict 2462 | -6/Extension | Rescued a captive Derelict 2471 | -6/Extension | Rescued a captive Derelict 2472 | -6/Extension | Rescued a captive Derelict 2549 | -6/Extension | Spotted B-75 Beast 2910 | -6/Extension | Disrupted transfer network 3147 | -6/Extension | Lost 3 parts (2n1u) 3518 | -6/Extension | Build established: Hacker-Gladiator 3592 | -6/Extension | Spotted B-75 Beast 3607 | -6/Extension | Discovered new exit (range 3) 3607 | -6/Extension | Identified exit to Factory 3607 | -6/Extension | Entered Factory 3607 | -5/Factory | Evolved 2 slots: Utility x2 3963 | -5/Factory | Fabricated Impulse Thruster? 4097 | -5/Factory | Build established: Hacker-Scout 4165 | -5/Factory | Fabricated R-06 Scavenger (x2) 4303 | -5/Factory | Repaired Imp. Sensor Array 4373 | -5/Factory | Cargo convoy interrupted 4473 | -5/Factory | Spotted B-75 Beast 4517 | -5/Factory | Lost 15 parts (1p5n7u2w) 4521 | -5/Factory | Core integrity fell below 50% 4644 | -5/Factory | System corruption reached 10% 4655 | -5/Factory | Core integrity fell below 20% 4694 | -5/Factory | Destroyed by C-35 Carver with Improved Concussive RPG Last Messages --------------- 04672_ K-01 Serf collects debris. 04673_ P-70 Sage heat short circuits Mic. Fission Core. 04677_ P-70 Sage heat short circuits Hpw. Shock Rifle. 04677_ K-01 Serf collects debris. 04679_ RO5A> N2UG3LJRDMPC1PO49C6W7IF 04684_ Destroyed Broken Mic. Fission Core. 04684_ P-70 Sage system corrupted by crushing effect. 04684_ Tesla Rifle melted. 04684_ P-70 Sage destroyed. 04685_ K-01 Serf collects debris. 04688_ Acquired 20 matter. 04688_ H-71 Marshal calls for reinforcements. 04688_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04688_ G-50 Soldier knocked back. 04690_ K-01 Serf collects debris. 04690_ Slug penetrates G-50 Soldier. 04690_ G-50 Soldier knocked back. 04694_ Knocked back. 04694_ Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????# "" #???????????????????????# | | ?????????# G" #???????????????????????# | | ?????????# """ "" ##?????????? ???????????# | | ########## """ "????????? ???????????# | | # """ #??????? """????????????+ | | # #?????"" 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""""""" ## # | | #???????????????# # ?## # | | #???????????????# ##########????######+####### | | #???????????????# #??#######????????# | | #?????########### #? #????????# | | ####### ! # #? #????????# | | ]%! + ] # # #????????# | | !]= ### ! # # #????????########## | | #?# + + ##???????? ???????? | | #?# / # # #????????????????## | | #?# # %# #????????????????== | | #?# = !! # #? #???????????????#== | | #?# !! # #? #???????????????#== | | #?########### #??#######???????? ???#??# | | #???????????# #????????????????????????# | | #???????????# #???????????????? ???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 20 Energy Capacity 490 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Melee Speed Boost 20 Evasion (%) 73 Targeting Accuracy 12 Core Analysis 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Targeting Computer | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Adv. Targeting Computer | -7/Factory | Hacked Jamming Amplifier | -7/Factory | Hacked Lance | -7/Factory | Hacked Remote Shield | -7/Factory | Hacked Impulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -6/Extension | Hacked Y-54 Guardian | -5/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Impulse Thruster | x2 | -7/Factory | Preloaded Impulse Thruster | x2 | -5/Factory R-06 Scavenger | x2 | -5/Factory | Preloaded Repaired ---------- Impulse Thruster | 35% | -6/Factory Imp. Sensor Array | 4% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastCannonHumpback Manual? 0 Play Time 01:37:25 Cumulative 214.5 hours Start 2025.07.09 @ 20:50:54 End 2025.07.12 @ 15:20:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47d325da-ec06-439d-b160-b6176c7a3487