Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 00:41:16 Player: Sketchy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (2978) 2978 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (210) 210 TOTAL SCORE: 6253 Bonus ------- High Alert Combat Kills 210 Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 100/100 System Corruption 11% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Particle Charger Microactuators > --- WEAPON ----------- EM Shotgun Lightning Gun Minigun Minigun > --- INVENTORY -------- Improved Deuterium Engine EM Shotgun Gauss Rifle Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 2 | . . . . 1 1 Weapon 2 | . . . 1 . 1 Parts Attached 109 | 5 10 6 22 31 35 Power 21 | . 3 1 7 4 6 Engine 21 | . 3 1 7 4 6 Core . | . . . . . . Reactor . | . . . . . . Propulsion 25 | 2 3 2 3 10 5 Treads 11 | 2 3 2 3 . 1 Leg 6 | . . . . 2 4 Wheel . | . . . . . . Hover 8 | . . . . 8 . Flight . | . . . . . . Utility 21 | 1 2 . 4 7 7 Device 12 | . 1 . 3 2 6 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . . 1 5 1 Artifact . | . . . . . . Weapon 42 | 2 2 3 8 10 17 Energy Gun 15 | 1 . 1 2 6 5 Energy Cannon 9 | . 2 2 3 1 1 Ballistic Gun 12 | 1 . . 1 1 9 Ballistic Cannon 3 | . . . 1 1 1 Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Corrupted Parts 3 | . . . . 2 1 System Corruption 3 | . . . . 2 1 Parts Lost 42 | . . . 1 12 29 Power 10 | . . . . 3 7 Propulsion 7 | . . . . 3 4 Utility 14 | . . . 1 5 8 Weapon 11 | . . . . 1 10 Highest Loss Streak 11 | . . . 1 4 11 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 84 | . 94 98 98 83 63 Engine 14 | . 12 14 21 14 11 Treads 13 | . 28 26 22 . 2 Leg 3 | . . . . 1 10 Hover 4 | . . . . 21 2 Device 11 | . 11 14 8 9 14 Storage 6 | . 14 14 11 . . Protection 2 | . . . 1 10 1 Energy Gun 8 | . 12 1 10 13 6 Energy Cannon 9 | . 2 26 15 9 1 Ballistic Gun 5 | . 12 . 1 . 7 Ballistic Cannon 2 | . . . 4 . 3 Naked Turns 28 | . . . . . 28 Heaviest Build 40 | 8 24 25 36 29 40 Greatest Support 48 | 40 40 40 40 30 48 Greatest Overweight (x) 7 | . . 1 . 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 Average Capacity 7 | 6 9 10 10 5 5 Most Carried 10 | 5 10 10 10 10 5 Average Carried 5 | 2 6 9 9 2 1 Final Capacity 10 | 8 10 10 10 5 5 Final Carried 10 | 3 10 10 10 5 . Class Distribution -------------------- 47% | Mutant 34% | Scavenger-Gunner 7% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1696 | 250 129 68 293 345 611 Remotely . | . . . . . . Salvage Created 3953 | . 454 353 880 1027 1239 Parts 215 | . 24 20 75 47 49 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 80 | . 9 11 25 19 16 Melee 1 | . . 1 . . . Guns 32 | . 7 . 6 7 12 Cannons 42 | . 2 10 19 10 1 AOE 5 | . . . . 2 3 Classes Destroyed 13 | . 2 2 3 2 4 Worker 3 | . . . . . 3 Builder 3 | . . . . . 3 Tunneler 1 | . . 1 . . . Hauler 1 | . . . 1 . . Recycler 8 | . 1 . 1 2 4 Watcher 5 | . . . 3 1 1 Swarmer 20 | . . 3 14 3 . Grunt 41 | . 9 8 6 7 11 Brawler 2 | . . . . 2 . Duelist 1 | . . . . . 1 Sentry 13 | . . . 5 6 2 Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 7 | . 3 5 7 6 4 Combat Bots Only 7 | . 3 4 7 4 4 Max Kills in Single Turn 4 | . 1 1 2 4 3 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 716 | . 57 39 118 87 415 Missed 252 | . 16 7 33 24 172 Damage Taken 6136 | . 493 350 865 1248 3180 Core 1158 | . 106 84 110 156 702 Absorbed by Shields . | . . . . . . Redirected to Shielding 49 | . . . 1 48 . Core Remaining (%) 66 | 100 . 24 72 71 . Volleys Fired 210 | . 31 21 47 44 67 Largest 4 | . 2 2 3 3 4 Hottest 261 | . 136 136 211 181 261 Shots Fired 516 | . 62 42 134 117 161 Gun 287 | . 50 . 50 57 130 Cannon 219 | . 12 42 83 57 25 Launcher 10 | . . . 1 3 6 Special . | . . . . . . Kinetic 158 | . 25 . 30 12 91 Thermal 263 | . 37 42 79 73 32 Explosive 10 | . . . 1 3 6 Electromagnetic 85 | . . . 24 29 32 Robot Hit Streak 17 | . 6 6 11 16 17 Robot Miss Streak 11 | . 3 2 11 2 3 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 314 | . 39 24 55 78 118 Core Hits 158 | . 20 11 32 39 56 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 12 | . 1 . 1 5 5 Burn 5 | . 1 . . 3 1 Destroy 2 | . . . . . 2 Blast 4 | . . . 1 1 2 Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7102 | . 493 496 1321 1910 2882 Guns 3105 | . 368 . 318 646 1773 Cannons 3056 | . 123 494 1003 924 512 Explosions 843 | . . . . 307 536 Melee . | . . . . . . Ramming 98 | . 2 2 . 33 61 Kinetic 2167 | . 128 . 333 159 1547 Thermal 3546 | . 363 494 849 1359 481 Explosive 462 | . . . . 65 397 Electromagnetic 829 | . . . 139 294 396 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . 1 1 . 6 11 Average Corruption 4 | . 1 1 . 4 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 49 | . 7 4 . 6 32 Message Errors 12 | . 3 1 . 1 7 Matter Fused 13 | . 1 1 . 1 10 Heat Flow Errors 3 | . . 1 . . 2 Energy Discharges 6 | . 2 . . 1 3 Parts Rejected 3 | . . 1 . . 2 Parts Fused 2 | . 1 . . . 1 Data Loss (minor) 4 | . . . . 3 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Misdirections 3 | . . . . . 3 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 141 | . . 18 6 52 65 Projectiles 83 | . . 18 6 12 47 Explosions 58 | . . . . 40 18 Melee . | . . . . . . Knockbacks 11 | . 1 . 2 3 5 Impact 1 | . 1 . . . . Kinetic 9 | . . . 2 2 5 Secondary 1 | . . . . 1 . Self-Inflicted Damage 447 | . . . 38 262 147 Shots 10 | . . . 1 5 4 Rammed 16 | . 1 1 . 12 2 Targets Rammed 19 | . 1 3 . 12 3 Kicked 1 | . . . . . 1 Crushed 2 | . . 2 . . . Highest Temperature 496 | . 234 420 496 432 315 Average Temperature 123 | . 86 136 153 131 65 Received Heat Transfer 2310 | . 273 171 171 432 1263 Effects 15 | . . 1 4 10 . Shutdowns 7 | . . . 4 3 . Interference 3 | . . . . 3 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . 1 . . . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 16 | . 2 1 3 8 2 Heat Transferred 7036 | . 999 888 1517 2705 927 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 1 2 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 600 | . 130 255 499 600 443 Initial 240 | . . 50 48 162 240 Average 254 | . 79 170 272 447 291 Maximum Alert Level 2 | . . 1 2 2 2 Low Security (%) 33 | 100 100 50 30 5 3 Level 1 48 | . . 49 59 8 93 Level 2 17 | . . . 10 86 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 4 . 3 6 8 Investigation 2 | . 2 . . . . Extermination 2 | . . . . . 2 Reinforcement 10 | . 2 . 3 2 3 Assault 1 | . . . . 1 . Garrison 6 | . . . . 3 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 1 . 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 122 | . 9 13 38 28 34 Peak Tracking Total 8 | . 3 4 7 5 8 Tactical Retreats 6 | . . 2 3 . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . . . 2 2 1 Max in Single Turn 2 | . . . 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 3 | . 2 . 1 . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 7 . 1 . . Successful 5 | . 4 . 1 . . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 7 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 . 1 . . Record 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Maintenance Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3864 | 71 663 501 844 621 1164 Spaces Moved 1795 | 43 328 169 384 324 547 Core 25 | 9 . . . . 16 Treads 1050 | 34 328 169 384 . 135 Legs 294 | . . . . 21 273 Wheels . | . . . . . . Hover 426 | . . . . 303 123 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 52 50 Average Speed 148 | 136 160 162 160 105 154 Slowest Speed 400 | 160 160 240 160 120 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 5 59 32 40 25 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 102 | . . . 9 70 23 Melee . | . . . . . . Projectile 7 | . . . 2 1 4 AOE 95 | . . . 7 69 19 Terrain Rammed 4 | . . . . . 4 Walls Destroyed 1 | . . . . . 1 Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2580 | 55 412 349 515 510 739 Wait 295 | . 13 146 22 63 51 Move 1790 | 42 327 168 383 323 547 Hop . | . . . . . . Pick Up 90 | 8 18 2 19 21 22 Fast Attach 17 | . 3 2 6 . 6 Attach 72 | 5 5 1 11 24 26 Detach 4 | . . . . 3 1 Swap 20 | . 2 3 5 7 3 Drop 59 | . 12 3 22 13 9 Fire 210 | . 31 21 47 44 67 Melee . | . . . . . . Ram 17 | . . . . 12 5 Kick 1 | . . . . . 1 Crush 5 | . 1 3 . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Discovered new exit (range 11) 637 | -10/Materials | Discovered new exit (range 9) 735 | -10/Materials | Entered Mines 750 | -10/Mines | Met a Derelict bent on vengeance 798 | -10/Mines | Excavation squad dispatched 798 | -10/Mines | A large section of the Mines collapsed 852 | -10/Mines | Core integrity fell below 50% 1048 | -10/Mines | Excavation squad dispatched 1147 | -10/Mines | Learned Materials emergency access door positions 1225 | -10/Mines | Discovered new exit (range 5) 1236 | -10/Mines | Entered Materials 1236 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1587 | -9/Materials | Build established: Scavenger-Gunner 1640 | -9/Materials | Destroyed 7 combat bots 2067 | -9/Materials | Discovered new exit (range 9) 2080 | -9/Materials | Entered another Materials area 2080 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2111 | -8/Materials | Garrison activated, responded to threat 2218 | -8/Materials | Lost 3 parts (1p1n1u) 2480 | -8/Materials | First assault squad dispatched 2491 | -8/Materials | Lost 4 parts (1p1n2u) 2616 | -8/Materials | Discovered new exit (range 15) 2701 | -8/Materials | Entered Factory 2701 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2812 | -7/Factory | Garrison activated, responded to threat 3120 | -7/Factory | Lost 6 parts (2p1u3w) 3212 | -7/Factory | System corruption reached 10% 3319 | -7/Factory | Lost 11 parts (2p2n2u5w) 3464 | -7/Factory | Core integrity fell below 50% 3575 | -7/Factory | Build established: Mutant 3609 | -7/Factory | Discovered new exit (range 16) 3758 | -7/Factory | Garrison activated, responded to threat 3857 | -7/Factory | Core integrity fell below 20% 3865 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03772_ Prc. Assault Rifle destroyed. 03773_ K-01 Serf collects debris. 03773_ Kinecellerator destroyed. 03776_ K-01 Serf collects debris. 03778_ System corrupted: Matter fused (-5). 03781_ K-01 Serf collects debris. 03796_ Imp. Deuterium Engine destroyed. 03801_ Critical hit (Burn: +37). 03809_ Imp. Carbon-fiber Leg destroyed. 03815_ System corrupted: Matter fused (-8). 03818_ G-47 Trooper knocked back. 03818_ Lgt. Treads destroyed. 03826_ G-47 Trooper Particle Gun blasted off. 03826_ G-47 Trooper knocked back. 03827_ Adv. Assault Cannon destroyed. 03829_ Imp. Heat Sink destroyed. 03831_ Imp. Deuterium Engine destroyed. 03835_ KB&ZRDPMZPI5D4C/YRA:3>OXV 1D8A 03837_ Hrd. Light Armor Plating destroyed. 03850_ System corrupted: Energy discharge (-24). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????########??????????????????????????????? | | ???????????# ??????????????????????????????? | | ???????????# ??????????????????????????????? | | ???????????# ??????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ##########??????????????????????? | | ???????????# # ! #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# # g #??????????????????????? | | ???????????# # g @#??????????????????????? | | ???????????# + g #??????????????????????? | | ???????????# # g #??????????????????????? | | ???###+###?# # #??????????????????????? | | ???# #?# # #??????????????????????? | | #### #?# # #??????????????????????? | | ? #?# ##########??????????????????????? | | ""# #???????????????????????????????? | | ? ""# #???????????????????????????????? | | ? G#% #???????????????????????????????? | | "?# #???????????????????????????????? | | """ "?#[ #???????????????????????????????? | | """ = #?# #???????????????????????????????? | | """ #?# #???????????????????????????????? | | ! #?# #???????????????????????????????? | | #?# #???????????????????????????????? | | ??# #?# #???????????????????????????????? | | ??# #?# #???????????????????????????????? | | ??# #?# #???????????????????????????????? | | ??# #?# #???????????????????????????????? | | ### % ### #???????????????????????????????? | | !% #???????????????????????????????? | | ######""#### #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerUtilityExpander Manual? 0 Play Time 00:59:24 Cumulative 7.9 hours Start 2024.04.07 @ 23:43:11 End 2024.04.08 @ 00:41:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 91451b27-696f-4bdb-97eb-f15b16c09cd6