Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 00:48:57 Player: kway_side Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (57) 285 Value Destroyed (1289) 1289 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (3333) 3333 TOTAL SCORE: 13447 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 164/300 Energy 220/375 System Corruption 0% Temperature Cool (15) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Improved VTOL Module Impulse Thruster Impulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY (14) ----- Advanced Power Amplifier Advanced Weight Redist. System Enhanced Optical Array Improved Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Advanced Focal Shield Advanced Point Defense System Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- Quantum Rifle Makeshift Axe > --- INVENTORY (5) ---- Improved VTOL Module Field Propulsion Drive Advanced Cryofiber Web Improved Focal Shield Gamma Bomb Array Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Impulse Thruster Impulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Enhanced Optical Array Improved Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Improved Focal Shield Advanced Focal Shield Advanced Point Defense System Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Quantum Rifle Makeshift Axe > --- INVENTORY -------- Improved VTOL Module Field Propulsion Drive Advanced Cryofiber Web Gamma Bomb Array [Rating: 133] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Quantum Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 2 . . . . . . . . . 1 Utility 12 | . . . . . 2 . . . 2 2 1 . . 2 2 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 114 | . 20 7 1 3 24 10 1 6 5 9 2 2 6 12 4 2 Power 18 | . 2 3 . . 2 . . 2 2 2 . . 3 1 1 . Engine 10 | . 2 2 . . 1 . . 2 1 . . . 2 . . . Core 6 | . . 1 . . 1 . . . 1 2 . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . 1 1 . Propulsion 27 | . 7 . . . 8 6 . . . 1 . . 1 3 1 . Treads 9 | . 2 . . . 6 1 . . . . . . . . . . Leg 4 | . 4 . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . Flight 12 | . . . . . 1 5 . . . 1 . . 1 3 1 . Utility 40 | . 4 3 . . 7 2 . 1 2 6 2 1 1 7 2 2 Device 20 | . 2 2 . . 1 . . . . 3 1 . 1 6 2 2 Storage 6 | . 2 1 . . . . . . 1 1 1 . . . . . Processor 5 | . . . . . 2 1 . . 1 1 . . . . . . Hackware 5 | . . . . . 1 1 . 1 . 1 . 1 . . . . Protection 4 | . . . . . 3 . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 29 | . 7 1 1 3 7 2 1 3 1 . . 1 1 1 . . Energy Gun 1 | . . . . . . . . . . . . . . 1 . . Energy Cannon 7 | . 3 . 1 . 3 . . . . . . . . . . . Ballistic Gun 9 | . 1 1 . 3 2 1 1 . . . . . . . . . Ballistic Cannon 6 | . 2 . . . 1 1 . 1 . . . . 1 . . . Launcher 2 | . . . . . . . . 1 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 . 2 . . 3 1 . 1 . . . . . Parts Lost 14 | . 2 . . . . . . . . 9 . . 1 . 2 . Power 3 | . . . . . . . . . . 3 . . . . . . Propulsion 5 | . 1 . . . . . . . . 3 . . 1 . . . Utility 6 | . 1 . . . . . . . . 3 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 2 . . . . . . . . 3 . . 1 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 18 | 6 13 23 25 24 23 17 5 5 7 6 4 6 8 5 4 4 Power . | 1 1 . 1 1 1 . . . . . . . . . . . Propulsion 5 | 4 4 6 6 6 8 6 3 3 3 3 . . . . 2 2 Utility 6 | . 2 9 9 8 7 5 . . 1 . 2 3 3 2 1 1 Weapon 6 | 1 4 8 9 8 6 4 2 1 2 1 2 3 4 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 54 | 6 14 2 . . 10 4 . 2 4 3 . . 3 3 1 2 Power 6 | 1 2 . . . 1 1 . 1 . . . . . . . . Propulsion 17 | 2 5 . . . 6 . . . 2 1 . . . . . 1 Utility 16 | 1 5 2 . . 3 2 . . 1 1 . . . 1 . . Weapon 14 | 2 2 . . . . 1 . 1 1 1 . . 2 2 1 1 Tool/Special 1 | . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 94 | . 99 99 95 99 98 95 100 99 91 67 51 59 69 80 83 80 Engine 7 | . 13 5 14 14 5 . . . . . . . 3 4 . . Core 3 | . . 8 . . 3 7 7 6 6 4 . . . . . . Treads 19 | . 7 27 28 28 26 21 . . . . . . . . . . Leg 1 | . 16 . . . . . . . . . . . . . . . Flight 5 | . . . . . . 13 38 38 31 17 15 15 14 17 17 19 Device 11 | . 9 14 14 14 5 7 7 7 6 7 4 5 8 18 25 24 Storage 10 | . 17 14 14 14 9 4 . . 5 3 5 5 5 . . . Processor 3 | . . . . . 8 7 7 1 6 10 10 10 10 9 8 8 Hackware 5 | . . . . . 7 8 15 21 20 14 15 20 21 19 14 12 Energy Cannon 2 | . 12 . 4 . 6 . . . . . . . . . . . Ballistic Gun 9 | . 10 . 9 27 17 14 7 7 . . . . . . . . Ballistic Cannon 8 | . 3 27 9 . 1 . 7 6 5 . . . . . . . Peak Build Rating 133 | 6 14 21 29 17 33 50 53 53 56 57 45 48 65 113 129 133 Average Rating 29 | 6 10 15 16 16 28 37 52 51 50 46 38 45 53 84 124 128 On Entrance 41 | 6 6 11 11 29 16 32 50 53 52 44 30 39 48 55 110 115 Avg Prop Armor Cover (%) 11 | . 10 10 . . . 20 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 32 92 106 90 108 96 22 23 28 17 13 14 42 38 46 49 Greatest Support 100 | 20 40 40 40 40 60 100 25 25 25 20 15 15 24 46 49 54 Greatest Overweight (x) 19 | . 2 2 2 2 1 19 . . 1 1 . . 2 . . . Average Overweight (x) . | . 1 2 2 2 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 5 5 8 10 10 10 10 10 5 5 Average Capacity 19 | 8 14 24 25 25 25 17 5 5 7 7 10 10 9 5 5 5 Most Carried 25 | 8 15 25 25 25 25 25 5 5 8 8 5 8 10 10 5 5 Average Carried 19 | 6 13 23 24 24 24 16 5 4 7 6 4 6 9 5 4 4 Final Capacity 25 | 8 15 25 25 25 25 5 5 5 8 10 10 10 10 5 5 5 Final Carried 25 | 8 15 25 25 25 25 5 5 5 8 2 5 8 10 5 5 5 Class Distribution -------------------- 49% | Mutant 25% | Scavenger-Skirmisher 12% | Hacker-Sprinter 7% | Hacker-Scout 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Assassin | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 2282 | 244 402 254 . 60 522 . . . 3 153 . 153 246 245 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1863 | 50 579 253 . . 855 . . . . 50 . . 76 . . . Parts 114 | 4 38 21 . . 37 . . . . 7 . . 7 . . . Haulers Intercepted 6 | . 2 . . . 4 . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 36 | . 12 8 . . 11 . . . . . . . 5 . . . Melee 1 | . . . . . 1 . . . . . . . . . . . Guns 14 | . 6 . . . 8 . . . . . . . . . . . Cannons 15 | . 6 8 . . 1 . . . . . . . . . . . AOE 6 | . . . . . 1 . . . . . . . 5 . . . Classes Destroyed 10 | 1 6 2 . . 1 . . . . . . . . . . . Worker 2 | . . 1 . . . . . . . 1 . . . . . . Tunneler 4 | 3 . 1 . . . . . . . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . . . . . . . . Recycler 4 | . 1 2 . . 1 . . . . . . . . . . . Operator 3 | . 1 . . . 1 . . . . 1 . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . Swarmer 16 | . 5 6 . . . . . . . . . . 5 . . . Grunt 16 | . 7 . . . 9 . . . . . . . . . . . Sentry 3 | . . 2 . . 1 . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . Best Kill Streak 5 | 3 4 3 . . 4 . . . . 1 . . 5 . . . Combat Bots Only 5 | . 3 3 . . 3 . . . . . . . 5 . . . Max Kills in Single Turn 5 | 1 2 1 . . 1 . . . . 1 . . 5 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 1 . . . . . . . 5 . . . Melee 1 | . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 304 | . 72 45 . . 46 . . . 21 89 5 2 9 7 8 . Missed 121 | . 17 10 . . 12 . . . 9 55 2 . 3 6 7 . Hits 183 | . 55 35 . . 34 . . . 12 34 3 2 6 1 1 . Projectile 183 | . 55 35 . . 34 . . . 12 34 3 2 6 1 1 . AOE 5 | . . . . . . . . . . 5 . . . . . . Critical Strikes 8 | . . . . . 2 . . . . 5 . . 1 . . . Damage Taken 3218 | . 610 320 . . 585 . . 58 124 1162 53 43 173 27 63 . Core 943 | . 109 31 . . 45 . . 29 13 598 53 19 46 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 28 | . . . . . . . . . . . . . . . 28 . Regen/Repaired (Parts) 89 | . . . . . 32 . . . 23 14 . . . 20 . . Core Remaining (%) 85 | 100 . . . 44 91 . . 95 98 40 . . 89 100 100 100 Volleys Fired 121 | 22 50 18 . . 30 . . . . . . . 1 . . . Largest 3 | 2 2 2 . . 3 . . . . . . . 1 . . . Hottest 136 | 40 136 60 . . 114 . . . . . . . 39 . . . Shots Fired 252 | 44 93 36 . . 78 . . . . . . . 1 . . . Gun 149 | 44 44 . . . 61 . . . . . . . . . . . Cannon 101 | . 48 36 . . 17 . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . . . Special 1 | . 1 . . . . . . . . . . . . . . . Kinetic 191 | 44 48 36 . . 63 . . . . . . . . . . . Thermal 50 | . 45 . . . 5 . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . . 1 . . . Electromagnetic 10 | . . . . . 10 . . . . . . . . . . . Robot Hit Streak 23 | 7 6 10 . . 23 . . . . . . . . . . . Robot Miss Streak 3 | 3 3 3 . . 2 . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 172 | 24 60 20 . . 64 . . . . 3 . . . . 1 . Core Hits 87 | 6 32 13 . . 29 . . . . 2 . . 5 . . . Critical Kills 3 | . . . . . 2 . . . . 1 . . . . . . Critical Parts Destroyed 2 | 1 . . . . 1 . . . . . . . . . . . Critical Strikes 10 | 1 . 2 . . 6 . . . . 1 . . . . . . Destroy 4 | 1 . . . . 3 . . . . . . . . . . . Blast 2 | . . 2 . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . . Sever 3 | . . . . . 3 . . . . . . . . . . . Melee Attacks 53 | . . . . . 9 . . 5 13 5 . . . 4 13 4 Impact 23 | . . . . . . . . 5 13 5 . . . . . . Slashing 30 | . . . . . 9 . . . . . . . . 4 13 4 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 3 . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3603 | 199 904 424 . . 1303 . . . . 326 . . 355 . 92 . Guns 1089 | 199 259 . . . 631 . . . . . . . . . . . Cannons 1381 | . 644 406 . . 331 . . . . . . . . . . . Explosions 426 | . . . . . 71 . . . . . . . 355 . . . Melee 688 | . . . . . 270 . . . . 326 . . . . 92 . Ramming 19 | . 1 18 . . . . . . . . . . . . . . Kinetic 1553 | 199 294 406 . . 654 . . . . . . . . . . . Thermal 721 | . 609 . . . 112 . . . . . . . . . . . Explosive 355 | . . . . . . . . . . . . . 355 . . . Electromagnetic 267 | . . . . . 267 . . . . . . . . . . . Impact 326 | . . . . . . . . . . 326 . . . . . . Slashing 362 | . . . . . 270 . . . . . . . . . 92 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 2 . . . 5 3 . . . 5 1 . Average Corruption 2 | . . . . . 2 . . . 2 1 . . . 5 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 32 | . . . . . 20 . . . 4 2 . . . 4 2 . Message Errors 8 | . . . . . 4 . . . 1 1 . . . 2 . . Matter Fused 13 | . . . . . 6 . . . 2 1 . . . 2 2 . Heat Flow Errors 4 | . . . . . 3 . . . 1 . . . . . . . Energy Discharges 2 | . . . . . 2 . . . . . . . . . . . Parts Fused 2 | . . . . . 2 . . . . . . . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 4 | . 1 . . . 3 . . . . . . . . . . . Projectiles 4 | . 1 . . . 3 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 6 | . . 6 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . 5 . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 109 | . . . . . 46 . . . . . . . 63 . . . Shots 2 | . . . . . 1 . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 2 . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . . . . . . . Highest Temperature 306 | . 265 18 . . 306 3 3 4 145 30 . . 3 . . . Average Temperature 46 | . 90 9 . . 82 2 2 2 18 18 . . 3 . . . Received Heat Transfer 690 | . 279 27 . . 243 . . . . 96 . 9 36 . . . Effects 1 | . 1 . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . . Heat Transferred 1408 | . 1184 . . . 224 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 170 | 10 81 170 . . 74 34 8 20 85 60 15 . . 92 31 33 Initial 87 | . . 10 . . . . 8 . . . 9 . . 87 12 6 Average 22 | 1 28 45 . . 12 1 4 2 19 14 2 . . 31 5 16 Influence Increases 2193 | 15 439 245 . . 358 34 . 62 196 278 15 30 170 177 102 72 Destroy 0b10 Robot/C 820 | . 240 160 . . 240 . . . . 40 . . 100 40 . . Destroy 0b10 Robot/NC 105 | 15 30 20 . . 30 . . . . 10 . . . . . . Destroy Leader 176 | . 58 20 . . 68 . . . . 10 . . 10 10 . . Allied During Kill 5 | . . . . . 5 . . . . . . . . . . . Successful Hack 449 | . 65 . . . 7 34 . 28 19 109 . . . 91 36 60 Disable Machine 15 | . . . . . . . . . . . . . . 15 . . Destroy Structure 83 | . 1 . . . 8 . . 4 12 4 . . . 6 36 12 Partial Spotted 90 | . . . . . . . . 15 30 15 . . . . 30 . Lose Combat Pursuer 450 | . 45 45 . . . . . 15 135 90 15 30 60 15 . . Influence Decreases 2160 | 15 410 173 101 . 358 10 24 62 196 257 21 25 60 285 113 50 Entered New Map 216 | . . 19 101 . . . 16 . . . 12 6 4 43 10 5 Time Decay 1690 | 15 390 154 . . 324 10 8 62 146 193 9 19 46 184 85 45 Lost Part 78 | . 20 . . . . . . . . 30 . . 10 . 18 . Lost Ally 103 | . . . . . 15 . . . 10 20 . . . 58 . . Purge Threat 73 | . . . . . 19 . . . 40 14 . . . . . . Squads Dispatched 30 | . 2 . . . 2 . . 3 6 7 . . . 6 4 . Investigation 9 | . 1 . . . 1 . . 1 2 1 . . . 2 1 . Extermination 10 | . . . . . . . . 1 2 2 . . . 3 2 . Reinforcement 11 | . 1 . . . 1 . . 1 2 4 . . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 9 | . 3 . . . 2 . . 1 . 3 . . . . . . Communications Jammed 2 | . . . . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . . . . 2 . Times Spotted 141 | . 27 10 . . 24 . 6 2 13 22 5 2 9 8 13 . Peak Tracking Total 9 | . 4 3 . . 3 . 6 2 5 9 7 3 6 3 6 . Tactical Retreats 20 | . 2 2 . . . . . 1 5 4 1 2 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 15 | . 2 . . . 2 1 . 3 4 1 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . 6 . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . . . 1 . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 72 | . 8 . 4 . 6 3 . 6 11 9 1 1 . 12 7 4 Terminals 39 | . 6 . . . 3 1 . 4 7 5 . . . 5 5 3 Fabricators 5 | . . . . . . . . 2 1 . . . . 1 1 . Repair Stations 5 | . . . . . 1 . . . 1 1 . . . 2 . . Recycling Units 6 | . 2 . . . . 1 . . 1 1 1 . . . . . Scanalyzers 8 | . . . . . 2 1 . . . 1 . . . 3 1 . Garrison Access 4 | . . . . . . . . . 1 1 . . . 1 . 1 Total Hacks 212 | . 25 . 23 . 16 7 . 19 36 33 3 1 . 32 11 6 Successful 142 | . 16 . 23 . 10 7 . 10 24 25 3 1 . 15 4 4 Failed 68 | . 9 . . . 5 . . 9 12 8 . . . 16 7 2 Catastrophic 7 | . 1 . . . . . . . 3 1 . . . . 1 1 Database Lockouts 2 | . . . . . 1 . . . . . . . . 1 . . Manual 100 | . 20 . 1 . 6 3 . 13 21 17 . . . 11 5 3 Terminals 129 | . 21 . . . 9 3 . 15 28 23 . . . 16 9 5 Fabricators 9 | . . . . . . . . 4 1 . . . . 3 1 . Repair Stations 12 | . . . . . 2 . . . 2 3 . . . 5 . . Recycling Units 15 | . 4 . . . . 2 . . 3 3 3 . . . . . Scanalyzers 15 | . . . . . 5 2 . . . 2 . . . 5 1 . Garrison Access 8 | . . . . . . . . . 2 2 . . . 3 . 1 Terminal Hacks 64 | . 3 . 23 . 2 . . 1 12 9 . 1 . 6 3 4 Record 26 | . . . 22 . . . . . 1 . . . . 2 . 1 Part Schematic 1 | . . . . . . . . . . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 1 1 . . . . 1 . Open Door 2 | . . . . . . . . . . . . 1 . . . 1 Level Access Points 5 | . . . . . . . . 1 1 1 . . . . 1 1 Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . Alert Level 3 | . . . . . . . . . 1 1 . . . 1 . . Unreport Threat 4 | . . . . . 1 . . . 2 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . . . 1 . . . . . . . Reinforcement Status 2 | . . . . . . . . . 2 . . . . . . . Recall Investigation 3 | . . . . . . . . . 1 . . . . 2 . . Recall Extermination 2 | . . . . . . . . . 1 . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 3 1 . . . . 1 1 . Network Status 3 | . . . . . . . . 1 1 . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . 2 . . . . . . . . Repair Station Hacks 9 | . . . . . 2 . . . 2 2 . . . 3 . . Scan Component 5 | . . . . . 1 . . . 1 1 . . . 2 . . Repair 4 | . . . . . 1 . . . 1 1 . . . 1 . . Recycling Unit Hacks 10 | . 3 . . . . 2 . . 1 1 3 . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . Report Inventory 6 | . 2 . . . . 1 . . 1 1 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . . . Scanalyzer 9 | . . . . . 2 2 . . . 2 . . . 3 . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . Retrieve Study 8 | . . . . . 1 2 . . . 2 . . . 3 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 44 | . 10 . . . 4 3 . 6 8 11 . . . 2 . . Terminals 40 | . 10 . . . 4 3 . 6 6 10 . . . 1 . . Track 1 | . . . . . . . . . . 1 . . . . . . Assimilate 11 | . 5 . . . . 1 . 1 2 2 . . . . . . Botnet 8 | . 1 . . . 2 . . 1 1 3 . . . . . . Operators 6 | . 3 . . . . 1 . 1 1 . . . . . . . Skim 14 | . 1 . . . 2 1 . 3 2 4 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 1 . . . 1 . . Decoy 1 | . . . . . . . . . 1 . . . . . . . Reprogram 2 | . . . . . . . . . . 1 . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 7 . . . 5 1 . 4 10 7 . . . 11 7 1 Full Trace Events 4 | . 1 . . . . . . . 1 . . . . 1 1 . Feedback Events 3 | . . . . . . . . . 1 . . . . . 2 . Corruption 2 | . . . . . . . . . 1 . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . 4 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . 81 . . . . . . . . Total Robot Build Rating 4 | . . . . . . . . 4 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . . . Part Studies Acquired 8 | . . . . . 1 2 . . . 2 . . . 3 . . Parts Repaired 4 | . . . . . 1 . . . 1 1 . . . 1 . . Time 142 | . . . . . 32 . . . 60 30 . . . 20 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 17 | . . . . . . . . . . . 17 . . . . . Retrieved Matter 17 | . . . . . . . . . . . 17 . . . . . Retrieved Components 6 | . 3 . . . . 3 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies 12 | . . . . 3 . . . 4 1 1 . . . 3 . . Largest Group 4 | . . . . 3 3 . . 4 1 1 . . . 3 . . Highest-Rated Group 246 | . . . . 40 40 . . 24 10 41 . . . 246 . . Highest-Rated Ally 82 | . . . . 16 16 . . 6 10 41 . . . 82 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . 5 . . . . 8 . . . 9 . . Total Damage 543 | . . . . . 40 . . . . 278 . . . 225 . . Kills 5 | . . . . . 1 . . . . 2 . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 13355 | . 330 3694 2130 2196 1475 146 31 416 582 691 87 142 203 635 489 108 Optics 2302 | . . . . . . . . . . 638 87 142 203 635 489 108 Sensors 1496 | . . 1496 . . . . . . . . . . . . . . Terrain 5396 | . . 491 . 1928 1373 146 31 416 582 429 . . . . . . Structural 4537 | . 330 1707 2130 268 102 . . . . . . . . . . . Jamming 1615 | . . . . . . . . . . 421 . . . 597 489 108 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 15548 | 112 1479 3696 2130 2196 2405 146 31 416 582 691 87 142 203 635 489 108 Spaces Moved 12094 | 45 715 1138 665 624 835 119 110 1096 1308 1595 152 434 606 1245 1149 258 Core . | . . . . . . . . . . . . . . . . . Treads 3263 | . 55 1068 665 624 835 16 . . . . . . . . . . Legs 546 | 45 431 70 . . . . . . . . . . . . . . Wheels 229 | . 229 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 8056 | . . . . . . 103 110 1096 1308 1595 152 434 606 1245 1149 258 Fastest Speed 23 | 120 120 260 320 320 200 23 23 23 23 26 29 29 29 27 31 28 Average Speed 108 | 120 169 316 320 320 200 98 23 23 23 36 29 29 29 28 31 28 Slowest Speed 1445 | 120 260 320 320 320 240 1445 23 23 93 102 29 29 172 35 32 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . 3 1 9 . . 1 11 4 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 87 99 93 95 42 2 80 25 27 36 2 62 57 30 26 7 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . 1 1 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . 1 1 1 1 . . Scrap Searched 7 | . . 2 . 2 . . . . . . . 2 1 . . . Spaces Dug 39 | . 1 . . . 1 . . 4 12 2 . . . 3 12 4 Terrain Destroyed 59 | . 1 . . . 6 . . 4 12 2 . . 15 3 12 4 Melee 38 | . . . . . 1 . . 4 12 2 . . . 3 12 4 Projectile 1 | . 1 . . . . . . . . . . . . . . . AOE 20 | . . . . . 5 . . . . . . . 15 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Total 14221 | 68 897 1196 670 826 1490 148 114 1249 1562 1683 193 448 626 1507 1256 288 Wait 1577 | . 59 7 . 191 540 3 3 108 203 71 37 10 . 238 84 23 Move 12022 | 44 714 1137 664 623 834 119 109 1089 1305 1576 151 433 603 1223 1141 257 Hop 27 | . . . . . . . . 3 1 9 . . 1 10 3 . Pick Up 109 | 2 23 13 1 4 21 4 . 5 8 4 2 3 8 8 3 . Fast Attach 67 | . 10 4 1 . 6 8 1 8 3 6 2 2 5 7 2 2 Attach 30 | . 1 1 . 2 7 2 . 1 2 6 . . 3 1 3 1 Detach 11 | . . 1 . . . . . 1 2 1 1 . 2 . 2 1 Swap 47 | . 13 5 . 2 17 1 . 1 1 1 . . . 5 1 . Drop 123 | . 26 8 3 4 26 11 1 13 9 4 . . 3 11 4 . Fire 121 | 22 50 18 . . 30 . . . . . . . 1 . . . Melee 53 | . . . . . 9 . . 5 13 5 . . . 4 13 4 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 15 15 . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 4 exits: *Acc x3 / Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 113 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 710 | -10/Materials | Discovered new exit (range 14) 856 | -10/Materials | Discovered new exit (range 16) 1030 | -10/Materials | Discovered new exit (range 7) 1063 | -10/Materials | Discovered new exit (range 11) 1592 | -10/Materials | Entered Mines 1802 | -10/Mines | Learned Materials security intel 1832 | -10/Mines | Discovered new exit (range 13) 2162 | -10/Mines | Discovered new exit (range 7) 2306 | -10/Mines | Discovered new exit (range 10) 2377 | -10/Mines | Learned 4 Materials zone layouts 2569 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2576 | -10/Mines | Found Prototype Device 2576 | -10/Mines | Identified Exp. Sensor Array 3202 | -10/Mines | Learned location of Storage (-9) 4113 | -10/Mines | Core integrity fell below 50% 5269 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 5269 | -10/Mines | Discovered new exit (range 6) 5288 | -10/Mines | Entered Exiles 5365 | -10/Exiles | Discovered new exit (range 15) 5432 | -10/Exiles | Met 8R-AWN 5512 | -10/Exiles | Met EX-HEX 5776 | -10/Exiles | Met EX-DEC 5825 | -10/Exiles | Visited The Gauntlet 6525 | -10/Exiles | Met EX-BIN 6582 | -10/Exiles | Aligned with FarCom system 6585 | -10/Exiles | Given EX-Vault access code 6710 | -10/Exiles | Opened EX-Vault 6724 | -10/Exiles | Found Prototype Energy Cannon 6724 | -10/Exiles | Identified Firepult 7042 | -10/Exiles | Warned to stay clear of 0b10 Research branches 7164 | -10/Exiles | Learned location of Zion (-7) 7383 | -10/Exiles | Discovered new exit (range 14) 7418 | -10/Exiles | Left Exiles lab with Firepult 7418 | -10/Exiles | Entered Mines 7698 | -9/Mines | Discovered new exit (range 7) 7973 | -9/Mines | Build established: Scavenger-Skirmisher 8342 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8470 | -9/Mines | Discovered new exit (range 8) 8606 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 9614 | -9/Mines | Entered Materials 9614 | -8/Materials | Accompanied by 3 allies 9614 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9615 | -8/Materials | Identified exit to Factory 9650 | -8/Materials | Central database locked down 9760 | -8/Materials | Lost 3 allies 11398 | -8/Materials | Repaired Hvy. Assault Rifle 11939 | -8/Materials | Build established: Scavenger-Assassin 12019 | -8/Materials | Entered Factory 12019 | -7/Factory | Evolved 2 slots: Propulsion x2 12165 | -7/Factory | Sucked down chute 12165 | -7/Factory | Entered Waste 12168 | -7/Waste | Spotted C-40 Crusher 12177 | -7/Waste | Spotted C-40 Crusher 12181 | -7/Waste | Spotted C-40 Crusher 12183 | -7/Waste | Spotted C-40 Crusher 12186 | -7/Waste | Spotted C-40 Crusher 12190 | -7/Waste | Spotted C-40 Crusher 12194 | -7/Waste | Discovered new exit (range 10) 12196 | -7/Waste | Entered Factory 12202 | -7/Factory | Discovered new exit (range 15) 12390 | -7/Factory | Fabricated K-01 Serf? 12412 | -7/Factory | Discovered new exit (range 6) 12430 | -7/Factory | Build established: Hacker-Scout 12491 | -7/Factory | Fabricated Imp. Dynamic Insulation System? 12537 | -7/Factory | Identified exit to Factory 12612 | -7/Factory | Entered another Factory area 12612 | -6/Factory | Evolved 2 slots: Utility x2 13025 | -6/Factory | Discovered new exit (range 8) 13086 | -6/Factory | Discovered new exit (range 9) 13089 | -6/Factory | Spotted B-75 Beast 13113 | -6/Factory | Identified exit to Factory 13168 | -6/Factory | Repaired Imp. VTOL Module 13194 | -6/Factory | Entered another Factory area 13194 | -5/Factory | Evolved 2 slots: Utility x2 13244 | -5/Factory | Identified exit to Factory 13399 | -5/Factory | Watched by a mysterious "MATRIX" hacker 13449 | -5/Factory | Repaired Imp. VTOL Module 13799 | -5/Factory | Lost 3 parts (1p1n1u) 13885 | -5/Factory | Core integrity fell below 50% 13885 | -5/Factory | Entered another Factory area 13885 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13903 | -4/Factory | Lost 3 parts (1p1n1u) 13946 | -4/Factory | Discovered new exit (range 5) 13951 | -4/Factory | Build established: Hacker-Sprinter 13972 | -4/Factory | Entered Upper Caves 13992 | -4/Upper Caves | Learned Research emergency access door positions 14056 | -4/Upper Caves | Discovered new exit (range 7) 14114 | -4/Upper Caves | Entered another Upper Caves area 14158 | -4/Upper Caves | Discovered new exit (range 3) 14177 | -4/Upper Caves | Found DCF Scrap (10 items) 14227 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14317 | -4/Upper Caves | Entered Research 14317 | -3/Research | Evolved 2 slots: Utility x2 14837 | -3/Research | Central database locked down 14912 | -3/Research | Found Gamma Bomb Array 14920 | -3/Research | Discovered new exit (range 5) 14939 | -3/Research | Repaired Imp. VTOL Module 14952 | -3/Research | Entered another Research area 14952 | -2/Research | Evolved 2 slots: Utility x2 14953 | -2/Research | Identified exit to Testing 15075 | -2/Research | Hacking Suite fried by hacking feedback 15128 | -2/Research | Spotted B-90 Cyclops 15193 | -2/Research | Spotted B-90 Cyclops 15372 | -2/Research | Identified exit to Access 15441 | -2/Research | Entered Access 15441 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15483 | -1/Access | Identified exit to Surface 15549 | *** | Escaped! Last Messages --------------- 15483_ Connecting with Terminal... >>Query(Access Level) The highest subsurface floor of [Complex 0b10], heavily garrisoned in preparation for a possible [Sigix] attack. >>Access(Main) Found 1 level access point to Surface: (84,91) Map updated. 15485_ Acquired Imp. Focal Shield. 15501_ Connecting with Terminal... >>Traps(Locate) Found 10 traps in 2 arrays: 4x Hellfire Trap 6x Gamma Bomb Trap Map updated. 15547_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15548_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ??????????????????????????????###??????# #??????? | | ?????????????????????????????""""??????# #??????? | | ????????????????????????# ?""""" ?????# #??????? | | ????????????????????????+ """"" ?????# #??????? | | ????????????????????????# """"" ????# #??????? | | ????????????????????????# """"" ????# #??????? | | ????????????????????????# ?### ######## | | ????????????????????????# ?# | | ????????????????????????# # | | ????????????????????????# # ###+###### | | ????????????????????????# + ## ???? | | ????????????????????????# # ## ?? | | ????????????????????????# # ## | | ??????????????????????Y?############?# ## " | | ?????????????????????????????###?????# ## """ | | ????????????????????########## ####### ## """ | | ????????????????????" ## " | | ??????????????BB????" ## | | ??????????????BB????" ## | | ????????????????????" ########## | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## #######R #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ??????????????????????????????????????w #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 44 Energy Capacity 375 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 30 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 6 Recoil Reduction 5 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Field Propulsion Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Imp. Dynamic Insulation System | x2 | -7/Factory | Preloaded Repaired ---------- Hvy. Assault Rifle | 72% | -8/Materials Imp. VTOL Module | 54% | -6/Factory Imp. VTOL Module | 72% | -5/Factory Imp. VTOL Module | 60% | -3/Research Studied --------- Lgt. Treads | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked VTOL Module | -3/Research | Hacked Lgt. Angular Momentum Engine | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Denied? Dodgeball, But With Guns Epsilon Run Challenges ------------ None Game ------ Seed BehemothReactionActivator Manual? 0 Play Time 03:14:41 Cumulative 181.4 hours Start 2026.09.02 @ 09:59:05 End 2026.09.03 @ 00:48:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11dcd17c-1460-4f04-b0c2-330cb9f62a6d