Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.31 @ 21:02:07 Player: weedlord420 Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (2732) 2732 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-840) -840 TOTAL SCORE: 6277 Bonus ------- Follower Combat Kills 100 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1540 Cogmind --------- Core Integrity 0/850 Matter 101/300 Energy 97/100 System Corruption 0% Temperature Cool (27) Movement Rolling (101) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Wheeled Carbon Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Medium Storage Unit > --- WEAPON (2) ------- Power Sword > --- INVENTORY (10) --- Matter Compressor (0) 0b10 Decoder Chip [Skirmisher] Energy Filter Force Field Hacking Suite Subdweller Shrapnel Launcher Multitool Plasma Flamer Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Angular-Momentum Engine > --- PROPULSION ------- Wheeled Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Medium Storage Unit Heart of Steel > --- WEAPON ----------- Hvy. Energy Phase Construct/C > --- INVENTORY -------- Matter Compressor Energy Filter Force Field Hacking Suite System Restoration Module Subdweller Shrapnel Launcher Multitool Plasma Flamer Power Sword Scrap Shield Fragment [Rating: 83] Favorites ----------- Power Constructs Engine Constructs Propulsion Light Treads Treads Light Treads Wheel Constructs Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor System Guard Hackware System Shield Protection Power Shielding Weapon Autogun Energy Gun Gatling Laser Energy Cannon Constructs Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 8 . . . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . Utility 5 | . . . . . 5 . . . . Weapon . | . . . . . . . . . . Parts Attached 55 | 6 9 1 9 9 13 6 1 . 1 Power 4 | 1 1 . . 1 1 . . . . Engine 4 | 1 1 . . 1 1 . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 8 | 2 . 1 2 2 . 1 . . . Treads 8 | 2 . 1 2 2 . 1 . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 1 3 . 2 3 7 5 1 . . Device 10 | . 1 . 1 2 3 2 1 . . Storage 4 | 1 1 . . . 1 1 . . . Processor 1 | . . . . . 1 . . . . Hackware 4 | . . . . . 2 2 . . . Protection 3 | . 1 . 1 1 . . . . . Artifact . | . . . . . . . . . . Weapon 21 | 2 5 . 5 3 5 . . . 1 Energy Gun 2 | . . . . . 2 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | 2 4 . 4 1 1 . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . Launcher 4 | . 1 . 1 1 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 23 | . 1 . 4 . 2 6 1 . 9 Power 5 | . . . 1 . 1 1 1 . 1 Propulsion 9 | . . . 1 . . 4 . . 4 Utility 6 | . 1 . 1 . 1 1 . . 2 Weapon 3 | . . . 1 . . . . . 2 Highest Loss Streak 9 | . 1 . 2 . 1 4 1 . 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 71 | . 96 100 97 98 66 49 45 46 44 Engine 8 | . 14 14 12 12 5 1 5 6 5 Treads 13 | . 28 28 28 28 13 1 . . . Leg 1 | . . . . . 1 5 2 . . Wheel 1 | . . . . . . . 1 6 6 Device 11 | . 7 . 4 5 15 12 18 20 19 Storage 10 | . 14 14 14 14 6 9 7 6 6 Hackware 1 | . . . . . 6 5 . . . Protection 4 | . 3 14 8 8 1 . . . . Energy Cannon 2 | . . . . . 2 3 6 6 5 Ballistic Gun 10 | . 27 28 26 12 1 . . . . Ballistic Cannon 1 | . . . . 11 . 2 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 13 22 22 23 30 37 44 45 37 37 Greatest Support 106 | 40 40 40 40 40 40 64 106 84 84 Greatest Overweight (x) 1 | . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 7 9 9 9 7 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 10 10 8 10 10 9 10 10 9 Scrap Engine Consumption 69 | . . . . . 27 23 18 1 . Constructs Created 5 | . . . . . 3 1 1 . . Constructs Modified 24 | . . . . . 7 9 8 . . Class Distribution -------------------- 47% | Mutant 38% | Construct 9% | Hacker-Construct 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Matter Collected 3901 | 211 349 211 264 414 401 1025 926 65 35 Remotely . | . . . . . . . . . . Salvage Created 3893 | . 587 216 313 760 470 774 760 . 13 Parts 187 | . 45 9 34 29 17 31 22 . . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 3 | . 2 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 40 | . . . 13 . . 19 8 . . Prevented 1 | . . . . . . 1 . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Combat Hostiles Destroyed 65 | . 13 5 10 4 6 11 15 . 1 Guns 30 | . 11 5 10 3 1 . . . . Cannons 25 | . . . . . 1 11 12 . 1 AOE 6 | . 2 . . 1 3 . . . . Classes Destroyed 17 | . 6 2 2 2 3 1 1 . . Worker 5 | . 3 . . . 2 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 2 | . . 2 . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 9 | . . . . 8 1 . . . . Minesweeper 3 | . . . . . . 1 2 . . Operator 4 | . 2 . . . 2 . . . . Turret 2 | . . . 2 . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 16 | . 3 . 4 . . 3 6 . . Grunt 31 | . 10 4 . . 3 8 6 . . Brawler 3 | . . . . . 2 . 1 . . Sentry 4 | . . . . 4 . . . . . Programmer 1 | . . . . . 1 . . . . Enhanced Grunt 2 | . . . . . . . . . 2 Subdweller 6 | . . . 6 . . . . . . Z-Technician 3 | . . . . . . . . . 3 Thief 2 | . . . . . . . 2 . . Assembled 2 | . . 1 . . . . . . 1 Best Kill Streak 6 | . 4 2 6 4 4 5 3 . 3 Combat Bots Only 5 | . 3 2 4 3 4 5 3 . 1 Max Kills in Single Turn 5 | . 4 1 2 1 1 1 1 . 5 Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . 2 . . 1 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Hostile Shots Fired 517 | . 36 11 95 10 41 114 152 . 58 Missed 151 | . 8 5 21 5 9 31 54 . 18 Damage Taken 7218 | . 371 105 1066 56 635 1489 1733 . 1763 Core 1106 | . 109 . 129 . 124 327 182 . 235 Absorbed by Shields 52 | . . . . 16 36 . . . . Redirected to Shielding 18 | . . 11 7 . . . . . . Regen/Repaired (Parts) 1134 | . . . . . 50 449 535 100 . Core Remaining (%) 52 | 100 . . . 4 . . . . . Volleys Fired 332 | . 56 17 39 20 36 61 96 . 7 Largest 2 | . 2 2 2 2 2 1 1 . 1 Hottest 120 | . 53 46 60 79 120 98 60 . 41 Shots Fired 479 | . 111 34 78 40 53 60 96 . 7 Gun 268 | . 109 34 73 18 34 . . . . Cannon 197 | . . . . 20 14 60 96 . 7 Launcher 14 | . 2 . 5 2 5 . . . . Special . | . . . . . . . . . . Kinetic 343 | . 109 34 78 40 28 24 30 . . Thermal 86 | . . . . . 19 21 39 . 7 Explosive 2 | . 2 . . . . . . . . Electromagnetic 48 | . . . . . 6 15 27 . . Robot Hit Streak 11 | . 8 6 11 11 7 7 7 . 3 Robot Miss Streak 5 | . 4 2 4 1 5 3 4 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 287 | . 57 20 48 26 35 36 59 . 6 Core Hits 164 | . 33 12 21 19 29 23 20 . 7 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . Blast 1 | . . . . . 1 . . . . Melee Attacks 8 | . . . . . . . . . 8 Impact . | . . . . . . . . . . Slashing 8 | . . . . . . . . . 8 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9949 | . 1002 331 766 597 1168 1528 2392 . 2165 Guns 2308 | . 658 331 645 195 479 . . . . Cannons 4588 | . . . . 262 302 1512 2392 . 120 Explosions 2875 | . 344 . 121 140 387 . . . 1883 Melee 162 | . . . . . . . . . 162 Ramming 16 | . . . . . . 16 . . . Kinetic 4284 | . 658 331 766 597 588 708 636 . . Thermal 4090 | . . . . . 359 528 1200 . 2003 Explosive 344 | . 344 . . . . . . . . Electromagnetic 1053 | . . . . . 221 276 556 . . Impact . | . . . . . . . . . . Slashing 162 | . . . . . . . . . 162 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . . . 1 5 5 2 . Message Errors 3 | . . . . . . . 2 1 . Matter Fused 3 | . . . . . 1 2 . . . Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 2 | . . . . . . 1 1 . . Data Loss (minor) 2 | . . . . . . 1 1 . . Alerts 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 467 | . 1 . . . 8 62 80 . 316 Projectiles 142 | . . . . . . 62 80 . . Explosions 325 | . 1 . . . 8 . . . 316 Melee . | . . . . . . . . . . Knockbacks 17 | . . . . 1 2 5 9 . . Impact . | . . . . . . . . . . Kinetic 16 | . . . . 1 2 5 8 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 525 | . 61 . . . 14 . . . 450 Shots 3 | . 1 . . . 1 . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 5 | . . . . . . 5 . . . Kicked 5 | . . . . . . 5 . . . Crushed . | . . . . . . . . . . Highest Temperature 267 | . 12 30 . 60 236 267 199 131 1 Average Temperature 49 | . 5 6 . 17 85 46 75 76 1 Received Heat Transfer 2312 | . 156 39 255 24 266 594 627 . 351 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 15 | . . . . . 6 1 8 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . 1 . 1 . . Combat Hostiles 2 | . . . . . 1 . 1 . . Parts Melted 3 | . . . 2 . . . 1 . . Heat Transferred 2601 | . . . . . 825 555 1110 . 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Peak Influence 358 | . 239 171 . 358 314 . . . . Initial 242 | . . 36 . 242 102 . . . . Average 92 | . 83 21 . 270 104 . . . . Maximum Alert Level 1 | . 1 . . 1 1 . . . . Low Security (%) 84 | 100 90 100 . 13 93 . . . . Level 1 15 | . 9 . . 86 6 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 3 . . . 3 . . . . Investigation 2 | . 1 . . . 1 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 3 | . 2 . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | . 23 10 21 4 9 12 20 . 7 Peak Tracking Total 5 | . 5 2 5 2 3 5 5 . 3 Tactical Retreats 8 | . 1 . 3 . . 1 2 . 1 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Traps Triggered 2 | . 2 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Machines Disabled 13 | . 2 . 4 2 2 . 1 . 2 Max in Single Turn 3 | . 1 . 3 1 1 . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Machines Accessed 21 | . 7 . 1 4 5 2 2 . . Terminals 16 | . 7 . . 4 4 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 48 | . 15 . 4 12 9 2 6 . . Successful 26 | . 7 . 4 5 2 2 6 . . Failed 22 | . 8 . . 7 7 . . . . Catastrophic 3 | . 1 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 4 . . 5 1 . . 6 . Terminals 39 | . 15 . . 12 7 . 5 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 23 | . 5 . 4 5 1 2 6 . . Record 9 | . . . 4 . . . 5 . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 3 | . . . . . . 2 1 . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 2 | . 1 . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . Terminals 2 | . 2 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 7 . . 4 3 . 1 . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Total Allies 7 | . . 1 . . . . . 6 . Largest Group 6 | . . 1 1 . . . . 6 2 Highest-Rated Group 348 | . . 31 26 . . . . 348 192 Highest-Rated Ally 96 | . . 31 26 . . . . 96 96 Total Orders . | . . . . . . . . . . Ally Attacks 31 | . . 9 5 . . . . . 17 Total Damage 675 | . . 165 63 . . . . . 447 Kills 9 | . . 5 . . . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 1 . . 3 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Turns Passed 8506 | 28 979 1374 680 534 1124 1432 1196 912 247 Spaces Moved 6593 | 32 485 686 345 280 880 1483 1320 884 198 Core 31 | 31 . . . . . . . . . Treads 2203 | 1 485 686 345 280 405 1 . . . Legs 2313 | . . . . . 475 1380 458 . . Wheels 1504 | . . . . . . 102 320 884 198 Hover . | . . . . . . . . . . Flight 542 | . . . . . . . 542 . . Fastest Speed 49 | 50 160 160 160 160 67 67 49 101 101 Average Speed 108 | 53 160 160 160 160 109 85 72 101 101 Slowest Speed 240 | 160 160 160 160 160 160 240 101 101 101 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 64 | 3 94 98 38 79 25 98 89 89 28 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 12 | . . 1 . . . 4 4 3 . Spaces Dug 7 | . 4 . . . 3 . . . . Terrain Destroyed 179 | . 17 . 49 39 36 16 18 . 4 Melee . | . . . . . . . . . . Projectile 39 | . . . . 1 3 16 18 . 1 AOE 140 | . 17 . 49 38 33 . . . 3 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Total 7467 | 43 590 936 405 326 984 1585 1468 903 227 Wait 393 | . 22 230 5 4 32 22 47 18 13 Move 6584 | 31 484 685 344 279 879 1482 1319 883 198 Hop . | . . . . . . . . . . Pick Up 47 | 6 13 1 4 6 13 . 3 1 . Fast Attach 12 | 1 4 . . 3 . 4 . . . Attach 18 | 5 2 . 4 . 6 . . . 1 Detach 2 | . . . . . 2 . . . . Swap 25 | . 3 1 5 6 7 2 1 . . Drop 36 | . 6 2 4 8 9 4 2 1 . Fire 332 | . 56 17 39 20 36 61 96 . 7 Melee 8 | . . . . . . . . . 8 Ram . | . . . . . . . . . . Kick 5 | . . . . . . 5 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . . . . 5 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Recycling -6/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 29 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 9) 677 | -10/Materials | Discovered new exit (range 12) 794 | -10/Materials | Discovered new exit (range 15) 940 | -10/Materials | Discovered new exit (range 7) 1008 | -10/Materials | Entered Mines 1065 | -10/Mines | Escorted by a lone wolf Derelict 1085 | -10/Mines | Learned location of Storage (-8) 1117 | -10/Mines | Excavation squad dispatched 1117 | -10/Mines | A large section of the Mines collapsed 1367 | -10/Mines | Excavation squad dispatched 1411 | -10/Mines | Discovered new exit (range 10) 1481 | -10/Mines | Learned Materials non-interactive machine intel 1775 | -10/Mines | Discovered new exit (range 6) 2008 | -10/Mines | Discovered new exit (range 15) 2068 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2382 | -10/Mines | Entered Subcaves 2382 | -10/Subcaves | Accompanied by 1 ally 2414 | -10/Subcaves | Core integrity fell below 50% 2634 | -10/Subcaves | Visited Clippyterm 2638 | -10/Subcaves | Learned location of Extension (-5) 2877 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2887 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2988 | -10/Subcaves | Core integrity fell below 20% 3026 | -10/Subcaves | Discovered new exit (range 14) 3062 | -10/Subcaves | Entered Recycling 3072 | -8/Recycling | Found Scrap Engine 3556 | -8/Recycling | Discovered new exit (range 15) 3596 | -8/Recycling | Entered Factory 3596 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 3669 | -6/Factory | Identified exit to Lower Caves 4319 | -6/Factory | Discovered new exit (range 14) 4405 | -6/Factory | Discovered new exit (range 6) 4582 | -6/Factory | Spotted B-75 Beast 4662 | -6/Factory | Build established: Hacker-Construct 4720 | -6/Factory | Entered Lower Caves 4859 | -6/Lower Caves | Learned location of 1 exit from Factory 5011 | -6/Lower Caves | Lost 4 parts (1p2n1u) 5144 | -6/Lower Caves | Core integrity fell below 50% 5415 | -6/Lower Caves | Found Prototype Device 5415 | -6/Lower Caves | Identified Heart of Steel 5440 | -6/Lower Caves | Discovered new exit (range 13) 5729 | -6/Lower Caves | Build established: Construct 5798 | -6/Lower Caves | Learned Factory terminal intel 5807 | -6/Lower Caves | Learned Factory interactive machine intel 6152 | -6/Lower Caves | Entered another Lower Caves area 6234 | -6/Lower Caves | Attracted the attention of an 0b10 base 6485 | -6/Lower Caves | Discovered new exit (range 15) 6643 | -6/Lower Caves | Spotted B-75 Beast 6797 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 6797 | -6/Lower Caves | Learned Research stockpile data 6797 | -6/Lower Caves | Learned Armory stockpile data 6797 | -6/Lower Caves | Learned Armory security intel 7080 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7348 | -6/Lower Caves | Entered Zion 7393 | -6/Zion | Discovered new exit (range 16) 7430 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7490 | -6/Zion | System corruption cleaned by Quarantine Array 7562 | -6/Zion | Given A8's code to call for help 8107 | -6/Zion | Imprinted 8109 | -6/Zion | Declared Zion's savior 8206 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8207 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8229 | -6/Zion | Opened final containment barrier to the Deep Caves 8245 | -6/Zion | Discovered new exit (range 3) 8245 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8260 | -6/Zion | Entered Deep Caves 8260 | -6/Deep Caves | Accompanied by 6 allies 8461 | -6/Deep Caves | Z-Facility disabled 8474 | -6/Deep Caves | Attacked by Z-Imprinter 8492 | -6/Deep Caves | Core integrity fell below 20% 8507 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 08471_ 8N-Y98(o) destroyed. 08471_ Enhanced Grunt destroyed. [Achievement: Collateral Damage] 08471_ Enhanced Grunt destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 08480_ Imp. Cooling System destroyed. 08493_ Heart of Steel destroyed. 08494_ Wheeled Carbon Exoskeleton destroyed. 08494_ Wheeled Carbon Exoskeleton core remains intact and functional. 08501_ Wheeled Carbon Exoskeleton destroyed. 08501_ Wheeled Carbon Exoskeleton core remains intact and functional. 08506_ Destroyed Prototype Protection. 08507_ Wheeled Carbon Exoskeleton destroyed. 08507_ Wheeled Carbon Exoskeleton core remains intact and functional. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????####??###### | | ?????????????????????????????????????## ### | | ?????????????????????????????????????# | | ????????????????#? #??????######?????# | | ??????????????## # ????### ##????## | | ??????????? ##### #?????## ## | | ????????? #??????####?# # | | ??????? ???????????## ## | | ?????? #?????????### #? | | ?????? #????????## ##? | | ??????"" ##??????## ### | | ??????"" ######## | | ????"""" | | ???""""" # | | ??""" ## ## | | """" zI z ### ### ####? | | " @ ###?# #####???? | | ##???# #??????? | | #????# #??????? | | ##???## ##?????? | | #????## ######? | | #?????# #? | | #????## " #? | | ##????# """ #? | | #?????# "" #? | | #????## #? | | #?????# # ###? | | ##?????# ## #?? | | ##??????# "# ##? | | #???????# " "#? | | #??????# # ## | | ??????# ## | | ???????# ### | | ????????# ###" # | | ? ?????????# ##### # | | ? ??????????### #???# | | ?? ?????????????# #???# | | ???? ???????????????# #???# # | | ?????? ?????????????????# #???#### | | ????????? ????????????????????# ###????? | | ??????????? ????????????????????### ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 300 Matter Stores 393 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 150 Power Shielding 33 Evasion (%) 61 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Imp. Actuator Array | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Help From High Places Signs Are For Wimps This Is Interesting... Challenges ------------ None Game ------ Seed WeaponsNetworkDetector Manual? 0 Play Time 01:02:10 Cumulative 50.6 hours Start 2024.07.31 @ 20:00:12 End 2024.07.31 @ 21:02:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 93 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 225fef2b-0ef7-40a9-86e6-8f85aba3d618