Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 03:09:31 Player: Isakabibble Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (863) 863 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4528 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 221/300 Energy 15/100 System Corruption 2% Temperature Danger (406) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (4) ------ Experimental Terrain Scan Processor Targeting Computer Advanced Dynamic Insulation System > --- WEAPON (4) ------- Neutron Cannon > --- INVENTORY (5) ---- Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Targeting Computer Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- AWS/Thermal Gauss Cannon Gauss Cannon > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Sensor Array [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility Targeting Computer Device Improved Cooling System Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 1 1 Weapon 2 | . . . . . 1 1 Parts Attached 36 | 7 4 1 1 2 4 17 Power 6 | 1 . . . . 1 4 Engine 4 | 1 . . . . 1 2 Core 1 | . . . . . . 1 Reactor 1 | . . . . . . 1 Propulsion 6 | 2 . . . . 1 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 6 | 2 . . . . 1 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 2 1 . 2 1 3 Device 6 | 1 1 1 . 2 . 1 Storage 1 | 1 . . . . . . Processor 3 | . 1 . . . . 2 Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 13 | 2 2 . 1 . 1 7 Energy Gun 2 | . . . 1 . . 1 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 4 | 2 1 . . . . 1 Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . 1 . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . . 5 Parts Lost 17 | . . . . . . 17 Power 4 | . . . . . . 4 Propulsion 3 | . . . . . . 3 Utility 4 | . . . . . . 4 Weapon 6 | . . . . . . 6 Highest Loss Streak 14 | . . . . . . 14 To Critical Strikes . | . . . . . . . Average Backups 3 | 1 4 4 5 4 2 2 Power . | . 1 1 1 1 . . Propulsion 1 | . 2 1 2 1 . 1 Utility . | . . 1 1 1 1 . Weapon . | . . 1 1 1 1 . Tool/Special . | . . . . . . . Unused Backups 4 | . 2 . . 2 . . Power . | . . . . . . . Propulsion 2 | . 1 . . 1 . . Utility 2 | . 1 . . 1 . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 99 100 94 85 89 78 Engine 13 | . 14 14 14 14 18 10 Wheel 23 | . 28 28 28 28 26 14 Device 14 | . 14 14 14 14 17 13 Processor 10 | . 5 14 14 14 9 7 Protection 1 | . . . . . . 5 Energy Gun 6 | . . . 5 14 9 6 Energy Cannon 1 | . . . . . 3 2 Ballistic Gun 4 | . 15 14 8 . . . Ballistic Cannon 2 | . . . . . . 9 Launcher 5 | . 12 14 8 . 5 1 Peak Build Rating 51 | 9 9 7 21 24 33 51 Average Rating 25 | 4 8 7 12 21 31 44 On Entrance 14 | . 9 7 7 21 24 32 Naked Turns . | . . . . . . . Heaviest Build 47 | 14 15 11 14 17 34 47 Greatest Support 44 | 26 26 26 26 26 36 44 Greatest Overweight (x) 7 | 1 . . . . . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 5 6 5 5 5 5 5 Most Carried 6 | 3 6 5 5 5 4 5 Average Carried 4 | 1 4 4 4 4 2 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 3 1 Class Distribution -------------------- 45% | Mutant 27% | Skirmisher 26% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 810 | 310 . 50 . 30 100 320 Remotely . | . . . . . . . Salvage Created 886 | 128 . . . . 170 588 Parts 56 | 4 . . . . 14 38 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 12 | . . . . . 2 10 Guns 6 | . . . . . 2 4 Cannons 5 | . . . . . . 5 AOE 1 | . . . . . . 1 Classes Destroyed 11 | 2 . . . . 3 6 Builder 1 | . . . . . . 1 Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . . . 1 Recycler 1 | 1 . . . . . . Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . 1 . Watcher 3 | . . . . . 2 1 Sentry 2 | . . . . . 2 . Specialist 2 | . . . . . . 2 Hunter 4 | . . . . . . 4 Programmer 4 | . . . . . . 4 Best Kill Streak 6 | 2 . . . . 3 6 Combat Bots Only 4 | . . . . . 1 4 Max Kills in Single Turn 1 | 1 . . . . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 362 | . . . . . 6 356 Missed 101 | . . . . . 3 98 Hits 261 | . . . . . 3 258 Projectile 261 | . . . . . 3 258 Critical Strikes 3 | . . . . . . 3 Part Disruptions 1 | . . . . . . 1 Damage Taken 3330 | . . . . 18 65 3247 Core 766 | . . . . 18 38 710 Absorbed by Shields 179 | . . . . . 15 164 Core Remaining (%) 95 | 100 . . . 92 93 . Volleys Fired 48 | 10 . . . . 1 37 Largest 2 | 2 . . . . 1 2 Hottest 155 | 40 . . . . 30 155 Shots Fired 109 | 20 . . . . 11 78 Gun 66 | 20 . . . . 10 36 Cannon 41 | . . . . . . 41 Launcher 1 | . . . . . 1 . Special 1 | . . . . . . 1 Kinetic 59 | 20 . . . . . 39 Thermal 49 | . . . . . 10 39 Explosive 1 | . . . . . 1 . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 5 . . . . 14 11 Robot Miss Streak 5 | 2 . . . . 1 5 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Autonomous 30 | . . . . . 10 20 Shots Hit Robots 73 | 12 . . . . 10 51 Core Hits 35 | 4 . . . . 6 25 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . . . 6 Burn 1 | . . . . . . 1 Blast 5 | . . . . . . 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2119 | 122 . . . . 302 1695 Guns 1154 | 122 . . . . 268 764 Cannons 771 | . . . . . . 771 Explosions 169 | . . . . . 24 145 Melee . | . . . . . . . Ramming 25 | . . . . . 10 15 Kinetic 836 | 122 . . . . . 714 Thermal 1234 | . . . . . 268 966 Explosive 24 | . . . . . 24 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 1 . 2 Average Corruption 1 | . . . . 1 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 12 | . . . . . . 12 Projectiles 12 | . . . . . . 12 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 17 | . . . . . 10 7 Shots . | . . . . . . . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 672 | . . . . . . 672 Average Temperature 435 | . . . . . . 435 Received Heat Transfer 142 | . . . . . 12 130 Effects 9 | . . . . . . 9 Energy Bleed 2 | . . . . . . 2 Matter Decay 4 | . . . . . . 4 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1246 | . . . . . 333 913 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 101 | 5 2 . . . 38 101 Initial . | . . . . . . . Average 4 | . . . . . 8 9 Influence Increases 404 | 10 2 . . . 86 306 Destroy 0b10 Robot/C 240 | . . . . . 40 200 Destroy 0b10 Robot/NC 45 | 10 . . . . 15 20 Destroy Leader 68 | . . . . . 24 44 Successful Hack 2 | . 2 . . . . . Disable Machine 30 | . . . . . . 30 Destroy Structure 19 | . . . . . 7 12 Influence Decreases 352 | 10 2 . . . 86 254 Time Decay 192 | 10 2 . . . 86 94 Lost Part 160 | . . . . . . 160 Squads Dispatched 3 | . . . . . . 3 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 29 | . 2 . . . 5 22 Peak Tracking Total 10 | . 3 . . . 2 10 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 7 | . 2 . 1 1 1 2 Terminals 3 | . 2 . . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 2 . 1 1 2 3 Successful 6 | . 2 . 1 1 1 1 Failed 3 | . . . . . 1 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 4 | . 2 . . . 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 . 1 1 1 . Record 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Alert Level 2 | . 1 . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 2 | . . . . . 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1505 | 36 230 292 502 444 1 . Sensors 1079 | . . 132 502 444 1 . Terrain 239 | 36 203 . . . . . Seismic 187 | . 27 160 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3057 | 132 232 292 503 540 417 941 Spaces Moved 2786 | 97 243 319 550 534 411 632 Core 35 | 25 . . . . . 10 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2751 | 72 243 319 550 534 411 622 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 90 86 50 Average Speed 93 | 89 90 90 90 90 86 108 Slowest Speed 400 | 100 90 90 90 90 86 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 35 45 77 77 26 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 20 | . . . . . 6 14 Melee . | . . . . . . . Projectile 11 | . . . . . 1 10 AOE 9 | . . . . . 5 4 Terrain Rammed 1 | . . . . . 1 . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3153 | 120 257 325 559 595 474 823 Wait 224 | 4 . . . 52 48 120 Move 2780 | 96 242 318 549 533 410 632 Hop . | . . . . . . . Pick Up 20 | 3 5 3 1 4 1 3 Fast Attach 29 | 7 3 . 2 . 2 15 Attach 15 | . 1 1 1 2 6 4 Detach 9 | . 1 . 2 . 4 2 Swap . | . . . . . . . Drop 24 | . 5 3 4 4 1 7 Fire 48 | 10 . . . . 1 37 Melee . | . . . . . . . Ram 4 | . . . . . 1 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 7) 365 | -10/Materials | Entered Mines 383 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 384 | -10/Mines | Discovered new exit (range 5) 413 | -10/Mines | Discovered new exit (range 11) 501 | -10/Mines | Discovered new exit (range 16) 657 | -10/Mines | Entered Exiles 694 | -10/Exiles | Met 8R-AWN 702 | -10/Exiles | Discovered new exit (range 15) 733 | -10/Exiles | Met EX-HEX 792 | -10/Exiles | Met EX-BIN 811 | -10/Exiles | Aligned with FarCom system 811 | -10/Exiles | Given EX-Vault access code 937 | -10/Exiles | Opened EX-Vault 965 | -10/Exiles | Found AWS/Thermal 982 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1014 | -10/Exiles | Met EX-DEC 1058 | -10/Exiles | Visited The Gauntlet 1145 | -10/Exiles | Discovered new exit (range 12) 1160 | -10/Exiles | Left Exiles lab with AWS/Thermal 1160 | -10/Exiles | Entered Mines 1178 | -9/Mines | Learned Materials security intel 1179 | -9/Mines | Learned location of Zion (-7) 1461 | -9/Mines | Build established: Skirmisher 1525 | -9/Mines | Discovered new exit (range 9) 1548 | -9/Mines | Discovered new exit (range 8) 1555 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1700 | -9/Mines | Entered Materials 1700 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2064 | -8/Materials | Discovered new exit (range 15) 2117 | -8/Materials | Entered Factory 2117 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2319 | -7/Factory | Discovered new exit (range 10) 2387 | -7/Factory | Build established: Tank 2888 | -7/Factory | Cargo convoy interrupted 2897 | -7/Factory | AWS/Thermal suddenly broke down 2983 | -7/Factory | Core integrity fell below 50% 3012 | -7/Factory | Found Prototype Processor 3012 | -7/Factory | Identified Exp. Terrain Scan Processor 3024 | -7/Factory | Core integrity fell below 20% 3034 | -7/Factory | Lost 14 parts (4p2n4u4w) 3058 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03043_ Imp. Heavy Laser destroyed. 03045_ Overheating: Exp. Terrain Scan Processor damaged (-18). 03046_ K-01 Serf collects debris. 03046_ Penetrated by Slug. 03047_ Adv. Dynamic Insulation System broken. 03047_ Overheating: Short circuit. 03049_ Overheating: Matter decay (-12). 03049_ Acquired Neutron Cannon. 03049_ Penetrated by Slug. 03050_ K-01 Serf collects debris. 03050_ H-55 Commando destroyed. 03050_ U-05 Engineer builds a Door. 03052_ Penetrated by Slug. 03053_ Overheating: Matter decay (-8). 03054_ K-01 Serf collects debris. 03054_ U-05 Engineer builds a Door. 03056_ Acquired 43 matter. 03057_ K-01 Serf collects debris. 03057_ Acquired 122 matter. 03058_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ???######???????????????????? #?????????????????? | | ####"""""#####??????????????? #??? #???????????? | | # #?????????????? [#?? #???????????? | | #" #?????????????? #?? +???????????? | | # #?????????????? #? #???????????? | | " [ #?????????????? ?? #???????????? | | "= %[! #?????????????? ?? #???????????? | | " *=! ###????????####+### #???????????? | | " " ?????????# u # ?????????? | | " "#???????### ! k + [?????????? | | " "#?????# # ; %[ #???????????? | | " = #########;! /=[] #???????????? | | " u/ = %==@ [=! #???????????? | | " [*!#%! ! !%[% /[[########???????????? | | ##"####/######!=%% =*= k=!!#??????????????????? | | #### = [ w !! #??????????????????? | | != ; ?????????????????? | | "" % %% # ???????????????? | | "" "" = # "?????????????? | | """ """ =%*h #? ""????????????? | | """ % [ #####?! ????????????? | | ### """ % % ##????? """#???????????? | | #?# ! """ " % #?????? """#???????????? | | #?# "" """"" %#???????""?????????????? | | #?# "" ? % #??????????????????????? | | #?# """ ? #??????????????????????? | | #?# """ ? #??????????????????????? | | #?# """ ###???##### #??????????????????????? | | #?# ? ??????????? ???????????????????????? | | #?# ""???????????????????????????????????????? | | #?# ""???????????????????????????????????????? | | #?? "????????????????????????????????????????? | | #?? "????????????????????????????????????????? | | #?? ?????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 1010 EM Shielding 4 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveSegregatorMapper Manual? 0 Play Time 00:48:35 Cumulative 5.0 hours Start 2025.05.09 @ 02:20:27 End 2025.05.09 @ 03:09:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c197e38c-44c4-4885-bca1-8014818de69c