Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.24 @ 13:26:05 // Winter2021/Sauler Player: LU-1G1 Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1144) 1144 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4154 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit Experimental Targeting Computer Advanced Weapon Cycler Assault Rifle Heavy Assault Rifle 8R-AWN's Boregun 8R-AWN's Boregun Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Aluminum Leg Advanced Myomer Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- High-capacity Storage Unit Experimental Targeting Computer Advanced Weapon Cycler Assault Rifle Heavy Assault Rifle 8R-AWN's Boregun 8R-AWN's Boregun Datajack [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Light Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Mace Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 74 | 7 13 12 21 1 17 3 Power 9 | 1 1 4 2 . 1 . Engine 6 | 1 1 2 2 . . . Core 3 | . . 2 . . 1 . Reactor . | . . . . . . . Propulsion 19 | 2 2 4 5 . 6 . Treads 16 | 2 2 3 5 . 4 . Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover 1 | . . 1 . . . . Flight . | . . . . . . . Utility 14 | 2 3 2 2 . 5 . Device 4 | 1 . . . . 3 . Storage 3 | 1 1 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . 2 2 2 . 1 . Artifact . | . . . . . . . Weapon 32 | 2 7 2 12 1 5 3 Energy Gun . | . . . . . . . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 19 | 2 4 2 7 . 2 2 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . 3 1 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 4 | . . . 2 . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 2 | . 1 . 1 . . . Corrupted Parts 1 | . 1 . . . . . System Corruption 4 | . 4 . . . . . Parts Lost 26 | . 1 4 2 . 10 9 Power 4 | . . 1 1 . 1 1 Propulsion 9 | . . 1 . . 5 3 Utility 5 | . . 1 1 . 3 . Weapon 8 | . 1 1 . . 1 5 Highest Loss Streak 9 | . 1 2 1 . 3 9 Average Slot Usage (%) 97 | . 99 99 89 100 95 97 Engine 10 | . 14 7 10 11 9 . Core 1 | . . 6 . . . 11 Treads 29 | . 27 27 33 33 31 11 Device 3 | . 4 . . . 5 22 Storage 12 | . 14 14 11 11 11 11 Protection 12 | . 9 14 12 22 14 . Ballistic Gun 22 | . 27 28 20 11 12 19 Special Melee Weapon 1 | . . . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 64 | 11 31 37 39 42 64 52 Greatest Support 64 | 40 40 42 62 62 64 40 Greatest Overweight (x) 2 | . . 1 . . 2 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 15 | 7 13 15 15 15 19 20 Most Carried 20 | 6 15 15 15 15 20 11 Average Carried 13 | 3 12 14 14 14 16 10 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 15 | 6 15 15 15 15 11 8 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1911 | 276 625 265 469 69 207 . Remotely . | . . . . . . . Salvage Created 1634 | 13 677 228 607 . 109 . Parts 115 | 4 46 14 48 . 3 . Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 36 | . 12 7 16 . 1 . Melee 1 | . . . . . 1 . Guns 26 | . 12 7 7 . . . AOE 9 | . . . 9 . . . Classes Destroyed 9 | 1 5 1 2 . . . Worker 2 | . 1 . 1 . . . Builder 2 | . 1 . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 3 | . 2 . 1 . . . Recycler 3 | . . . 3 . . . Watcher 3 | . 2 . 1 . . . Swarmer 12 | . . 3 9 . . . Grunt 18 | . 12 4 2 . . . Sentry 5 | . . . 5 . . . Best Kill Streak 9 | 1 2 2 9 . 1 . Combat Bots Only 4 | . 2 2 4 . 1 . Max Kills in Single Turn 3 | 1 1 1 3 . 1 . Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 4714 | . 914 446 796 . 1459 1099 Core 604 | . 112 32 51 . 166 243 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . 42 . . . . Volleys Fired 180 | 3 99 25 39 . 12 2 Largest 2 | 2 2 2 2 . 2 2 Hottest 48 | 40 40 40 48 . 46 46 Shots Fired 333 | 6 195 50 66 . 13 3 Gun 317 | 6 195 50 56 . 7 3 Cannon . | . . . . . . . Launcher 16 | . . . 10 . 6 . Special . | . . . . . . . Kinetic 317 | 6 195 50 56 . 7 3 Thermal . | . . . . . . . Explosive 16 | . . . 10 . 6 . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 1 13 9 9 . 8 2 Robot Miss Streak 5 | 1 5 2 3 . . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 257 | 3 135 35 42 . 40 2 Core Hits 112 | 2 52 15 32 . 10 1 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 3 | . 2 1 . . . . Destroy 3 | . 2 1 . . . . Melee Attacks 65 | . 1 . 9 . 54 1 Impact 1 | . 1 . . . . . Slashing 60 | . . . 9 . 50 1 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3997 | 21 1107 351 1604 . 899 15 Guns 2093 | 21 1084 347 592 . 34 15 Cannons . | . . . . . . . Explosions 1108 | . . . 1012 . 96 . Melee 752 | . . . . . 752 . Ramming 44 | . 23 4 . . 17 . Kinetic 2093 | 21 1084 347 592 . 34 15 Thermal . | . . . . . . . Explosive 1108 | . . . 1012 . 96 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 752 | . . . . . 752 . Piercing . | . . . . . . . Highest Corruption 10 | . 10 10 . . . . Average Corruption 8 | . 7 10 . . . . Corruption Purged . | . . . . . . . Effects 114 | . 70 44 . . . . Message Errors 36 | . 22 14 . . . . Matter Fused 29 | . 21 8 . . . . Heat Flow Errors 9 | . 6 3 . . . . Energy Discharges 15 | . 10 5 . . . . Data Loss (minor) 14 | . 6 8 . . . . Data Loss (major) 5 | . 1 4 . . . . Misfires 4 | . 3 1 . . . . Weapon Failures 2 | . 1 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 65 | . . . 65 . . . Projectiles . | . . . . . . . Explosions 65 | . . . 65 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 98 | . . . 98 . . . Shots 3 | . . . 3 . . . Rammed 10 | . 3 4 . . 3 . Targets Rammed 10 | . 3 4 . . 3 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 271 | . 271 195 22 . . . Average Temperature 47 | . 46 57 5 . . . Received Heat Transfer 945 | . 483 243 219 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 325 | 5 214 95 325 67 . . Initial 67 | . 3 11 . 67 . . Average 75 | 2 80 32 139 67 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 93 | 100 97 100 70 100 . 100 Level 1 6 | . 2 . 29 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 6 1 . . . . Investigation 5 | . 4 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 26 10 24 . 12 1 Peak Tracking Total 9 | . 4 3 6 . 9 1 Tactical Retreats 8 | . . 2 1 . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 7 | . 6 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 5 | . . . . . 5 . Traps Extracted . | . . . . . . . Installed 5 | . . . . . 5 . Triggered . | . . . . . . . Exploded 3 | . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 4 | . . . 3 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 14 | . 8 2 2 . 2 . Terminals 6 | . 5 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 35 | . 28 2 3 . 2 . Successful 21 | . 14 2 3 . 2 . Failed 13 | . 13 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . 1 . . . . . Manual 20 | . 18 . 1 . 1 . Terminals 23 | . 21 . 2 . . . Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units 4 | . 3 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 7 2 2 . 2 . Record 1 | . . . . . 1 . Part Schematic 2 | . 2 . . . . . Robot Schematic 1 | . 1 . . . . . Robot Analysis 1 | . . . 1 . . . Open Door 2 | . . 2 . . . . Repair Station Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 4 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Report Inventory 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 6 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 2 . . . . . Time 52 | . 52 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 4 . Non-combat 3 | . . . . . 3 . Combat 1 | . . . . . 1 . Robot Hacks Applied 4 | . . . . . 4 . parse_system 4 | . . . . . 4 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders 3 | . . . . . 3 . STAY 2 | . . . . . 2 . FOLLOW 1 | . . . . . 1 . Ally Attacks 35 | . . . . . 35 . Total Damage 157 | . . . . . 157 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 6506 | 123 2419 1200 867 271 1538 88 Spaces Moved 2948 | 66 1036 637 245 164 786 14 Core 5 | 5 . . . . . . Treads 2882 | 61 1036 637 245 164 739 . Legs 61 | . . . . . 47 14 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 152 152 155 150 190 Average Speed 158 | 151 160 155 154 155 160 190 Slowest Speed 305 | 160 160 240 155 155 305 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 6 97 99 25 39 71 7 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . 2 . . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 5 | . . 3 . 2 . . Spaces Dug 33 | . 1 . 31 . 1 . Terrain Destroyed 95 | . 1 . 77 . 17 . Melee 7 | . 1 . 5 . 1 . Projectile . | . . . . . . . AOE 88 | . . . 72 . 16 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 4383 | 81 1645 808 652 181 946 70 Wait 982 | . 457 93 316 15 51 50 Move 2942 | 65 1035 636 244 163 785 14 Hop . | . . . . . . . Pick Up 63 | 6 21 18 8 1 9 . Fast Attach 25 | 7 4 6 4 . 4 . Attach 16 | . 1 5 1 . 6 3 Detach . | . . . . . . . Swap 33 | . 8 1 16 1 7 . Drop 62 | . 16 20 15 1 10 . Fire 180 | 3 99 25 39 . 12 2 Melee 65 | . 1 . 9 . 54 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 10 | . 3 4 . . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 5 | . . . . . 5 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 15) 1009 | -10/Materials | Discovered new exit (range 16) 1284 | -10/Materials | Repaired Lgt. Treads 1402 | -10/Materials | System corruption reached 10% 1444 | -10/Materials | Repaired Lgt. Armor Plating 1727 | -10/Materials | Discovered new exit (range 12) 1750 | -10/Materials | Central database locked down 2543 | -10/Materials | Entered Mines 2556 | -10/Mines | Core integrity fell below 50% 2716 | -10/Mines | Learned location of 1 exit from Materials 2719 | -10/Mines | Discovered new exit (range 5) 2861 | -10/Mines | Discovered new exit (range 14) 3028 | -10/Mines | Met a Derelict shopkeep closing up shop 3215 | -10/Mines | Found a hidden stash of uninstalled traps 3367 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3743 | -10/Mines | Entered Materials 3743 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3744 | -9/Materials | Identified exit to Mines 3745 | -9/Materials | Identified exit to Materials 4606 | -9/Materials | Build established: Scavenger-Mutant 4610 | -9/Materials | Entered Mines 4629 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4859 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4859 | -9/Mines | Discovered new exit (range 5) 4881 | -9/Mines | Entered Exiles 4881 | -9/Exiles | Accompanied by 3 allies 4923 | -9/Exiles | Met 8R-AWN 4950 | -9/Exiles | Met EX-HEX 5098 | -9/Exiles | Met EX-DEC 5142 | -9/Exiles | Learned location of Zion (-6) 5486 | -9/Exiles | Met EX-BIN 5508 | -9/Exiles | Aligned with FarCom system 5509 | -9/Exiles | Given EX-Vault access code 5553 | -9/Exiles | Opened EX-Vault 5571 | -9/Exiles | Found Cloak of Protection 5609 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5896 | -9/Exiles | Attacked by the Exiles 5959 | -9/Exiles | Discovered new exit (range 14) 6218 | -9/Exiles | Destroyed 8R-AWN 6222 | -9/Exiles | Found Exp. Targeting Computer 6226 | -9/Exiles | Found 8R-AWN's Boregun 6237 | -9/Exiles | Lost 3 parts (1p1n1u) 6330 | -9/Exiles | Lost 3 parts (2n1w) 6361 | -9/Exiles | Core integrity fell below 50% 6419 | -9/Exiles | Entered Mines 6495 | -8/Mines | 99-TNT came to Exiles' defense 6496 | -8/Mines | Core integrity fell below 20% 6507 | -8/Mines | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 06346_ Acquired 10 matter. 06359_ The unstable cave ceiling collapses. 06366_ Acquired 8 matter. 06375_ Acquired 2 matter. A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 06495_ 99-TNT: "I came as fast as I could... Wait, it was you!" 06495_ Hvy. Assault Rifle destroyed. 06496_ The unstable cave ceiling collapses. 06499_ Assault Rifle destroyed. 06499_ Mining Claw destroyed. 06501_ The unstable cave ceiling collapses. 06503_ Adv. Treads destroyed. 06503_ Imp. Assault Rifle destroyed. 06503_ Lgt. Nuclear Core destroyed. 06503_ Adv. Myomer Leg destroyed. 06504_ The unstable cave ceiling collapses. 06507_ Imp. Assault Rifle destroyed. 06507_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????###????????????????? | | ??????????## ##???????????????? | | ??????????# #???????????????? | | ?????###### #???????????????? | | ????## ## #???????????????? | | ???## #???????????????? | | ??## #????????????????? | | ??# #????????????????? | | ??# ##????????????????? | | ??# @d ##?????????????????? | | ??# # # # ???????????? | | ??# ???????? | | ??## ???????? | | ???## ??????? | | ????####### # ???????? | | ???????????# # ? ???????? | | ????????????##? #??????????? | | ???????????????? ##???????????? | | ?????????????????##????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionNeutralizingSink Manual? 0 Play Time 00:58:55 Cumulative 432.9 hours Start 2021.12.24 @ 12:11:25 End 2021.12.24 @ 13:26:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 417 Rogue 202 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 85 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27ec71b9-fd0a-4839-9141-18f093711e58