Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.18 @ 18:26:35 Player: ZLD1 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1158) 1158 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 4387 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Titanium Leg Improved Titanium Leg Improved VTOL Module Improved VTOL Module Medium Storage Unit Improved Sensor Array Gatling Laser Flak Gun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Improved VTOL Module Improved VTOL Module Medium Storage Unit Improved Sensor Array Arc Projector Gatling Laser Flak Gun [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Signal Interpreter Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Cannon Gauss Cannon Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . 2 . 1 . . . Weapon . | . . . . . . . . Parts Attached 51 | 7 . 13 15 6 2 7 1 Power 11 | 2 . 1 3 4 . 1 . Engine 7 | 2 . 1 1 2 . 1 . Core 4 | . . . 2 2 . . . Reactor . | . . . . . . . . Propulsion 15 | 2 . 3 6 . 2 2 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 4 | 2 . . . . . 2 . Hover . | . . . . . . . . Flight 11 | . . 3 6 . 2 . . Utility 12 | 1 . 5 2 2 . 2 . Device 4 | . . 2 1 1 . . . Storage 4 | 1 . 2 . . . 1 . Processor 4 | . . 1 1 1 . 1 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 13 | 2 . 4 4 . . 2 1 Energy Gun 5 | 2 . 2 . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . 4 . . . . Slashing Weapon 2 | . . 2 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 . Parts Lost 16 | . . . 3 3 4 1 5 Power 4 | . . . 1 2 . . 1 Propulsion 3 | . . . . . 2 . 1 Utility 5 | . . . 2 1 1 . 1 Weapon 4 | . . . . . 1 1 2 Highest Loss Streak 4 | . . . 2 2 4 1 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 79 | . 85 80 91 86 84 61 61 Engine 4 | . 14 11 2 1 . . 4 Core 2 | . . . 6 6 4 . . Wheel 9 | . 28 13 . . . 14 10 Flight 14 | . . 8 32 30 27 . . Device 5 | . . 12 9 4 7 . . Storage 8 | . 14 11 9 7 7 6 7 Processor 15 | . . 2 12 18 23 28 29 Energy Gun 6 | . 28 17 . . . . 3 Ballistic Cannon 2 | . . . . . . 9 4 Impact Weapon 4 | . . . 6 15 12 . . Slashing Weapon 3 | . . 3 11 . . . . Naked Turns . | . . . . . . . . Heaviest Build 32 | 14 14 23 17 20 18 32 29 Greatest Support 56 | 32 32 32 24 20 20 56 56 Greatest Overweight (x) 3 | . . 3 . . . 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 8 7 9 10 Most Carried 10 | 5 6 10 8 8 8 9 9 Average Carried 7 | 4 4 6 7 7 7 6 8 Final Capacity 10 | 8 8 8 8 8 5 10 10 Final Carried 9 | 3 6 8 8 8 5 9 8 Class Distribution -------------------- 64% | Mutant 35% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Low Matter Collected 630 | 176 94 90 188 40 . 42 . Remotely . | . . . . . . . . Salvage Created 1565 | . 180 350 613 268 . 141 13 Parts 84 | . 10 26 32 7 . 8 1 Haulers Intercepted 3 | . 1 . 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 32 | . 2 9 11 6 . 3 1 Melee 14 | . . 3 9 2 . . . Guns 6 | . 2 4 . . . . . Cannons 4 | . . . . . . 3 1 AOE 2 | . . 2 . . . . . Classes Destroyed 8 | . 3 3 2 . . . . Worker 2 | . . . 1 1 . . . Builder 2 | . 1 1 . . . . . Hauler 3 | . 1 . 2 . . . . Recycler 2 | . . 1 . 1 . . . Watcher 4 | . . 1 3 . . . . Swarmer 14 | . . 6 3 4 . . 1 Grunt 9 | . 2 3 3 1 . . . Sentry 9 | . . . 5 1 . 3 . Best Kill Streak 8 | . 2 5 8 6 . 2 1 Combat Bots Only 4 | . 2 3 3 4 . 2 1 Max Kills in Single Turn 3 | . 1 3 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . . Melee 2 | . . 2 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Damage Taken 3249 | . 111 305 546 500 166 567 1054 Core 1080 | . 98 91 188 131 166 91 315 Absorbed by Shields 28 | . . . . 28 . . . Core Remaining (%) 75 | 100 60 77 65 . . . . Volleys Fired 45 | . 12 18 . . . 10 5 Largest 2 | . 2 2 . . . 2 2 Hottest 103 | . 80 85 . . . 96 103 Shots Fired 83 | . 24 36 . . . 13 10 Gun 65 | . 24 36 . . . . 5 Cannon 18 | . . . . . . 13 5 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 18 | . . . . . . 13 5 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 65 | . 24 36 . . . . 5 Robot Hit Streak 15 | . 15 9 . . . 6 5 Robot Miss Streak 3 | . 1 3 . . . 1 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 121 | . 21 28 38 14 2 11 7 Core Hits 44 | . 7 15 12 2 . 7 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 9 | . . . 5 4 . . . Critical Strikes 17 | . . 3 8 4 . 1 1 Blast 2 | . . . . . . 1 1 Corrupt 2 | . . 2 . . . . . Smash 9 | . . . 5 4 . . . Sever 4 | . . 1 3 . . . . Melee Attacks 84 | . . 8 49 25 2 . . Impact 44 | . . . 17 25 2 . . Slashing 40 | . . 8 32 . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . 2 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 11 | . . 3 3 4 1 . . Damage Inflicted 3432 | . 293 586 1366 690 76 318 103 Guns 606 | . 271 315 . . . . 20 Cannons 385 | . . . . . . 302 83 Explosions 137 | . 22 115 . . . . . Melee 2288 | . . 156 1366 690 76 . . Ramming 16 | . . . . . . 16 . Kinetic 385 | . . . . . . 302 83 Thermal 137 | . 22 115 . . . . . Explosive . | . . . . . . . . Electromagnetic 606 | . 271 315 . . . . 20 Impact 1320 | . . . 554 690 76 . . Slashing 968 | . . 156 812 . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . 2 . . 6 6 6 Average Corruption 5 | . . 2 . . 6 6 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . 3 . . . 6 6 Message Errors 2 | . . 1 . . . 1 . Matter Fused 6 | . . 1 . . . 1 4 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 3 | . . 1 . . . 2 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 551 | . . 11 254 264 22 . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 551 | . . 11 254 264 22 . . Knockbacks 7 | . . . 2 3 . . 2 Impact 5 | . . . 2 3 . . . Kinetic 1 | . . . . . . . 1 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 43 | . 35 . . . . 8 . Shots 1 | . 1 . . . . . . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 150 | . 150 102 17 7 . 103 81 Average Temperature 43 | . 58 44 8 4 . 26 34 Received Heat Transfer 915 | . 42 99 234 129 . 231 180 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 9 | . . . 5 4 . . . Impact Corruptions 23 | . . . 12 10 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 150 | . 50 100 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Peak Influence 558 | . 66 322 558 365 157 298 . Initial 200 | . . 27 135 200 127 81 . Average 190 | . 17 133 318 267 136 146 . Maximum Alert Level 2 | . . 1 2 1 . 1 . Low Security (%) 54 | 100 100 74 22 . 100 83 . Level 1 37 | . . 25 49 100 . 16 . Level 2 7 | . . . 27 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . 1 3 2 . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . 1 . 1 . . . Assault . | . . . . . . . . Garrison 4 | . . . 3 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Distress Signals 3 | . . 1 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 2 14 18 16 6 11 19 Peak Tracking Total 10 | . 2 7 4 8 6 7 10 Tactical Retreats 9 | . . . 1 1 . 2 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Traps Triggered 4 | . . 2 . 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Low Turns Passed 1829 | 53 186 346 458 250 34 308 194 Spaces Moved 2198 | 46 128 375 604 523 96 264 162 Core 31 | 16 . . . . . . 15 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 710 | 30 128 155 . . . 250 147 Hover . | . . . . . . . . Flight 1457 | . . 220 604 523 96 14 . Fastest Speed 27 | 50 100 32 27 27 27 35 100 Average Speed 54 | 82 100 63 30 27 28 97 109 Slowest Speed 245 | 100 100 245 34 27 35 115 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . 2 1 2 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 27 44 56 21 86 11 39 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 8 | . 4 3 . . . 1 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 7 | . 4 3 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Total 2619 | 58 162 439 804 588 97 301 170 Wait 189 | . 20 7 127 23 . 10 2 Move 2183 | 45 127 374 599 521 92 263 162 Hop 4 | . . . 2 1 1 . . Pick Up 39 | 6 3 13 6 1 1 9 . Fast Attach 18 | 3 . 3 5 5 1 1 . Attach 22 | 3 . 5 6 . 1 6 1 Detach 3 | . . . 2 . . 1 . Swap 11 | 1 . 5 4 1 . . . Drop 20 | . . 9 9 2 . . . Fire 45 | . 12 18 . . . 10 5 Melee 70 | . . 5 44 20 1 . . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 14 | . . . . 14 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 54 | -11/Junkyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 240 | -10/Materials | Entered another Materials area 240 | -9/Materials | Evolved 2 slots: Utility x2 334 | -9/Materials | Build established: Mutant 447 | -9/Materials | Discovered new exit (range 16) 579 | -9/Materials | Discovered new exit (range 6) 581 | -9/Materials | Identified exit to Materials 586 | -9/Materials | Entered another Materials area 586 | -8/Materials | Evolved 2 slots: Propulsion x2 681 | -8/Materials | Discovered new exit (range 15) 687 | -8/Materials | Identified exit to Factory 782 | -8/Materials | Garrison activated, responded to threat 938 | -8/Materials | Discovered exit to Factory (range 13) 1021 | -8/Materials | Build established: Sprinter 1040 | -8/Materials | Discovered exit to Factory (range 15) 1044 | -8/Materials | Entered Factory 1044 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1182 | -7/Factory | Garrison activated, responded to threat 1210 | -7/Factory | Discovered new exit (range 8) 1211 | -7/Factory | Identified exit to Lower Caves 1294 | -7/Factory | Manually triggered Chute Trap 1294 | -7/Factory | Sucked down chute 1294 | -7/Factory | Entered Waste 1299 | -7/Waste | Spotted C-40 Crusher 1303 | -7/Waste | Spotted C-40 Crusher 1305 | -7/Waste | Spotted C-40 Crusher 1308 | -7/Waste | Spotted C-40 Crusher 1309 | -7/Waste | EMP discharged 1309 | -7/Waste | Spotted C-40 Crusher 1315 | -7/Waste | Spotted C-40 Crusher 1315 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1318 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1320 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1321 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1321 | -7/Waste | Discovered new exit (range 14) 1326 | -7/Waste | Identified exit to Factory 1328 | -7/Waste | Entered Factory 1352 | -7/Factory | Lost 4 parts (2n1u1w) 1606 | -7/Factory | Core integrity fell below 50% 1619 | -7/Factory | Discovered exit to Lower Caves (range 12) 1626 | -7/Factory | Build established: Mutant 1636 | -7/Factory | Entered Lower Caves 1646 | -7/Lower Caves | Identified exit to Lower Caves 1654 | -7/Lower Caves | Encountered a Warlord checkpoint 1793 | -7/Lower Caves | Lost 3 parts (1p2w) 1815 | -7/Lower Caves | Core integrity fell below 20% 1830 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01728_ 8S-4YB(k) breaks down the debris. 01739_ System corrupted: Matter fused (-5). 01743_ 8S-4YB(k) breaks down the debris. 01744_ S-27 Virus knocked back. 01745_ 8S-4YB(k) destroyed. 01753_ Slug penetrates S-27 Virus. 01753_ S-27 Virus suffers critical hit (Blast). 01753_ Destroyed VTOL Module. 01753_ S-27 Virus destroyed. 01755_ Arc Projector destroyed. 01757_ Hvy. Ion Engine destroyed. 01758_ System corrupted: Arm. Huge Wheel rejected. 01762_ Gauss Cannon destroyed. 01784_ System corrupted: Matter fused (-8). 01801_ Arm. Huge Wheel destroyed. 01809_ System corrupted: Matter fused (-10). 01820_ Imp. Melee Analysis Suite destroyed. 01825_ Slug penetrates S-27 Virus. 01825_ S-27 Virus destroyed. 01828_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????>?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#####????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# ##???????????? | | ???????????????????????????????## #????###????? | | ???????????????????????????##### #???? #?###? | | ??????????????????????###### #???? ## ## | | ????????????????????### @ ##???? # | | ??????????????????# #???## | | ????????????? ## s ###?# | | ??????????# ??## gh ### | | ??????????# ##### ????# g g #???? | | ?????????? ???????#??????# gggg ##????? | | ?????????????????????????## ### ####???# | | ??????????????????????????# ######## ## #??## | | ??????????????????????????# #???### #?## | | ??????????????????????????# #??## ### | | ??????????????????????????# ??# ## | | ??????????????????????????# ?# ## | | ?????????????????????????? ### #?## | | ?????????????????????????? ### ???## | | ?????????????????????????? ##?# ????# | | ????????????????????????? ???## ?????# | | ????????????????????????? #????# ?????# | | ??????????????????????????????? ??????## | | ?????????????????????????????? ???????## ## | | ????????????????????????????? ?????????# ####### | | ????????????????????????????? ?????????###?????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldSigixShearcannon Manual? 0 Play Time 00:30:26 Cumulative 36.2 hours Start 2023.04.18 @ 17:42:15 End 2023.04.18 @ 18:26:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21ec6d05-6e76-4e1c-8971-a881b1a2772b