Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 22:51:36 Player: Kate+Gabe4evr Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1737) 1737 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 5039 Bonus ------- High Alert Combat Kills 2 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 228/300 Energy 231/290 System Corruption 0% Temperature Critical (2205) Movement Treading (245) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Weapon Cycler Improved Medium Armor Plating Graphene Brace Authchip [Armor] Dynamic Insulation System > --- WEAPON (2) ------- Heavy Machine Gun Rocket Launcher > --- INVENTORY (15) --- Light Treads Flexi-carbon Leg Improved Sensor Array Plasma Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weapon Cycler Graphene Brace Authchip [Armor] Dynamic Insulation System > --- WEAPON ----------- Heavy Machine Gun Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Improved Sensor Array Plasma Cannon Heavy Hammer [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Hackware Authchip [Armor] Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 5 | . . 2 1 2 . Weapon . | . . . . . . Parts Attached 59 | 6 3 8 16 9 17 Power 7 | 1 1 . 2 . 3 Engine 6 | 1 1 . 2 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 22 | 2 1 2 6 7 4 Treads 8 | 2 1 . 2 . 3 Leg 14 | . . 2 4 7 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 . 2 5 2 7 Device 10 | . . . 4 2 4 Storage 3 | 1 . 1 . . 1 Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 3 | . . 1 1 . 1 Artifact . | . . . . . . Weapon 13 | 2 1 4 3 . 3 Energy Gun 4 | 2 1 . 1 . . Energy Cannon 5 | . . 2 2 . 1 Ballistic Gun 3 | . . 2 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 25 | . 1 3 6 . 15 Power 3 | . . . 1 . 2 Propulsion 8 | . . 2 2 . 4 Utility 6 | . . . 1 . 5 Weapon 8 | . 1 1 2 . 4 Highest Loss Streak 13 | . 1 3 5 . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 81 78 87 98 80 Engine 9 | . 13 11 8 7 5 Treads 9 | . 28 6 4 5 9 Leg 14 | . . 15 20 17 9 Device 15 | . . . 18 36 26 Storage 12 | . 14 19 12 7 5 Protection 4 | . . 5 4 7 3 Energy Gun 7 | . 25 5 3 7 3 Energy Cannon 6 | . . 9 8 7 3 Ballistic Gun 3 | . . 5 5 . 2 Peak Build Rating 44 | 6 6 14 31 40 44 Average Rating 20 | 4 5 11 22 36 34 On Entrance 15 | . 6 6 14 27 40 Naked Turns . | . . . . . . Heaviest Build 56 | 12 14 44 49 44 56 Greatest Support 60 | 40 40 40 42 58 60 Greatest Overweight (x) 3 | . . 2 2 2 3 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 6 8 13 15 15 12 Most Carried 15 | 4 7 9 13 15 15 Average Carried 8 | 2 5 7 10 13 9 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 4 7 8 13 15 5 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 883 | 248 25 50 286 90 184 Remotely . | . . . . . . Salvage Created 2076 | . 445 325 783 . 523 Parts 101 | . 20 13 40 . 28 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 48 | . 12 5 20 . 11 Guns 14 | . 4 3 4 . 3 Cannons 21 | . . 2 15 . 4 AOE 11 | . 8 . . . 3 Classes Destroyed 8 | . 4 1 1 . 2 Builder 1 | . 1 . . . . Hauler 2 | . . 2 . . . Recycler 1 | . 1 . . . . Swarmer 16 | . 6 . 7 . 3 Grunt 23 | . 6 5 9 . 3 Sentry 4 | . . . 4 . . Specialist 4 | . . . . . 4 Heavy 1 | . . . . . 1 Best Kill Streak 8 | . 8 4 4 . 5 Combat Bots Only 6 | . 6 3 4 . 5 Max Kills in Single Turn 3 | . 3 1 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 317 | . 42 46 111 . 118 Missed 92 | . 10 9 33 . 40 Damage Taken 3926 | . 405 441 1013 . 2067 Core 984 | . 66 52 158 . 708 Absorbed by Shields 63 | . . . . . 63 Core Remaining (%) 82 | 100 73 87 71 . . Volleys Fired 142 | . 23 22 54 . 43 Largest 2 | . 2 2 2 . 2 Hottest 130 | . 80 118 125 . 130 Shots Fired 249 | . 35 35 103 . 76 Gun 145 | . 35 22 54 . 34 Cannon 100 | . . 13 49 . 38 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 42 | . . . 42 . . Thermal 159 | . . 26 61 . 72 Explosive 4 | . . . . . 4 Electromagnetic 44 | . 35 9 . . . Robot Hit Streak 13 | . 13 6 10 . 6 Robot Miss Streak 5 | . 2 2 4 . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 160 | . 28 22 66 . 44 Core Hits 85 | . 21 11 32 . 21 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 1 . 2 Burn 3 | . . 1 1 . 1 Meltdown 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3513 | . 729 402 1310 . 1072 Guns 1256 | . 357 196 452 . 251 Cannons 1526 | . . 206 858 . 462 Explosions 728 | . 369 . . . 359 Melee . | . . . . . . Ramming 3 | . 3 . . . . Kinetic 329 | . . . 329 . . Thermal 2383 | . 369 320 981 . 713 Explosive 359 | . . . . . 359 Electromagnetic 439 | . 357 82 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 . . . Average Corruption 5 | . . 5 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . 4 . . . Message Errors 2 | . . 2 . . . Data Loss (minor) 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 24 | . 19 . 5 . . Projectiles 5 | . . . 5 . . Explosions 19 | . 19 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 89 | . 89 . . . . Shots 3 | . 3 . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 2205 | . 162 402 144 . 2205 Average Temperature 283 | . 76 166 43 . 749 Received Heat Transfer 984 | . 102 252 405 . 225 Effects 33 | . . 2 . . 31 Shutdowns 7 | . . 1 . . 6 Energy Bleed 3 | . . . . . 3 Interference 7 | . . 1 . . 6 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 6 | . . . . . 6 Damage (major) 4 | . . . . . 4 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Melted 9 | . 1 3 3 . 2 Heat Transferred 4720 | . 550 777 1739 . 1654 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 6 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 420 | . 349 282 420 177 289 Initial 177 | . . 146 . 177 127 Average 197 | . 172 195 227 177 237 Maximum Alert Level 2 | . 1 1 2 . 1 Low Security (%) 52 | 100 73 40 34 100 31 Level 1 47 | . 26 59 64 . 68 Level 2 . | . . . 1 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 8 | . 2 . 3 1 2 Investigation 1 | . 1 . . . . Extermination 1 | . . . . 1 . Reinforcement 4 | . 1 . 1 . 2 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 15 17 27 . 13 Peak Tracking Total 8 | . 4 8 7 1 5 Tactical Retreats 4 | . . . 3 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 5 | . 1 . 2 . 2 Max in Single Turn 1 | . 1 . 1 . 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 9 | . 2 2 4 1 . Terminals 8 | . 2 2 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 30 | . 7 10 12 1 . Successful 14 | . 2 5 6 1 . Failed 16 | . 5 5 6 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 23 | . 7 8 8 . . Terminals 28 | . 7 10 10 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 8 | . 1 3 3 1 . Record 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Terminal Index 3 | . 1 1 1 . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Dispatch Records 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 5 | . 1 2 2 . . Terminals 5 | . 1 2 2 . . Botnet 5 | . 1 2 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 1 3 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 2333 | 97 351 478 751 313 343 Spaces Moved 1007 | 54 175 188 269 197 124 Core 7 | 1 . . . . 6 Treads 498 | 53 175 61 80 44 85 Legs 502 | . . 127 189 153 33 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 123 120 100 Average Speed 179 | 157 160 215 202 150 159 Slowest Speed 260 | 160 160 260 260 260 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 48 21 24 5 83 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . 14 . 11 . 24 Melee . | . . . . . . Projectile 11 | . . . 11 . . AOE 38 | . 14 . . . 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1278 | 63 210 227 367 222 189 Wait 27 | . 4 . 21 . 2 Move 1002 | 53 174 187 268 196 124 Hop . | . . . . . . Pick Up 25 | 4 5 4 4 8 . Fast Attach 34 | 6 1 5 9 1 12 Attach 11 | . 2 3 2 1 3 Detach 5 | . . 3 2 . . Swap 14 | . . . 5 7 2 Drop 17 | . . 3 2 9 3 Fire 142 | . 23 22 54 . 43 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Utility x2 622 | -9/Materials | Lost 3 parts (2n1w) 875 | -9/Materials | Discovered new exit (range 16) 927 | -9/Materials | Entered another Materials area 927 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1412 | -8/Materials | Garrison activated, responded to threat 1426 | -8/Materials | Discovered new exit (range 9) 1432 | -8/Materials | Lost 5 parts (1p2n2w) 1678 | -8/Materials | Entered Factory 1678 | -7/Factory | Evolved 2 slots: Utility x2 1718 | -7/Factory | Build established: Scavenger-Mutant 1991 | -7/Factory | Identified exit to DSF 1991 | -7/Factory | Entered DSF 2044 | -7/DSF | Additional patrols routed to DSF 2111 | -7/DSF | Discovered new exit (range 15) 2178 | -7/DSF | Sterilization system engaged 2192 | -7/DSF | Lost 13 parts (1p4n4u4w) 2198 | -7/DSF | Ambient heat levels rising (+10) 2213 | -7/DSF | Ambient heat levels rising (+10) 2228 | -7/DSF | Ambient heat levels rising (+10) 2243 | -7/DSF | Ambient heat levels rising (+10) 2258 | -7/DSF | Ambient heat levels rising (+10) 2273 | -7/DSF | Ambient heat levels rising (+10) 2288 | -7/DSF | Ambient heat levels rising (+10) 2303 | -7/DSF | Ambient heat levels rising (+10) 2303 | -7/DSF | Core integrity fell below 50% 2316 | -7/DSF | Core integrity fell below 20% 2318 | -7/DSF | Ambient heat levels rising (+10) 2333 | -7/DSF | Ambient heat levels rising (+10) 2335 | -7/DSF | Core destroyed Last Messages --------------- 02311_ Power failure, Rnf. Deuterium Engine shutdown. 02312_ Overheating: Rnf. Deuterium Engine damaged (-52). 02312_ A-02 Transporter heat damages Med. Storage Unit. 02316_ Overheating: Core damaged (-126). 02318_ ALERT: Ambient heat levels +10. 02322_ Power failure, Rnf. Deuterium Engine shutdown. 02322_ Lgt. Treads broken. 02322_ Overheating: Short circuit. 02325_ Overheating: Graphene Brace damaged (-38). 02327_ Overheating: Weapon Cycler damaged (-18). 02327_ Overheating: Authchip [Armor] damaged (-4). 02327_ Overheating: Broken Lgt. Treads damaged (-70). 02328_ Overheating: Energy bleed (-40). 02329_ Overheating: Matter decay (-72). 02330_ Overheating: Energy bleed (-64). 02332_ Power failure, Rnf. Deuterium Engine shutdown. 02332_ Overheating: Arm. Treads damaged (-153). 02333_ Overheating: Authchip [Armor] damaged (-1). 02333_ ALERT: Ambient heat levels +10. 02335_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????#########???????????? | | ?????????????######## #???????????? | | ??????#"""""## #!!!# ^ #???????????? | | ??????#"" ^ @ ^ #???????????? | | ??????""" #???????????? | | ??????#"" %##!!#!!!### ###???????????? | | ??????### ???#!!#!!!### ###???????????? | | ?????????????######## [[#???????????? | | ????????????????????# [[#???????????? | | ????????????????????# [[#???????????? | | ????????????????????### ###???????????? | | ????????????????????#[[ !!#???????????? | | ????????????????????#[[ !!#???????????? | | ????????????????????#[[ !!#???????????? | | ????????????????????### ############### | | ????????????????#????## ###!!!# ## ! | | ????????????#!!!#!!!##% ##!!!# ## | | ??????????? ! | | ???????? ! | | ???????? % ! | | ????????] ## #===##% ##!!!#!!!## | | ????????] ## ??#===?## ###!!!#!!!## | | ???????## #????###?### ############ # | | ???????#= =????????#!! !!#??????# | | ????????= =????????#!! !!#??????# | | ????????=^ =????????#!! !!#??????# | | ???????## ##???????##" ###??????### # | | ???????# ????????# [%!!!#??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionRingSaw Manual? 0 Play Time 00:26:37 Cumulative 28.4 hours Start 2024.10.12 @ 21:30:01 End 2024.10.12 @ 22:51:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 650d5466-872f-4ad2-ba6f-6fb41c3a40fd