Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.17 @ 09:37:40 // Halloween2020/ForbiddenLore Player: Agave Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (3266) 3266 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 8256 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 40 Aligned with FarCom 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/850 Matter 297/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Transmission Jammer High-powered Shock Rifle Cooled Pulse Rifle Flak Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Power Amplifier High-capacity Storage Unit High-capacity Storage Unit Energy Well Core Analyzer Improved Particle Charger Improved Medium Armor Plating Focal Shield EM Shield > --- WEAPON ----------- Plasma Rifle EM Pulse Cannon > --- INVENTORY -------- Improved Deuterium Engine Flexi-carbon Leg Improved Heat Sink Matter Compressor Transmission Jammer Advanced ECM Suite Drone Bay High-powered Shock Rifle Cooled Pulse Rifle Plasma Cannon Flak Gun Advanced Assault Cannon Gauss Cannon Gauss Cannon [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Power Amplifier Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Slots Evolved 8 | . . . . . 4 2 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 7 | . . . . . 4 1 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 177 | 6 8 6 . 1 32 76 5 7 36 . Power 14 | 1 1 . . . 3 4 . . 5 . Engine 8 | 1 1 . . . 1 1 . . 4 . Core 6 | . . . . . 2 3 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 35 | 2 1 2 . . 6 18 . 1 5 . Treads 17 | . . 2 . . 6 8 . . 1 . Leg 11 | . . . . . . 6 . 1 4 . Wheel 3 | 2 1 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . 4 . . . . Utility 54 | 1 2 . . . 5 26 3 1 16 . Device 25 | . . . . . . 12 2 1 10 . Storage 12 | 1 2 . . . 1 5 . . 3 . Processor 10 | . . . . . 4 3 1 . 2 . Hackware 2 | . . . . . . 2 . . . . Protection 5 | . . . . . . 4 . . 1 . Artifact . | . . . . . . . . . . . Weapon 74 | 2 4 4 . 1 18 28 2 5 10 . Energy Gun 9 | 1 1 2 . . 2 . . . 3 . Energy Cannon 6 | . . . . . 1 3 . . 2 . Ballistic Gun 20 | 1 2 1 . . 5 7 1 2 1 . Ballistic Cannon 12 | . . . . . . 8 . . 4 . Launcher 11 | . 1 1 . 1 4 1 1 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 16 | . . . . . 6 9 . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 1 1 . Parts Lost 50 | . 1 1 . . 6 11 1 10 20 . Power 8 | . . . . . 2 2 . . 4 . Propulsion 11 | . . 1 . . 2 2 . 1 5 . Utility 18 | . . . . . . 5 1 6 6 . Weapon 13 | . 1 . . . 2 2 . 3 5 . Highest Loss Streak 7 | . 1 1 . . 5 2 1 5 7 . Average Slot Usage (%) 93 | . 95 99 100 100 95 96 98 62 79 . Engine 5 | . 14 14 14 14 1 2 6 4 3 . Core 3 | . . . . . 7 4 . . 2 . Treads 12 | . . 18 28 28 17 9 20 11 . . Leg 6 | . . . . . . 11 . . 14 . Wheel 2 | . 28 8 . . . . . . . . Device 7 | . . . . . . 9 24 17 18 . Storage 22 | . 23 28 28 28 26 22 20 9 15 . Processor 9 | . . . . . 23 11 13 8 6 . Protection 3 | . . . . . . 6 . . 3 . Energy Gun 4 | . 8 13 14 7 2 . . . 3 . Ballistic Gun 7 | . 18 14 14 14 11 4 11 6 . . Ballistic Cannon 2 | . . . . . . 3 . . 4 . Impact Weapon 1 | . . . . . 1 3 . 1 . . Naked Turns 67 | . . . . . . . . 60 6 1 Heaviest Build 106 | 11 24 24 23 25 38 69 53 54 106 . Greatest Support 66 | 26 32 40 40 40 40 66 66 66 45 3 Greatest Overweight (x) 32 | . . 7 . . 10 5 . . 32 . Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 20 | 6 12 12 12 12 16 16 16 16 20 4 Average Capacity 14 | 4 10 12 12 12 15 15 16 9 16 4 Most Carried 16 | 4 11 12 12 12 16 16 15 15 14 4 Average Carried 12 | 2 7 11 11 11 14 14 13 8 8 4 Final Capacity 16 | 6 12 12 12 12 16 16 16 4 4 4 Final Carried 16 | 2 11 12 12 12 16 15 13 3 4 4 Class Distribution -------------------- 82% | Mutant 13% | Hauler-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Matter Collected 3549 | 266 147 246 . 38 649 1178 193 . 832 . Remotely 535 | . . . . . . 535 . . . . Salvage Created 4034 | 100 237 148 . 89 833 1084 244 242 1057 . Parts 198 | 1 16 12 . 4 55 48 14 6 42 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 2 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 73 | . 8 7 . 3 18 17 3 1 16 . Guns 39 | . 5 5 . . 14 8 3 . 4 . Cannons 19 | . . . . . 1 8 . . 10 . AOE 13 | . 3 2 . 3 3 1 . 1 . . Classes Destroyed 15 | 1 3 . . . 4 6 . 1 . . Worker 8 | . . . . . 1 4 . . 3 . Builder 11 | . . . . . . 11 . . . . Tunneler 1 | . . . . . . 1 . . . . Recycler 7 | 1 1 . . . 1 2 . . 2 . Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 6 | . 1 . . . 1 1 1 . 2 . Swarmer 22 | . 6 5 . . 6 2 . . 3 . Grunt 26 | . 2 2 . 3 5 6 2 . 6 . Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 11 | . . . . . 5 2 1 . 3 . Hunter 1 | . . . . . . 1 . . . . Programmer 10 | . . . . . . 6 . . 4 . Compactor 1 | . . . . . . . . 1 . . Best Kill Streak 10 | 1 4 3 . 3 3 4 3 1 10 . Combat Bots Only 3 | . 3 3 . 3 3 3 3 1 3 . Max Kills in Single Turn 3 | 1 3 2 . 2 3 2 2 1 1 . Gunslinging 1 | . . . . . 1 . 1 . . . Exploded 3 | . 3 2 . 2 2 1 . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Damage Taken 7872 | . 297 263 . 37 1474 2710 129 397 2529 36 Core 1622 | . 68 54 . 18 294 322 25 191 614 36 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 44 46 54 . . . . Volleys Fired 266 | 2 22 21 . 2 61 78 10 5 65 . Largest 2 | 2 2 2 . 2 2 2 2 2 2 . Hottest 138 | 60 60 60 . 53 96 117 67 64 138 . Shots Fired 467 | 4 40 38 . 4 108 128 20 9 116 . Gun 312 | 4 38 37 . 2 97 70 19 5 40 . Cannon 138 | . . . . . 5 57 . . 76 . Launcher 17 | . 2 1 . 2 6 1 1 4 . . Special . | . . . . . . . . . . . Kinetic 306 | 2 26 21 . 2 80 118 19 5 33 . Thermal 65 | . . . . . 14 2 . . 49 . Explosive 15 | . 2 1 . 2 6 1 . 3 . . Electromagnetic 81 | 2 12 16 . . 8 7 1 1 34 . Robot Hit Streak 17 | 3 8 5 . 6 17 15 10 5 13 . Robot Miss Streak 3 | . 2 2 . 1 3 2 3 2 3 . Penetration Max 1 | . . . . . . 1 1 1 . . Secondary Targets 7 | . 1 . . . 3 1 1 . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . 1 . Shots Hit Robots 349 | 3 24 25 . 2 89 113 12 5 76 . Core Hits 169 | 1 14 12 . 6 44 38 7 8 39 . Critical Hits 11 | 1 . . . . . 4 . . 6 . Critical Kills 5 | . . . . . . 2 . . 3 . Critical Parts Destroyed 5 | 1 . . . . . 2 . . 2 . Melee Attacks 128 | . . . . . 14 103 . 11 . . Impact 128 | . . . . . 14 103 . 11 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 17 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11079 | 40 444 295 . 238 1689 4826 299 943 2305 . Guns 4039 | 40 241 238 . 10 1236 1224 299 106 645 . Cannons 2847 | . . . . . 86 1290 . . 1471 . Explosions 2830 | . 203 57 . 228 367 949 . 837 189 . Melee 1363 | . . . . . . 1363 . . . . Ramming . | . . . . . . . . . . . Kinetic 4569 | 10 142 113 . 10 1040 2318 299 106 531 . Thermal 1987 | . 46 . . . 186 785 . . 970 . Explosive 1815 | . 157 57 . 228 367 180 . 826 . . Electromagnetic 1345 | 30 99 125 . . 96 180 . 11 804 . Impact 1363 | . . . . . . 1363 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . 11 . . 1 1 Average Corruption 4 | . . . . . . 4 . . 1 1 Corruption Purged 4 | . . . . . . 4 . . . . Effects 72 | . . . . . . 71 . . 1 . Message Errors 22 | . . . . . . 21 . . 1 . Matter Fused 14 | . . . . . . 14 . . . . Heat Flow Errors 13 | . . . . . . 13 . . . . Energy Discharges 5 | . . . . . . 5 . . . . Data Loss (minor) 9 | . . . . . . 9 . . . . Data Loss (major) 3 | . . . . . . 3 . . . . Misfires 2 | . . . . . . 2 . . . . Misdirections 1 | . . . . . . 1 . . . . Targeting Errors 3 | . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1158 | . 3 . . . 7 1070 . . 78 . Projectiles 118 | . . . . . . 63 . . 55 . Explosions 250 | . 3 . . . 7 217 . . 23 . Melee 790 | . . . . . . 790 . . . . Knockbacks 23 | . . . . . . 23 . . . . Impact 11 | . . . . . . 11 . . . . Kinetic 12 | . . . . . . 12 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 306 | . . . . 12 26 178 . 27 63 . Shots 7 | . . . . 1 1 2 . 2 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 274 | . 30 84 . 6 100 274 44 . 264 . Average Temperature 61 | . 14 45 . 4 14 82 15 . 70 . Received Heat Transfer 1593 | . 78 93 . 15 549 273 57 . 519 9 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 37 | . . . . . 1 31 . . 5 . Impact Corruptions 28 | . . . . . . 28 . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 4 | . . . . . . . . . 4 . Heat Transferred 2736 | . 50 . . . 407 487 . . 1792 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Peak Influence 541 | 5 155 278 . 70 247 541 341 128 119 . Initial 257 | . 3 48 . . 27 84 257 119 24 . Average 138 | 1 115 168 . 27 83 210 280 82 43 . Maximum Alert Level 2 | . . 1 . . 1 2 1 . . . Low Security (%) 76 | 100 100 58 . 100 90 59 . 100 100 . Level 1 15 | . . 41 . . 9 22 100 . . . Level 2 7 | . . . . . . 18 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . . . . . . 10 1 . 6 . Investigation 1 | . . . . . . 1 . . . . Extermination 10 | . . . . . . 6 . . 4 . Reinforcement 5 | . . . . . . 3 . . 2 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Distress Signals 9 | . 2 . . . 4 1 . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 120 | . 12 12 . 3 26 28 5 8 23 3 Peak Tracking Total 6 | . 4 3 . 3 5 5 4 5 6 3 Tactical Retreats 8 | . . 1 . . 2 3 . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Traps Triggered 10 | . . . . . 2 4 1 . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Disabled 15 | . 2 1 . . 1 10 1 . . . Max in Single Turn 2 | . 1 1 . . 1 2 1 . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Accessed 32 | . 4 . 4 . 6 15 . . 3 . Terminals 15 | . 4 . . . 5 4 . . 2 . Fabricators 2 | . . . . . . 1 . . 1 . Repair Stations 4 | . . . . . . 4 . . . . Recycling Units 3 | . . . . . . 3 . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 122 | . 14 . 49 . 21 32 . . 6 . Successful 87 | . 7 . 49 . 13 15 . . 3 . Failed 35 | . 7 . . . 8 17 . . 3 . Catastrophic 4 | . . . . . 1 2 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 10 . 1 . 10 3 . . 3 . Terminals 43 | . 14 . . . 18 8 . . 3 . Fabricators 5 | . . . . . . 2 . . 3 . Repair Stations 12 | . . . . . . 12 . . . . Recycling Units 6 | . . . . . . 6 . . . . Scanalyzers 5 | . . . . . 3 2 . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 60 | . 1 . 49 . 7 3 . . . . Record 50 | . . . 49 . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Fabricator Index 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . . . . 1 . . . . Recall Assault 1 | . . . . . 1 . . . . . Zone Layout 4 | . 1 . . . 2 1 . . . . Fabricator Hacks 2 | . . . . . . 1 . . 1 . Load Schematic 2 | . . . . . . 1 . . 1 . Repair Station Hacks 6 | . . . . . . 6 . . . . Scan Component 3 | . . . . . . 3 . . . . Repair 3 | . . . . . . 3 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Scanalyzer 5 | . . . . . 3 2 . . . . Insert Component 2 | . . . . . 1 1 . . . . Analyze 3 | . . . . . 2 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 12 | . 6 . . . 3 1 . . 2 . Terminals 12 | . 6 . . . 3 1 . . 2 . Track 3 | . 3 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 8 | . 2 . . . 3 1 . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 4 . . . 6 13 . . 3 . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . Time 114 | . . . . . . 114 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 154 | . . . . . . 154 . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 25 | . . . . . . 15 . 10 . . Total Damage 783 | . . . . . . 680 . 103 . . Kills 5 | . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Turns Passed 11508 | 54 639 664 1441 79 2054 4178 185 264 1949 1 Spaces Moved 6057 | 38 504 354 888 31 968 2174 86 215 798 1 Core 151 | 5 . 1 . . 5 3 . 119 17 1 Treads 3386 | . . 228 888 31 963 926 86 96 168 . Legs 1805 | . . . . . . 1192 . . 613 . Wheels 662 | 33 504 125 . . . . . . . . Hover . | . . . . . . . . . . . Flight 53 | . . . . . . 53 . . . . Fastest Speed 29 | 50 90 100 160 160 160 29 145 50 50 50 Average Speed 148 | 84 99 139 160 160 162 145 145 92 181 50 Slowest Speed 1650 | 90 100 400 160 160 550 300 145 145 1650 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . 3 . . . . Exploration Rate (%) 39 | 3 69 63 93 11 57 43 3 78 13 3 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 91 | . . . . . 13 68 . 10 . . Terrain Destroyed 309 | . 24 4 . 17 56 141 . 38 29 . Melee 91 | . . . . . 13 68 . 10 . . Projectile 17 | . . . . . . 7 . 1 9 . AOE 201 | . 24 4 . 17 43 66 . 27 20 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Total 7866 | 55 602 485 911 57 1323 2871 131 252 1178 1 Wait 991 | 2 49 96 12 20 199 326 27 11 249 . Move 6047 | 37 503 353 887 30 967 2172 86 214 797 1 Hop . | . . . . . . . . . . . Pick Up 160 | 8 15 4 6 2 32 59 2 4 28 . Fast Attach 18 | . 1 3 . . 1 9 . . 4 . Attach 90 | 6 2 . . . 14 37 3 4 24 . Detach 3 | . . . . . . 3 . . . . Swap 69 | . 5 3 . 1 17 30 2 3 8 . Drop 93 | . 5 5 6 2 18 53 1 . 3 . Fire 266 | 2 22 21 . 2 61 78 10 5 65 . Melee 128 | . . . . . 14 103 . 11 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 3) 577 | -10/Materials | Discovered new exit (range 8) 694 | -10/Materials | Entered Mines 715 | -10/Mines | Discovered new exit (range 7) 889 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1342 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1344 | -10/Mines | Discovered new exit (range 5) 1358 | -10/Mines | Entered Exiles 1397 | -10/Exiles | Discovered new exit (range 14) 1419 | -10/Exiles | Met 8R-AWN 1448 | -10/Exiles | Met EX-HEX 1504 | -10/Exiles | Met EX-BIN 1533 | -10/Exiles | Aligned with FarCom system 1534 | -10/Exiles | Given EX-Vault access code 1677 | -10/Exiles | Met EX-DEC 1690 | -10/Exiles | Learned location of Zion (-6) 1781 | -10/Exiles | Discovered new exit (range 14) 1895 | -10/Exiles | Visited The Gauntlet 2600 | -10/Exiles | Opened EX-Vault 2613 | -10/Exiles | Found Prototype Ballistic Cannon 2619 | -10/Exiles | Found Deploy-a-Sentry 2622 | -10/Exiles | Found Deploy-a-Sentry 2624 | -10/Exiles | Found Deploy-a-Sentry 2670 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2674 | -10/Exiles | Exiles lab attacked by MAIN.C 2799 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2799 | -10/Exiles | Entered Mines 2806 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2832 | -9/Mines | Discovered new exit (range 8) 2845 | -9/Mines | Core integrity fell below 50% 2878 | -9/Mines | Entered Materials 2878 | -8/Materials | Evolved 4 slots: Utility x4 4000 | -8/Materials | Discovered new exit (range 7) 4601 | -8/Materials | Lost 5 parts (2p2n1w) 4635 | -8/Materials | Core integrity fell below 50% 4932 | -8/Materials | Entered Factory 4932 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5655 | -7/Factory | Repaired Lgt. Treads 5728 | -7/Factory | Repaired Gauss Cannon 6198 | -7/Factory | Crushed by falling debris 6750 | -7/Factory | DAS Turret deployed 7552 | -7/Factory | Crushed by falling debris 7844 | -7/Factory | Crushed by falling debris 8576 | -7/Factory | System corruption reached 10% 8917 | -7/Factory | Repaired Gauss Rifle 9103 | -7/Factory | Discovered new exit (range 5) 9110 | -7/Factory | Entered another Factory area 9110 | -6/Factory | Evolved 2 slots: Utility x2 9185 | -6/Factory | Garrison activated, responded to threat 9295 | -6/Factory | Sucked down chute 9295 | -6/Factory | Entered Waste 9296 | -6/Waste | Met a frightened Derelict 9371 | -6/Waste | Spotted C-40 Crusher 9372 | -6/Waste | Spotted C-40 Crusher 9378 | -6/Waste | Spotted C-40 Crusher 9392 | -6/Waste | Destroyed C-40 Crusher 9417 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9420 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9423 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9454 | -6/Waste | Lost 5 parts (4u1w) 9477 | -6/Waste | Spotted C-40 Crusher 9477 | -6/Waste | Spotted C-40 Crusher 9493 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9496 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9499 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9521 | -6/Waste | Spotted C-40 Crusher 9530 | -6/Waste | Lost 5 parts (1n2u2w) 9552 | -6/Waste | Discovered new exit (range 13) 9559 | -6/Waste | Entered Factory 9906 | -6/Factory | Lost 3 parts (1n1u1w) 10221 | -6/Factory | Build established: Hauler-Mutant 10342 | -6/Factory | Core integrity fell below 50% 11143 | -6/Factory | Discovered new exit (range 15) 11265 | -6/Factory | Lost 5 parts (2n2u1w) 11315 | -6/Factory | Lost 3 parts (1p1n1w) 11485 | -6/Factory | Core integrity fell below 20% 11505 | -6/Factory | Released all parts (5) 11508 | -6/Factory | Entered Lower Caves 11509 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11484_ Penetrated by Slug. 11487_ Flexi-carbon Leg destroyed. 11487_ Slug penetrates Wall. 11487_ Identified Adv. Assault Cannon. 11490_ Penetrated by Slug. 11493_ Slug penetrates Wall. 11497_ Penetrated by Slug. 11500_ Gauss Cannon destroyed. 11502_ Penetrated by Slug. 11502_ Focal Shield destroyed. 11503_ Dropped Hcp. Storage Unit. 11504_ Dropped Imp. Heat Sink. 11504_ Dropped Hcp. Storage Unit. 11505_ Released Core Analyzer. 11505_ Released Energy Well. 11505_ Released Adv. Assault Cannon. 11505_ Released Adv. ECM Suite. 11505_ Released EM Shield. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????## #????????????????????? | | ?????????????????????????# #??#?????????????????? | | ?????????????????????????# ## ##????????????????? | | ?????????????????????##### g ######???????????? | | ???????????????????### gg #???????????? | | ???????????????????# @ #??????????? | | ????????????# #??????????? | | ?????????????# #### ##??????????? | | ?????????????# # ##?????????????????? | | ??????????? ??#### #??????????????????? | | ???????????? ???????# ##??????????????????? | | ???????????? ?????????# ##???????????????????? | | ???????????????????????## #????????????????????? | | ????????????????????????## ##????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Power Amplification 20 Armor Coverage 450 Resistance: KI 20 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 16 Launcher Accuracy 20 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Launcher Guidance Computer | -8/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorAssemblyKatana Manual? 0 Play Time 04:00:27 Cumulative 60.0 hours Start 2020.11.15 @ 08:13:01 End 2020.11.17 @ 09:37:40 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a0963c0-04a6-4db8-a3c7-ff721a60858a