Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 00:31:38 Player: Dendrocnid Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (2082) 2082 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (391) 391 TOTAL SCORE: 4593 Bonus ------- High Alert Combat Kills 191 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 450/450 System Corruption 4% Temperature Cool (18) Movement Rolling (195) Ox7 Location -8/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (6) ------ Huge Storage Unit Large Battery > --- WEAPON (2) ------- Hammer > --- INVENTORY (25) --- Wheel Armored Wheel Large Storage Unit Relay Coupler [NC] (21) Relay Coupler [Swarmer] (38) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (21) Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Large Battery Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Ion Engine Deuterium Engine Wheel Armored Wheel Armored Wheel Armored Wheel Large Storage Unit Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Heavy Laser Light Assault Rifle Grenade Launcher Datajack Improved Datajack [Rating: 35] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 61 | 6 12 7 12 24 Power 7 | 1 2 1 . 3 Engine 7 | 1 2 1 . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 4 2 2 3 Treads 2 | . 2 . . . Leg . | . . . . . Wheel 11 | 2 2 2 2 3 Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 2 2 6 Device 4 | . 1 1 1 1 Storage 5 | 1 1 . 1 2 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 28 | 2 4 2 8 12 Energy Gun 9 | 1 1 1 1 5 Energy Cannon 2 | . 1 . 1 . Ballistic Gun 11 | 1 2 1 4 3 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . 1 2 Unidentified Prototypes . | . . . . . Parts Lost 28 | . 3 . 9 16 Power 4 | . 1 . 1 2 Propulsion 8 | . 2 . 2 4 Utility 8 | . . . 3 5 Weapon 8 | . . . 3 5 Highest Loss Streak 13 | . 1 . 5 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 95 97 74 95 Engine 10 | . 14 11 8 8 Wheel 20 | . 26 22 17 17 Device 15 | . 10 20 13 16 Storage 14 | . 14 11 10 17 Protection 9 | . . 9 7 15 Energy Gun 10 | . 13 11 5 9 Energy Cannon 2 | . 8 . . . Ballistic Gun 8 | . 6 11 8 8 Naked Turns . | . . . . . Heaviest Build 129 | 12 32 41 45 129 Greatest Support 40 | 26 40 24 24 24 Greatest Overweight (x) 5 | . 1 1 3 5 Average Overweight (x) 2 | . . 1 1 3 Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 17 | 6 13 15 15 21 Most Carried 19 | 6 13 13 13 19 Average Carried 12 | 3 8 11 11 15 Final Capacity 25 | 8 15 15 15 25 Final Carried 13 | 6 9 12 13 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1507 | 248 248 185 80 746 Remotely . | . . . . . Salvage Created 2048 | . 383 334 344 987 Parts 149 | . 29 27 23 70 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 59 | . 11 8 12 28 Guns 53 | . 11 8 6 28 Cannons 1 | . . . 1 . AOE 5 | . . . 5 . Classes Destroyed 9 | . 4 2 1 2 Builder 1 | . . . 1 . Tunneler 1 | . . 1 . . Hauler 1 | . 1 . . . Watcher 2 | . 1 . . 1 Swarmer 30 | . 6 3 4 17 Grunt 20 | . 5 2 7 6 Brawler 1 | . . . . 1 Sentry 7 | . . 3 1 3 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 9 3 8 3 Combat Bots Only 8 | . 8 3 7 3 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 457 | . 71 15 86 285 Missed 89 | . 17 6 9 57 Damage Taken 4169 | . 582 116 1125 2346 Core 707 | . 154 . 212 341 Absorbed by Shields 58 | . . . . 58 Ignored by Resistances 310 | . . . . 310 Core Remaining (%) 79 | 100 38 100 . . Volleys Fired 194 | . 34 17 34 109 Largest 2 | . 2 2 2 2 Hottest 138 | . 96 63 96 138 Shots Fired 325 | . 62 34 48 181 Gun 306 | . 58 34 34 180 Cannon 11 | . 4 . 7 . Launcher 8 | . . . 7 1 Special . | . . . . . Kinetic 175 | . 41 17 27 90 Thermal 90 | . . . . 90 Explosive 8 | . . . 7 1 Electromagnetic 52 | . 21 17 14 . Robot Hit Streak 15 | . 7 9 8 15 Robot Miss Streak 5 | . 5 3 4 4 Penetration Max 1 | . . . . 1 Secondary Targets 9 | . 4 . 1 4 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 229 | . 36 24 37 132 Core Hits 111 | . 16 15 29 51 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 5 | . . . . 5 Burn 1 | . . . . 1 Destroy 4 | . . . . 4 Melee Attacks 21 | . . . . 21 Impact 7 | . . . . 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 14 | . . . . 14 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3908 | . 538 377 992 2001 Guns 3065 | . 536 325 333 1871 Cannons 110 | . . . 110 . Explosions 631 | . . 52 549 30 Melee 100 | . . . . 100 Ramming 2 | . 2 . . . Kinetic 1900 | . 410 195 266 1029 Thermal 986 | . . 52 92 842 Explosive 487 | . . . 457 30 Electromagnetic 433 | . 126 130 177 . Impact 100 | . . . . 100 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 3 . 4 4 Average Corruption 3 | . 2 . 3 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 54 | . 7 . 8 39 Message Errors 10 | . . . 1 9 Matter Fused 14 | . 2 . 2 10 Heat Flow Errors 10 | . 1 . 3 6 Energy Discharges 6 | . 1 . . 5 Parts Rejected 1 | . 1 . . . Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 2 | . 1 . . 1 Misfires 2 | . 1 . . 1 Alerts 1 | . . . . 1 Weapon Failures 5 | . . . 1 4 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 72 | . 1 . 60 11 Shots 4 | . . . 3 1 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 359 | . 310 25 344 359 Average Temperature 111 | . 55 7 196 150 Received Heat Transfer 1644 | . 177 63 549 855 Effects 6 | . . . 1 5 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Matter Decay 2 | . . . 1 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 1920 | . . 50 150 1720 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 1042 | . 352 335 389 1042 Initial 252 | . . 92 87 252 Average 377 | . 94 194 177 680 Maximum Alert Level 3 | . 1 1 1 3 Low Security (%) 39 | 100 81 49 66 . Level 1 24 | . 18 50 33 18 Level 2 9 | . . . . 21 Level 3 26 | . . . . 60 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 6 | . 1 1 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 21 10 14 38 Peak Tracking Total 8 | . 6 3 8 7 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 16 | . 3 . 2 11 Indirectly . | . . . . . Trap Hack Attempts 47 | . . . 47 . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . 3 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 6 | . 3 . 1 2 Max in Single Turn 2 | . 2 . 1 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 8 | . 2 3 2 1 Terminals 7 | . 2 3 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 19 | . 5 7 5 2 Successful 11 | . 3 6 2 . Failed 8 | . 2 1 3 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 2 2 4 . Terminals 17 | . 5 7 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 5 | . 1 4 . . Record 1 | . . 1 . . Locate Traps 1 | . . 1 . . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 5 | . 2 2 1 . Terminals 5 | . 2 2 1 . Botnet 5 | . 2 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 3 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 8 | . . . . 8 Machine Destruction 8 | . . . . 8 Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . . 2 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 45 | . . . . 45 Highest-Rated Ally 25 | . . . . 25 Total Orders . | . . . . . Ally Attacks 2 | . . . . 2 Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3402 | 65 919 530 377 1511 Spaces Moved 1923 | 55 583 372 206 707 Core 2 | 2 . . . . Treads 8 | . 8 . . . Legs . | . . . . . Wheels 1913 | 53 575 372 206 707 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 95 90 105 Average Speed 118 | 89 100 103 105 147 Slowest Speed 240 | 100 240 105 135 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 71 34 22 57 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 47 | . . 6 33 8 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 43 | . . 6 33 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2709 | 67 864 486 317 975 Wait 315 | . 214 73 14 14 Move 1919 | 54 582 371 205 707 Hop . | . . . . . Pick Up 44 | 7 13 9 3 12 Fast Attach 14 | 5 1 1 3 4 Attach 23 | 1 4 1 5 12 Detach 3 | . . . 2 1 Swap 24 | . 7 5 4 8 Drop 20 | . 8 9 . 3 Fire 194 | . 34 17 34 109 Melee 21 | . . . . 21 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 83 | . . . . 83 Rewire 1 | . . . . 1 Trap 47 | . . . 47 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 16) 261 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 3) 454 | -10/Materials | Discovered new exit (range 15) 859 | -10/Materials | Core integrity fell below 50% 898 | -10/Materials | Destroyed 8 combat bots 985 | -10/Materials | Entered another Materials area 985 | -9/Materials | Evolved 2 slots: Utility x2 1389 | -9/Materials | Discovered new exit (range 16) 1442 | -9/Materials | Discovered new exit (range 11) 1515 | -9/Materials | Entered another Materials area 1515 | -8/Materials | Evolved 2 slots: Utility x2 1794 | -8/Materials | Lost 4 parts (1n1u2w) 1796 | -8/Materials | Destroyed 7 combat bots 1801 | -8/Materials | Identified exit to Garrison 1823 | -8/Materials | Garrison activated, responded to threat 1892 | -8/Materials | Entered Garrison 1900 | -8/Garrison | Lost 5 parts (1p1n2u1w) 2128 | -8/Garrison | Triggered checkpoint 2245 | -8/Garrison | Triggered checkpoint 2352 | -8/Garrison | Discovered new exit (range 8) 2400 | -8/Garrison | Triggered checkpoint 2496 | -8/Garrison | Garrison Relay disabled 2732 | -8/Garrison | Discovered new exit (range 11) 2820 | -8/Garrison | Triggered checkpoint 2897 | -8/Garrison | Discovered new exit (range 10) 2968 | -8/Garrison | Triggered checkpoint 2970 | -8/Garrison | Core integrity fell below 50% 2993 | -8/Garrison | Garrison Relay disabled 3152 | -8/Garrison | Triggered checkpoint 3312 | -8/Garrison | Triggered checkpoint 3381 | -8/Garrison | Core integrity fell below 20% 3403 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03354_ Y-45 Defender destroyed. 03356_ System corrupted: IFF burst signal emitted. 03357_ B-36 Bruiser destroyed. 03358_ Deuterium Engine destroyed. 03360_ Acquired 53 matter. 03364_ Hvy. Laser destroyed. 03367_ Y-45 Defender suffers critical hit (Destroy). 03367_ Destroyed Hvy. Assault Rifle. 03368_ Arm. Wheel destroyed. 03371_ Y-45 Defender destroyed. 03374_ Imp. Medium Armor Plating destroyed. 03377_ Lgt. Assault Rifle destroyed. 03379_ Grenade Launcher destroyed. 03384_ Acquired Hammer. 03389_ Critical hit (Burn: +37). 03391_ Arm. Wheel destroyed. 03399_ Critical hit (Burn: +37). 03400_ Imp. Heat Sink destroyed. 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