Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.19 @ 18:01:12 Player: Jenbak Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (49) 245 Value Destroyed (1238) 1238 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 6231 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 200 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 116/300 Energy 98/100 System Corruption 10% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Mini Fusion Reactor Advanced Cryofiber Web Improved Trap Scanner Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Improved Trap Scanner Advanced Visual Processing Unit Enhanced Optical Array Target Analyzer Transmission Jammer Hacking Suite > --- WEAPON ----------- Thermic Laser > --- INVENTORY -------- Mini Fusion Reactor Power Amplifier Advanced Cryofiber Web Plasma Cannon Long-range Missile Launcher [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion VTOL Module Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Ext Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . Utility 5 | . . . 1 . 2 . . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 120 | 6 15 2 5 5 21 12 6 23 5 . 13 7 Power 17 | 1 1 . 1 . 2 2 2 3 . . 4 1 Engine 8 | 1 1 . 1 . 1 2 . 2 . . . . Core 8 | . . . . . 1 . 1 1 . . 4 1 Reactor 1 | . . . . . . . 1 . . . . . Propulsion 27 | 2 6 . 1 2 4 2 2 6 . . 2 . Treads . | . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 3 | . 3 . . . . . . . . . . . Flight 22 | . 3 . 1 2 4 2 2 6 . . 2 . Utility 45 | 1 4 1 2 2 9 6 1 9 4 . 5 1 Device 29 | . 1 1 2 2 6 3 1 7 1 . 4 1 Storage 6 | 1 2 . . . 2 1 . . . . . . Processor 5 | . 1 . . . . 1 . 1 1 . 1 . Hackware 1 | . . . . . . . . 1 . . . . Protection 4 | . . . . . 1 1 . . 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 4 1 1 1 6 2 1 5 1 . 2 5 Energy Gun 15 | . 3 . . 1 3 1 1 3 1 . 1 1 Energy Cannon 3 | . . . . . . 1 . 1 . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . 1 . . 1 . . . . Launcher 5 | . . . . . 1 . . . . . 1 3 Special Weapon 2 | . 1 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 7 | . 1 1 . . 1 1 1 2 . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 3 | . . . . . . . . 3 . . . . Parts Lost 20 | . . . . . 2 . 5 1 1 . . 11 Power 5 | . . . . . 1 . 2 . . . . 2 Propulsion 7 | . . . . . . . 2 1 . . . 4 Utility 5 | . . . . . . . . . 1 . . 4 Weapon 3 | . . . . . 1 . 1 . . . . 1 Highest Loss Streak 5 | . . . . . 1 . 3 1 1 . . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 97 100 81 100 95 99 71 79 85 92 91 51 Engine 7 | . 14 14 11 11 5 7 1 8 7 7 . . Core 3 | . . . . . 3 7 6 1 7 7 12 8 Leg 2 | . 10 . . . . . . . . . . . Hover 1 | . 7 . . . . . . . . . . . Flight 21 | . 9 28 24 33 27 30 22 23 30 30 26 10 Device 17 | . 12 14 20 22 24 16 22 22 13 15 20 8 Storage 1 | . 5 . . . 2 . . . . . . . Processor 11 | . 8 14 11 11 9 7 7 13 9 15 17 13 Hackware 1 | . . . . . . . . 1 7 7 6 6 Protection 1 | . . . . . 9 12 1 . . . . . Energy Gun 7 | . 13 14 11 11 8 7 1 6 1 7 6 2 Energy Cannon 1 | . . . . . . 6 6 . 5 . . . Ballistic Gun 2 | . 10 . . . . . . . . . . . Special Weapon 1 | . 4 14 1 . . . . . . . . . Peak Build Rating 55 | 6 10 16 19 20 28 41 44 43 48 44 55 55 Average Rating 26 | 4 8 11 16 19 23 34 32 33 39 44 52 32 On Entrance 25 | . 6 8 16 19 19 25 39 16 38 44 44 55 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 29 | 13 28 8 12 12 18 29 29 28 28 25 25 26 Greatest Support 29 | 20 20 8 12 18 21 29 29 26 26 26 28 28 Greatest Overweight (x) 3 | 2 3 . . . 1 . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 5 5 5 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 2 6 5 5 5 7 6 5 5 5 5 5 5 Average Carried 4 | . 4 5 4 5 4 4 4 4 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 8 5 5 5 5 5 5 5 Final Carried 7 | 2 5 5 5 5 7 5 5 5 5 5 5 5 Class Distribution -------------------- 32% | Mutant 27% | Sprinter 18% | Hacker-Sprinter 11% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Ext Matter Collected 1475 | 116 229 102 80 30 247 . . 208 168 103 31 161 Remotely . | . . . . . . . . . . . . . Salvage Created 1236 | . 196 . 293 35 226 48 . 201 77 . 31 129 Parts 72 | . 11 . 13 1 16 1 . 12 2 . 1 15 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Ext Combat Hostiles Destroyed 26 | . 5 . 8 1 4 1 . 3 1 . . 3 Guns 18 | . 4 . 7 . 2 1 . 3 . . . 1 Cannons 5 | . . . 1 1 2 . . . 1 . . . AOE 3 | . 1 . . . . . . . . . . 2 Classes Destroyed 11 | . 3 . 3 . . . . 3 1 . . 1 Worker 6 | . . . . . . . . 2 . . . 4 Builder 6 | . . . . . . . . 1 . . . 5 Tunneler 2 | . . . . . . . . 1 . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . Operator 3 | . . . 1 . 2 . . . . . . . Watcher 5 | . 2 . . . . . . 1 . . 1 1 Swarmer 8 | . 3 . 2 . . . . 3 . . . . Grunt 11 | . 2 . 4 1 2 1 . . . . . 1 Sentry 5 | . . . 2 . 2 . . . . . . 1 Programmer 1 | . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . 1 Best Kill Streak 11 | . 6 . 8 1 2 1 . 3 1 . 1 11 Combat Bots Only 7 | . 5 . 7 1 2 1 . 3 1 . . 2 Max Kills in Single Turn 3 | . 1 . 1 1 1 1 . 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Ext Hostile Shots Fired 453 | . 9 . 29 4 33 5 4 66 14 . . 289 Missed 208 | . 3 . 13 1 17 2 . 33 7 . . 132 Damage Taken 2562 | . 104 . 151 33 185 33 121 340 78 . . 1517 Core 1146 | . 68 . 56 14 22 10 55 47 12 . . 862 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 716 | . 29 . 51 9 53 10 32 100 20 . . 412 Core Remaining (%) 86 | 100 . 72 . 82 96 . . . . 82 . . Volleys Fired 166 | . 11 3 31 2 26 2 . 40 10 . 14 27 Largest 2 | . 2 1 2 2 2 2 . 1 1 . 1 1 Hottest 141 | . 65 100 104 104 104 141 . 80 80 . 85 85 Shots Fired 189 | . 20 3 33 4 33 4 . 40 10 1 14 27 Gun 134 | . 18 . 27 2 25 2 . 34 . 1 13 12 Cannon 35 | . . . 5 2 7 2 . 6 10 . . 3 Launcher 14 | . . . . . 1 . . . . . 1 12 Special 6 | . 2 3 1 . . . . . . . . . Kinetic 23 | . 9 . 5 2 7 . . . . . . . Thermal 109 | . 2 3 28 2 25 4 . 6 10 1 13 15 Explosive 14 | . . . . . 1 . . . . . 1 12 Electromagnetic 43 | . 9 . . . . . . 34 . . . . Robot Hit Streak 26 | . 10 . 9 3 21 24 . 26 3 . 2 10 Robot Miss Streak 5 | . 1 . 5 1 1 . . 3 2 1 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 143 | . 16 . 33 3 29 3 . 30 6 . 6 17 Core Hits 105 | . 9 . 42 2 11 2 . 14 3 . 2 20 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . . . . . 1 . . . . . 2 2 Burn 5 | . . . . . 1 . . . . . 2 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3926 | . 340 . 544 56 520 58 . 543 174 . 108 1583 Guns 1749 | . 269 . 416 16 408 34 . 372 . . 108 126 Cannons 680 | . . . 104 40 112 24 . 148 174 . . 78 Explosions 1461 | . 59 . . . . . . 23 . . . 1379 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 333 | . 77 . 104 40 112 . . . . . . . Thermal 1650 | . 71 . 440 16 408 58 . 171 174 . 108 204 Explosive 1379 | . . . . . . . . . . . . 1379 Electromagnetic 564 | . 192 . . . . . . 372 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 6 9 10 10 . 10 Average Corruption 7 | . . . . . . . 6 6 9 10 . 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 40 | . . . . . . . 3 18 6 1 . 12 Message Errors 11 | . . . . . . . 1 5 2 . . 3 Matter Fused 14 | . . . . . . . 2 6 3 . . 3 Heat Flow Errors 2 | . . . . . . . . 1 . . . 1 Energy Discharges 4 | . . . . . . . . 4 . . . . Data Loss (minor) 3 | . . . . . . . . . 1 . . 2 Data Loss (major) 1 | . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . 1 . . . 2 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 146 | . . . 5 . 15 . . . 5 . . 121 Projectiles 25 | . . . 5 . 15 . . . 5 . . . Explosions 121 | . . . . . . . . . . . . 121 Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . 1 . 1 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . 1 . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 64 | . 64 . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 353 | . 89 44 24 39 180 137 . 353 329 149 272 312 Average Temperature 90 | . 46 21 6 21 57 31 . 106 136 82 98 147 Received Heat Transfer 870 | . 12 . 63 24 63 27 . 6 18 . . 657 Effects 2 | . . . . . . . . . 1 . . 1 Energy Bleed 1 | . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . 3 . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . . . 1 . 1 1 Heat Transferred 3605 | . 137 . 595 37 962 124 . 250 300 . 500 700 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Ext Peak Influence 461 | . 186 28 461 201 228 135 39 246 . . 184 329 Initial 151 | . . 26 9 151 76 84 39 . . . 102 77 Average 98 | . 35 26 220 173 141 90 10 97 . . 147 106 Maximum Alert Level 2 | . . . 2 1 1 . . 1 . . . 1 Low Security (%) 87 | 100 100 100 60 69 73 100 100 75 . . 100 93 Level 1 11 | . . . 19 30 26 . . 24 . . . 6 Level 2 1 | . . . 19 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . . . 2 . 1 1 . 1 . . 3 2 Investigation 4 | . . . . . . 1 . . . . 2 1 Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 5 | . . . 2 . 1 . . . . . 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Ext Distress Signals 5 | . 2 . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 102 | . 8 . 22 5 6 2 6 17 8 . 4 24 Peak Tracking Total 12 | . 3 . 7 3 2 2 6 5 4 . 1 12 Tactical Retreats 14 | . . . . 3 . 1 . 4 3 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Ext Traps Triggered 3 | . . . . . . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 12 | . 7 . 5 . . . . . . . . . Reprogrammed 7 | . . . . . 1 6 . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Ext Machines Disabled 9 | . 3 . 1 . . . . 1 . . . 4 Max in Single Turn 2 | . 1 . . . . . . 1 . . . 2 Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Ext Machines Accessed 28 | . 3 . 1 . 3 6 . 2 2 . 4 7 Terminals 19 | . 3 . 1 . 2 4 . . . . 2 7 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . 2 . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 1 . 1 . . . . Total Hacks 72 | . 13 . 3 . 5 13 . 4 2 . 16 16 Successful 41 | . 7 . 3 . 3 7 . 1 2 . 11 7 Failed 31 | . 6 . . . 2 6 . 3 . . 5 9 Catastrophic 4 | . . . . . 1 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 3 . 1 . 1 5 . . . . 2 1 Terminals 56 | . 13 . 3 . 4 9 . . . . 11 16 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . 2 . . 5 . Scanalyzers 3 | . . . . . . 3 . . . . . . Garrison Access 4 | . . . . . 1 1 . 2 . . . . Terminal Hacks 31 | . 7 . 3 . 2 4 . . 2 . 6 7 Record 1 | . . . . . . . . . . . . 1 Robot Analysis 1 | . . . . . . . . . . . . 1 Open Door 5 | . . . . . . . . . 2 . . 3 Branch Access Points 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . . . . . . 2 . Disarm Traps 3 | . 2 . 1 . . . . . . . . . Reprogram Traps 2 | . . . . . 1 1 . . . . . . Patrol Status 3 | . . . 1 . . 1 . . . . 1 . Transport Status 1 | . 1 . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 2 | . . . . . . 1 . . . . 1 . Zone Layout 6 | . 3 . 1 . . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . 1 . . 5 . Process 1 | . . . . . . . . . . . 1 . Report Inventory 3 | . . . . . . . . 1 . . 2 . Retrieve Matter 1 | . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer 3 | . . . . . . 3 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 2 | . . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 19 | . 3 . 1 . 2 4 . 2 . . 2 5 Full Trace Events 3 | . . . . . . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 58 | . . . . . . . . . . . 58 . Retrieved Matter 58 | . . . . . . . . . . . 58 . Retrieved Components 2 | . . . . . . . . . . . 2 . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Ext Total Allies 5 | . . 1 . . . . 1 . . . . 3 Largest Group 2 | . . 1 1 . . . 1 . . . . 2 Highest-Rated Group 59 | . . 31 31 . . . 31 . . . . 59 Highest-Rated Ally 39 | . . 31 31 . . . 31 . . . . 39 Total Orders 2 | . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . 2 . . . . Ally Attacks 46 | . . . 27 . . . 4 . . . . 15 Total Damage 648 | . . . 333 . . . 82 . . . . 233 Kills 10 | . . . 7 . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Ext Robot Analysis Total 1 | . . . . . . . . . . . . 1 Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 . . . Drone Launches 2 | . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Ext Turns Passed 3145 | 70 582 97 241 101 260 226 94 637 186 29 236 386 Spaces Moved 6213 | 46 788 200 428 247 460 468 285 1345 582 112 688 564 Core 276 | 10 . . . . . . 1 . . . . 265 Treads . | . . . . . . . . . . . . . Legs 166 | 36 130 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 216 | . 216 . . . . . . . . . . . Flight 5555 | . 442 200 428 247 460 468 284 1345 582 112 688 299 Fastest Speed 26 | 50 37 37 34 34 29 26 26 26 26 26 26 26 Average Speed 36 | 130 62 37 36 34 32 26 28 29 26 26 26 48 Slowest Speed 250 | 190 250 37 37 34 114 26 50 104 102 26 26 104 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 22 | . 3 . 3 . 2 3 . 3 2 . 6 . Cave-ins Triggered 2 | . . . . . . . . . . . . 2 Exploration Rate (%) 40 | 4 85 32 29 54 27 12 97 26 78 18 14 50 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 . 1 1 . Scrap Searched 6 | . . 1 . 1 . . . . 2 2 . . Spaces Dug 28 | . . 3 . . 10 . . . . . 15 . Terrain Destroyed 130 | . 24 3 . . 10 . . 6 . . 15 72 Melee . | . . . . . . . . . . . . . Projectile 3 | . . 3 . . . . . . . . . . AOE 127 | . 24 . . . 10 . . 6 . . 15 72 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Ext Total 6855 | 53 834 212 477 259 536 566 293 1541 602 111 722 649 Wait 260 | . 4 6 4 1 12 74 . 125 2 . 6 26 Move 6160 | 45 781 199 421 246 455 463 284 1338 577 111 676 564 Hop 20 | . 3 . 3 . 2 2 . 3 2 . 5 . Pick Up 33 | 2 5 1 6 1 7 5 2 1 1 . 2 . Fast Attach 42 | 6 4 . 1 2 3 . 3 14 5 . 2 2 Attach 13 | . . . 2 . 3 3 1 1 . . . 3 Detach 11 | . 2 . . . 1 1 . 2 1 . . 4 Swap 65 | . 11 2 2 3 15 9 2 8 . . 11 2 Drop 60 | . 6 1 7 4 12 7 1 9 4 . 6 3 Fire 166 | . 11 3 31 2 26 2 . 40 10 . 14 27 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 7 | . 7 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Sto] / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 4) 318 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 407 | -10/Materials | Discovered new exit (range 12) 467 | -10/Materials | Discovered new exit (range 3) 653 | -10/Materials | Entered Mines 656 | -10/Mines | Received a Mining Laser from a helpful Derelict 681 | -10/Mines | Learned location of Zion (-7) 713 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 713 | -10/Mines | Found Prototype Device 713 | -10/Mines | Identified Exp. Sensor Array 723 | -10/Mines | Discovered new exit (range 7) 750 | -10/Mines | Entered Materials 750 | -9/Materials | Accompanied by 1 ally 750 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 877 | -9/Materials | Discovered new exit (range 18) 983 | -9/Materials | Destroyed 7 combat bots 991 | -9/Materials | Entered Mines 999 | -9/Mines | Learned 8 Materials zone layouts 1047 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1086 | -9/Mines | Discovered new exit (range 8) 1092 | -9/Mines | Entered Materials 1092 | -8/Materials | Evolved 2 slots: Utility x2 1093 | -8/Materials | Identified exit to Factory 1352 | -8/Materials | Entered Factory 1352 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1578 | -7/Factory | Sucked down chute 1578 | -7/Factory | Entered Waste 1579 | -7/Waste | Met a frightened Derelict 1581 | -7/Waste | Spotted C-40 Crusher 1581 | -7/Waste | Spotted C-40 Crusher 1593 | -7/Waste | EMP discharged 1594 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1598 | -7/Waste | Spotted C-40 Crusher 1603 | -7/Waste | Spotted C-40 Crusher 1614 | -7/Waste | Build established: Sprinter 1628 | -7/Waste | Spotted C-40 Crusher 1644 | -7/Waste | Spotted C-40 Crusher 1647 | -7/Waste | Discovered new exit (range 12) 1660 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1663 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1666 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1672 | -7/Waste | Entered Factory 1688 | -7/Factory | Discovered new exit (range 12) 1697 | -7/Factory | Lost 3 parts (1p1n1w) 2258 | -7/Factory | Discovered new exit (range 46) 2290 | -7/Factory | Discovered new exit (range 103) 2309 | -7/Factory | Entered Lower Caves 2345 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2346 | -7/Lower Caves | Spotted B-75 Beast 2392 | -7/Lower Caves | Encountered a Warlord checkpoint 2409 | -7/Lower Caves | System corruption reached 10% 2481 | -7/Lower Caves | Identified exit to Lower Caves 2490 | -7/Lower Caves | Learned Factory stockpile data 2495 | -7/Lower Caves | Entered another Lower Caves area 2496 | -7/Lower Caves | Encountered a Warlord checkpoint 2514 | -7/Lower Caves | Discovered new exit (range 12) 2524 | -7/Lower Caves | Entered Factory 2524 | -6/Factory | Evolved 2 slots: Utility x2 2616 | -6/Factory | Build established: Hacker-Sprinter 2647 | -6/Factory | Discovered new exit (range 7) 2676 | -6/Factory | Discovered new exit (range 18) 2691 | -6/Factory | Spotted B-75 Beast 2760 | -6/Factory | Entered Extension 2771 | -6/Extension | Rescued a captive Derelict 2772 | -6/Extension | Rescued a captive Derelict 2813 | -6/Extension | Rescued a captive Derelict 2824 | -6/Extension | Crushed by falling debris 2830 | -6/Extension | Crushed by falling debris 2830 | -6/Extension | System corruption reached 10% 2861 | -6/Extension | Lost 4 parts (2n2u) 2959 | -6/Extension | Spotted B-75 Beast 2975 | -6/Extension | Destroyed B-75 Beast 2981 | -6/Extension | Spotted B-75 Beast 3039 | -6/Extension | Lost 5 parts (2p2n1w) 3113 | -6/Extension | Rescued a captive Derelict 3118 | -6/Extension | Rescued a captive Derelict 3121 | -6/Extension | Core integrity fell below 50% 3144 | -6/Extension | Core integrity fell below 20% 3146 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- E005. Dispatching Investigation squad. 03111_ |3&I NKV0YH:HMM5 Z>7PHOWQG TFKW/ 03112_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03116_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad QDGI8GH56A. 03126_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03137_ U-05 Engineer destroyed. 03140_ System corrupted: IFF burst signal emitted. 03141_ Slug penetrates Machine. 03143_ Knocked back. 03144_ Acquired 2 matter. 03144_ Penetrated by Slug. 03144_ Slug penetrates Wall. 03146_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ##### #??????????????????????????????????????? | | #???# #??????????????????????????????????????? | | #???# #??????????????????????????????????????? | | ##???# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #????????? ????????????????????????????? | | ?????# #????????? ????????????????????????????? | | ?????# #????????? ????????????????????????????? | | ?#####+## #????????? ????????????????????????????? | | ?# / # #????????? ????????????????????????????? | | ?#/ # #????????? ????????????????????????????? | | ?# // / #????????# #???????????????????????????? | | ?# / # #????????# #???????????????????????????? | | ?# # #????????# #???????????????????????????? | | ?# ?# #????????# #???????????????????????????? | | ?######?# #????????# #???????????????????????????? | | ????????# #?######?# #???????????????????????????? | | ???###### ### ## ### ###?????????????????????????? | | ???# "% "" "" ""#?????????????????????????? | | ???## #! " " #?????????????????????????? | | ????? #% #?????????????????????????? | | ### # #?????????????????????????? | | "" # ###########???????????????? | | g % @ ????????? | | % g ????????? | | h % ????????? | | g ?????????? | | = R R BB uu t A ?????????? | | ### ### BB ################??????????? | | ??### # #?????????????????????????? | | ???# # #?????????????????????????? | | ???#### #?????????????????????????? | | ??????# #?????????????????????????? | | ??????######T#"""#######?????????????????????????? | | ????????????##???????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 5 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- ECM Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed CommReactionWand Manual? 0 Play Time 01:48:05 Cumulative 10.6 hours Start 2025.03.19 @ 16:06:09 End 2025.03.19 @ 18:01:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c47a1a78-4ca9-4169-b11f-7733fdf9c725