Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.30 @ 17:13:00 Player: Anthaily Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1322) 1322 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3178 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 123/125 System Corruption 0% Temperature Cool (19) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Advanced Visual Processing Unit Improved Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Shock Rifle Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Kinecellerator [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Kinecellerator Storage Medium Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 57 | 5 16 10 26 Power 11 | 1 1 2 7 Engine 11 | 1 1 2 7 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 2 6 Treads . | . . . . Leg 11 | 2 2 2 5 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 17 | . 7 3 7 Device 6 | . 3 . 3 Storage 3 | . 2 1 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 5 | . 1 1 3 Artifact . | . . . . Weapon 17 | 2 6 3 6 Energy Gun 6 | 1 3 . 2 Energy Cannon 2 | . . . 2 Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon 1 | . . 1 . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . . 8 16 Power 5 | . . 1 4 Propulsion 4 | . . 1 3 Utility 6 | . . 3 3 Weapon 9 | . . 3 6 Highest Loss Streak 10 | . . 6 10 Average Slot Usage (%) 88 | . 96 74 83 Engine 13 | . 14 9 16 Leg 23 | . 28 20 16 Device 5 | . 4 3 7 Storage 7 | . 11 6 . Processor 9 | . 3 13 18 Protection 5 | . 5 3 5 Energy Gun 7 | . 11 . 5 Ballistic Gun 11 | . 12 6 13 Ballistic Cannon 1 | . . 5 1 Launcher 2 | . 3 4 . Naked Turns . | . . . . Heaviest Build 30 | 7 17 12 30 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 4 | . 1 3 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 8 4 4 Average Capacity 4 | 4 5 4 4 Most Carried 8 | 4 8 4 4 Average Carried 3 | 2 4 1 2 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 4 4 2 1 Class Distribution -------------------- 78% | Mutant 14% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1100 | 259 329 228 284 Remotely . | . . . . Salvage Created 1424 | 50 337 377 660 Parts 108 | 1 40 26 41 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 40 | 1 15 10 14 Melee 1 | . . . 1 Guns 20 | 1 7 3 9 Cannons 7 | . . 4 3 AOE 12 | . 8 3 1 Classes Destroyed 7 | 1 3 2 1 Builder 2 | . . 1 1 Operator 1 | . 1 . . Watcher 6 | . 3 3 . Swarmer 15 | . 9 3 3 Grunt 17 | 1 6 5 5 Brawler 1 | . . . 1 Sentry 7 | . . 2 5 Best Kill Streak 9 | 1 9 4 5 Combat Bots Only 8 | 1 8 3 4 Max Kills in Single Turn 4 | 1 4 2 1 Gunslinging 1 | . 1 . . Exploded 4 | . 4 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3462 | 44 323 762 2333 Core 797 | 11 96 128 562 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 95 57 68 . Volleys Fired 136 | 5 41 42 48 Largest 3 | 2 2 2 3 Hottest 110 | 60 70 55 110 Shots Fired 235 | 8 65 55 107 Gun 194 | 8 59 30 97 Cannon 26 | . . 16 10 Launcher 15 | . 6 9 . Special . | . . . . Kinetic 147 | 3 26 46 72 Thermal 66 | . 33 . 33 Explosive 13 | . 6 7 . Electromagnetic 9 | 5 . 2 2 Robot Hit Streak 14 | 5 8 10 14 Robot Miss Streak 7 | 1 7 3 3 Penetration Max . | . . . . Secondary Targets 4 | . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 161 | 7 37 38 79 Core Hits 91 | 2 29 21 39 Critical Hits 2 | . . 1 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3085 | 107 865 788 1325 Guns 1726 | 107 403 278 938 Cannons 380 | . . 195 185 Explosions 950 | . 460 315 175 Melee . | . . . . Ramming 29 | . 2 . 27 Kinetic 1336 | 40 129 473 694 Thermal 895 | . 311 . 584 Explosive 671 | . 423 248 . Electromagnetic 154 | 67 . 67 20 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Effects 9 | . 2 7 . Message Errors 1 | . . 1 . Matter Fused 2 | . 1 1 . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . . 1 . Targeting Errors 4 | . . 4 . Overload Shots . | . . . . Overflow Damage 27 | . 9 18 . Projectiles . | . . . . Explosions 27 | . 9 18 . Melee . | . . . . Knockbacks 2 | . . 1 1 Impact 1 | . . . 1 Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 129 | . 22 44 63 Shots 5 | . 1 3 1 Rammed 14 | . 1 . 13 Targets Rammed 17 | . 1 . 16 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 524 | 24 210 1 524 Average Temperature 88 | 15 42 1 113 Received Heat Transfer 1092 | 24 108 195 765 Effects 12 | . . . 12 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 5 | . . . 5 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2052 | . 864 . 1188 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 405 | 20 278 382 405 Initial 161 | . 13 117 161 Average 169 | 3 94 261 277 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 54 | 100 82 23 13 Level 1 44 | . 17 76 79 Level 2 1 | . . . 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | 1 26 14 28 Peak Tracking Total 11 | 1 6 3 11 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 7 | . 4 3 . Indirectly 1 | . . 1 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 2 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 7 1 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 25 5 3 Successful 25 | . 21 1 3 Failed 8 | . 4 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 19 | . 11 5 3 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 10 | . 10 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 8 1 3 Record 9 | . 6 1 2 Robot Analysis 1 | . . . 1 Alert Level 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 9 | . 9 . . Recycle Component 2 | . 2 . . Process 2 | . 2 . . Report Inventory 2 | . 2 . . Retrieve Matter 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 6 1 1 Full Trace Events 4 | . 3 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 2 | . 2 . . Recycled Matter 155 | . 155 . . Retrieved Matter 176 | . 176 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2166 | 105 1084 378 599 Spaces Moved 1301 | 75 750 192 284 Core 56 | 16 . 30 10 Treads . | . . . . Legs 1245 | 59 750 162 274 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 122 | 105 120 128 129 Slowest Speed 250 | 120 150 200 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 6 89 25 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 77 | . 42 26 9 Melee . | . . . . Projectile 1 | . . . 1 AOE 76 | . 42 26 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1671 | 93 875 270 433 Wait 68 | . 26 19 23 Move 1298 | 74 749 191 284 Hop . | . . . . Pick Up 56 | 9 21 6 20 Fast Attach . | . . . . Attach 56 | 5 16 10 25 Detach 18 | . 7 2 9 Swap 1 | . . . 1 Drop 21 | . 14 . 7 Fire 136 | 5 41 42 48 Melee . | . . . . Ram 8 | . . . 8 Kick 9 | . 1 . 8 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 106 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 12) 484 | -10/Materials | Repaired Lgt. Ion Engine? 644 | -10/Materials | Discovered new exit (range 5) 979 | -10/Materials | Discovered new exit (range 19) 1048 | -10/Materials | Destroyed 8 combat bots 1097 | -10/Materials | Discovered new exit (range 10) 1190 | -10/Materials | Entered another Materials area 1190 | -9/Materials | Evolved 2 slots: Utility x2 1283 | -9/Materials | Discovered new exit (range 10) 1383 | -9/Materials | Lost 6 parts (1p1n2u2w) 1491 | -9/Materials | Discovered new exit (range 11) 1568 | -9/Materials | Entered another Materials area 1568 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2096 | -8/Materials | Core integrity fell below 50% 2109 | -8/Materials | Core integrity fell below 20% 2138 | -8/Materials | Lost 10 parts (2p2n3u3w) 2167 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02098_ S-10 Pest destroyed. 02098_ R-06 Scavenger collects Lgt. Assault Rifle. 02100_ Acquired Lgt. Angular Momentum Engine. 02105_ Acquired Carbon-fiber Leg. 02107_ Kinecellerator destroyed. 02109_ Acquired Carbon-fiber Leg. 02110_ Y-45 Defender destroyed. 02116_ Slammed into U-05 Engineer. 02116_ U-05 Engineer knocked back. 02135_ Acquired Lgt. Ion Engine. 02145_ Lgt. Angular Momentum Engine destroyed. 02147_ Ion Cannon destroyed. 02148_ Kicked G-47 Trooper out of the way. 02149_ Kicked Y-45 Defender out of the way. 02151_ Slammed into Y-45 Defender. 02151_ Carbon-fiber Leg permanently disabled. 02151_ Destabilizing: Short circuit. 02152_ Slammed into Y-45 Defender. 02155_ W-25 Informer sends out distress signal. 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""??????? ??????????????????????????????? | | ??# ""??????? ?????????????????????????????? | | ??# "???????? ????????????????????????????? | | ??#??????????? ? ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 440 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 11 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Fist Fight One Hack Too Far Part-time Mechanic Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed DamperMediumHumpback Manual? 0 Play Time 01:06:11 Cumulative 2.1 hours Start 2021.06.30 @ 16:06:19 End 2021.06.30 @ 17:13:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ca0e18a-8796-4bfd-859e-695a2778581f