Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 16:56:51 Player: pakman Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (46) 230 Value Destroyed (1152) 1152 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7562 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 119/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Linear Gravjet Improved Linear Gravjet Peak State ------------ > --- POWER ------------ Backup Power I Backup Power I > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Diametric Drive Diametric Drive Diametric Drive > --- UTILITY ---------- Compact Battery Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Improved Reaction Control System Improved Reaction Control System Backup Plating I Backup Plating I Backup Plating I > --- WEAPON ----------- Backup Laser I Backup Laser I Heavy Flail > --- INVENTORY -------- Improved Linear Gravjet Improved Linear Gravjet [Rating: 85] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Res Slots Evolved 14 | . . . 2 . 2 2 . 2 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . . 2 . . . . 1 . . 1 . . Utility 8 | . . . . . 2 1 . 1 . . . 2 2 Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 85 | 3 7 2 5 1 17 2 2 17 4 . 4 8 13 Power 8 | . 1 . . 1 2 . . 2 1 . 1 . . Engine 4 | . 1 . . 1 1 . . 1 . . . . . Core 4 | . . . . . 1 . . 1 1 . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 29 | . 2 . 2 . 6 . 2 5 1 . 2 4 5 Treads 2 | . . . . . 2 . . . . . . . . Leg 8 | . 2 . 1 . . . . 4 1 . . . . Wheel 2 | . . . 1 . . . . 1 . . . . . Hover 7 | . . . . . . . 1 . . . 2 1 3 Flight 10 | . . . . . 4 . 1 . . . . 3 2 Utility 33 | 2 2 1 . . 6 2 . 7 . . 1 4 8 Device 15 | 1 1 1 . . 3 . . 2 . . . 3 4 Storage 5 | 1 1 . . . . . . 2 . . . . 1 Processor 6 | . . . . . . 1 . 2 . . 1 1 1 Hackware 1 | . . . . . 1 . . . . . . . . Protection 6 | . . . . . 2 1 . 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 15 | 1 2 1 3 . 3 . . 3 2 . . . . Energy Gun 10 | . 1 . 3 . 2 . . 2 2 . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 . . . . 1 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 7 | . . . . . . . . . 7 . . . . Parts Lost 63 | . 3 1 . 9 2 1 16 1 8 5 . 1 16 Power 11 | . . . . 2 . . 3 1 2 1 . . 2 Propulsion 23 | . 1 . . 4 . . 7 . 4 1 . 1 5 Utility 18 | . 1 . . 1 2 . 4 . 1 2 . . 7 Weapon 11 | . 1 1 . 2 . 1 2 . 1 1 . . 2 Highest Loss Streak 16 | . 2 1 . 7 1 1 12 1 8 5 . 1 16 To Critical Strikes 1 | . . . . . . . 1 . . . . . . Average Backups 4 | 6 5 4 6 7 4 3 1 4 6 5 4 3 2 Power . | 1 1 1 1 . . 1 . . . . . . . Propulsion . | 4 3 3 . . . . . . . . . . 1 Utility 1 | . . . 2 3 1 1 1 1 2 3 2 2 . Weapon 1 | 1 . . 2 3 1 . . 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 12 | . 6 . 1 2 1 . . . . . . . 2 Power 2 | . 2 . . . . . . . . . . . . Propulsion 4 | . 2 . . . . . . . . . . . 2 Utility 4 | . 2 . . 2 . . . . . . . . . Weapon 2 | . . . 1 . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 98 95 78 69 89 56 89 93 58 4 35 68 Engine 8 | . 14 14 11 8 7 7 5 11 4 . . 5 6 Core 1 | . . . . . . . . . 6 5 1 1 . Leg 17 | . 27 28 33 24 . . . 20 23 10 . . . Wheel 3 | . . . 7 8 . . . 5 4 . . . . Flight 2 | . . . . . 9 30 12 . . . . 1 12 Device 11 | . 13 14 11 8 14 15 7 11 13 11 . 3 11 Storage 5 | . 14 14 11 8 . . . 3 6 6 . . 2 Processor 7 | . . . . . . 7 7 14 13 11 . 2 5 Protection 3 | . . . . . 6 6 4 5 4 . . 4 8 Energy Gun 9 | . 2 7 16 17 11 5 8 9 10 12 . 7 7 Ballistic Gun 3 | . 25 19 5 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 2 2 . . . 2 Peak Build Rating 85 | 9 9 7 14 14 36 40 40 53 55 39 17 40 85 Average Rating 31 | 6 8 6 12 11 22 39 19 44 50 32 6 17 58 On Entrance 19 | 6 9 7 7 14 1 33 40 7 53 39 1 17 40 Naked Turns 222 | . . . . 27 4 . . . . 3 86 46 56 Heaviest Build 71 | 14 30 29 32 32 23 23 23 70 71 64 14 26 17 Greatest Support 72 | 20 20 20 30 30 42 24 24 72 72 33 18 23 28 Greatest Overweight (x) 4 | . 2 1 1 2 3 . 2 3 3 4 1 2 2 Average Overweight (x) . | . . 1 . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 5 5 5 20 20 20 5 5 5 Average Capacity 11 | 8 14 15 15 13 5 5 5 7 20 19 5 5 5 Most Carried 8 | 6 7 6 8 8 5 4 3 5 7 5 5 4 5 Average Carried 4 | 6 5 5 6 7 4 3 1 4 6 5 4 3 2 Final Capacity 20 | 8 15 15 15 5 5 5 5 20 20 5 5 5 5 Final Carried 8 | 6 4 6 8 5 5 3 2 5 5 5 4 4 2 Class Distribution -------------------- 27% | Mutant 22% | Skirmisher 19% | Assassin 18% | Scavenger-Mutant 7% | Sprinter 3% | Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Storage Assassin | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Scout | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Res Matter Collected 1149 | 413 184 43 . 80 168 . . 200 61 . . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 1900 | 321 498 43 17 93 535 . . 208 185 . . . . Parts 105 | 29 28 10 2 2 25 . . 5 4 . . . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . . . . Prevented 5 | . . . . . . . . . 3 2 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Res Combat Hostiles Destroyed 31 | . 14 2 . 4 7 . . 1 3 . . . . Guns 27 | . 14 2 . 4 5 . . 1 1 . . . . Cannons 2 | . . . . . 2 . . . . . . . . Classes Destroyed 11 | 3 2 . 1 1 2 . . 1 1 . . . . Worker 3 | 2 . . . 1 . . . . . . . . . Tunneler 10 | 9 . 1 . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . Recycler 3 | 1 . . . . 1 . . 1 . . . . . Operator 2 | . . . 1 . 1 . . . . . . . . Swarmer 7 | . 5 2 . . . . . . . . . . . Grunt 13 | . 9 . . . 4 . . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . Hunter 3 | . . . . . . . . . 3 . . . . Programmer 1 | . . . . . . . . 1 . . . . . Assembled 4 | . . . . 4 . . . . . . . . . Best Kill Streak 7 | 5 7 2 1 4 3 . . 1 1 . . . . Combat Bots Only 7 | . 7 2 . 4 2 . . 1 2 . . . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 . . 1 1 . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Res Hostile Shots Fired 802 | . 85 16 . 32 50 74 174 26 77 21 13 49 185 Missed 303 | . 21 2 . 1 19 34 90 8 23 3 6 18 78 Hits 499 | . 64 14 . 31 31 40 84 18 54 18 7 31 107 Melee 6 | . . . . 1 . . 2 . . 2 . . 1 Projectile 493 | . 64 14 . 30 31 40 82 18 54 16 7 31 106 AOE 12 | . . . . 11 . . . . . . . 1 . Critical Strikes 19 | . 1 . . . 2 . 1 2 5 1 . 1 6 Damage Taken 7869 | . 681 104 . 684 447 356 951 264 966 375 197 629 2215 Core 2798 | . 135 20 . 206 90 53 350 30 82 86 142 288 1316 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 38 . 48 83 . 42 . . 76 85 74 . Volleys Fired 195 | 47 39 16 2 13 33 7 . 15 23 . . . . Largest 2 | 2 2 2 2 2 2 2 . 2 2 . . . . Hottest 144 | 60 60 60 126 126 126 126 . 138 144 . . . . Shots Fired 374 | 94 78 24 4 26 64 13 2 31 38 . . . . Gun 353 | 94 78 24 4 26 50 6 2 31 38 . . . . Cannon 21 | . . . . . 14 7 . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 176 | 89 65 20 2 . . . . . . . . . . Thermal 155 | . . . 2 26 50 6 2 31 38 . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 43 | 5 13 4 . . 14 7 . . . . . . . Robot Hit Streak 13 | 8 13 3 4 4 8 7 3 6 9 . . . . Robot Miss Streak 6 | 3 5 6 1 2 6 1 . 5 4 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 3 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . Shots Hit Robots 214 | 48 44 11 2 16 45 10 2 13 22 . . . 1 Core Hits 86 | 19 23 6 1 8 17 . . 7 5 . . . . Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . Critical Strikes 6 | 1 1 . . 1 . 1 . . 2 . . . . Burn 4 | . . . . 1 . 1 . . 2 . . . . Destroy 2 | 1 1 . . . . . . . . . . . . Melee Attacks 17 | . . . . . . . . 11 1 . . . 5 Impact 17 | . . . . . . . . 11 1 . . . 5 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3306 | 553 491 98 26 254 863 210 38 238 421 . 8 . 106 Guns 2769 | 553 491 98 26 254 589 72 27 238 421 . . . . Cannons 412 | . . . . . 274 138 . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 86 | . . . . . . . . . . . . . 86 Ramming 39 | . . . . . . . 11 . . . 8 . 20 Kinetic 970 | 502 389 71 8 . . . . . . . . . . Thermal 1619 | . . . 18 254 589 72 27 238 421 . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 592 | 51 102 27 . . 274 138 . . . . . . . Impact 86 | . . . . . . . . . . . . . 86 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 8 3 10 14 . . 3 Average Corruption 4 | . . . . . . . 5 2 3 11 . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 40 | . . . . . . . 6 1 30 2 . . 1 Message Errors 9 | . . . . . . . 2 . 6 . . . 1 Matter Fused 8 | . . . . . . . . . 7 1 . . . Heat Flow Errors 3 | . . . . . . . . . 3 . . . . Energy Discharges 6 | . . . . . . . 1 . 4 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . . . . . . 4 . . . . Data Loss (major) 3 | . . . . . . . . . 3 . . . . Misfires 4 | . . . . . . . 2 1 1 . . . . Alerts 2 | . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 10 | . . . . . . 10 . . . . . . . Projectiles 10 | . . . . . . 10 . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 1 . 1 Impact 2 | . . . . . . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . . . 5 . . . 4 . 10 Shots . | . . . . . . . . . . . . . . Rammed 8 | . . . . . . . 4 . . . 2 . 2 Targets Rammed 8 | . . . . . . . 4 . . . 2 . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 244 | . 36 20 57 244 171 206 20 45 207 . . 4 202 Average Temperature 65 | . 17 15 33 107 46 89 12 19 104 . . 4 123 Received Heat Transfer 1750 | . 291 . . . 261 99 408 . 84 162 63 166 216 Effects 1 | . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . Parts Melted 13 | . . . . . 2 . . 3 8 . . . . Heat Transferred 3737 | . . . 37 629 1295 222 74 518 962 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Res Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 171 | 15 157 55 5 5 125 53 171 54 . . 65 136 162 Initial 66 | . . . 1 . . 53 10 54 . . . 31 66 Average 26 | 1 61 13 . . 27 30 80 4 . . 9 62 82 Influence Increases 2137 | 60 385 70 15 5 327 60 367 60 125 . 75 192 396 Destroy 0b10 Robot/C 540 | . 280 40 . . 140 . . 20 60 . . . . Destroy 0b10 Robot/NC 95 | 60 . 5 5 5 15 . . 5 . . . . . Destroy Leader 142 | . 60 10 . . 42 . . 10 20 . . . . Successful Hack 49 | . . . 10 . 10 10 7 . . . . 12 . Select Force Hacks 20 | . . . . . . 20 . . . . . . . Disable Machine 60 | . . . . . 30 . . 15 . . . . 15 Destroy Structure 16 | . . . . . . . . 10 . . . . 6 Partial Spotted 165 | . . . . . 15 . 75 . . . 30 . 45 Lose Combat Pursuer 1050 | . 45 15 . . 75 30 285 . 45 . 45 180 330 Influence Decreases 1975 | 60 385 65 20 5 210 154 269 168 138 . 10 131 360 Entered New Map 247 | . . . 4 . . 64 13 67 5 . . 34 60 Time Decay 1169 | 60 205 65 16 5 190 80 100 101 107 . 10 90 140 Lost Part 409 | . 30 . . . 20 10 156 . 26 . . 7 160 Purge Threat 150 | . 150 . . . . . . . . . . . . Squads Dispatched 20 | . 3 . 1 . 3 3 1 2 . . 2 2 3 Investigation 7 | . 2 . . . 1 2 1 . . . 1 . . Extermination 3 | . . . . . . . . 2 . . . . 1 Reinforcement 10 | . 1 . 1 . 2 1 . . . . 1 2 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Res Distress Signals 7 | . 1 . . . . . 2 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 172 | . 21 3 2 9 25 9 30 3 6 3 7 16 38 Peak Tracking Total 24 | . 6 3 1 4 9 4 15 1 3 3 3 9 24 Tactical Retreats 21 | . 1 1 . . 1 2 6 . 1 . 1 4 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Res Traps Triggered 4 | . 1 . . . . . 1 . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Res Machines Disabled 4 | . . . . . 2 . . 1 . . . . 1 Max in Single Turn 1 | . . . . . 1 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Res Machines Accessed 24 | . 2 . 3 . 3 4 5 3 . . 2 2 . Terminals 17 | . 2 . 3 . 3 2 4 2 . . 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . 2 . Recycling Units 2 | . . . . . . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 65 | . 6 . 12 . 11 11 14 5 . . 4 2 . Successful 35 | . 2 . 7 . 10 7 5 2 . . . 2 . Failed 29 | . 4 . 4 . 1 4 9 3 . . 4 . . Catastrophic 5 | . . . 1 . . 1 1 1 . . 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 34 | . 6 . 11 . 5 5 3 2 . . 2 . . Terminals 51 | . 6 . 12 . 11 7 10 3 . . 2 . . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 6 | . . . . . . . 4 . . . . 2 . Recycling Units 4 | . . . . . . 2 . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . Terminal Hacks 18 | . 1 . 4 . 7 3 3 . . . . . . Record 5 | . . . . . 4 1 . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . Zone Layout 4 | . . . 1 . 1 1 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . . . . . 1 . . . . 2 . Refit 3 | . . . . . . . 1 . . . . 2 . Recycling Unit Hacks 2 | . . . . . . 1 . 1 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . 3 . 3 2 1 1 . . . . . Terminals 10 | . 1 . 3 . 3 1 1 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 9 | . 1 . 3 . 2 1 1 1 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Download 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 1 . 2 4 3 3 . . 2 1 . Full Trace Events 5 | . 1 . . . 1 1 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Res Active Infowar (turns) 4758 | 68 430 180 451 60 349 170 63 1098 1587 67 15 60 160 Optics 2767 | . . . . . . . . 1098 1587 67 15 . . Sensors 2763 | . . . . . . . . 956 1587 52 . 60 108 Terrain 1076 | 68 430 . . . 289 170 63 . . . . . 56 Seismic 794 | . . 180 451 60 60 . . . . . . 43 . Robot Analysis Total 2 | . . . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Res Turns Passed 5992 | 295 526 275 451 147 466 170 223 1106 1587 70 172 213 291 Spaces Moved 5319 | 131 207 122 234 91 469 392 484 840 1106 35 255 334 619 Core 870 | . . . . 54 33 . 157 187 . 7 189 134 109 Treads 125 | . . . . . 125 . . . . . . . . Legs 2444 | 131 207 122 234 37 . . . 579 1106 28 . . . Wheels 74 | . . . . . . . . 74 . . . . . Hover 614 | . . . . . . . 46 . . . 66 144 358 Flight 1192 | . . . . . 311 392 281 . . . . 56 152 Fastest Speed 23 | 120 120 190 120 50 31 31 29 50 120 50 46 24 23 Average Speed 91 | 120 180 190 165 108 70 31 43 103 130 200 63 59 36 Slowest Speed 400 | 120 260 190 190 260 280 31 200 200 330 400 120 180 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . 1 5 4 . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 39 17 20 44 56 15 75 13 98 7 8 12 17 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 . . 1 . 1 . Scrap Searched 3 | . . . . 1 . . . . 2 . . . . Spaces Dug 13 | . . . . . . . . 10 . . . . 3 Terrain Destroyed 13 | . . . . . . . . 10 . . . . 3 Melee 13 | . . . . . . . . 10 . . . . 3 Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Fac Res Total 6021 | 182 288 145 295 112 536 422 491 1022 1212 34 263 344 675 Wait 342 | . 29 4 42 6 4 22 4 127 74 . 1 . 29 Move 5283 | 130 206 121 233 90 466 382 475 839 1105 34 254 333 615 Hop 11 | . . . . . 1 4 4 . . . . . 2 Pick Up 24 | . 1 2 6 . 3 1 . 5 3 . 1 . 2 Fast Attach 55 | 2 2 1 2 . 14 1 1 11 1 . 3 7 10 Attach 24 | . 1 . 2 1 4 3 2 2 2 . 1 2 4 Detach 11 | 1 . . 2 . 2 1 1 1 . . . 2 1 Swap 22 | 1 4 1 2 1 3 . . 8 2 . . . . Drop 29 | 1 6 . 4 1 6 1 . 3 1 . 1 . 5 Fire 195 | 47 39 16 2 13 33 7 . 15 23 . . . . Melee 17 | . . . . . . . . 11 1 . . . 5 Ram 8 | . . . . . . . 4 . . . 2 . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 296 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 444 | -10/Materials | Core integrity fell below 50% 470 | -10/Materials | Destroyed 7 combat bots 784 | -10/Materials | Discovered new exit (range 9) 822 | -10/Materials | Entered Mines 824 | -10/Mines | Discovered new exit (range 9) 977 | -10/Mines | Learned location of Storage (-7) 1040 | -10/Mines | Build established: Scavenger-Mutant 1097 | -10/Mines | Entered Materials 1097 | -9/Materials | Evolved 2 slots: Propulsion x2 1396 | -9/Materials | Central database locked down 1432 | -9/Materials | Discovered new exit (range 9) 1548 | -9/Materials | Entered Mines 1549 | -9/Mines | Assembled infested the area 1554 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1571 | -9/Mines | Met a Derelict bent on vengeance 1671 | -9/Mines | Core integrity fell below 50% 1693 | -9/Mines | Discovered new exit (range 5) 1695 | -9/Mines | Entered Materials 1695 | -8/Materials | Evolved 2 slots: Utility x2 1697 | -8/Materials | Lost 7 parts (1p3n1u2w) 1893 | -8/Materials | Build established: Mutant 2157 | -8/Materials | Discovered new exit (range 15) 2161 | -8/Materials | Entered Factory 2161 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2204 | -7/Factory | Identified exit to Storage 2204 | -7/Factory | Identified exit to Lower Caves 2331 | -7/Factory | Entered Storage 2347 | -7/Storage | Build established: Sprinter 2455 | -7/Storage | Lost 12 parts (2p5n3u2w) 2519 | -7/Storage | Core integrity fell below 50% 2546 | -7/Storage | Discovered new exit (range 16) 2554 | -7/Storage | Entered Factory 2554 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2564 | -6/Factory | Lost 4 parts (1p2n1u) 2725 | -6/Factory | Build established: Mutant 3066 | -6/Factory | Build established: Assassin 3574 | -6/Factory | Discovered new exit (range 13) 3659 | -6/Factory | Identified exit to Lower Caves 3660 | -6/Factory | Entered Lower Caves 3737 | -6/Lower Caves | Learned location of 1 exit from Factory 3884 | -6/Lower Caves | Build established: Skirmisher 4507 | -6/Lower Caves | Build established: Assassin 4809 | -6/Lower Caves | Spotted B-75 Beast 5001 | -6/Lower Caves | Lost 8 parts (2p4n1u1w) 5022 | -6/Lower Caves | System corruption reached 10% 5175 | -6/Lower Caves | Build established: Skirmisher 5201 | -6/Lower Caves | Identified exit to Lower Caves 5247 | -6/Lower Caves | Entered another Lower Caves area 5314 | -6/Lower Caves | Released all parts (5) 5315 | -6/Lower Caves | Discovered new exit (range 4) 5317 | -6/Lower Caves | Entered Factory 5317 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5318 | -5/Factory | Identified exit to Factory 5339 | -5/Factory | Lost 5 parts (1p1n2u1w) 5485 | -5/Factory | Discovered exit to Factory (range 9) 5489 | -5/Factory | Entered another Factory area 5489 | -4/Factory | Evolved 2 slots: Utility x2 5554 | -4/Factory | Released all parts (9) 5698 | -4/Factory | Discovered new exit (range 14) 5702 | -4/Factory | Entered Research 5702 | -3/Research | Evolved 2 slots: Utility x2 5937 | -3/Research | Released all parts (5) 5959 | -3/Research | Core integrity fell below 50% 5968 | -3/Research | Lost 16 parts (2p5n7u2w) 5984 | -3/Research | Core integrity fell below 20% 5993 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05959_ K-01 Serf destroyed. 05959_ Penetrated by Slug. 05972_ Knocked back. 05972_ Penetrated by Slug. 05973_ Slug penetrates Wall. 05975_ Penetrated by Slug. 05975_ Slug penetrates Wall. 05976_ Penetrated by Slug. 05978_ U-05 Engineer builds a Door. 05979_ =,TEWX/AK0QFGIJPOV%RJQ 05981_ Slammed into H-71 Marshal. 05982_ U-05 Engineer builds a Wall. 05982_ Slammed into H-71 Marshal. 05983_ H-71 Marshal calls for reinforcements. 05983_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05983_ Penetrated by Slug. 05983_ Knocked back. 05990_ Penetrated by Slug. 05990_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#######????????????????????????????????? | | ?????????? ????????????????????????????????? | | ?????????? ???????????????????????????????? | | ???????????? ???????????#???????????????????? | | ??????????????#s ####+##### #???????????????????? | | ??????????????# s @ #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# """ #???????????????????? | | ###???????????# """ #### #??????????????? | | !#???????????###### """ ###????????????? | | #????????????????# ???? ???????? | | #??########??????# ????????????? | | #??#! #??##### #??????###### | | #??# ! #??# #p #??????# | | ##??# = #??# Y #??????# !! | | #???# =#??# ###+########## ######## !! | | #???# #??## ##????????????? # # !! | | #???# #???# #????????????????# # # ! | | ##??####/###?###H###???????????? ?# # # ] | | ##### ### #??????????????# + ! ###+## | | ### #??????????????# # # | | +??????????????# # !# | | ### #?????########?# ######## | | ##### #?#% #?????# #?# #??????# | | ###???### ###?###+###?????# ### ######## | | ????????# #???????????????# # ### ## | | ????????# #???????????????#! # #?# #? | | ????????# #???????????????# + #?# #? | | ????????# #???????????????# # #?# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 240 Evasion (%) 67 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Hunted Streaker Challenges ------------ None Game ------ Seed TachyonLegFlamer Manual? 0 Play Time 01:22:48 Cumulative 67.6 hours Start 2025.06.01 @ 15:35:21 End 2025.06.01 @ 16:56:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7937c8b0-a661-482d-91f9-b249066928e8