Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.11 @ 23:16:19 Player: aperiodic Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (214) 1070 Value Destroyed (6224) 6224 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (-196) -196 TOTAL SCORE: 12678 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 188 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -1050 Cogmind --------- Core Integrity 150/850 Matter 300/300 Energy 645/867 System Corruption 1% Temperature Cool (0) Movement Treading (99) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Deuterium-Engine Engine > --- PROPULSION (3) --- Treaded Armored-Scrap Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Zionite Biocell Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Makeshift Transmission Jammer Zionite Weapon Casing > --- WEAPON (3) ------- Zionite Phaser-S Zionite Phaser-S Burst Phasic Construct/G > --- INVENTORY (5) ---- Experimental Heat Sink Hacking Drone Bay (1/1) Phasing AFG Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium-Engine Engine > --- PROPULSION ------- Treaded Armored-Scrap Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Lightpack 2.0 Gravity Neutralizer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Flak KE Construct/G Hyp. KE Gauss Construct/G Burst Phasic Construct/G > --- INVENTORY -------- Wheel Improved Heat Sink Matter Compressor Matter Compressor Advanced Weight Redist. System Advanced Targeting Computer Core Shielding Experimental Propulsion Shielding Light Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Heavy Reactive Plating Reflective Plating Reflective Plating Force Field Improved System Shield Improved System Shield Heavy EM Shotgun Heavy EM Shotgun Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Flak Gun Advanced EMP Blaster Advanced EMP Blaster Grenade Launcher Improved Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Long-range Missile Launcher Plasma Cutter Heavy Pick [Rating: 106] Favorites ----------- Power Constructs Engine Constructs Power Core Neutrino Core Propulsion Compact Wheel Treads Constructs Wheel Compact Wheel Utility Lightpack 2.0 Device Armored Scrap Engine Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 . . 4 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 6 | . . . . . 3 . . 3 . . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 178 | 8 12 9 2 20 20 24 6 30 15 10 9 13 Power 6 | 1 . 1 . 1 1 . . . 2 . . . Engine 5 | 1 . 1 . 1 1 . . . 1 . . . Core 1 | . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 43 | 2 4 4 1 8 7 12 . 5 . . . . Treads 15 | . 2 . . 4 4 5 . . . . . . Leg . | . . . . . . . . . . . . . Wheel 28 | 2 2 4 1 4 3 7 . 5 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 56 | 2 5 . 1 3 2 1 1 12 8 8 7 6 Device 24 | 1 3 . 1 3 . . 1 3 3 2 6 1 Storage 4 | 1 1 . . . 1 . . . . . . 1 Processor 3 | . . . . . . . . 1 . 2 . . Hackware 1 | . . . . . . . . 1 . . . . Protection 24 | . 1 . . . 1 1 . 7 5 4 1 4 Artifact . | . . . . . . . . . . . . . Weapon 73 | 3 3 4 . 8 10 11 5 13 5 2 2 7 Energy Gun 18 | 2 3 2 . 4 1 . . . . . . 6 Energy Cannon 11 | . . . . . 3 3 . 4 1 . . . Ballistic Gun 26 | 1 . . . . 5 6 4 6 3 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . Launcher 13 | . . 2 . 3 1 2 . 3 1 1 . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 2 3 . 5 . . 2 7 Parts Lost 16 | . 3 . . . . 3 . . 9 . . 1 Power 2 | . 1 . . . . . . . 1 . . . Propulsion 3 | . 1 . . . . 1 . . 1 . . . Utility 5 | . . . . . . 1 . . 3 . . 1 Weapon 6 | . 1 . . . . 1 . . 4 . . . Highest Loss Streak 9 | . 2 . . . . 1 . . 9 . . 1 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 79 | . 98 99 100 100 80 80 60 70 61 72 69 70 Engine 7 | . 13 14 14 14 9 9 . . 4 6 5 6 Treads 3 | . 1 . . . 2 10 . . 3 6 5 2 Wheel 12 | . 25 27 28 27 15 7 12 5 . . . . Device 9 | . 11 14 14 14 9 9 9 7 6 7 10 13 Storage 8 | . 14 14 14 14 9 9 9 6 6 . . 1 Processor 4 | . . . . . . . . 5 6 17 20 20 Hackware 1 | . . . . . . . . 5 1 . . . Protection 5 | . 2 . . . 8 9 . 4 10 13 8 5 Energy Gun 8 | . 22 27 28 26 7 . . . . . 5 6 Energy Cannon 1 | . . . . . 5 1 . 5 2 . . . Ballistic Gun 10 | . 5 . . . 13 25 14 10 12 18 7 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 73 | 15 50 50 50 51 33 34 66 38 36 73 63 57 Greatest Support 76 | 32 40 26 26 40 40 40 20 46 64 76 64 71 Greatest Overweight (x) 3 | . 3 3 1 1 1 3 3 2 . 1 1 1 Average Overweight (x) . | . . 1 1 1 . . 1 . . . . . Largest Inventory Capacity 40 | 8 20 20 20 20 40 40 40 40 40 40 5 5 Average Capacity 29 | 7 18 20 20 20 40 40 40 40 40 5 5 5 Most Carried 40 | 6 12 19 20 20 40 40 40 40 40 24 5 5 Average Carried 25 | 3 9 16 19 19 30 36 33 37 30 4 4 4 Final Capacity 40 | 8 20 20 20 20 40 40 40 40 40 5 5 5 Final Carried 39 | 6 12 19 20 20 34 38 34 39 25 5 4 4 Scrap Engine Consumption 88 | . . . . . . . 17 38 12 2 12 7 Constructs Created 7 | . . . . . . . 3 2 . 1 1 . Constructs Modified 26 | . . . . . . . 1 14 3 . 4 4 Class Distribution -------------------- 31% | Mutant 22% | Hauler-Skirmisher 11% | Hauler-Gunner 11% | Hauler-Mutant 10% | Hauler-Construct 6% | Construct 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Construct | -8/Recycling Hauler-Gunner | -6/Factory Hauler-Mutant | -6/Lower Caves Gunner | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Matter Collected 5960 | 304 207 150 . 252 683 1243 339 1874 419 109 192 188 Remotely . | . . . . . . . . . . . . . Salvage Created 9804 | 134 667 313 . 406 750 1633 1119 2630 858 . 884 410 Parts 471 | 8 27 37 . 20 43 103 34 89 38 . 43 29 Haulers Intercepted 16 | . 2 . . . 4 6 . 4 . . . . Recyclers Shooed 3 | . . . . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 34 . . . Prevented 5 | . . . . . . . . . 5 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Combat Hostiles Destroyed 135 | . 12 8 . 10 12 23 12 27 15 . 7 9 Guns 81 | . 12 3 . 6 6 17 4 7 10 . 7 9 Cannons 29 | . . . . . 3 . 8 15 3 . . . AOE 23 | . . 5 . 4 3 6 . 3 2 . . . Classes Destroyed 20 | 2 5 1 . 2 2 3 2 . . . 2 1 Worker 10 | . 1 3 . 3 . 1 . 2 . . . . Builder 5 | . . 1 . 1 1 1 . 1 . . . . Tunneler 9 | 2 . 4 . 2 . . . 1 . . . . Hauler 16 | . 2 . . . 4 6 . 4 . . . . Recycler 13 | 1 1 . . 1 1 2 6 1 . . . . Mechanic 1 | . . . . . . 1 . . . . . . Watcher 9 | . 3 . . . 1 2 . 3 . . . . Swarmer 19 | . 3 6 . 3 4 3 . . . . . . Grunt 48 | . 9 2 . 3 2 10 . 15 7 . . . Brawler 8 | . . . . 1 . . . 5 2 . . . Duelist 9 | . . . . . . 1 2 1 5 . . . Protector 3 | . . . . . . 2 1 . . . . . Sentry 22 | . . . . . 4 7 5 5 1 . . . Demolisher 2 | . . . . . . . 2 . . . . . Hunter 4 | . . . . . 2 . 1 1 . . . . Programmer 3 | . . . . . . . 2 1 . . . . Zionite 19 | . . . . . . . . . . . 19 . Z-Light 6 | . . . . . . . . . . . . 6 Assembled 6 | . . . . 3 . . . . . . . 3 Butcher 1 | . . . . . . . . . . . 1 . Mutant 6 | . . . . . . . . . . . 6 . Best Kill Streak 20 | 2 6 3 . 3 4 7 6 6 11 . 20 3 Combat Bots Only 11 | . 5 3 . 3 4 7 4 4 11 . 4 3 Max Kills in Single Turn 3 | 1 2 2 . 2 3 3 2 2 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 3 3 . 1 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Damage Taken 6567 | . 718 129 . 54 256 354 283 1425 2136 . 860 352 Core 1072 | . 184 28 . 9 42 37 72 206 398 . 67 29 Absorbed by Shields 58 | . . . . . . . . 15 43 . . . Redirected to Shielding 17 | . 17 . . . . . . . . . . . Regen/Repaired (Parts) 1440 | . 63 . . . . . 25 467 511 . 213 161 Core Remaining (%) 61 | 100 . . . 11 . . 72 . . . . . Volleys Fired 479 | 8 52 22 . 35 54 71 19 120 42 1 34 21 Largest 3 | 2 2 2 . 2 3 3 3 3 3 2 1 1 Hottest 163 | 70 100 100 . 115 163 75 83 149 121 53 33 33 Shots Fired 1069 | 16 104 38 . 62 142 186 84 282 98 2 34 21 Gun 844 | 16 104 32 . 55 115 173 43 172 77 2 34 21 Cannon 190 | . . . . . 26 8 41 96 19 . . . Launcher 31 | . . 6 . 3 1 5 . 14 2 . . . Special 4 | . . . . 4 . . . . . . . . Kinetic 707 | 8 30 . . . 89 173 84 189 77 2 34 21 Thermal 330 | 8 74 32 . 59 52 8 . 79 18 . . . Explosive 10 | . . 6 . 3 1 . . . . . . . Electromagnetic 22 | . . . . . . 5 . 14 3 . . . Robot Hit Streak 33 | 7 15 9 . 7 16 13 24 19 13 3 33 12 Robot Miss Streak 6 | 1 3 2 . 4 5 4 5 5 3 5 2 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 1 . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . 1 . . . Autonomous 25 | . . . . . . . 25 . . . . . Shots Hit Robots 693 | 11 72 18 . 31 71 111 55 191 76 2 34 21 Core Hits 441 | 4 31 20 . 22 29 63 20 97 66 1 58 30 Critical Kills 2 | . . . . . . 2 . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . 2 . . . . Critical Strikes 19 | 1 5 2 . 3 . 3 3 2 . . . . Burn 11 | 1 5 2 . 3 . . . . . . . . Destroy 5 | . . . . . . 3 . 2 . . . . Blast 3 | . . . . . . . 3 . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18599 | 156 918 479 . 641 1432 2939 2071 5315 1782 19 1703 1144 Guns 11331 | 156 918 231 . 405 993 1938 436 2218 1170 19 1703 1144 Cannons 4595 | . . . . . 275 25 1635 2224 436 . . . Explosions 2673 | . . 248 . 236 164 976 . 873 176 . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 11525 | 82 202 . . . 724 1938 2071 2472 1170 19 1703 1144 Thermal 4743 | 74 716 231 . 405 544 290 . 2073 410 . . . Explosive 648 | . . 248 . 236 164 . . . . . . . Electromagnetic 1683 | . . . . . . 711 . 770 202 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 . . . 1 1 Average Corruption 1 | . . . . . 2 2 2 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 59 | . . . . . 7 33 17 . . . 1 1 Message Errors 14 | . . . . . 2 9 3 . . . . . Matter Fused 12 | . . . . . 1 5 6 . . . . . Heat Flow Errors 4 | . . . . . 1 2 1 . . . . . Energy Discharges 3 | . . . . . 1 1 1 . . . . . Parts Rejected 2 | . . . . . . 1 . . . . 1 . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 10 | . . . . . 1 7 1 . . . . 1 Data Loss (major) 6 | . . . . . . 4 2 . . . . . Misfires 5 | . . . . . 1 2 2 . . . . . Alerts 2 | . . . . . . 2 . . . . . . Overload Shots 6 | . . . . . . . . 6 . . . . Overflow Damage 385 | . . . . . . 37 286 62 . . . . Projectiles 368 | . . . . . . 20 286 62 . . . . Explosions 17 | . . . . . . 17 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . 5 1 . . . . Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . . . . . 4 1 . . . . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 77 | . . . . . . 11 . 17 49 . . . Shots 5 | . . . . . . 1 . 2 2 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 608 | 27 320 36 . 162 198 208 224 263 608 . 137 17 Average Temperature 69 | 11 97 9 . 34 46 17 56 49 251 . 41 7 Received Heat Transfer 2184 | . 357 27 . 6 45 171 63 441 723 . 243 108 Effects 17 | . 4 . . . . . . . 13 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Energy Bleed 2 | . 1 . . . . . . . 1 . . . Interference 6 | . 3 . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . . . 1 . . . Damage (minor) 3 | . . . . . . . . . 3 . . . Damage (major) 3 | . . . . . . . . . 3 . . . Damage (core) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . 2 . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 27 | . 10 1 . 3 4 . . 9 . . . . Heat Transferred 10123 | 296 2479 814 . 1369 1073 425 . 3017 650 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Peak Influence 534 | 15 269 294 . 99 200 394 194 534 . . . . Initial 62 | . 9 62 . . 13 13 12 4 . . . . Average 105 | 5 135 115 . 25 95 84 31 210 . . . . Maximum Alert Level 2 | . 1 1 . . 1 1 . 2 . . . . Low Security (%) 85 | 100 78 95 . 100 91 88 100 60 . . . . Level 1 10 | . 21 4 . . 8 11 . 19 . . . . Level 2 4 | . . . . . . . . 19 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 4 . . . 1 2 . 14 . . . . Investigation 3 | . 3 . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 6 | . 1 . . . 1 . . 4 . . . . Assault 4 | . . . . . . 2 . 2 . . . . Garrison 7 | . . . . . . . . 7 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Distress Signals 4 | . 2 . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 193 | . 24 8 . 9 17 30 11 37 17 4 27 9 Peak Tracking Total 19 | . 5 3 . 4 4 10 3 4 12 2 19 3 Tactical Retreats 5 | . 2 . . . . . . 2 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Traps Triggered 4 | . 3 . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 2 | . . . . 1 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Machines Disabled 10 | . . . . . . 5 . 5 . . . . Max in Single Turn 2 | . . . . . . 1 . 2 . . . . Garrison Access 4 | . . . . . 1 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Machines Accessed 41 | . 8 1 2 . 5 10 6 8 1 . . . Terminals 28 | . 5 1 . . 4 9 6 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 1 . 4 . . . . Total Hacks 103 | . 23 3 2 . 13 33 12 16 1 . . . Successful 50 | . 10 2 2 . 8 16 5 6 1 . . . Failed 53 | . 13 1 . . 5 17 7 10 . . . . Catastrophic 6 | . 3 . . . . 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 63 | . 18 3 1 . 8 18 10 1 . . 4 . Terminals 85 | . 18 3 . . 12 32 12 8 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . 3 . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 1 . 7 . . . . Terminal Hacks 28 | . 3 2 2 . 4 10 3 3 1 . . . Record 1 | . . . 1 . . . . . . . . . Robot Analysis 5 | . 2 . . . 1 1 1 . . . . . Prototype ID Bank 9 | . . 2 . . 2 3 1 1 . . . . Open Door 2 | . . . . . . 1 . . 1 . . . Alert Level 2 | . . . . . 1 1 . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . Locate Traps 4 | . 1 . . . . 2 . 1 . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . 2 . . . . Seal Access 4 | . . . . . 1 1 . 2 . . . . Unauthorized Hacks 15 | . 4 . . . 3 5 2 1 . . . . Terminals 12 | . 2 . . . 3 5 2 . . . . . Assimilate 3 | . . . . . 2 1 . . . . . . Botnet 7 | . 1 . . . 1 3 2 . . . . . Operators 2 | . 1 . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 32 | . 6 1 . . 4 9 6 6 . . . . Full Trace Events 2 | . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 8 . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Total Allies 13 | . . . . . . 3 8 . 2 . . . Largest Group 5 | . . . . . . 2 5 5 2 . . . Highest-Rated Group 87 | . . . . . . 62 87 87 49 . . . Highest-Rated Ally 31 | . . . . . . 31 27 27 29 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 45 | . . . . . . 16 7 17 5 . . . Total Damage 566 | . . . . . . 169 131 197 69 . . . Kills 6 | . . . . . . 3 2 1 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Robot Analysis Total 5 | . 2 . . . 1 1 1 . . . . . Derelict Logs Recovered 8 | . . 3 . 3 . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Turns Passed 14749 | 112 1057 817 360 1891 1204 2431 1142 2530 1088 482 1223 412 Spaces Moved 9471 | 68 692 698 331 1063 714 1136 629 1841 663 416 946 274 Core 6 | 6 . . . . . . . . . . . . Treads 2396 | . 6 . . 11 17 588 . . 342 416 896 120 Legs 592 | . . . . . . . . 67 321 . 50 154 Wheels 6297 | 62 686 698 331 1052 697 548 629 1594 . . . . Hover 180 | . . . . . . . . 180 . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 105 105 105 90 95 80 70 95 95 95 99 Average Speed 110 | 95 114 105 105 106 105 130 107 111 95 96 115 109 Slowest Speed 240 | 100 160 145 105 240 160 160 125 187 95 128 137 137 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 67 | 4 89 97 70 99 39 95 89 39 77 57 88 39 Regions Visited 12 Branch Regions 9 Pre-discovered Areas 10 | . 2 1 1 1 . 1 . . . 1 3 . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 15 | . . 3 . 2 . . . . 4 3 3 . Spaces Dug 37 | . . . . 16 16 2 . 3 . . . . Terrain Destroyed 146 | . . 23 . 37 20 17 11 32 6 . . . Melee . | . . . . . . . . . . . . . Projectile 53 | . . . . 4 13 4 11 16 5 . . . AOE 92 | . . 23 . 33 7 13 . 16 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Total 13073 | 95 845 733 347 1755 1077 2007 1078 2163 1062 495 1049 367 Wait 2646 | 6 82 . . 616 247 745 350 121 320 60 53 46 Move 9459 | 67 691 697 330 1062 713 1135 628 1840 662 415 945 274 Hop . | . . . . . . . . . . . . . Pick Up 123 | 6 7 5 6 8 31 21 5 24 3 3 2 2 Fast Attach 47 | 7 3 1 . . 4 1 . 11 2 5 3 10 Attach 35 | . 2 1 . . 3 4 6 7 8 2 . 2 Detach 19 | . . . . . 3 1 6 6 . 2 . 1 Swap 98 | 1 7 7 2 20 13 21 . 12 5 3 6 1 Drop 106 | . 1 . 9 14 9 8 11 22 12 4 6 10 Fire 479 | 8 52 22 . 35 54 71 19 120 42 1 34 21 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 61 | . . . . . . . 53 . 8 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 3 exits: [*Fac x2] / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 16) 113 | -11/Junkyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 7) 541 | -10/Materials | Core integrity fell below 50% 643 | -10/Materials | Discovered new exit (range 8) 763 | -10/Materials | Discovered new exit (range 7) 963 | -10/Materials | Repaired Med. Laser 1170 | -10/Materials | Entered Mines 1189 | -10/Mines | Discovered new exit (range 5) 1240 | -10/Mines | Learned Materials stockpile data 1483 | -10/Mines | Discovered new exit (range 9) 1517 | -10/Mines | Learned location of Storage (-8) 1534 | -10/Mines | Core integrity fell below 20% 1752 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1983 | -10/Mines | Discovered new exit (range 5) 1987 | -10/Mines | Entered Exiles 2009 | -10/Exiles | Discovered new exit (range 15) 2022 | -10/Exiles | Met 8R-AWN 2039 | -10/Exiles | Met EX-HEX 2083 | -10/Exiles | Met EX-DEC 2102 | -10/Exiles | Learned location of Zion (-6) 2184 | -10/Exiles | Met EX-BIN 2198 | -10/Exiles | Aligned with FarCom system 2199 | -10/Exiles | Given EX-Vault access code 2225 | -10/Exiles | Opened EX-Vault 2235 | -10/Exiles | Found Lightpack 2.0 2238 | -10/Exiles | Found Cloak of Protection 2246 | -10/Exiles | Found AWS/Autocannon 2270 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2277 | -10/Exiles | Exiles lab attacked by MAIN.C 2338 | -10/Exiles | Discovered new exit (range 10) 2347 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Cloak of Protection, AWS/Autocannon 2347 | -10/Exiles | Entered Mines 2360 | -9/Mines | Met a Derelict bent on vengeance 2374 | -9/Mines | Discovered new exit (range 10) 2541 | -9/Mines | Assembled infested the area 3027 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3200 | -9/Mines | Learned 4 Materials zone layouts 3211 | -9/Mines | Learned Materials terminal intel 3228 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3249 | -9/Mines | Discovered new exit (range 5) 3691 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4238 | -9/Mines | Entered Materials 4238 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4239 | -8/Materials | Identified exit to Storage 4240 | -8/Materials | Identified exit to Factory 4242 | -8/Materials | Loaded intel: 12 terminal locations 4818 | -8/Materials | Build established: Hauler-Skirmisher 5442 | -8/Materials | Entered Storage 5828 | -8/Storage | Met a pair of Derelict thieves 5920 | -8/Storage | Destroyed 7 combat bots 6788 | -8/Storage | Learned location of Armory (-4) 6942 | -8/Storage | Build established: Hauler-Mutant 7244 | -8/Storage | Build established: Hauler-Skirmisher 7388 | -8/Storage | Discovered exit to Factory (range 16) 7867 | -8/Storage | Used back door to open Recycling access 7867 | -8/Storage | Discovered new exit (range 4) 7873 | -8/Storage | Entered Recycling 7873 | -8/Recycling | Accompanied by 1 ally 7875 | -8/Recycling | Found Unknown Device 7878 | -8/Recycling | Identified Scrap Engine 8724 | -8/Recycling | Discovered new exit (range 10) 8825 | -8/Recycling | Build established: Hauler-Construct 9015 | -8/Recycling | Entered Factory 9015 | -6/Factory | Accompanied by 5 allies 9015 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 9016 | -6/Factory | Identified exit to Lower Caves 9017 | -6/Factory | FarCom data flow suspended 9210 | -6/Factory | Discovered new exit (range 16) 9510 | -6/Factory | Build established: Hauler-Gunner 10280 | -6/Factory | Found Hvy. Reactive Plating 10367 | -6/Factory | Garrison activated, responded to threat 10535 | -6/Factory | Garrison activated, responded to threat 10939 | -6/Factory | Garrison activated, responded to threat 11043 | -6/Factory | Discovered new exit (range 15) 11138 | -6/Factory | Build established: Hauler-Construct 11465 | -6/Factory | First assault squad dispatched 11545 | -6/Factory | Entered Lower Caves 11570 | -6/Lower Caves | Found Prototype Device 11817 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11884 | -6/Lower Caves | Core integrity fell below 50% 11927 | -6/Lower Caves | Lost 9 parts (1p1n3u4w) 11935 | -6/Lower Caves | Destroyed 11 combat bots 12426 | -6/Lower Caves | Build established: Hauler-Mutant 12488 | -6/Lower Caves | Discovered new exit (range 12) 12633 | -6/Lower Caves | Entered another Lower Caves area 12633 | -6/Lower Caves | Spotted ET-EVB(f) 12633 | -6/Lower Caves | Spotted EY-8P7(f) 12634 | -6/Lower Caves | Encountered a Master Thief 12634 | -6/Lower Caves | Encountered a Master Thief 12634 | -6/Lower Caves | Lightpack 2.0 stolen by Master Thief 12634 | -6/Lower Caves | Prototype Device stolen by Master Thief 12780 | -6/Lower Caves | Encountered a Warlord checkpoint 13017 | -6/Lower Caves | Discovered new exit (range 22) 13025 | -6/Lower Caves | Build established: Gunner 13115 | -6/Lower Caves | Entered Zion 13185 | -6/Zion | Discovered new exit (range 22) 13398 | -6/Zion | Given A8's code to call for help 13690 | -6/Zion | Given the Hacking Drone Bay 13693 | -6/Zion | Found Prototype Device 13726 | -6/Zion | Received a hallucinogenic algorithm 13808 | -6/Zion | Build established: Construct 13972 | -6/Zion | Found Prototype Device 13973 | -6/Zion | Identified Phasing AFG 13975 | -6/Zion | Identified Hacking Drone Bay 14139 | -6/Zion | Destroyed Imprinter 14140 | -6/Zion | Attacked by Zionites 14161 | -6/Zion | Extracted access codes from Imprinter's data core 14311 | -6/Zion | Opened final containment barrier to the Deep Caves 14336 | -6/Zion | Discovered new exit (range 3) 14336 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14338 | -6/Zion | Entered Deep Caves 14480 | -6/Deep Caves | Found Prototype Protection 14480 | -6/Deep Caves | Identified Zio. Heavy Carapace 14509 | -6/Deep Caves | Z-Facility disabled 14519 | -6/Deep Caves | Core integrity fell below 20% 14592 | -6/Deep Caves | Found Prototype Protection 14592 | -6/Deep Caves | Identified Zio. Weapon Casing 14750 | -6/Deep Caves | Self-destructed Last Messages --------------- 14633_ Arm. Scrap Engine consumes Prototype Reactor. 14635_ Dropped Adv. EMP Blaster. 14635_ Acquired Prototype Storage. 14637_ Dropped Mak. Spear. 14639_ Acquired 10 matter. 14641_ Acquired Exp. Heat Sink. 14664_ Identified Zio. Biocell. 14667_ Dropped Zio. Light Carapace. 14669_ Acquired 10 matter. 14722_ Scrap Engine modifies Flak Kinetic Storm Construct/G: Shot Heat +6, Projectiles -3, Min Damage -4, Energy Cost +4, Max Damage -5, Max Integrity -52 Renamed Burst Phasic Construct/G. 14726_ Acquired 10 matter. 14730_ Acquired Zio. Phaser-S. 14732_ Dropped Mak. Sword. 14733_ Acquired Zio. Laser-S. 14735_ Dropped Zio. Laser-S. 14736_ Acquired Zio. Phaser-S. 14745_ Acquired 30 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????##############???####????? | | ???????????????????????## /[ [ !* = #???# #????# | | ???????????????????????#/%!%!* [ [ #???# !#?#### | | ???????????????????????##]### ######??##! ### | | ??????????????????????##=%*############## !### | | ?????????????????????##; !!!###### # ###% #[ | | ?????????????????????# @ # #! !!= | | ?????????????????????# !%!%! | | ?????????????????????## !*!= | | ??????????????????????### | | ????????????????????????## | | ????????????????????????# """" | | ?????????????????????#### """ | | ????????????????????## # """" | | ????????????????????# """" | | ????????????????????#!!# """" | | ????????????????????##### """" | | ????????????????????????# """" | | ???????????????????????# """" | | ???????????????????????## """" | | ????????????????????????# """? | | ????????????????????????# ""? | | ???????????????????????? "?? | | ??????????????????????? ""? | | ?????????????????????? ""? | | ?????????????????????? "?? | | ??????????????????????## "?? | | ???????????????????????# "?? | | ???????????????????????## "?? | | ????????????????????????# ???? | | ????????????????????????## ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 867 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 10 Propulsion Shielding 90 Weapon Shielding 100 Evasion (%) 56 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellRocketDissipator Manual? 0 Play Time 02:38:51 Cumulative 684.2 hours Start 2023.03.25 @ 09:25:53 End 2023.12.11 @ 23:16:19 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 218 Adventurer 4 Explorer 0 Win Type - Total 21 Types 9/2/6/0/0/0/2/2/0 Lore% 87 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a95ec5d6-4b1c-4c7d-9fba-e9a2bc7b8645