Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 00:15:25 Player: BlobtheGreat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (1978) 1978 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (539) 539 TOTAL SCORE: 4742 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 290 Registered with UFD 300 Friendly Fire -121 Cogmind --------- Core Integrity 312/400 Matter 174/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Improved Treads Flight Unit > --- UTILITY (3) ------ Advanced Weight Redist. System Expert System (Blank) Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- VTOL Module Huge Storage Unit Weight Redist. System Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Makeshift Leg VTOL Module Improved Heat Sink Large Storage Unit Weight Redist. System Deep Structural Scanner Advanced Sensor Array Advanced Melee Analysis Suite Transmission Jammer Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Storage] Heavy Assault Rifle Mini Grenade Launcher Heavy Hammer Vortex Trap [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Expert System Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 48 | 8 9 . 13 6 4 8 Power 5 | 1 1 . 1 . 1 1 Engine 5 | 1 1 . 1 . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 2 . 8 2 1 2 Treads 15 | 2 2 . 8 2 1 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 16 | 2 3 . 3 3 2 3 Device 6 | 1 1 . 1 1 . 2 Storage 4 | 1 2 . . . 1 . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 5 | . . . 2 2 1 . Artifact . | . . . . . . . Weapon 10 | 3 3 . 1 1 . 2 Energy Gun 2 | 2 . . . . . . Energy Cannon 3 | . 3 . . . . . Ballistic Gun 3 | 1 . . . . . 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . . . 1 Parts Lost 4 | . 2 . . 2 . . Power 2 | . 1 . . 1 . . Propulsion . | . . . . . . . Utility 1 | . . . . 1 . . Weapon 1 | . 1 . . . . . Highest Loss Streak 1 | . 1 . . 1 . . To Critical Strikes . | . . . . . . . Average Backups 16 | 3 12 11 11 14 17 20 Power . | . . . . . . . Propulsion 4 | 2 3 1 3 6 6 5 Utility 7 | . 3 6 5 4 7 11 Weapon 3 | . 4 3 3 4 4 3 Tool/Special . | . . . . . . . Unused Backups 30 | . 2 5 2 . 1 20 Power . | . . . . . . . Propulsion 10 | . 2 2 . . . 6 Utility 14 | . . . 1 . 1 12 Weapon 6 | . . 3 1 . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 99 99 92 Engine 11 | . 14 14 11 10 10 10 Treads 30 | . 28 28 33 33 33 30 Device 11 | . 14 14 11 11 11 10 Storage 11 | . 14 14 11 11 11 9 Protection 7 | . . . 10 11 11 10 Energy Cannon 20 | . 16 28 21 21 22 19 Ballistic Gun 1 | . 6 . . . . . Peak Build Rating 28 | 7 15 15 22 22 23 28 Average Rating 18 | 5 11 14 18 21 21 22 On Entrance 14 | . 7 15 14 22 19 23 Naked Turns . | . . . . . . . Heaviest Build 101 | 12 34 34 43 43 99 101 Greatest Support 66 | 40 40 40 66 66 66 66 Greatest Overweight (x) 2 | . . . . . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 Average Capacity 18 | 7 13 15 15 15 19 22 Most Carried 25 | 7 15 15 15 15 21 25 Average Carried 16 | 4 12 14 14 14 17 20 Final Capacity 25 | 8 15 15 15 15 25 5 Final Carried 21 | 7 15 15 15 15 21 5 Class Distribution -------------------- 53% | Commander-Mutant 42% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 916 | 298 209 35 176 125 30 43 Remotely . | . . . . . . . Salvage Created 2781 | 124 583 98 1041 642 293 . Parts 188 | 11 37 2 78 46 14 . Haulers Intercepted 5 | . 2 . 2 1 . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 56 | . 10 . 24 17 5 . Guns 5 | . 5 . . . . . Cannons 44 | . 4 . 23 12 5 . AOE 6 | . 1 . . 5 . . Classes Destroyed 9 | 2 6 . 1 . . . Worker 2 | . 1 . 1 . . . Tunneler 2 | 2 . . . . . . Hauler 5 | . 2 . 2 1 . . Recycler 3 | 1 1 1 . . . . Operator 1 | . 1 . . . . . Watcher 3 | . 2 . . 1 . . Swarmer 12 | . 2 . 7 3 . . Grunt 32 | . 8 . 12 11 1 . Sentry 12 | . . . 5 3 4 . Thug 1 | . . . 1 . . . Best Kill Streak 6 | 3 3 1 5 6 1 . Combat Bots Only 6 | . 2 . 4 6 1 . Max Kills in Single Turn 3 | 1 3 1 2 3 1 . Gunslinging . | . . . . . . . Exploded 3 | . 1 . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 189 | . 67 . 71 46 5 . Missed 62 | . 26 . 19 15 2 . Hits 127 | . 41 . 52 31 3 . Projectile 127 | . 41 . 52 31 3 . Critical Strikes 3 | . . . . 3 . . Damage Taken 1714 | . 623 . 606 435 43 7 Core 236 | . 148 . 49 39 . . Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 110 | . 110 . . . . . Core Remaining (%) 70 | 100 . 40 . . . . Volleys Fired 165 | 6 52 2 60 31 14 . Largest 2 | 2 2 2 2 2 2 . Hottest 136 | 60 136 136 136 136 136 . Shots Fired 328 | 12 106 4 120 58 28 . Gun 66 | 12 54 . . . . . Cannon 258 | . 52 4 120 54 28 . Launcher 4 | . . . . 4 . . Special . | . . . . . . . Kinetic 36 | 6 30 . . . . . Thermal 288 | 6 76 4 120 54 28 . Explosive 4 | . . . . 4 . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 4 8 1 10 13 7 . Robot Miss Streak 4 | 3 4 2 4 1 2 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 190 | 6 59 1 69 37 18 . Core Hits 81 | 3 21 1 28 21 7 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Meltdown 1 | . . . 1 . . . Melee Attacks 4 | . . . 2 2 . . Impact 4 | . . . 2 2 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4564 | 74 1210 25 1675 1195 370 15 Guns 391 | 74 317 . . . . . Cannons 3473 | . 640 20 1645 807 361 . Explosions 639 | . 251 . . 388 . . Melee . | . . . . . . . Ramming 61 | . 2 5 30 . 9 15 Kinetic 197 | 53 144 . . . . . Thermal 3667 | 21 813 20 1645 807 361 . Explosive 639 | . 251 . . 388 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 . . . 1 Average Corruption 2 | . 3 3 . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . 25 12 . . . . Message Errors 9 | . 6 3 . . . . Matter Fused 8 | . 4 4 . . . . Heat Flow Errors 7 | . 4 3 . . . . Energy Discharges 6 | . 5 1 . . . . Data Loss (minor) 2 | . 2 . . . . . Data Loss (major) 1 | . 1 . . . . . Misfires 3 | . 3 . . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 96 | . 80 . 16 . . . Projectiles 28 | . 12 . 16 . . . Explosions 68 | . 68 . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 96 | . 50 . . 39 . 7 Shots 2 | . 1 . . 1 . . Rammed 12 | . 1 2 5 . 1 3 Targets Rammed 12 | . 1 2 5 . 1 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 303 | . 303 157 285 216 150 . Average Temperature 72 | . 85 65 65 75 54 . Received Heat Transfer 657 | . 180 . 237 225 15 . Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 7 | . 1 . 5 . 1 . Heat Transferred 6440 | 50 1510 37 2812 1369 662 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . 2 2 . . Low Security (%) 77 | 100 100 100 28 10 100 . Level 1 17 | . . . 53 74 . . Level 2 5 | . . . 18 15 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 537 | 10 191 22 537 434 189 . Initial 159 | . . 22 . 115 159 . Average 124 | . 63 1 267 313 93 . Influence Increases 2528 | 15 466 6 1137 551 353 . Destroy 0b10 Robot/C 1280 | . 200 . 640 340 100 . Destroy 0b10 Robot/NC 115 | 15 35 5 40 10 10 . Destroy Leader 302 | . 48 . 170 84 . . Allied During Kill 159 | . . 1 128 . 30 . Successful Hack 55 | . 15 . 19 4 17 . Select Force Hacks 300 | . 60 . 60 . 180 . Disable Machine 105 | . 30 . 45 15 15 . Destroy Structure 77 | . 33 . 5 38 1 . Lose Combat Pursuer 135 | . 45 . 30 60 . . Influence Decreases 2528 | 15 407 65 862 418 761 . Entered New Map 446 | . . 37 . 160 249 . Time Decay 1662 | 15 387 28 482 238 512 . Lost Part 40 | . 20 . . 20 . . Lost Ally 80 | . . . 80 . . . Purge Threat 300 | . . . 300 . . . Squads Dispatched 13 | . 4 . 6 3 . . Investigation 7 | . 3 . 4 . . . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 2 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 5 | . 1 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 20 . 43 27 4 . Peak Tracking Total 7 | . 3 . 7 6 2 . Tactical Retreats 5 | . 2 . 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 7 | . 6 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 5 | . . . 5 . . . Triggered . | . . . . . . . Most Traps Carried 5 | . . 5 5 . . 1 Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 12 | . 2 . 3 1 1 5 Max in Single Turn 1 | . 1 . 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 38 | . 10 . 10 4 12 2 Terminals 25 | . 7 . 8 4 6 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 10 | . 2 . 2 . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 98 | . 24 . 24 6 25 19 Successful 61 | . 16 . 11 1 14 19 Failed 36 | . 7 . 13 5 11 . Catastrophic 8 | . 1 . 2 2 3 . Database Lockouts 1 | . 1 . . . . . Manual 68 | . 19 . 21 4 24 . Terminals 65 | . 18 . 22 6 19 . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 11 | . 3 . 2 . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 29 | . 5 . 3 1 1 19 Record 18 | . . . . . . 18 Robot Schematic 1 | . . . . . 1 . Robot Analysis 3 | . 3 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 1 | . 1 . . . . . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 30 | . 9 . 8 . 13 . Terminals 20 | . 7 . 6 . 7 . Botnet 4 | . 1 . 1 . 2 . Operators 1 | . 1 . . . . . Skim 15 | . 5 . 5 . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . 2 . 2 . 6 . Tunnel 10 | . 2 . 2 . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 26 | . 8 . 8 4 6 . Full Trace Events 3 | . . . 1 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 51 | . 51 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 13 | . . . . . 13 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 18 | . . 5 . . 13 . Largest Group 13 | . . 5 5 . 13 13 Highest-Rated Group 161 | . . 85 85 . 161 161 Highest-Rated Ally 34 | . . 31 31 . 34 34 Total Orders 2 | . . . . . 2 . STAY 1 | . . . . . 1 . FOLLOW 1 | . . . . . 1 . Ally Attacks 101 | . . . 79 . 6 16 Total Damage 1435 | . . . 895 . 81 459 Kills 19 | . . . 13 . 1 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 1101 | 44 947 . 110 . . . Seismic 1101 | 44 947 . 110 . . . Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 10110 | 126 1837 796 1250 511 1521 4069 Spaces Moved 4891 | 59 724 480 619 248 710 2051 Core 176 | 4 . . . . . 172 Treads 4391 | 55 724 480 619 248 710 1555 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 324 | . . . . . . 324 Fastest Speed 34 | 50 160 160 160 160 160 34 Average Speed 177 | 152 160 160 160 160 186 193 Slowest Speed 240 | 160 160 160 160 160 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 77 | 5 97 98 84 76 98 83 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 16 | . 2 1 3 . 6 4 Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched 5 | . . 1 . . . 4 Spaces Dug 4 | . . . 2 2 . . Terrain Destroyed 83 | . 36 . 2 45 . . Melee 4 | . . . 2 2 . . Projectile 1 | . . . . 1 . . AOE 78 | . 36 . . 42 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 5993 | 79 1303 505 758 300 876 2172 Wait 576 | . 491 12 24 8 41 . Move 4885 | 58 723 479 618 247 709 2051 Hop . | . . . . . . . Pick Up 72 | 7 14 5 9 . 7 30 Fast Attach 27 | 7 3 . . . 1 16 Attach 7 | . 2 . 3 1 . 1 Detach 9 | . 2 . . . . 7 Swap 32 | 1 5 . 15 8 3 . Drop 102 | . 10 5 17 3 3 64 Fire 165 | 6 52 2 60 31 14 . Melee 4 | . . . 2 2 . . Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 9 | . 1 2 5 . 1 . Escape Stasis . | . . . . . . . Rewire 97 | . . . . . 97 . Trap 5 | . . . 5 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 767 | -10/Materials | Discovered new exit (range 10) 886 | -10/Materials | Central database locked down 949 | -10/Materials | Discovered new exit (range 9) 1103 | -10/Materials | Core integrity fell below 50% 1132 | -10/Materials | Discovered new exit (range 5) 1227 | -10/Materials | Discovered new exit (range 16) 1327 | -10/Materials | Loaded intel: 12 trap records 1376 | -10/Materials | Learned location of 2 exits from Mines 1448 | -10/Materials | Learned location of 2 exits from Subcaves 1469 | -10/Materials | Learned 2 Mines zone layouts 1502 | -10/Materials | Learned location of 1 exit from Storage 1545 | -10/Materials | Identified exit to Materials 1688 | -10/Materials | Identified exit to Mines 1847 | -10/Materials | Repaired Adv. Beam Cannon 1881 | -10/Materials | Discovered new exit (range 7) 1964 | -10/Materials | Entered Mines 1965 | -10/Mines | Identified exit to Subcaves 2152 | -10/Mines | Found a hidden stash of uninstalled traps 2238 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2444 | -10/Mines | Discovered exit to Materials (range 12) 2760 | -10/Mines | Entered Materials 2760 | -9/Materials | Accompanied by 5 allies 2760 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2765 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3180 | -9/Materials | Discovered new exit (range 14) 3324 | -9/Materials | Identified exit to Mines 3324 | -9/Materials | Identified exit to Storage 3560 | -9/Materials | Discovered new exit (range 15) 3878 | -9/Materials | Loaded intel: 2 repair station locations 3913 | -9/Materials | Identified exit to Materials 4010 | -9/Materials | Entered Storage 4012 | -9/Storage | Identified exit to Recycling 4515 | -9/Storage | Used back door to open Recycling access 4521 | -9/Storage | Entered Recycling 4751 | -9/Recycling | Scanned before Scraplab entrance 4944 | -9/Recycling | Build established: Commander-Mutant 5279 | -9/Recycling | Discovered new exit (range 15) 5977 | -9/Recycling | Entered Scraplab 5996 | -9/Recycling | Discovered new exit (range 2) 6042 | -9/Recycling | Entered Scraptown 6042 | -9/Scraptown | Accompanied by 13 allies 6568 | -9/Scraptown | Discovered new exit (range 13) 6656 | -9/Scraptown | Visited TADAMA 6697 | -9/Scraptown | Visited Spacefarers 6829 | -9/Scraptown | Visited Assassins FH 7244 | -9/Scraptown | Visited Shadow of the Wyrm 7259 | -9/Scraptown | Visited CPS Storage 7326 | -9/Scraptown | Visited Cyclists 7348 | -9/Scraptown | Visited Junk Repository 7452 | -9/Scraptown | Visited UFD Registry 7452 | -9/Scraptown | Registered with UFD as "Shortshaft" 7536 | -9/Scraptown | Visited Junk Cannon Lab 7629 | -9/Scraptown | Visited Modified Component R&D 7740 | -9/Scraptown | Visited Science Guys 7868 | -9/Scraptown | Visited Scrapoid Pod Storage 7906 | -9/Scraptown | Visited Junk Repository 7947 | -9/Scraptown | Visited Cartography Club 7995 | -9/Scraptown | Visited Supply Room 8036 | -9/Scraptown | Visited Chapter 10 8103 | -9/Scraptown | Visited Science Testing Area 8447 | -9/Scraptown | Learned location of Storage (-9) 8447 | -9/Scraptown | Learned location of Lower Caves (-7) 8447 | -9/Scraptown | Learned 12 Materials zone layouts 8447 | -9/Scraptown | Learned 16 Factory zone layouts 8447 | -9/Scraptown | Learned 24 Factory zone layouts 8447 | -9/Scraptown | Learned 4 Mines zone layouts 8447 | -9/Scraptown | Learned 8 Lower Caves zone layouts 8447 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 8447 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 8447 | -9/Scraptown | Learned Factory emergency access door positions 8447 | -9/Scraptown | Learned location of 2 exits from Research 8447 | -9/Scraptown | Learned location of 3 exits from Lower Caves 8447 | -9/Scraptown | Learned location of 3 exits from Upper Caves 8478 | -9/Scraptown | Found Deep Structural Scanner 8840 | -9/Scraptown | Visited A0-MCA Data Center 10098 | -9/Scraptown | Attacked by Scraptown defenders 10102 | -9/Scraptown | Found Prototype Processor 10102 | -9/Scraptown | Identified Expert System 10111 | -9/Scraptown | Self-destructed Last Messages --------------- 10082_ Acquired Imp. Treads. 10085_ Acquired Imp. Heat Sink. 10090_ Dropped Hpw. Shotgun. 10091_ Dropped Imp. Heat Sink. 10097_ Slammed into A0-MCA. 10097_ Destabilizing: System corrupted (+1). 10098_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 10100_ A0-MCA destroyed. 10100_ Acquired 35 matter. 10101_ Slammed into Mercenary 2c. 10102_ Acquired Prototype Processor. 10102_ Identified Expert System. 10102_ Grenadier 2a suffers critical hit (Destroy). 10106_ Grenadier 2a destroyed. 10109_ Mercenary 2a destroyed. 10110_ Scavenger 2a destroyed. 10111_ Serf 2b destroyed. 10111_ Serf 2a destroyed. Map ----- +----------------------------------------------------+ | """""""""""""""""""""""""""" "## ####??????? | | """""""""""""""""""""""""""" "## * #??????? | | ""###### ################"" "## ! #??????? | | ""#??? ?????????????#"" "#########?????? | | ""#?? ????????????#"" "## "!""#?????? | | ""#? "" "" ???????????#"" "## ]"!"#?????? | | ""# "" "" ?????????###"" "## !!!#?????? | | ""# " ? ??######## #"" "## ""??????? | | "" "" ? ""??????? | | "" "" ? "## "#?????? | | ""# " ? ??######## #"" "## ""!!#?????? | | ""# "" "" ?????????###"" "## ""!!#?????? | | ""#? "" "" ???????????#"" "######?#??????? | | ""#?? ????????????#"" "#??#####??????? | | ""#??? ?????????????#"" % "#??""""""?????? | | ""###### ################"" "#? """""" "??? | | """""""""""""""""""""""""""" "## " " "??? | | """""""""""""""""""""""""""" """ ???? | | /!= = =!! ! "## "#?? | | ! =*=! = % "#? ""#?? | | ] ===![!% "#?? "#?? | | &!!!!! %* #?? "#?? | | ! ![% #?? #"#?? | | " """"""""""" """"""""""" """""" ##??#######???? | | # ########### ########### ###### #?????????????? | | ??????? ????# @ "## #?????????????? | | ???# ??#""" """## #?????????????? | | #?# ##""" g""""## #?????????????? | | #"| """#?# ##"!" ! """## #?????????????? | | #" "#?# ##""" """## #?????????????? | | #" ""#?# ##""" """## #?????????????? | | #" ""#?# ##"""""""""## ?????????????? | | #" ""??# ##"""""""""## ?????????????? | | ?? ""??############"""""""""#? ?????????????? | | ??"""""?????????????#"""""""""#? ?????????????? | | ??""""???????????????#########?? ?????????????? | | ???#?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 3 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 15% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexLauncherFocus Manual? 0 Play Time 00:40:42 Cumulative 123.2 hours Start 2025.09.05 @ 23:34:44 End 2025.09.06 @ 00:15:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 64 Gallery% 57 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a44a0a10-be32-45ae-8b3a-78ec6e026edc