Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 10:47:20 Player: PE-P51 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (200) 1000 Value Destroyed (5133) 5133 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (872) 872 TOTAL SCORE: 12485 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 495 Met Data Miner 300 Friendly Fire -37 Cogmind --------- Core Integrity 828/1000 Matter 300/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Rolling (100) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Compact Wheel Compact Wheel Compact Wheel Compact Wheel Cooled VTOL Module > --- UTILITY (8) ------ Improved Signal Interpreter Seismic Detector Advanced Targeting Computer Advanced ECM Suite > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Improved Transmission Jammer Improved Force Field Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Backup Power VII > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Makeshift Flight Unit Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Improved Force Field Hacking Suite System Shield > --- WEAPON ----------- Improved Grenade Launcher Chainsword > --- INVENTORY -------- Micro Nuclear Core Cooled VTOL Module Improved Transmission Jammer Advanced ECM Suite Improved Powered Armor [Rating: 62] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . 2 Utility 6 | . . 1 2 1 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 137 | . 12 43 22 17 3 13 2 2 . 4 9 10 Power 22 | . 4 6 2 1 . 3 . . . 1 3 2 Engine 14 | . 4 6 2 1 . 1 . . . . . . Core 8 | . . . . . . 2 . . . 1 3 2 Reactor . | . . . . . . . . . . . . . Propulsion 42 | . 4 17 5 4 2 3 . 1 . . 2 4 Treads 22 | . . 17 5 . . . . . . . . . Leg 4 | . 4 . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . Flight 12 | . . . . 4 2 3 . 1 . . 2 . Utility 37 | . 3 6 6 7 . 5 1 1 . 3 4 1 Device 15 | . 2 1 2 2 . 2 . 1 . 3 1 1 Storage 3 | . 1 . 1 . . . . . . . 1 . Processor 3 | . . 1 . 1 . . . . . . 1 . Hackware 9 | . . 1 2 3 . 2 . . . . 1 . Protection 7 | . . 3 1 1 . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 36 | . 1 14 9 5 1 2 1 . . . . 3 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 17 | . 1 12 4 . . . . . . . . . Ballistic Cannon 3 | . . . 2 1 . . . . . . . . Launcher 6 | . . 2 2 1 . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . 2 . 1 . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . . . . . Unidentified Prototypes 12 | . . 2 3 . 2 4 . . . 1 . . Parts Lost 39 | . 1 10 4 . . 4 . 2 . . 13 5 Power 8 | . . 1 1 . . 1 . . . . 3 2 Propulsion 10 | . . 2 1 . . . . 1 . . 5 1 Utility 15 | . . 5 2 . . 2 . 1 . . 4 1 Weapon 6 | . 1 2 . . . 1 . . . . 1 1 Highest Loss Streak 5 | . 1 4 1 . . 2 . 2 . . 5 2 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Backups 10 | . 7 14 19 6 3 4 4 5 5 4 4 4 Power 1 | . 1 1 2 . 1 . 1 1 1 . . . Propulsion 4 | . 5 6 8 1 . . 1 1 1 1 . . Utility 1 | . . . 3 1 . 1 2 2 2 2 2 2 Weapon 2 | . . 4 3 2 2 1 . 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 36 | . 8 8 8 6 1 2 . . . 1 . 2 Power 7 | . 1 2 2 1 . 1 . . . . . . Propulsion 14 | . 4 2 4 3 1 . . . . . . . Utility 8 | . 1 1 2 1 . . . . . 1 . 2 Weapon 7 | . 2 3 . 1 . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 97 99 95 97 98 94 83 94 91 70 51 Engine 6 | . 14 10 8 6 7 . . . . . . . Core 2 | . . . . . . 6 7 7 7 7 4 4 Treads 14 | . . 31 26 1 . . . . . . . . Leg 2 | . 28 . . . . . . . . . . . Flight 11 | . . . . 28 28 29 30 26 30 30 21 8 Device 9 | . 11 5 10 10 15 10 7 7 15 21 12 8 Storage 6 | . 14 11 9 1 . . . . . . 1 . Processor 6 | . . 3 9 8 7 7 7 7 7 7 11 11 Hackware 12 | . . 5 12 21 23 22 23 18 15 15 10 4 Protection 3 | . . 6 3 . . 3 7 7 7 . . . Ballistic Gun 10 | . 27 21 12 . . . . . . . . . Ballistic Cannon 2 | . . . 5 . 4 6 1 . . . . . Slashing Weapon 1 | . . . . . 1 3 7 7 7 6 4 1 Peak Build Rating 62 | . 10 25 38 49 58 58 53 50 53 62 62 36 Average Rating 33 | . 8 15 34 43 55 51 49 43 50 57 44 31 On Entrance 36 | 6 6 10 25 35 49 55 53 51 50 53 59 28 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 66 | 11 28 40 66 61 21 23 20 20 26 27 22 15 Greatest Support 66 | 20 20 66 66 64 21 23 26 24 24 24 24 64 Greatest Overweight (x) 3 | . 1 1 1 3 1 1 . . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 20 20 5 5 5 5 5 5 5 5 Average Capacity 11 | . 8 15 19 7 5 5 5 5 5 5 5 5 Most Carried 20 | . 9 15 20 20 5 5 5 5 5 5 5 5 Average Carried 10 | . 7 14 19 6 4 4 4 5 4 4 4 4 Final Capacity 20 | 8 15 15 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 8 15 20 5 5 5 4 5 4 5 3 3 Class Distribution -------------------- 40% | Scavenger-Mutant 26% | Hacker-Sprinter 10% | Mutant 9% | Hacker-Mutant 8% | Hacker-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Sprinter | -6/Factory Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Matter Collected 5367 | 194 332 1470 1731 242 88 592 186 52 . 195 79 206 Remotely . | . . . . . . . . . . . . . Salvage Created 7527 | . 607 1725 2030 441 155 672 34 186 . 502 447 728 Parts 415 | . 35 122 118 21 1 54 4 9 . 15 9 27 Haulers Intercepted 22 | . 1 6 6 4 . 4 . . . 1 . . Recyclers Shooed 9 | . 4 2 2 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 4 10 . 7 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 115 | . 14 34 31 5 1 9 4 2 . 6 2 7 Melee 11 | . . . . 2 . 2 . 2 . 2 2 1 Guns 56 | . 14 27 15 . . . . . . . . . Cannons 14 | . . . 9 . 1 3 . . . . . 1 AOE 34 | . . 7 7 3 . 4 4 . . 4 . 5 Classes Destroyed 18 | . 8 5 2 . 1 1 . 1 . . . . Worker 12 | . 1 1 7 . . 3 . . . . . . Builder 15 | . 1 3 4 3 . 4 . . . . . . Tunneler 4 | . . 1 . 1 . 1 . . . . . 1 Hauler 22 | . 1 6 6 4 . 4 . . . 1 . . Recycler 14 | . 1 2 3 . . 2 . . . . 2 4 Mechanic 2 | . . 1 1 . . . . . . . . . Operator 4 | . 1 1 1 . . 1 . . . . . . Watcher 12 | . 1 3 4 . . 2 . . . . 2 . Swarmer 37 | . 6 11 4 3 . 4 4 . . . . 5 Grunt 42 | . 8 11 14 1 . 2 . 1 . 5 . . Brawler 2 | . . 1 . 1 . . . . . . . . Duelist 2 | . . 1 . . . . . 1 . . . . Sentry 19 | . . 10 9 . . . . . . . . . Hunter 4 | . . . 3 . . . . . . . 1 . Programmer 7 | . . . . . . 3 . . . 1 1 2 Heavy 1 | . . . 1 . . . . . . . . . Compactor 1 | . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | . 6 7 7 5 1 6 4 2 . 6 2 5 Combat Bots Only 5 | . 5 5 4 3 1 4 4 2 . 5 1 5 Max Kills in Single Turn 6 | . 1 2 6 2 1 3 3 1 . 2 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 4 | . . 2 4 2 . 2 3 . . 2 . 2 Melee 1 | . . . . 1 . 1 . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 688 | . 90 216 148 11 . 50 7 9 . 16 105 36 Missed 227 | . 29 58 39 8 . 26 5 5 . 5 44 8 Hits 461 | . 61 158 109 3 . 24 2 4 . 11 61 28 Melee 9 | . . 8 . . . . 1 . . . . . Projectile 452 | . 61 150 109 3 . 24 1 4 . 11 61 28 AOE 1 | . . . . . . 1 . . . . . . Critical Strikes 17 | . 1 5 5 . . 1 . . . . 4 1 Damage Taken 7332 | . 671 2361 1882 115 . 587 12 138 . 166 908 492 Core 1397 | . 166 295 160 46 . 55 . 24 . 75 404 172 Absorbed by Shields 46 | . . . . . . . . . . 37 9 . Redirected to Shielding 13 | . . 13 . . . . . . . . . . Regen/Repaired (Parts) 230 | . . 94 . . 43 93 . . . . . . Core Remaining (%) 58 | 100 33 26 70 . . . . . . 71 52 . Volleys Fired 526 | . 81 160 201 4 3 56 3 . . 6 . 12 Largest 2 | . 2 2 2 1 1 1 1 . . 1 . 1 Hottest 98 | . 40 46 80 36 40 40 40 . . 36 . 98 Shots Fired 867 | . 156 301 326 4 3 56 3 . . 6 . 12 Gun 688 | . 156 294 238 . . . . . . . . . Cannon 149 | . . . 84 . 3 52 1 . . . . 9 Launcher 30 | . . 7 4 4 . 4 2 . . 6 . 3 Special . | . . . . . . . . . . . . . Kinetic 828 | . 156 294 322 . 3 52 1 . . . . . Thermal 9 | . . . . . . . . . . . . 9 Explosive 30 | . . 7 4 4 . 4 2 . . 6 . 3 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 18 | . 13 14 18 2 5 8 1 . . 3 . 7 Robot Miss Streak 6 | . 5 6 3 2 . 2 1 . . . . 1 Penetration Max 1 | . . . 1 . . . . . . . . . Secondary Targets 7 | . 2 3 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 629 | . 87 174 232 25 3 46 2 4 . 13 27 16 Core Hits 298 | . 43 74 96 10 2 23 5 3 . 25 6 11 Critical Kills 4 | . 1 1 1 1 . . . . . . . . Critical Parts Destroyed 5 | . . 1 . 4 . . . . . . . . Critical Strikes 24 | . 1 2 8 5 . 1 . 1 . . 6 . Destroy 4 | . 1 2 1 . . . . . . . . . Blast 8 | . . . 7 . . 1 . . . . . . Smash 5 | . . . . 5 . . . . . . . . Sever 7 | . . . . . . . . 1 . . 6 . Melee Attacks 171 | . . . . 48 . 42 4 9 . 14 44 10 Impact 45 | . . . . 45 . . . . . . . . Slashing 123 | . . . . . . 42 4 9 . 14 44 10 Piercing . | . . . . . . . . . . . . . Sneak Attacks 28 | . . . . 10 . 7 . 1 . . 4 6 Combat Hostiles 1 | . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17594 | . 832 3269 4967 1330 81 2742 317 208 . 1451 1262 1135 Guns 6404 | . 828 2540 3036 . . . . . . . . . Cannons 2474 | . . . 1199 . 81 909 . . . . . 285 Explosions 3891 | . . 635 614 226 . 941 281 . . 850 . 344 Melee 4609 | . . . . 1104 . 892 36 208 . 601 1262 506 Ramming 216 | . 4 94 118 . . . . . . . . . Kinetic 8593 | . 828 2540 4235 . 81 909 . . . . . . Thermal 856 | . . 29 . . . 542 . . . . . 285 Explosive 3234 | . . 520 614 226 . 399 281 . . 850 . 344 Electromagnetic 86 | . . 86 . . . . . . . . . . Impact 1104 | . . . . 1104 . . . . . . . . Slashing 3505 | . . . . . . 892 36 208 . 601 1262 506 Piercing . | . . . . . . . . . . . . . Highest Corruption 23 | . . 23 . . . 2 2 9 9 9 5 4 Average Corruption 11 | . . 22 . . . 1 2 6 9 9 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 138 | . . 85 . . . 4 7 10 1 23 3 5 Message Errors 33 | . . 24 . . . . . 3 1 4 . 1 Matter Fused 33 | . . 14 . . . 1 2 4 . 10 1 1 Heat Flow Errors 17 | . . 12 . . . . 2 1 . 1 . 1 Energy Discharges 11 | . . 7 . . . 1 . 2 . 1 . . Parts Rejected 3 | . . 2 . . . . . . . 1 . . Data Loss (minor) 13 | . . 6 . . . . 3 . . 1 2 1 Data Loss (major) 7 | . . 3 . . . 1 . . . 3 . . Misfires 5 | . . 5 . . . . . . . . . . Alerts 7 | . . 3 . . . 1 . . . 2 . 1 Misdirections 1 | . . 1 . . . . . . . . . . Weapon Failures 8 | . . 8 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1626 | . . 9 15 533 . 493 21 . . 207 157 191 Projectiles 74 | . . . . . . 33 . . . . . 41 Explosions 350 | . . 9 12 . . 264 21 . . . . 44 Melee 1202 | . . . 3 533 . 196 . . . 207 157 106 Knockbacks 17 | . . 1 9 3 . 4 . . . . . . Impact 5 | . . 1 1 3 . . . . . . . . Kinetic 11 | . . . 7 . . 4 . . . . . . Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 229 | . . 136 . 71 . . . . . . . 22 Shots 7 | . . 4 . 2 . . . . . . . 1 Rammed 29 | . . 15 14 . . . . . . . . . Targets Rammed 34 | . 1 17 16 . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . Crushed 4 | . . 2 2 . . . . . . . . . Highest Temperature 378 | . 16 273 90 . 1 378 243 99 . 156 . 136 Average Temperature 69 | . 8 70 38 . 1 93 94 51 . 65 . 59 Received Heat Transfer 1744 | . 261 594 567 9 . 129 . 18 . 64 93 9 Effects 1 | . . 1 . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 12 | . . . 1 9 . . . . . . 2 . Impact Corruptions 13 | . . . 1 12 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . Heat Transferred 750 | . . 50 . . . 350 . . . . . 350 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Maximum Alert Level 3 | . . 2 2 1 . 3 . . . . . . Low Security (%) 64 | . 100 43 74 82 100 15 . . . . 100 100 Level 1 24 | . . 47 20 17 . 35 . . . . . . Level 2 8 | . . 8 5 . . 31 . . . . . . Level 3 2 | . . . . . . 16 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 852 | . 173 492 484 236 63 852 . . . . 118 154 Initial 153 | . . 33 153 144 63 . . . . . 18 54 Average 186 | . 71 220 187 135 12 393 . . . . 28 73 Influence Increases 6022 | . 430 1172 1195 440 48 1579 90 140 . 210 468 250 Destroy 0b10 Robot/C 2620 | . 280 680 620 180 . 440 80 40 . 120 40 140 Destroy 0b10 Robot/NC 445 | . 30 90 130 40 . 105 . . . 5 20 25 Destroy Leader 670 | . 54 198 200 38 . 106 10 10 . 10 24 20 Allied During Kill 210 | . . . . 22 . 188 . . . . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . Successful Hack 246 | . 5 18 41 49 . 121 . . . . 12 . Select Force Hacks 50 | . . . . . . . . . . . 50 . Disable Machine 360 | . . 90 30 15 . 210 . . . . 15 . Destroy Structure 436 | . 1 66 74 51 48 139 . . . . 7 50 Partial Spotted 180 | . . . 15 . . 45 . . . . 105 15 Lose Combat Pursuer 795 | . 60 30 75 45 . 225 . 90 . 75 195 . Influence Decreases 5961 | . 350 888 1241 576 230 776 488 248 297 180 386 301 Entered New Map 1294 | . . 47 211 174 119 . 298 78 297 . 12 58 Time Decay 3482 | . 340 591 690 342 43 476 190 150 . 180 287 193 Lost Part 347 | . 10 100 40 . . 40 . 20 . . 87 50 Lost Ally 388 | . . . . 60 68 260 . . . . . . Purge Threat 450 | . . 150 300 . . . . . . . . . Squads Dispatched 34 | . 1 2 6 3 . 13 . . . . 7 2 Investigation 8 | . . 1 1 1 . 2 . . . . 3 . Extermination 9 | . . . . 1 . 4 . . . . 3 1 Reinforcement 16 | . 1 1 5 1 . 6 . . . . 1 1 Assault 1 | . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Distress Signals 21 | . 4 5 5 2 . 4 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 268 | . 33 56 57 6 7 49 5 9 . 10 26 10 Peak Tracking Total 8 | . 4 5 6 4 5 8 4 5 . 5 8 6 Tactical Retreats 28 | . 3 2 4 1 1 5 . 2 . 2 8 . ECM-based Alert Blocks 9 | . . . . . . 4 . . . . 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Traps Triggered 11 | . . 3 1 2 . 2 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . 5 . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Machines Disabled 24 | . . 6 2 1 . 14 . . . . 1 . Max in Single Turn 7 | . . 2 1 1 . 7 . . . . 1 . Garrison Access 4 | . . . 1 . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . 3 . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Machines Accessed 68 | . 2 11 11 13 . 20 . 1 4 . 5 1 Terminals 36 | . 2 9 8 8 . 8 . . . . 1 . Fabricators 11 | . . . . 4 . 4 . . . . 3 . Repair Stations 4 | . . 1 . . . 3 . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 1 Scanalyzers 6 | . . 1 2 1 . 2 . . . . . . Garrison Access 4 | . . . 1 . . 3 . . . . . . Total Hacks 240 | . 6 35 37 51 . 68 . 1 26 . 15 1 Successful 154 | . 1 15 24 34 . 43 . 1 26 . 9 1 Failed 83 | . 5 19 12 16 . 25 . . . . 6 . Catastrophic 12 | . 1 5 1 2 . 2 . . . . 1 . Database Lockouts 3 | . . 1 1 1 . . . . . . . . Manual 95 | . 4 19 10 31 . 28 . . . . 3 . Terminals 127 | . 6 28 27 31 . 33 . . . . 2 . Fabricators 40 | . . . . 15 . 14 . . . . 11 . Repair Stations 14 | . . 3 . . . 11 . . . . . . Recycling Units 3 | . . . . . . . . . . . 2 1 Scanalyzers 25 | . . 4 9 5 . 7 . . . . . . Garrison Access 4 | . . . 1 . . 3 . . . . . . Terminal Hacks 68 | . 1 8 17 5 . 9 . 1 26 . 1 . Record 11 | . . . . . . . . . 11 . . . Part Schematic 9 | . . . . . . 1 . . 8 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Prototype ID Bank 7 | . 1 3 . . . . . . 3 . . . Open Door 1 | . . . . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . Emergency Access Points 2 | . . . 1 . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . Repair Station Index 2 | . . . 1 . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . Alert Level 10 | . . 2 5 . . 2 . . . . 1 . Unreport Threat 3 | . . 1 2 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . Dispatch Records 2 | . . . 1 1 . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Registered Prototypes 2 | . . 1 . . . 1 . . . . . . Zone Layout 4 | . . . 2 2 . . . . . . . . Fabricator Hacks 18 | . . . . 7 . 6 . . . . 5 . Network Status 4 | . . . . 1 . 1 . . . . 2 . Load Schematic 7 | . . . . 2 . 3 . . . . 2 . Build 7 | . . . . 4 . 2 . . . . 1 . Repair Station Hacks 9 | . . 2 . . . 7 . . . . . . Scan Component 5 | . . 1 . . . 4 . . . . . . Repair 4 | . . 1 . . . 3 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . 1 Scanalyzer 16 | . . 4 5 4 . 3 . . . . . . Insert Component 7 | . . 2 2 1 . 2 . . . . . . Analyze 5 | . . 2 1 1 . 1 . . . . . . Retrieve Study 4 | . . . 2 2 . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 3 . . . . . . Seal Access 4 | . . . 1 . . 3 . . . . . . Unauthorized Hacks 38 | . . 1 1 18 . 15 . . . . 3 . Terminals 25 | . . 1 1 13 . 10 . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . Botnet 13 | . . . . 8 . 5 . . . . . . Operators 2 | . . . 1 . . 1 . . . . . . Skim 9 | . . . . 5 . 4 . . . . . . Fabricators 13 | . . . . 5 . 5 . . . . 3 . Report 1 | . . . . . . 1 . . . . . . Prioritize 2 | . . . . 1 . 1 . . . . . . Liberate 3 | . . . . 2 . 1 . . . . . . Haulers 3 | . . . . 1 . 1 . . . . 1 . Overload 1 | . . . . . . . . . . . 1 . Recompile 3 | . . . . 1 . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 46 | . 2 10 8 9 . 14 . . . . 2 1 Full Trace Events 5 | . . 2 1 . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built 7 | . . . . 7 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 268 | . . . . 268 . . . . . . . . Total Robot Build Rating 28 | . . . . 28 . . . . . . . . Part Schematics Acquired 14 | . . 2 1 1 . 2 . . 8 . . . Parts Built 7 | . . . . 4 . 2 . . . . 1 . Authchips 3 | . . . . 1 . 1 . . . . 1 . Time 466 | . . . . 212 . 178 . . . . 76 . Total Part Build Rating 37 | . . . . 24 . 8 . . . . 5 . Part Studies Acquired 4 | . . . 2 2 . . . . . . . . Parts Repaired 4 | . . 1 . . . 3 . . . . . . Time 117 | . . 32 . . . 85 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . 1 Parts Scanalyzed 5 | . . 2 2 . . 1 . . . . . . Part Schematics Acquired 5 | . . 2 1 1 . 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . . . Non-combat 2 | . . . . 2 . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . . . find_chute 2 | . . . . 2 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Total Allies 31 | . . . . 7 21 3 . . . . . . Largest Group 22 | . . . . 4 22 13 . . . . . . Highest-Rated Group 530 | . . . . 60 530 370 . . . . . . Highest-Rated Ally 35 | . . . . 20 35 35 . . . . . . Total Orders 2 | . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . 2 . Ally Attacks 310 | . . . . 38 164 108 . . . . . . Total Damage 6357 | . . . . 603 3673 2081 . . . . . . Kills 31 | . . . . 4 10 17 . . . . . . Allies Corrupted 2 | . . . . . . 2 . . . . . . Allies Melted 2 | . . . . . . 2 . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 7674 | . . 884 2782 602 243 1182 189 309 28 618 546 291 Sensors 3592 | . . . . 508 243 1161 189 309 28 618 536 . Terrain 716 | . . . . . . . . . . 519 197 . Seismic 291 | . . . . . . . . . . . . 291 Machine Analysis 3932 | . . 884 2782 266 . . . . . . . . Jamming 1 | . . . . . . 1 . . . . . . ECM 60 | . . . . . . 20 . . . . 40 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 2 . 2 . . Drone Launches 2 | . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Turns Passed 11622 | . 967 2844 2782 766 243 1371 389 309 28 618 860 445 Spaces Moved 13049 | 1 396 1383 1433 1566 282 2805 1395 919 86 1131 1036 616 Core . | . . . . . . . . . . . . . Treads 2833 | . . 1383 1433 17 . . . . . . . . Legs 397 | 1 396 . . . . . . . . . . . Wheels 119 | . . . . . . . . . . . . 119 Hover . | . . . . . . . . . . . . . Flight 9700 | . . . . 1549 282 2805 1395 919 86 1131 1036 497 Fastest Speed 20 | 120 120 145 145 27 26 23 20 26 31 31 27 32 Average Speed 59 | 120 127 159 147 29 26 26 25 27 31 31 31 53 Slowest Speed 240 | 120 190 240 225 237 99 96 26 31 104 104 104 165 Overloaded Moves 30 | . . . . . . 16 14 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 52 | . . . . 2 2 27 . . . . 11 10 Potential Cave-ins 3 | . . . 2 . . . . . . 1 . . Cave-ins Triggered 2 | . . 1 . . . . . 1 . . . . Exploration Rate (%) 63 | 2 53 97 99 31 90 69 98 93 69 80 33 12 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . Known Exits Taken 7 | . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . . . . . . 5 2 . 3 . . Spaces Dug 65 | . . . 6 16 . 25 1 5 . 3 7 2 Terrain Destroyed 426 | . . 61 83 77 . 103 11 5 . 40 7 39 Melee 54 | . . . . 16 . 20 1 5 . 3 7 2 Projectile 59 | . . . 45 . . 12 1 . . . . 1 AOE 313 | . . 61 38 61 . 71 9 . . 37 . 36 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Total 15831 | . 736 1760 1804 1788 443 3291 1412 958 86 1369 1492 692 Wait 1660 | . 227 70 71 130 145 365 5 28 . 200 404 15 Move 12938 | . 395 1382 1432 1562 278 2753 1394 918 85 1130 1013 596 Hop 48 | . . . . 2 1 24 . . . . 11 10 Pick Up 86 | . 7 30 26 3 2 10 . . . 4 2 2 Fast Attach 50 | . 1 15 4 1 3 6 . 2 . 2 7 9 Attach 40 | . 1 9 2 11 1 2 2 . 1 2 6 3 Detach 12 | . . 2 . 2 . . 1 1 . 2 2 2 Swap 109 | . 10 35 22 8 4 23 2 . . 3 1 1 Drop 122 | . 13 40 25 17 6 10 1 . . 6 2 2 Fire 526 | . 81 160 201 4 3 56 3 . . 6 . 12 Melee 171 | . . . . 48 . 42 4 9 . 14 44 10 Ram . | . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . Crush 33 | . . 17 16 . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . 30 Rewire . | . . . . . . . . . . . . . Trap 5 | . . . 5 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / [*Sto] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 574 | -10/Materials | Core integrity fell below 50% 788 | -10/Materials | Discovered new exit (range 12) 968 | -10/Materials | Entered another Materials area 968 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1473 | -9/Materials | Build established: Scavenger-Mutant 1777 | -9/Materials | Discovered new exit (range 16) 1950 | -9/Materials | Central database locked down 2061 | -9/Materials | Crushed by falling debris 2061 | -9/Materials | System corruption reached 10% 2092 | -9/Materials | Lost 3 parts (1n1u1w) 2103 | -9/Materials | Discovered new exit (range 16) 2218 | -9/Materials | Core integrity fell below 50% 2270 | -9/Materials | Lost 4 parts (1p1n1u1w) 2407 | -9/Materials | Discovered new exit (range 9) 2494 | -9/Materials | Identified exit to Mines 3203 | -9/Materials | Repaired Rnf. Ion Engine 3760 | -9/Materials | Discovered new exit (range 16) 3812 | -9/Materials | Entered another Materials area 3812 | -8/Materials | Evolved 2 slots: Utility x2 4140 | -8/Materials | Build established: Hacker-Mutant 4871 | -8/Materials | Discovered new exit (range 16) 4964 | -8/Materials | Central database locked down 5141 | -8/Materials | Build established: Scavenger-Mutant 5663 | -8/Materials | Identified exit to Factory 6594 | -8/Materials | Entered Factory 6594 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6819 | -7/Factory | Fabricated B-48 Gladiator? 6860 | -7/Factory | Fabricated Adv. Reaction Control System (x2) 6915 | -7/Factory | Central database locked down 6924 | -7/Factory | Allied Derelicts emerged from ambush trap array 6977 | -7/Factory | Discovered new exit (range 9) 6982 | -7/Factory | Identified exit to Lower Caves 7054 | -7/Factory | Discovered exit to Lower Caves (range 14) 7170 | -7/Factory | Build established: Hacker-Sprinter 7190 | -7/Factory | Discovered new exit (range 6) 7192 | -7/Factory | Identified exit to Factory 7240 | -7/Factory | Fabricated S-27 Virus? 7342 | -7/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 7360 | -7/Factory | Manually triggered Chute Trap 7360 | -7/Factory | Sucked down chute 7360 | -7/Factory | Entered Waste 7360 | -7/Waste | Met up with 1 ally sucked down the chute earlier 7361 | -7/Waste | Met a frightened Derelict 7362 | -7/Waste | Spotted C-40 Crusher 7376 | -7/Waste | Spotted C-40 Crusher 7382 | -7/Waste | Spotted C-40 Crusher 7396 | -7/Waste | Spotted C-40 Crusher 7396 | -7/Waste | Spotted C-40 Crusher 7405 | -7/Waste | Warlord forces began an assault 7420 | -7/Waste | 3 allies followed down the chute 7428 | -7/Waste | Spotted C-40 Crusher 7431 | -7/Waste | Allies destroyed C-40 Crusher 7440 | -7/Waste | Allies destroyed C-40 Crusher 7445 | -7/Waste | Discovered new exit (range 13) 7457 | -7/Waste | Allies destroyed C-40 Crusher 7459 | -7/Waste | Allies destroyed C-40 Crusher 7465 | -7/Waste | Destroyed C-40 Crusher 7556 | -7/Waste | Identified exit to Factory 7603 | -7/Waste | Entered Factory 7603 | -7/Factory | Accompanied by 13 allies 7782 | -7/Factory | Discovered exit to Factory (range 16) 7900 | -7/Factory | Repaired Cld. Ion Engine 7931 | -7/Factory | Repaired Imp. VTOL Module 8078 | -7/Factory | Repaired Imp. VTOL Module 8616 | -7/Factory | Discovered new exit (range 12) 8784 | -7/Factory | Discovered exit to Lower Caves (range 8) 8803 | -7/Factory | First assault squad dispatched 8865 | -7/Factory | Fabricated Cld. VTOL Module (x1) 8878 | -7/Factory | Fabricated Cld. VTOL Module (x1) 8974 | -7/Factory | Entered Lower Caves 9025 | -7/Lower Caves | Encountered a Warlord checkpoint 9129 | -7/Lower Caves | Discovered new exit (range 11) 9244 | -7/Lower Caves | Learned Factory stockpile data 9361 | -7/Lower Caves | Identified exit to Lower Caves 9363 | -7/Lower Caves | Entered another Lower Caves area 9382 | -7/Lower Caves | Discovered exit to Factory (range 6) 9485 | -7/Lower Caves | Crushed by falling debris 9488 | -7/Lower Caves | Spotted B-75 Beast 9499 | -7/Lower Caves | Identified exit to Data Miner 9510 | -7/Lower Caves | Encountered a Warlord checkpoint 9608 | -7/Lower Caves | Learned 8 Factory zone layouts 9659 | -7/Lower Caves | Found DCF Scrap (12 items) 9672 | -7/Lower Caves | Entered Data Miner 9672 | -7/Data Miner | Discovered new exit (range 6) 9678 | -7/Data Miner | Met Data Miner 9686 | -7/Data Miner | Learned location of Section 7 (-3) 9686 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9689 | -7/Data Miner | Received God Mode back door access code from Data Miner 9698 | -7/Data Miner | Identified exit to Proximity Caves 9700 | -7/Data Miner | Entered Proximity Caves 9803 | -6/Proximity Caves | Found Imp. Powered Armor 9863 | -6/Proximity Caves | Learned location of Extension (-4) 10091 | -6/Proximity Caves | Build established: Hacker-Scout 10181 | -6/Proximity Caves | Discovered exit to Factory (range 5) 10318 | -6/Proximity Caves | Entered Factory 10318 | -6/Factory | Evolved 2 slots: Utility x2 10319 | -6/Factory | Identified exit to Lower Caves 10812 | -6/Factory | Build established: Hacker-Sprinter 10930 | -6/Factory | Lost 5 parts (1p1n3u) 10972 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 11161 | -6/Factory | Discovered new exit (range 16) 11177 | -6/Factory | Identified exit to Factory 11178 | -6/Factory | Entered another Factory area 11178 | -5/Factory | Evolved 2 slots: Propulsion x2 11179 | -5/Factory | Identified exit to Upper Caves 11353 | -5/Factory | Build established: Sprinter 11623 | -5/Factory | Self-destructed Last Messages --------------- 11587_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11590_ System corrupted: Heat flow error (+150). 11594_ Penetrated by Slug. 11596_ U-05 Engineer builds a Wall. 11600_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 11605_ XWRJ%4I>L0|4JDMF%NBH9O#J44>UR 11606_ Sneak attack on T-07 Excavator. 11606_ Destroyed Lgt. Ion Engine. 11606_ T-07 Excavator destroyed. 11611_ R-10 Processor collects Seismic Detector. 11615_ R-10 Processor collects Imp. Terrain Scanner. 11615_ K-01 Serf collects debris. 11615_ Penetrated by Slug. 11615_ Hacking Suite destroyed. 11619_ Slug penetrates Wall. 11619_ K-01 Serf collects debris. 11621_ Sneak attack on R-10 Processor. 11621_ Destroyed Com. Wheel. 11621_ R-10 Processor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????#+###????????????????? | | ??????????????????####????? +?? ?????????????? | | ??????? ????????? """ ???? #?""?????????????? | | ????? ??????????"" ???h # "??????????????? | | ????? ??????????? ### + ???????????????? | | ???? ????????????? +% #????????????????? | | ?????# ?????????????#@ #????????????????? | | ?????# ############## #????????????????? | | ?????# #????????????????? | | ?????# #????????????????? | | ?????# #????????????????? | | ?????# #????????????????? | | ?????# % #????????????????? | | ??????????### ###############????????????????? | | ????????????# # """ #?????????????????????? | | ????????????# # "T" #?????????????????????? | | ????????????# # | #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????# + #?????????????????????? | | ????????????# # ##????????????????????? | | ????????????# # !! #????????????????????? | | ????????????# # !! ##????????????????????? | | ????????????# # #?????????????????????? | | ????????????# ##########?????????????????????? | | ????????????# ##?????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #?????###??????????????????????? | | ???????###### #########??????????????????????? | | ?? ##??????????????????????? | | ? #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Core Shielding 20 Evasion (%) 76 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed Mic. Fission Core | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Adv. Reaction Control System | x2 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded Lgt. Angular Momentum Engine | x2 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Repaired ---------- Rnf. Ion Engine | 32% | -9/Materials Cld. Ion Engine | 75% | -7/Factory Imp. VTOL Module | 66% | -7/Factory Imp. VTOL Module | 70% | -7/Factory Studied --------- Minigun | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatSpikedArchive Manual? 0 Play Time 01:56:52 Cumulative 257.1 hours Start 2026.01.02 @ 23:35:01 End 2026.01.03 @ 10:47:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 332 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b621f6ee-4fbe-4c7a-85b6-0f415f832151