Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 19:44:52 Player: GiggleBox Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (209) 1045 Value Destroyed (7637) 7637 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1608) 1608 TOTAL SCORE: 16070 Bonus ------- High Alert Combat Kills 406 Follower Combat Kills 568 Entered DSFs 500 Registered with UFD 300 Friendly Fire -166 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 70/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Dynamic Insulation System > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced Heat Sink Heavy EM Shotgun Heavy Particle Cannon Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Force Field > --- WEAPON ----------- Heavy Beamcaster Phase Gun Phase Gun KE Penetrator > --- INVENTORY -------- Light Nuclear Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector High-capacity Battery Improved Sensor Array Improved Signal Interpreter Improved Phase Shifter Heavy EM Shotgun Plasma Rifle Heavy Particle Cannon Hypervelocity Gauss Rifle KE Penetrator Improved Datajack Scythe DRS Beacon [Rating: 107] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Was Fac Slots Evolved 12 | . . 2 2 . . . 4 . 2 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 7 | . . . 2 . . . 2 . 2 1 . . Weapon 2 | . . . . . . . 1 . . 1 . . Parts Attached 133 | 8 4 19 20 14 1 4 3 8 11 26 1 14 Power 15 | 1 2 1 1 1 . . . 2 1 4 . 2 Engine 7 | 1 2 1 1 1 . . . 1 . . . . Core 8 | . . . . . . . . 1 1 4 . 2 Reactor . | . . . . . . . . . . . . . Propulsion 43 | 2 . 6 10 4 1 2 . 4 2 8 . 4 Treads 32 | 2 . 6 10 4 1 2 . 4 2 1 . . Leg 11 | . . . . . . . . . . 7 . 4 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 29 | 2 1 1 4 4 . . 2 1 4 5 1 4 Device 17 | 1 . . 2 2 . . 1 1 3 4 1 2 Storage 3 | 1 1 . . . . . . . . 1 . . Processor 8 | . . . 2 2 . . 1 . 1 . . 2 Hackware . | . . . . . . . . . . . . . Protection 1 | . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 46 | 3 1 11 5 5 . 2 1 1 4 9 . 4 Energy Gun 18 | 2 . 1 4 2 . 1 1 1 2 . . 4 Energy Cannon 5 | . . 4 . 1 . . . . . . . . Ballistic Gun 19 | 1 1 5 1 1 . 1 . . 1 8 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . . . . 1 . . Unidentified Prototypes 6 | . . 3 2 1 . . . . . . . . Parts Lost 54 | . 1 6 4 5 . . . 4 3 18 . 13 Power 8 | . . . 1 1 . . . . . 4 . 2 Propulsion 21 | . . 4 2 . . . . 3 1 5 . 6 Utility 8 | . . . . 2 . . . . 1 2 . 3 Weapon 17 | . 1 2 1 2 . . . 1 1 7 . 2 Highest Loss Streak 13 | . 1 2 2 3 . . . 4 2 5 . 13 To Critical Strikes 2 | . . . . 1 . . . . . 1 . . Average Backups 20 | 2 7 21 24 24 25 23 19 19 22 16 10 16 Power 1 | . 1 1 1 . 2 2 2 1 2 1 . 1 Propulsion 3 | . . 2 4 5 6 5 5 3 2 1 1 3 Utility 5 | . 2 5 5 6 5 5 4 4 4 5 5 5 Weapon 8 | 1 1 10 11 10 11 9 7 8 10 7 3 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 19 | . 3 1 4 6 . 2 . . 1 . . 2 Power 3 | . 1 1 . 1 . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . Utility 7 | . 1 . 1 2 . 1 . . . . . 2 Weapon 8 | . 1 . 3 2 . 1 . . 1 . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 98 99 100 100 100 92 99 99 94 100 96 Engine 8 | . 14 11 8 9 9 9 6 9 5 3 . . Core 2 | . . . . . . . . 3 4 6 10 9 Treads 29 | . 28 42 35 36 36 36 26 25 22 13 . . Leg 2 | . . . . . . . . . . 7 21 20 Device 11 | . 14 1 9 10 9 9 12 13 17 21 21 17 Storage 8 | . 14 11 9 9 9 9 6 6 5 5 10 5 Processor 13 | . . . 17 16 18 18 20 20 22 15 15 21 Protection 1 | . . 8 . . . . . . . . . . Energy Gun 11 | . 13 1 11 14 18 18 19 19 16 4 5 13 Energy Cannon 1 | . . 5 2 . . . . . . . . . Ballistic Gun 6 | . 14 14 4 2 . . . . . 14 15 6 Peak Build Rating 107 | 7 8 20 32 34 35 37 49 54 74 94 89 107 Average Rating 42 | 5 7 17 28 32 33 35 48 49 65 83 89 97 On Entrance 39 | . 7 8 18 32 33 35 37 49 49 67 89 89 Naked Turns 5 | . . . . . . . . . . . . 5 Heaviest Build 143 | 11 89 101 102 105 97 97 101 116 131 143 130 136 Greatest Support 90 | 40 40 80 80 80 82 82 82 82 90 90 80 90 Greatest Overweight (x) 6 | . 2 1 1 1 1 1 1 1 1 6 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 8 25 25 25 25 25 24 25 25 22 12 21 Average Carried 20 | 2 7 21 24 24 25 24 22 22 24 17 11 17 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 8 25 24 25 25 25 22 24 21 11 12 5 Class Distribution -------------------- 56% | Mutant 28% | Scavenger-Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Was Fac Matter Collected 4390 | 268 160 727 441 217 72 . 132 75 162 1876 . 260 Remotely . | . . . . . . . . . . . . . Salvage Created 9808 | 88 372 1549 1529 1531 98 . . 546 872 2849 34 340 Parts 509 | 15 22 105 72 75 5 . . 25 36 139 3 12 Haulers Intercepted 11 | . 1 1 4 3 . . . . . 2 . . Recyclers Shooed 8 | . . 2 1 . . . . . 1 4 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Was Fac Combat Hostiles Destroyed 157 | . 9 34 26 23 1 . . 8 15 37 . 4 Guns 144 | . 8 27 25 21 1 . . 8 14 37 . 3 Cannons 8 | . . 7 . 1 . . . . . . . . AOE 2 | . 1 . . 1 . . . . . . . . Classes Destroyed 18 | 1 4 5 2 2 . . . 1 1 1 . 1 Worker 10 | . . 2 . 3 . . . . 1 4 . . Builder 4 | . . . . . . . . . . 3 . 1 Tunneler 6 | 5 . 1 . . . . . . . . . . Hauler 11 | . 1 1 4 3 . . . . . 2 . . Recycler 9 | . . 2 2 2 1 . . . 1 1 . . Mechanic 1 | . . 1 . . . . . . . . . . Operator 3 | . . . 2 . . . . . . 1 . . Watcher 7 | . 1 4 1 . . . . . . 1 . . Swarmer 34 | . 3 14 6 . . . . . 4 7 . . Grunt 56 | . 6 10 12 11 . . . 2 4 10 . 1 Brawler 5 | . . 1 1 1 . . . 1 . 1 . . Duelist 4 | . . . . 4 . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . Sentry 25 | . . 9 5 6 1 . . . 1 3 . . Specialist 6 | . . . . . . . . 5 . . . 1 Hunter 7 | . . . 2 . . . . . 2 2 . 1 Programmer 18 | . . . . . . . . . 4 14 . . Heavy 1 | . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . . 1 . Best Kill Streak 11 | 2 3 7 7 6 1 . . 3 4 11 . 4 Combat Bots Only 7 | . 3 5 7 4 1 . . 3 4 6 . 3 Max Kills in Single Turn 2 | 1 1 2 2 2 1 . . 2 2 2 1 1 Gunslinging 1 | . . . . . . . . 1 1 . . . Exploded 1 | . 1 . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Was Fac Hostile Shots Fired 1034 | . 33 180 126 100 6 . . 60 84 252 . 193 Missed 308 | . 2 53 35 33 2 . . 7 29 82 . 65 Hits 726 | . 31 127 91 67 4 . . 53 55 170 . 128 Melee 7 | . . 1 . 6 . . . . . . . . Projectile 719 | . 31 126 91 61 4 . . 53 55 170 . 128 AOE 1 | . . . . . . . . . 1 . . . Critical Strikes 35 | . . 3 4 9 . . . 2 3 11 . 3 Part Disruptions 2 | . . 1 . . . . . . . 1 . . Damage Taken 11888 | . 310 1482 1257 1100 59 . . 1141 914 3335 . 2290 Core 1990 | . 85 131 199 149 . . . 182 92 287 . 865 Absorbed by Shields 691 | . . . . 60 . . . . 196 343 . 92 Regen/Repaired (Parts) 557 | . . 281 . . . . . . . 115 105 56 Core Remaining (%) 72 | 100 66 67 . . . 36 . 78 90 . . . Volleys Fired 490 | 14 31 100 82 65 4 . . 19 43 109 5 18 Largest 4 | 2 2 2 2 2 2 . . 3 3 4 4 4 Hottest 332 | 60 60 136 136 110 113 . . 187 217 174 174 332 Shots Fired 1288 | 28 61 197 163 128 9 . . 57 129 420 23 73 Gun 1244 | 28 61 163 161 120 9 . . 57 129 420 23 73 Cannon 44 | . . 34 2 8 . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 613 | 14 31 156 23 26 . . . . 4 336 16 7 Thermal 652 | 14 14 41 140 100 4 . . 57 125 84 7 66 Explosive . | . . . . . . . . . . . . . Electromagnetic 23 | . 16 . . 2 5 . . . . . . . Robot Hit Streak 36 | 7 8 12 16 36 11 . . 30 23 20 15 18 Robot Miss Streak 4 | 1 3 4 2 2 . . . 1 2 3 1 4 Penetration Max 3 | . . . . 1 . . . . . 3 1 . Secondary Targets 29 | . 1 2 4 3 . . . 3 4 11 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 1 . 1 Shots Hit Robots 972 | 20 38 124 125 108 7 . . 51 98 328 19 54 Core Hits 387 | 7 18 54 51 52 3 . . 19 35 131 3 14 Critical Kills 19 | . . . . . . . . . . 18 1 . Critical Parts Destroyed 34 | . . . . 1 . . . . . 33 . . Critical Strikes 83 | . . . 7 6 . . . 4 3 56 4 3 Burn 27 | . . . 7 5 . . . 4 3 5 . 3 Destroy 56 | . . . . 1 . . . . . 51 4 . Melee Attacks 3 | . . . . 1 . . . . 1 1 . . Impact 1 | . . . . 1 . . . . . . . . Slashing 2 | . . . . . . . . . 1 1 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18497 | 173 442 2118 2407 2423 147 . . 947 2332 5699 428 1381 Guns 17482 | 173 421 1687 2369 2102 140 . . 947 2323 5536 428 1356 Cannons 612 | . . 391 22 199 . . . . . . . . Explosions 277 | . 21 . . 116 . . . . . 140 . . Melee . | . . . . . . . . . . . . . Ramming 126 | . . 40 16 6 7 . . . 9 23 . 25 Kinetic 7029 | 55 199 1571 265 509 . . . . 45 3955 339 91 Thermal 10964 | 118 124 507 2126 1857 55 . . 947 2278 1598 89 1265 Explosive 123 | . . . . . . . . . . 123 . . Electromagnetic 255 | . 119 . . 51 85 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . 2 1 8 8 . . . 1 6 6 6 Average Corruption 3 | . . 2 1 3 8 . . . 1 2 6 6 Corruption Purged 1 | . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 103 | . . 1 . 17 26 . . . 4 29 7 19 Message Errors 18 | . . . . 3 8 . . . . 4 . 3 Matter Fused 29 | . . 1 . 5 8 . . . 1 6 . 8 Heat Flow Errors 12 | . . . . 1 2 . . . 1 4 2 2 Energy Discharges 9 | . . . . 1 3 . . . 1 2 . 2 Parts Rejected 3 | . . . . . . . . . . 3 . . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 14 | . . . . 3 3 . . . . 3 2 3 Data Loss (major) 4 | . . . . 2 . . . . . 2 . . Misfires 7 | . . . . . 1 . . . 1 1 3 1 Alerts 2 | . . . . 1 1 . . . . . . . Weapon Failures 4 | . . . . 1 . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 66 | . . . . . . . . . . 66 . . Projectiles . | . . . . . . . . . . . . . Explosions 66 | . . . . . . . . . . 66 . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 316 | . . . . . . . . . . 316 . . Shots 3 | . . . . . . . . . . 3 . . Rammed 7 | . . 4 1 1 . . . . . 1 . . Targets Rammed 17 | . . 5 2 1 1 . . . 1 5 . 2 Kicked 6 | . . . . . . . . . . 4 . 2 Crushed 4 | . . 1 1 . 1 . . . 1 . . . Highest Temperature 425 | 40 64 360 190 280 216 . . . 320 168 88 425 Average Temperature 80 | 17 24 103 45 71 102 . . . 100 40 32 127 Received Heat Transfer 3053 | . 114 396 621 577 18 . . 198 122 485 . 522 Effects 3 | . . 2 . . . . . . . . . 1 Shutdowns 2 | . . 1 . . . . . . . . . 1 Energy Bleed 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . 1 . . 1 Combat Hostiles 3 | . . . 1 . . . . . 1 . . 1 Parts Melted 65 | 1 . 1 17 14 . . . 3 14 6 . 9 Heat Transferred 21675 | 275 275 962 4588 3660 111 . . 2183 3811 3243 200 2367 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 2 . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Was Fac Maximum Alert Level 3 | . . 2 1 . . . . . . 3 1 2 Low Security (%) 78 | 100 100 60 66 100 100 . 100 100 100 69 45 28 Level 1 12 | . . 21 33 . . . . . . 8 54 28 Level 2 7 | . . 17 . . . . . . . 11 . 42 Level 3 1 | . . . . . . . . . . 11 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Peak Influence 772 | 5 72 520 323 171 59 . . 180 153 772 267 536 Initial 267 | . . . 211 108 39 . . . 94 70 267 102 Average 130 | . 19 176 154 115 10 . . 104 53 201 207 331 Influence Increases 5910 | 25 300 1030 823 668 145 . . 220 460 1297 . 942 Destroy 0b10 Robot/C 3340 | . 180 680 520 460 20 . . 160 300 740 . 280 Destroy 0b10 Robot/NC 290 | 25 10 55 45 45 5 . . . 10 60 . 35 Destroy Leader 798 | . 44 160 140 106 . . . 30 70 166 . 82 Allied During Kill 278 | . . . . 5 . . . . 3 . . 270 Trap Triggered on 0b10 30 | . . . . . . . . . . 30 . . Successful Hack 205 | . 29 57 25 20 30 . . . 30 14 . . Select Force Hacks 120 | . 30 . . . 90 . . . . . . . Disable Machine 300 | . . 15 15 30 . . . 15 45 75 . 105 Destroy Structure 339 | . 7 3 3 2 . . . . 2 152 . 170 Partial Spotted 15 | . . . . . . . . . . 15 . . Lose Combat Pursuer 195 | . . 60 75 . . . . 15 . 45 . . Influence Decreases 5540 | 25 300 528 1067 824 247 . . 40 496 677 617 719 Entered New Map 1206 | . . . 291 150 63 . . . 86 74 497 45 Time Decay 3179 | 25 290 468 586 434 184 . . . 380 438 120 254 Lost Part 525 | . 10 60 40 50 . . . 40 30 165 . 130 Lost Ally 330 | . . . . 40 . . . . . . . 290 Purge Threat 300 | . . . 150 150 . . . . . . . . Squads Dispatched 33 | . 3 2 6 2 . . . 2 3 8 . 7 Investigation 4 | . 1 1 2 . . . . . . . . . Extermination 7 | . . . . . . . . . 2 5 . . Reinforcement 16 | . 2 1 1 . . . . 2 1 3 . 6 Assault 2 | . . . . 2 . . . . . . . . Garrison 4 | . . . 3 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Was Fac Distress Signals 20 | . 2 5 3 3 . . . . . 5 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 242 | . 11 47 36 33 1 . . 8 18 65 . 23 Peak Tracking Total 13 | . 4 7 4 6 1 . . 4 4 7 . 13 Tactical Retreats 8 | . . 2 3 . . . . 1 . 2 . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Was Fac Traps Triggered 12 | . . 2 1 2 . . . 4 . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 113 | . . 46 . . . . . . . 67 . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . 3 . . . . . . . 3 . . Reused 3 | . . . . . . . . . . 3 . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Was Fac Machines Disabled 20 | . . 1 1 2 . . . 1 3 5 . 7 Max in Single Turn 3 | . . 1 1 1 . . . 1 1 3 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Was Fac Machines Accessed 56 | . 8 9 8 6 9 5 2 . 5 4 . . Terminals 43 | . 6 8 8 6 6 . 2 . 3 4 . . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 5 | . 2 . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 161 | . 19 21 27 29 22 26 2 . 10 5 . . Successful 99 | . 12 16 13 15 11 26 1 . 4 1 . . Failed 62 | . 7 5 14 14 11 . 1 . 6 4 . . Catastrophic 13 | . . . 3 2 1 . . . 4 3 . . Database Lockouts . | . . . . . . . . . . . . . Manual 94 | . 12 12 23 19 18 . 1 . 6 3 . . Terminals 124 | . 17 17 27 29 19 . 2 . 8 5 . . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 4 | . . 4 . . . . . . . . . . Recycling Units 5 | . 2 . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 57 | . 10 4 5 6 3 26 1 . 2 . . . Record 25 | . . . . . . 25 . . . . . . Part Schematic 6 | . 2 . . . 2 . . . 2 . . . Robot Analysis 8 | . 3 1 3 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 2 | . . 1 . . 1 . . . . . . . Alert Level 3 | . 1 . 1 1 . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . Locate Traps 3 | . 1 1 . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . 1 1 . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . 2 . . . Repair Station Hacks 4 | . . 4 . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 35 | . 1 8 8 9 8 . . . . 1 . . Terminals 31 | . . 8 8 9 5 . . . . 1 . . Track 1 | . . . . 1 . . . . . . . . Botnet 5 | . . . 2 3 . . . . . . . . Operators 2 | . . 1 . 1 . . . . . . . . Skim 23 | . . 7 6 4 5 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . . . . . . Tunnel 4 | . 1 . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 40 | . 7 8 8 4 4 . 1 . 4 4 . . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . 2 . . . 2 . . . 2 . . . Parts Built 4 | . . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . . Time 181 | . . . . . . . . . 181 . . . Total Part Build Rating 30 | . . . . . . . . . 30 . . . Parts Repaired 2 | . . 2 . . . . . . . . . . Time 58 | . . 58 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Was Fac Total Allies 23 | . . . . 2 . . . 1 . . 20 . Largest Group 20 | . . . . 2 . . . 1 1 . 20 19 Highest-Rated Group 722 | . . . . 62 . . . 48 48 . 722 697 Highest-Rated Ally 50 | . . . . 31 . . . 48 48 . 50 50 Total Orders . | . . . . . . . . . . . . . Ally Attacks 131 | . . . . 18 . . . . 10 . . 103 Total Damage 3785 | . . . . 272 . . . . 91 . . 3422 Kills 21 | . . . . 1 . . . . . . . 20 Allies Corrupted 2 | . . . . 1 . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Was Fac Active Infowar (turns) 7150 | 28 1286 491 . . . . 196 350 1660 2359 255 525 Optics 259 | . . . . . . . . . . . . 259 Sensors 214 | . . . . . . . . . . . . 214 Seismic 1805 | 28 1286 491 . . . . . . . . . . Decoding 2063 | . . . . . . . 196 350 1517 . . . Machine Analysis 4799 | . . . . . . . . . 1660 2359 255 525 Robot Analysis Total 8 | . 3 1 3 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 65 | . . . . . . . 6 12 47 . . . Traps 9 | . . . . . . . . 3 6 . . . Emergency Access 3 | . . . . . . . . . 3 . . . Items 45 | . . . . . . . 4 9 32 . . . Machines 6 | . . . . . . . 2 . 4 . . . Guards 2 | . . . . . . . . . 2 . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Was Fac Turns Passed 16193 | 271 1286 2765 1831 1077 905 2692 196 350 1660 2359 255 546 Spaces Moved 6027 | 142 684 866 625 333 320 1112 81 91 620 797 112 244 Core 31 | 8 . . . . . . . . . . . 23 Treads 5352 | 134 684 866 625 333 320 1112 81 91 620 486 . . Legs 644 | . . . . . . . . . . 311 112 221 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 245 241 241 241 240 240 187 190 50 Average Speed 226 | 153 169 240 241 245 244 241 241 240 240 231 190 176 Slowest Speed 540 | 160 320 240 245 245 245 241 241 246 242 540 190 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 7 97 91 49 52 68 59 3 51 19 21 73 9 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 8 | . 1 1 1 . 5 . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . 1 . . . . . Unknown Exits Taken 4 | 1 1 . . . . 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 3 | . . . . 1 . . . . 1 1 . . Terrain Destroyed 89 | . 6 . . 1 . . . . 1 79 . 2 Melee 3 | . . . . 1 . . . . 1 1 . . Projectile 4 | . . . . . . . . . . 2 . 2 AOE 77 | . 6 . . . . . . . . 71 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Was Fac Total 7601 | 166 759 1341 794 475 435 1126 83 182 711 1082 142 305 Wait 588 | . 23 259 20 25 109 . . 41 18 51 24 18 Move 6016 | 141 683 865 624 332 319 1111 80 90 619 797 111 244 Hop . | . . . . . . . . . . . . . Pick Up 97 | 3 8 27 14 17 . 4 . 9 6 5 . 4 Fast Attach 24 | 7 . 5 2 . . . . . . 9 . 1 Attach 57 | . 1 8 6 5 . . 3 5 5 19 . 5 Detach 1 | . . . . . . . . . . 1 . . Swap 112 | 1 7 22 23 10 1 5 . 4 10 16 1 12 Drop 69 | . 6 4 21 15 1 6 . 5 8 2 . 1 Fire 490 | 14 31 100 82 65 4 . . 19 43 109 5 18 Melee 3 | . . . . 1 . . . . 1 1 . . Ram . | . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . 4 . 2 Crush 11 | . . 5 2 1 1 . . . 1 1 . . Escape Stasis 12 | . . . . 4 . . . 8 . . . . Rewire 2 | . . . . . . . . 1 . . 1 . Trap 113 | . . 46 . . . . . . . 67 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/DSF -5/Factory -4/Factory (discovered 2 exits: [*Upp] / Ext) -4/Waste -4/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 272 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Met a group of wandering Federalists 311 | -10/Materials | Build established: Mutant 365 | -10/Materials | Identified exit to Mines 699 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Discovered new exit (range 3) 871 | -10/Materials | Discovered new exit (range 15) 1072 | -10/Materials | Discovered new exit (range 11) 1558 | -10/Materials | Entered another Materials area 1558 | -9/Materials | Evolved 2 slots: Propulsion x2 2576 | -9/Materials | Discovered new exit (range 16) 3033 | -9/Materials | Discovered new exit (range 15) 3128 | -9/Materials | Identified exit to Materials 3168 | -9/Materials | Learned location of Zion (-6) 3219 | -9/Materials | Learned Storage security intel 3220 | -9/Materials | Learned 2 Storage zone layouts 3246 | -9/Materials | Loaded intel: 12 terminal locations 3993 | -9/Materials | Repaired Hrd. Light Armor Plating 4021 | -9/Materials | Repaired Lgt. Treads 4098 | -9/Materials | Build established: Scavenger-Mutant 4323 | -9/Materials | Entered another Materials area 4323 | -8/Materials | Evolved 2 slots: Utility x2 4324 | -8/Materials | Identified exit to Storage 4407 | -8/Materials | Discovered exit to Storage (range 8) 5494 | -8/Materials | Garrison activated, responded to threat 5545 | -8/Materials | Destroyed 7 combat bots 5666 | -8/Materials | Learned location of 1 exit from Lower Caves 5710 | -8/Materials | Learned location of 1 exit from Storage 5732 | -8/Materials | Discovered new exit (range 16) 5743 | -8/Materials | Build established: Mutant 5745 | -8/Materials | Learned location of Lower Caves (-6) 5770 | -8/Materials | Learned location of 1 exit from Recycling 5785 | -8/Materials | Learned location of 1 exit from Lower Caves 5809 | -8/Materials | Learned Storage emergency access door positions 5843 | -8/Materials | Learned 4 Recycling zone layouts 6154 | -8/Materials | Entered Storage 6155 | -8/Storage | Identified exit to Factory 6156 | -8/Storage | Identified exit to Recycling 6421 | -8/Storage | Used back door to open Recycling access 6739 | -8/Storage | Core integrity fell below 50% 6824 | -8/Storage | Met a pair of Derelict thieves 6914 | -8/Storage | Lost 3 parts (2u1w) 7231 | -8/Storage | Entered Recycling 7232 | -8/Recycling | Identified exit to Scraptown 7856 | -8/Recycling | Discovered new exit (range 11) 7902 | -8/Recycling | Learned Storage emergency access door positions 7938 | -8/Recycling | Learned location of Extension (-4) 7961 | -8/Recycling | Scanned before Scraplab entrance 7964 | -8/Recycling | Learned Factory repair station intel 7980 | -8/Recycling | Learned 4 Recycling zone layouts 7989 | -8/Recycling | Learned location of 1 exit from Storage 8109 | -8/Recycling | Entered Scraplab 8136 | -8/Recycling | Entered Scraptown 8136 | -8/Scraptown | System corruption cleaned by C-Scrubber 8300 | -8/Scraptown | Visited UFD Registry 8300 | -8/Scraptown | Registered with UFD as "Nullcycle" 8351 | -8/Scraptown | Visited Cyclists 8382 | -8/Scraptown | Entered Cyclist Reading Room 8425 | -8/Scraptown | Visited IN-MT5's Study 8495 | -8/Scraptown | Visited Symbiants 8568 | -8/Scraptown | Visited Assassins FH 8637 | -8/Scraptown | Visited SPCMW 8710 | -8/Scraptown | Visited Fellowship of the Rings 8782 | -8/Scraptown | Visited Comm Corps 9066 | -8/Scraptown | Visited Chapter 10 9136 | -8/Scraptown | Visited Science Guys 9230 | -8/Scraptown | Visited Observation Area 9344 | -8/Scraptown | Visited Derelict Rescue Squad 9359 | -8/Scraptown | Found DRS Beacon 9410 | -8/Scraptown | Visited Junk Repository 9454 | -8/Scraptown | Visited Infowarlord's Domain 9588 | -8/Scraptown | Visited Botcube Research 9606 | -8/Scraptown | Found Botcube 10364 | -8/Scraptown | Visited Scrapoid Research Area 10439 | -8/Scraptown | Visited Abandonware Association 10465 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 10668 | -8/Scraptown | Discovered new exit (range 5) 10716 | -8/Scraptown | Found Scrap Suit 10828 | -8/Scraptown | Entered Factory 10828 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 10829 | -6/Factory | Loaded intel: 6 repair station locations 10993 | -6/Factory | Identified exit to DSF 11024 | -6/Factory | Entered DSF 11084 | -6/DSF | Additional patrols routed to DSF 11121 | -6/DSF | Build established: Gunner 11166 | -6/DSF | Discovered new exit (range 13) 11226 | -6/DSF | Lost 4 parts (3n1w) 11272 | -6/DSF | Sterilization system engaged 11292 | -6/DSF | Ambient heat levels rising (+10) 11307 | -6/DSF | Ambient heat levels rising (+10) 11322 | -6/DSF | Ambient heat levels rising (+10) 11337 | -6/DSF | Ambient heat levels rising (+10) 11350 | -6/DSF | Botcube activated 11352 | -6/DSF | Ambient heat levels rising (+10) 11364 | -6/DSF | Botcube completed mutation into legged form, armed with 2 guns. 11367 | -6/DSF | Ambient heat levels rising (+10) 11374 | -6/DSF | Entered Factory 11374 | -5/Factory | Accompanied by 1 ally 11374 | -5/Factory | Evolved 2 slots: Utility x2 11430 | -5/Factory | Build established: Scavenger-Gunner 12110 | -5/Factory | Fabricated Enh. Force Lance? 12505 | -5/Factory | Fabricated Adv. Target Analyzer? 12831 | -5/Factory | Discovered new exit (range 13) 12981 | -5/Factory | Spotted B-75 Beast 13034 | -5/Factory | Entered another Factory area 13034 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13035 | -4/Factory | Identified exit to Extension 14262 | -4/Factory | Lost 3 parts (3n) 14745 | -4/Factory | Lost 5 parts (1n4w) 15066 | -4/Factory | Discovered new exit (range 11) 15158 | -4/Factory | Lost 3 parts (1p1n1w) 15226 | -4/Factory | Lost 3 parts (1p1u1w) 15393 | -4/Factory | Sucked down chute 15393 | -4/Factory | Entered Waste 15394 | -4/Waste | Joined by Warlord forces that had cleared the area 15585 | -4/Waste | Discovered new exit (range 16) 15648 | -4/Waste | Entered Factory 15648 | -4/Factory | Accompanied by 19 allies 15718 | -4/Factory | Lost 3 allies 15904 | -4/Factory | Lost 3 allies 16035 | -4/Factory | Lost 3 allies 16130 | -4/Factory | Garrison activated, responded to threat 16162 | -4/Factory | Lost 8 allies 16173 | -4/Factory | Released all parts (11) 16174 | -4/Factory | Core integrity fell below 50% 16179 | -4/Factory | Core integrity fell below 20% 16194 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 16173_ Released Adv. Signal Interpreter. 16173_ Released Imp. Cooling System. 16173_ Released Adv. Targeting Computer. 16173_ Released Huge Storage Unit. 16173_ Released Adv. Targeting Computer. 16173_ Released Machine Analyzer. 16173_ Released Flexi-carbon Leg. 16173_ Released Phase Gun. 16173_ Released Plasma Rifle. 16173_ Released Imp. Coolant Injector. 16173_ Released KE Penetrator. 16173_ Acquired 11 matter. 16173_ Penetrated by Slug. 16174_ M-28 Smith repairs H-71 Marshal Unknown Device. 16178_ Acquired Unknown Device. 16178_ Identified Imp. Dynamic Insulation System. 16181_ System corrupted: Matter fused (-6). 16189_ Acquired 7 matter. 16191_ Penetrated by Slug. 16193_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | #! " #??"""?###?????# #???????????????????? | | # " #??"""? #???# #???????????????????? | | = % " #??"""# #???# #???????????????????? | | *% " + ????# #???# #???????????????????? | | "" # = ??+ #???# #???????????????????? | | % """"""# #? ?# #???# #???????????????????? | | ## #??#/## % !#???# #???????????????????? | | ! 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"?"?"???????????? | | ?????????### ## #?""??"?"?"?"???????????? | | ? ???????????#+####;####G???"?"?"?"???????????? | | ###?????????????# !#""??"?"?"?"???????????? | | ????????"""?????# """" " #""????????????????????? | | ????????"""?????# """" " #??????????????????????? | | ????????"""?????# """""" #??????????????????????? | | ????????????????# """""" #??????????????????????? | | ?????????????????? #??????????????????????? | | ?????????????????? !! #??????????????????????? | | ?????????????????? %! #??????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 80 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Battery | -10/Materials | Hacked Adv. Treads | -8/Recycling | Hacked Cld. Ion Engine | -8/Recycling | Hacked Myomer Leg | -5/Factory | Hacked Adv. Transmission Jammer | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Force Lance | x2 | -5/Factory | Preloaded Adv. Target Analyzer | x2 | -5/Factory | Preloaded Repaired ---------- Hrd. Light Armor Plating | 17% | -9/Materials Lgt. Treads | 5% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotEnergyExtractor Manual? 0 Play Time 01:49:28 Cumulative 80.9 hours Start 2025.05.09 @ 17:49:16 End 2025.05.09 @ 19:44:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93c58d6f-41f4-401f-994c-e56237fa6562