Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.16 @ 14:11:36 Player: Jamuson Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (2996) 2996 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (909) 909 TOTAL SCORE: 7755 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 244 Met Imprinter 300 Was Imprinted 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 51/300 Energy 8/100 System Corruption 7% Temperature Cool (0) Movement Walking (90) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VSS Leg > --- UTILITY (6) ------ Improved Targeting Computer Target Analyzer Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Force Field Hacking Drone Bay (1/1) GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Generic] Improved Targeting Computer Target Analyzer Kinecellerator Weapon Cycler > --- WEAPON ----------- Heavy Machine Gun Antimatter Cannon Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Huge Storage Unit Energy Well Hacking Drone Bay Light EM Pulse Cannon Barrage Gun Antimatter Cannon Katana GAL Module [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . 1 . . . 3 Weapon 2 | . . 1 . . . 1 Parts Attached 92 | 6 11 23 5 2 4 41 Power 7 | 1 1 2 . . . 3 Engine 6 | 1 1 2 . . . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 15 | 2 2 4 . . 1 6 Treads 7 | . . 4 . . 1 2 Leg 3 | . . . . . . 3 Wheel 5 | 2 2 . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 3 6 . 1 1 11 Device 9 | . . 2 . 1 1 5 Storage 5 | 1 2 2 . . . . Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 6 | . 1 2 . . . 3 Artifact . | . . . . . . . Weapon 47 | 2 5 11 5 1 2 21 Energy Gun 9 | . 2 6 1 . . . Energy Cannon 7 | . . 1 . . . 6 Ballistic Gun 19 | 2 3 3 1 1 1 8 Ballistic Cannon 6 | . . . . . . 6 Launcher 5 | . . . 3 . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 3 . . . 4 Parts Lost 39 | . 2 4 1 . . 32 Power 3 | . . . . . . 3 Propulsion 10 | . 1 2 . . . 7 Utility 10 | . . 2 1 . . 7 Weapon 16 | . 1 . . . . 15 Highest Loss Streak 15 | . 2 3 1 . . 15 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 91 95 94 91 100 88 Engine 9 | . 14 11 11 11 11 3 Treads 16 | . . 18 22 22 22 12 Leg 1 | . . . . . . 5 Wheel 4 | . 26 2 . . . 2 Device 11 | . . 9 11 13 22 12 Storage 9 | . 14 11 11 11 11 5 Processor 4 | . . . . . . 14 Protection 3 | . 7 9 6 . . 1 Energy Gun 7 | . 13 22 5 . . . Ballistic Gun 17 | . 14 9 22 24 23 16 Ballistic Cannon 2 | . . . . . . 7 Launcher 3 | . . . 5 8 9 . Naked Turns . | . . . . . . . Heaviest Build 64 | 12 38 42 39 41 41 64 Greatest Support 94 | 26 32 46 46 46 51 94 Greatest Overweight (x) 14 | . 1 2 . . . 14 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 8 15 25 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 14 Most Carried 15 | 4 10 15 15 15 15 15 Average Carried 12 | 2 7 13 15 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 4 10 15 15 15 15 4 Class Distribution -------------------- 48% | Mutant 20% | Tank 18% | Scavenger-Gunner 6% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Matter Collected 2197 | 227 235 339 92 61 324 919 Remotely . | . . . . . . . Salvage Created 3355 | . 714 1060 138 . 359 1084 Parts 208 | . 46 69 17 . 18 58 Haulers Intercepted 7 | . 2 5 . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . . . 1 19 . Prevented 5 | . . . . . 5 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 78 | . 13 19 12 . 11 23 Guns 52 | . 13 19 2 . 7 11 Cannons 12 | . . . . . . 12 AOE 14 | . . . 10 . 4 . Classes Destroyed 14 | . 5 3 . . 2 4 Builder 1 | . . . . . . 1 Hauler 7 | . 2 5 . . . . Recycler 5 | . 1 1 . . . 3 Operator 1 | . . 1 . . . . Watcher 10 | . 2 5 . . . 3 Swarmer 34 | . 3 8 10 . 6 7 Grunt 22 | . 10 7 2 . 3 . Brawler 1 | . . . . . 1 . Duelist 1 | . . 1 . . . . Protector 1 | . . . . . . 1 Sentry 3 | . . 3 . . . . Specialist 7 | . . . . . . 7 Hunter 1 | . . . . . 1 . Programmer 8 | . . . . . . 8 Best Kill Streak 12 | . 5 5 4 . 3 12 Combat Bots Only 9 | . 4 5 4 . 3 9 Max Kills in Single Turn 3 | . 1 2 3 . 2 2 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . 3 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Damage Taken 6520 | . 549 894 219 . 601 4257 Core 1348 | . 175 183 8 . 127 855 Absorbed by Shields . | . . . . . . . Core Remaining (%) 50 | 100 30 . . . 20 . Volleys Fired 217 | . 60 61 12 . 22 62 Largest 4 | . 2 3 3 . 3 4 Hottest 176 | . 112 168 102 . 79 176 Shots Fired 530 | . 114 156 20 . 52 188 Gun 428 | . 114 156 12 . 43 103 Cannon 83 | . . . . . . 83 Launcher 19 | . . . 8 . 9 2 Special . | . . . . . . . Kinetic 356 | . 86 37 8 . 43 182 Thermal 154 | . 28 119 4 . . 3 Explosive 19 | . . . 8 . 9 2 Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 10 | . 8 7 4 . 9 10 Robot Miss Streak 8 | . 6 4 1 . 4 8 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . 4 4 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 304 | . 67 87 7 . 29 114 Core Hits 186 | . 32 38 13 . 28 75 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 19 | . 2 11 1 . . 5 Burn 13 | . 2 11 . . . . Destroy 2 | . . . 1 . . 1 Blast 4 | . . . . . . 4 Melee Attacks 5 | . . 5 . . . . Impact . | . . . . . . . Slashing 5 | . . 5 . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7933 | . 721 1523 599 . 1085 4005 Guns 4139 | . 721 1344 107 . 473 1494 Cannons 1966 | . . . . . . 1966 Explosions 1649 | . . . 492 . 612 545 Melee 179 | . . 179 . . . . Ramming . | . . . . . . . Kinetic 4639 | . 463 284 74 . 473 3345 Thermal 1446 | . 258 1060 33 . . 95 Explosive 1649 | . . . 492 . 612 545 Electromagnetic 20 | . . . . . . 20 Impact . | . . . . . . . Slashing 179 | . . 179 . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . . . 27 Message Errors 5 | . . . . . . 5 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 4 | . . . . . . 4 Data Loss (minor) 7 | . . . . . . 7 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 164 | . . 17 28 . 5 114 Projectiles 113 | . . . . . . 113 Explosions 34 | . . . 28 . 5 1 Melee 17 | . . 17 . . . . Knockbacks 16 | . . . . . . 16 Impact . | . . . . . . . Kinetic 15 | . . . . . . 15 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 112 | . . . 67 . . 45 Shots 5 | . . . 3 . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 543 | . 309 543 93 . 10 240 Average Temperature 108 | . 80 145 48 . 4 78 Received Heat Transfer 795 | . 279 174 45 . 144 153 Effects 14 | . 1 12 . . . 1 Shutdowns 3 | . . 3 . . . . Energy Bleed 2 | . . 1 . . . 1 Interference 4 | . 1 3 . . . . Matter Decay 1 | . . 1 . . . . Damage (minor) 2 | . . 2 . . . . Damage (major) 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 2 . . . . Heat Transferred 4183 | . 777 3182 74 . . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Peak Influence 670 | . 378 528 670 . . 256 Initial 205 | . . 111 205 . . 157 Average 251 | . 215 383 544 . . 95 Maximum Alert Level 2 | . 1 2 2 . . 1 Low Security (%) 49 | 100 37 8 . . . 97 Level 1 26 | . 62 41 20 . . 2 Level 2 24 | . . 49 79 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 3 2 . . . 7 Investigation 3 | . 1 1 . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 6 | . 2 1 . . . 3 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 126 | . 22 35 10 . 16 43 Peak Tracking Total 11 | . 6 9 4 . 4 11 Tactical Retreats 5 | . 1 2 . . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Machines Disabled 6 | . . 2 3 . . 1 Max in Single Turn 2 | . . 1 2 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Machines Accessed 9 | . 4 5 . . . . Terminals 9 | . 4 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 35 | . 21 14 . . . . Successful 15 | . 8 7 . . . . Failed 19 | . 12 7 . . . . Catastrophic 2 | . . 2 . . . . Database Lockouts 1 | . 1 . . . . . Manual 44 | . 21 9 . . . 14 Terminals 35 | . 21 14 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 4 2 . . . . Robot Analysis 4 | . 3 1 . . . . Terminal Index 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 4 5 . . . . Terminals 9 | . 4 5 . . . . Botnet 9 | . 4 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 5 . . . . Full Trace Events 3 | . 2 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 . Highest-Rated Group 156 | . . . . 156 156 . Highest-Rated Ally 40 | . . . . 40 40 . Total Orders . | . . . . . . . Ally Attacks 23 | . . . . . 23 . Total Damage 1207 | . . . . . 1207 . Kills 9 | . . . . . 9 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Robot Analysis Total 4 | . 3 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 39 | . . . . . . 39 Traps 2 | . . . . . . 2 Emergency Access 4 | . . . . . . 4 Items 30 | . . . . . . 30 Machines 3 | . . . . . . 3 Zionite Intel Received 3 | . . . . . . 3 Branch Access 1 | . . . . . . 1 Unaware Analyses 1 | . . . . . . 1 Active Terminals 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Turns Passed 5171 | 46 550 1173 345 1055 561 1441 Spaces Moved 2776 | 39 350 538 186 653 306 704 Core 11 | 4 . . . . . 7 Treads 1993 | . . 465 186 653 306 383 Legs 7 | . . . . . . 7 Wheels 765 | 35 350 73 . . . 307 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 115 160 160 160 90 Average Speed 151 | 85 99 166 160 160 160 157 Slowest Speed 750 | 90 115 240 160 160 160 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 71 58 42 83 44 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug 7 | . . . 7 . . . Terrain Destroyed 162 | . . . 60 . 61 41 Melee . | . . . . . . . Projectile 31 | . . . . . . 31 AOE 131 | . . . 60 . 61 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Total 3318 | 48 452 686 214 665 337 916 Wait 152 | . 15 37 12 . 2 86 Move 2770 | 38 349 537 185 652 305 704 Hop . | . . . . . . . Pick Up 33 | 4 8 6 . 5 1 9 Fast Attach 44 | 6 4 11 . 2 . 21 Attach 24 | . 1 5 . . . 18 Detach 9 | . . 5 . . . 4 Swap 24 | . 6 7 5 . 4 2 Drop 40 | . 9 12 . 6 3 10 Fire 217 | . 60 61 12 . 22 62 Melee 5 | . . 5 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Core integrity fell below 50% 254 | -10/Materials | Central database locked down 306 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 11) 568 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Entered another Materials area 597 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 782 | -9/Materials | Lost 3 parts (2n1u) 1073 | -9/Materials | Discovered new exit (range 4) 1210 | -9/Materials | Discovered new exit (range 12) 1389 | -9/Materials | Discovered new exit (range 14) 1486 | -9/Materials | Build established: Tank 1650 | -9/Materials | Discovered new exit (range 6) 1756 | -9/Materials | Discovered new exit (range 10) 1770 | -9/Materials | Entered Mines 1805 | -9/Mines | Learned Materials garrison access intel 1889 | -9/Mines | Discovered new exit (range 9) 1907 | -9/Mines | Found a hidden stash of uninstalled traps 2108 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2113 | -9/Mines | Discovered new exit (range 3) 2115 | -9/Mines | Entered Zion 2248 | -7/Zion | Build established: Mutant 2607 | -7/Zion | Imprinted 2610 | -7/Zion | Declared Zion's savior 2953 | -7/Zion | Given the Hacking Drone Bay 2953 | -7/Zion | Found Prototype Device 3131 | -7/Zion | Discovered new exit (range 12) 3146 | -7/Zion | Found GAL Module 3170 | -7/Zion | Entered Proximity Caves 3170 | -6/Proximity Caves | Accompanied by 4 allies 3184 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3189 | -6/Proximity Caves | Core integrity fell below 50% 3711 | -6/Proximity Caves | Discovered new exit (range 14) 3731 | -6/Proximity Caves | Entered Factory 3731 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 3736 | -6/Factory | Identified Hacking Drone Bay 3971 | -6/Factory | Retrieved Zion intel report: Branch Access 3971 | -6/Factory | Identified exit to Lower Caves 4426 | -6/Factory | Cargo convoy interrupted 4482 | -6/Factory | Lost 15 parts (1p4n4u6w) 4497 | -6/Factory | Destroyed 9 combat bots 4956 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 5014 | -6/Factory | Retrieved Zion intel report: Active Terminals 5034 | -6/Factory | Terminal network hard line cut 5115 | -6/Factory | Core integrity fell below 50% 5125 | -6/Factory | Garrison activated, responded to threat 5160 | -6/Factory | Core integrity fell below 20% 5172 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05157_ H-66 Slayer knocked back. 05157_ U-05 Engineer builds a Door. 05158_ Destroyed Arc Projector. 05158_ X-72 Disruptor knocked back. 05159_ Knocked back. 05159_ Penetrated by Slug. 05159_ Slug penetrates Wall. 05160_ Acquired 4 matter. 05160_ 0b10 Decoder Chip [Generic] destroyed. 05161_ R-10 Processor collects Energy Well. 05161_ Antimatter Cannon destroyed. 05161_ Knocked back. 05161_ U-05 Engineer builds a Wall. 05162_ Acquired 28 matter. 05162_ Cld. Plasma Cannon destroyed. 05162_ U-05 Engineer builds a Wall. 05165_ Penetrated by Slug. 05165_ Antimatter Cannon destroyed. 05167_ Acquired Imp. VSS Leg. 05169_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????#"" + ## """" ""# """"## " | | ?????#########?#?#"T # ## """" ""# """"## " | | ????? # #"" # ## """" T"# """"## " | | ???? # # # ## """" ""# """"?# | | ?????? # # ## ""# """"?#? | | ?????? ## # ???# | | ??????????"""" =%% ########### ]????? | | ??????????"""" = #?????????# ????? | | ??????????"""" #?????????####+###???? | | ????????? """" # #????????????????????? | | ????????? """ %# #######????????????????????? | | ????????? 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