Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.17 @ 09:11:37 // Winter2019/RPGLIKE Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (466) 466 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1761 Bonus ------- None Cogmind --------- Core Integrity 222/600 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Visual Processing Unit Sensor Array Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Enhanced Flamer Mining Claw > --- INVENTORY (2) ---- EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit Sensor Array Improved Signal Interpreter Improved Terrain Scanner Maneuvering Thrusters > --- WEAPON ----------- Enhanced Flamer Mining Claw > --- INVENTORY -------- EM Pulse Gun Rocket Launcher [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Processor Visual Processing Unit Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Special Weapon Enhanced Flamer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 7 | 3 . 2 2 Power . | . . . . Propulsion 2 | 1 . 1 . Utility 4 | 2 . . 2 Weapon 1 | . . 1 . Parts Attached 22 | 4 10 3 5 Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | 2 4 1 1 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 6 | . 4 1 1 Utility 9 | . 5 . 4 Device 5 | . 3 . 2 Storage . | . . . . Processor 3 | . 2 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 3 | 1 . 2 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 90 | . 77 100 98 Engine 2 | . 4 . . Core 9 | . 8 11 9 Leg 4 | . 9 . . Flight 25 | . 18 33 28 Device 14 | . 10 11 22 Processor 16 | . 10 22 18 Energy Gun 8 | . 14 9 . Special Weapon 3 | . . 1 9 Slashing Weapon 5 | . . 11 9 Naked Turns . | . . . . Heaviest Build 17 | 7 10 10 17 Greatest Support 25 | 25 25 17 19 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 2 | 2 2 2 2 Average Capacity 1 | 1 2 2 2 Most Carried 2 | 2 2 2 2 Average Carried 1 | 1 1 . 1 Final Capacity 2 | 2 2 2 2 Final Carried 2 | 2 2 2 2 Class Distribution -------------------- 68% | Scavenger-Scout 19% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Scout | -10/Mines Scavenger-Scout | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 420 | 240 100 20 60 Remotely . | . . . . Salvage Created 635 | . 420 . 215 Parts 40 | . 31 . 9 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 13 | . 9 . 4 Guns 8 | . 8 . . Cannons 2 | . . . 2 AOE 1 | . 1 . . Classes Destroyed 5 | . 4 . 1 Hauler 4 | . 2 . 2 Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 7 | . 6 . 1 Sentry 3 | . . . 3 Best Kill Streak 6 | . 6 . 3 Combat Bots Only 5 | . 5 . 2 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 837 | . 280 54 503 Core 683 | . 227 43 413 Absorbed by Shields . | . . . . Redirected to Core 468 | . 149 32 287 Core Remaining (%) 96 | 100 . 92 . Volleys Fired 78 | . 53 . 25 Largest 1 | . 1 . 1 Hottest 80 | . 40 . 80 Shots Fired 78 | . 53 . 25 Gun 53 | . 53 . . Cannon . | . . . . Launcher . | . . . . Special 25 | . . . 25 Kinetic . | . . . . Thermal 25 | . . . 25 Explosive . | . . . . Electromagnetic 53 | . 53 . . Robot Hit Streak 24 | . 13 . 24 Robot Miss Streak 3 | . 3 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 75 | . 41 . 34 Core Hits 29 | . 20 . 9 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 15 | . . . 15 Impact . | . . . . Slashing 15 | . . . 15 Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1380 | . 716 . 664 Guns 631 | . 631 . . Cannons . | . . . . Explosions 85 | . 85 . . Melee 393 | . . . 393 Ramming . | . . . . Kinetic . | . . . . Thermal 356 | . 85 . 271 Explosive . | . . . . Electromagnetic 631 | . 631 . . Impact . | . . . . Slashing 393 | . . . 393 Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Effects 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 33 | . . . 33 Projectiles . | . . . . Explosions . | . . . . Melee 33 | . . . 33 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 7 | . . . 7 Average Temperature 3 | . . . 3 Received Heat Transfer 318 | . 99 . 219 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 4 | . . . 4 Heat Transferred 2020 | . 100 . 1920 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 280 | . 280 107 249 Initial 92 | . . 92 34 Average 116 | . 150 96 116 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 79 | 100 72 100 69 Level 1 20 | . 27 . 30 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 14 2 13 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 9 | . . . 9 Reused 1 | . . . 1 Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . 1 1 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 13 | . 4 . 9 Terminals 10 | . 3 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 44 | . 8 . 36 Successful 33 | . 6 . 27 Failed 11 | . 2 . 9 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 41 | . 7 . 34 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 27 | . 5 . 22 Robot Analysis 2 | . . . 2 Prototype ID Bank 2 | . 1 . 1 Level Access Points 1 | . . . 1 Emergency Access Points 1 | . 1 . . Machine Index 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 2 | . . . 2 Locate Traps 6 | . 1 . 5 Reprogram Traps 3 | . . . 3 Dispatch Records 1 | . . . 1 Surveillance Status 1 | . . . 1 Transport Status 1 | . 1 . . Hauler Manifests 2 | . . . 2 Registered Components 1 | . . . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . . 4 Terminals 3 | . . . 3 Assimilate 1 | . . . 1 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Extract 1 | . . . 1 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 . 5 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . . 5 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . . . 2 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 816 | 61 322 188 245 Spaces Moved 1209 | 40 363 486 320 Core 8 | 7 1 . . Treads . | . . . . Legs 72 | 33 39 . . Wheels . | . . . . Hover . | . . . . Flight 1129 | . 323 486 320 Fastest Speed 32 | 50 37 34 32 Average Speed 39 | 107 45 34 32 Slowest Speed 120 | 120 120 37 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 11 | . 5 2 4 Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 42 95 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 2 | . . . 2 Terrain Destroyed 5 | . 3 . 2 Melee 2 | . . . 2 Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1401 | 56 460 506 379 Wait 51 | 11 14 16 10 Move 1185 | 39 353 481 312 Hop 10 | . 4 2 4 Pick Up 8 | 2 2 3 1 Fast Attach 16 | 4 8 . 4 Attach 3 | . . 3 . Detach . | . . . . Swap 3 | . 2 . 1 Drop 13 | . 9 1 3 Fire 78 | . 53 . 25 Melee 15 | . . . 15 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 19 | . 15 . 4 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x2) 13 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Discovered new exit (range 11) 367 | -10/Materials | Discovered new exit (range 5) 369 | -10/Materials | Identified exit to Mines 384 | -10/Materials | Entered Mines 386 | -10/Mines | Reached level 2 386 | -10/Mines | Upgraded with Propulsion slot (x1) 386 | -10/Mines | Upgraded with Weapon slot (x1) 397 | -10/Mines | Identified exit to Materials 416 | -10/Mines | Learned 2 Materials zone layouts 483 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 504 | -10/Mines | Discovered exit to Materials (range 17) 550 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 572 | -10/Mines | Entered Materials 573 | -9/Materials | Build established: Scavenger-Scout 573 | -9/Materials | Identified exit to Materials 574 | -9/Materials | Reached level 3 578 | -9/Materials | Upgraded with Utility slot (x1) 664 | -9/Materials | Reached level 4 667 | -9/Materials | Upgraded with Utility slot (x1) 808 | -9/Materials | Core integrity fell below 50% 817 | -9/Materials | Self-destructed Last Messages --------------- 00747_ Used Protomatter to restore core integrity (+78, depleted) 00755_ G-34 Mercenary heat damages Aluminum Leg, Sml. Laser, Ion Engine. 00757_ G-34 Mercenary destroyed. 00773_ L-31 Rogue overheating. 00778_ L-31 Rogue heat damages Melee Analysis Suite, Imp. Aluminum Leg, Imp. Aluminum Leg, Core Shielding. 00778_ G-34 Mercenary destroyed. 00781_ R-06 Scavenger collects Aluminum Leg. 00783_ R-06 Scavenger collects Heat Sink. 00784_ R-06 Scavenger collects Sml. Laser. 00784_ Sneak attack on A-02 Transporter. 00791_ Destroyed Imp. Aluminum Leg. 00797_ G-34 Mercenary heat short circuits Ion Engine. 00799_ A-02 Transporter Lgt. Treads severed. 00810_ U-05 Engineer builds a Door. 00811_ Destroyed Lgt. Treads. 00814_ A-02 Transporter Ion Engine ripped off. 00816_ Maneuvering Thrusters destroyed. 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Ion Engine | -9/Materials | Extracted Datajack | -9/Materials | Extracted Lgt. Cannon | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Levels Raised 3 | . . 1 2 XP Earned 9197 | 4000 1235 500 3462 XP Spent 8500 | 4000 . 1500 3000 Upgrades 21 | 14 . 3 4 Propulsion Slot 2 | 1 . 1 . Utility Slot 4 | 2 . . 2 Weapon Slot 1 | . . 1 . Heat Dissipation 5 | 5 . . . Energy Generation 2 | 2 . . . Mass Support 1 | 1 . . . Inventory Capacity 2 | 2 . . . Sight Range 1 | . . . 1 Terrain Scan Density 1 | 1 . . . Ranged Accuracy 1 | . . . 1 Hack Attack % 1 | . . 1 . Protomatter Created 167 | . 141 . 26 Integrity Restored 346 | . 268 . 78 Core 305 | . 227 . 78 Parts 41 | . 41 . . Protomatter Decayed 90 | . 47 . 43 Game ------ Seed TiamatHardenedScreen Manual? 0 Play Time 00:21:55 Cumulative 49.2 hours Start 2021.01.16 @ 22:11:09 End 2021.01.17 @ 09:11:37 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 54 Rogue 0 Adventurer 50 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 685f13cc-71b4-4553-a4f3-555c8579806e