Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 00:00:59 Player: Inomamais Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (142) 710 Value Destroyed (4053) 4053 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (4795) 4795 TOTAL SCORE: 18498 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 37 Entered DSFs 500 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Win 3000 Friendly Fire -86 Cogmind --------- Core Integrity 1511/1600 Matter 300/300 Energy 382/390 System Corruption 0% Temperature Cool (20) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Nuclear Pulse Array Impulse Thruster Field Propulsion Array Electron Diverter Cooled Q-thruster > --- UTILITY (14) ----- Advanced Power Amplifier Structural Scanner Enhanced Optical Array Advanced Melee Analysis Suite Advanced Transmission Jammer Reaction Control System Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Micro-nuke Launcher Powered Hammer > --- INVENTORY (5) ---- Diametric Drive Q-thruster Impulse Thruster Array Power Sword Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Field Propulsion Array Electron Diverter Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Structural Scanner Enhanced Optical Array Advanced Melee Analysis Suite Advanced Transmission Jammer Reaction Control System Advanced Cloaking Device Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Micro-nuke Launcher Powered Hammer > --- INVENTORY -------- Light Quantum Reactor Q-thruster Impulse Thruster Array Power Sword [Rating: 157] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Field Propulsion Array Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Array Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Powered Hammer Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Micro-nuke Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . . 2 . 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . 1 . . . . . . . . 1 1 . . Utility 12 | . . . . . . . 2 . 2 . . . . . 2 . 1 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 216 | 7 19 3 47 1 . 1 20 24 8 5 7 3 7 2 . 4 24 12 9 13 Power 27 | 1 2 . 3 . . . . 4 2 . 1 1 . . . . 4 2 3 4 Engine 8 | 1 2 . 3 . . . . 1 . . 1 . . . . . . . . . Core 9 | . . . . . . . . 3 2 . . 1 . . . . 3 . . . Reactor 10 | . . . . . . . . . . . . . . . . . 1 2 3 4 Propulsion 47 | 2 4 1 14 . . . 5 2 . . 1 . 2 . . 4 6 3 2 1 Treads 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . Leg 14 | . 2 1 10 . . . 1 . . . . . . . . . . . . . Wheel 7 | 2 1 . 2 . . . 2 . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . 4 1 . . . Flight 16 | . . . . . . . . 2 . . 1 . 2 . . . 5 3 2 1 Utility 65 | 2 1 . 2 . . . 6 15 6 2 2 2 4 . . . 11 3 2 7 Device 34 | 1 . . . . . . 1 11 3 2 . 1 2 . . . 5 2 1 5 Storage 5 | 1 1 . 2 . . . . . 1 . . . . . . . . . . . Processor 5 | . . . . . . . 2 . . . . . . . . . 3 . . . Hackware 18 | . . . . . . . . 4 2 . 2 1 2 . . . 3 1 1 2 Protection 3 | . . . . . . . 3 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 12 2 28 1 . 1 9 3 . 3 3 . 1 2 . . 3 4 2 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 2 5 . 11 . . . . . . . . . . . . . . . . . Ballistic Cannon 18 | . 4 2 9 1 . . 2 . . . . . . . . . . . . . Launcher 15 | . 3 . 3 . . 1 . . . 2 1 . 1 . . . . 2 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 24 | . . . 5 . . . 7 3 . 1 2 . . 2 . . 2 1 1 . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Parts Lost 30 | . 2 1 5 . . . . 2 2 . 1 . 2 6 . 3 . 3 . 3 Power 6 | . 1 . 1 . . . . 1 2 . . . . 1 . . . . . . Propulsion 13 | . 1 1 3 . . . . . . . 1 . 1 2 . 1 . 2 . 1 Utility 8 | . . . . . . . . 1 . . . . 1 2 . 1 . 1 . 2 Weapon 3 | . . . 1 . . . . . . . . . . 1 . 1 . . . . Highest Loss Streak 7 | . 1 1 2 . . . . 2 1 . 1 . 2 7 . 3 . 3 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 100 98 100 100 100 95 75 78 73 77 74 77 33 29 29 67 89 88 89 Engine 4 | . 13 14 10 11 11 11 9 7 5 . 3 . . . . . . . . . Core 3 | . . . . . . . . 6 5 6 6 12 10 . . . 6 . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 8 8 8 Treads 2 | . 12 . 2 11 11 11 12 . . . . . . . . . . . . . Leg 4 | . . 14 27 11 11 11 5 . . . . . . . . . . . . . Wheel 5 | . 15 14 14 22 22 22 17 . . . . . . . . . . . . . Flight 11 | . . . . . . . . 14 13 13 12 13 16 8 5 5 14 22 21 20 Device 9 | . 14 14 11 11 11 11 9 8 11 6 4 . 5 . . . 5 13 11 17 Storage 3 | . 14 14 11 11 11 11 9 . 1 6 4 . . . . . . . . . Processor 3 | . . . . . . . 6 . . . . . . . . . 6 9 8 8 Hackware 18 | . . . . . . . . 20 26 26 28 34 31 20 17 14 18 23 29 28 Ballistic Gun 1 | . 24 . 4 . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 2 28 14 22 22 11 7 . . . . . . . . . . . . . Impact Weapon 7 | . . . 1 . . . 9 15 13 7 10 13 7 4 5 1 4 3 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 11 30 32 56 56 56 56 66 61 42 43 47 40 30 6 3 3 33 39 52 52 Greatest Support 55 | 20 20 10 43 24 24 24 24 55 55 55 55 11 21 11 5 30 44 53 53 52 Greatest Overweight (x) 5 | . 2 3 5 2 2 2 5 2 . . 1 3 2 . . . 1 . . . Average Overweight (x) . | . 1 3 2 2 2 2 2 . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 13 15 18 20 20 20 20 5 7 15 13 5 5 5 5 5 5 5 5 5 Most Carried 20 | 7 13 13 20 20 20 20 20 20 11 12 12 5 5 5 4 5 5 5 5 5 Average Carried 9 | 4 11 12 17 20 19 20 19 5 4 11 10 4 4 4 4 4 3 4 5 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 7 13 13 20 20 20 20 20 5 11 12 5 5 5 4 4 5 5 5 5 5 Class Distribution -------------------- 38% | Hacker-Mutant 21% | Mutant 14% | Hacker-Ninja 11% | Wizard-Ninja 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Matter Collected 3752 | 282 323 61 871 . . 82 190 251 75 93 218 92 210 139 . 3 362 244 80 176 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4248 | 52 434 78 1068 . . 46 615 242 401 78 178 . 109 59 . . 362 255 199 72 Parts 167 | 6 20 2 46 . . 7 29 11 9 8 4 . 3 . . . 3 7 9 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 8 5 . . . . . . . . . Prevented 3 | . . . . . . . . . . 2 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 84 | . 8 2 30 . . 3 10 4 6 3 5 . 7 1 . . 1 4 . . Melee 17 | . . . 1 . . . 5 2 4 . . . . . . . 1 4 . . Guns 9 | . 5 . 4 . . . . . . . . . . . . . . . . . Cannons 19 | . . 1 17 . . 1 . . . . . . . . . . . . . . AOE 26 | . 3 1 6 . . 2 . . . 2 5 . 7 . . . . . . . Classes Destroyed 17 | 1 5 . 3 . . . 3 1 . 1 1 . 2 . . . . . . . Worker 11 | . 1 . 1 . . 1 1 1 3 . . . . . . . 3 . . . Builder 16 | . . . . . . . 3 . 1 . . . . . . . 2 3 7 . Tunneler 9 | 3 . . . . . . . . . . . . . . . . 6 . . . Recycler 7 | . 2 . 2 . . . 1 1 1 . . . . . . . . . . . Operator 5 | . 1 . 1 . . . 2 . . . . . . . . . 1 . . . Watcher 15 | . 1 . . . . . 1 1 2 . . . . . . . 3 3 2 2 Swarmer 16 | . . . 5 . . 3 . 1 3 . . . . . . . . 4 . . Grunt 31 | . 8 2 16 . . . 2 . . . 2 . . 1 . . . . . . Brawler 3 | . . . 2 . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Sentry 12 | . . . 7 . . . 4 . . . 1 . . . . . . . . . Hunter 4 | . . . . . . . 3 . . 1 . . . . . . . . . . Programmer 8 | . . . . . . . . 3 3 1 . . . . . . 1 . . . Z-Light 1 | . . . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . Assembled 5 | . . . . . . . . . . . . . 5 . . . . . . . Best Kill Streak 8 | 2 6 2 3 . . 3 3 1 8 2 2 . 6 1 . . 2 4 4 1 Combat Bots Only 6 | . 3 2 3 . . 3 3 1 3 2 2 . 6 1 . . 1 4 . . Max Kills in Single Turn 3 | 1 3 1 2 . . 2 1 1 1 1 2 . 2 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 1 2 . . 2 . . . 1 2 . 2 . . . . . . . Melee 1 | . . . 1 . . . 1 1 1 . . . . . . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Hostile Shots Fired 500 | . 49 4 132 . . 2 48 24 62 7 50 . 15 33 . 14 11 27 9 13 Missed 158 | . 11 2 28 . . 1 8 12 15 3 24 . 9 12 . 5 5 10 7 6 Damage Taken 6090 | . 465 31 1335 . . 8 561 626 644 116 221 . 208 552 . 380 124 395 57 367 Core 1230 | . 63 . 333 . . . 51 92 16 25 17 . 52 281 . 188 23 . . 89 Absorbed by Shields 144 | . . . . . . . 144 . . . . . . . . . . . . . Regen/Repaired (Parts) 172 | . . . . . . . . . . . . 172 . . . . . . . . Core Remaining (%) 81 | 100 . 74 . . . 16 90 86 . . . . . 54 . 81 98 100 100 94 Volleys Fired 165 | 6 50 3 64 . . 5 . . . 4 15 . 11 2 . . . 3 1 1 Largest 2 | 2 2 2 2 . . 1 . . . 1 1 . 1 1 . . . 1 1 1 Hottest 78 | 40 55 70 78 . . 39 . . . 39 39 . 39 39 . . . 49 49 49 Shots Fired 265 | 12 87 5 118 . . 5 . . . 5 15 . 11 2 . . . 3 1 1 Gun 123 | 12 73 . 38 . . . . . . . . . . . . . . . . . Cannon 90 | . 10 4 74 . . 2 . . . . . . . . . . . . . . Launcher 52 | . 4 1 6 . . 3 . . . 5 15 . 11 2 . . . 3 1 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 213 | 12 83 4 112 . . 2 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 52 | . 4 1 6 . . 3 . . . 5 15 . 11 2 . . . 3 1 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 9 11 3 12 . . 2 . . . . . . . 2 . . . . . . Robot Miss Streak 4 | . 4 1 3 . . 2 . . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 287 | 9 53 3 84 . . 2 34 20 23 4 . . . 4 . . 22 15 10 4 Core Hits 154 | 5 33 4 40 . . 4 8 3 3 3 18 . 13 2 . . 1 13 2 2 Critical Kills 6 | . . . 1 . . . 2 . 1 . . . . . . . 1 1 . . Critical Parts Destroyed 29 | . 2 . 2 . . . 5 5 8 . . . . 1 . . 4 2 . . Critical Strikes 38 | . 2 . 5 . . . 7 5 9 . . . . 1 . . 5 4 . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . . . . . . . Smash 33 | . . . 3 . . . 7 5 9 . . . . 1 . . 5 3 . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 442 | . . . 15 . . . 63 64 70 9 3 7 . 3 . 2 54 68 41 43 Impact 400 | . . . 15 . . . 63 64 70 9 3 7 . 3 . 2 49 45 27 43 Slashing 42 | . . . . . . . . . . . . . . . . . 5 23 14 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 42 | . . . 2 . . . 9 4 5 . . . . . . . 12 3 7 . Combat Hostiles 4 | . . . . . . . 2 2 . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . 1 4 3 . . . . . . . . 2 . . Damage Inflicted 13194 | 86 934 104 1972 . . 101 1605 997 1583 296 967 . 601 468 . . 1653 722 877 228 Guns 877 | 86 414 . 377 . . . . . . . . . . . . . . . . . Cannons 1058 | . 92 50 875 . . 41 . . . . . . . . . . . . . . Explosions 3100 | . 428 54 418 . . 60 . . . 105 967 . 601 365 . . . 102 . . Melee 8156 | . . . 299 . . . 1605 997 1583 191 . . . 103 . . 1653 620 877 228 Ramming 3 | . . . 3 . . . . . . . . . . . . . . . . . Kinetic 1935 | 86 506 50 1252 . . 41 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 3100 | . 428 54 418 . . 60 . . . 105 967 . 601 365 . . . 102 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 7611 | . . . 299 . . . 1605 997 1583 191 . . . 103 . . 1653 371 581 228 Slashing 545 | . . . . . . . . . . . . . . . . . . 249 296 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 10 7 7 7 7 . . . . . 1 . . Average Corruption 7 | . . . . . . . . 8 5 7 7 7 . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 50 | . . . . . . . . 21 5 8 15 1 . . . . . . . . Message Errors 16 | . . . . . . . . 4 2 3 7 . . . . . . . . . Matter Fused 13 | . . . . . . . . 7 . 1 4 1 . . . . . . . . Heat Flow Errors 5 | . . . . . . . . 2 1 1 1 . . . . . . . . . Energy Discharges 5 | . . . . . . . . 5 . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . 3 . 2 2 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3773 | . . . 86 . . . 530 352 915 49 2 . 32 54 . . 1040 227 443 43 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 45 | . . . . . . . . . . . 2 . 32 11 . . . . . . Melee 3728 | . . . 86 . . . 530 352 915 49 . . . 43 . . 1040 227 443 43 Knockbacks 42 | . 3 . 8 . . . 3 10 6 . . . . . . . 7 2 2 1 Impact 32 | . . . 1 . . . 3 10 6 . . . . . . . 7 2 2 1 Kinetic 10 | . 3 . 7 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . . . . . . . . . 42 . . 29 126 . . . . . . Shots 4 | . . . . . . . . . . 1 . . 1 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 275 | . 49 27 66 . . . . 275 154 257 192 . 15 7 . . 64 85 40 7 Average Temperature 23 | . 12 17 20 . . . . 109 72 128 62 . 7 6 . . 24 18 12 2 Received Heat Transfer 1188 | . 258 18 486 . . . 49 . 51 . 73 . 45 181 . . . . 9 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 70 | . . . 3 . . . 12 3 12 1 . . . 4 . . 24 3 5 3 Impact Corruptions 129 | . . . 4 . . . 20 16 28 3 . . . 1 . . 35 9 12 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Peak Influence 547 | 15 216 67 547 150 . 83 216 114 147 . . . . . 222 157 212 107 218 413 Initial 222 | . 9 24 26 150 . . 31 97 14 . . . . . 222 155 66 18 60 130 Average 94 | 4 68 64 283 150 . 10 80 60 57 . . . . . 222 141 81 19 101 111 Maximum Alert Level 2 | . 1 . 2 . . . 1 . . . . . . . 1 . 1 . 1 2 Low Security (%) 88 | 100 97 100 31 100 . 100 95 100 100 . . . . . . 100 99 100 94 82 Level 1 9 | . 2 . 51 . . . 4 . . . . . . . 100 . . . 5 17 Level 2 2 | . . . 16 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 3 . . . 1 5 4 . . . . . . . 2 3 3 1 Investigation 5 | . 1 . 1 . . . . 2 1 . . . . . . . . . . . Extermination 12 | . . . . . . . . 3 3 . . . . . . . 1 3 1 1 Reinforcement 7 | . 1 . 2 . . . 1 . . . . . . . . . 1 . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Distress Signals 12 | . 1 . 5 . . . 1 2 . . . . . . . . . 2 . 1 Communications Jammed 19 | . . . . . . . . . . . . . . . . . 1 1 4 13 Distress Signals 19 | . . . . . . . . . . . . . . . . . 1 1 4 13 Times Spotted 223 | . 17 1 43 . . 3 18 17 24 1 10 . 9 12 . 2 11 15 11 29 Peak Tracking Total 8 | . 4 1 5 . . 3 4 8 5 1 7 . 6 7 . 2 4 7 5 4 Tactical Retreats 28 | . . . 2 . . . 1 2 7 . 3 . 1 4 . . 2 . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Traps Triggered 9 | . . . 1 . . . . . 2 . . . . . . 1 2 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Machines Disabled 15 | . . . 8 . . . 1 1 . . . . 2 . . . . 1 1 1 Max in Single Turn 1 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 1 1 Garrison Access 13 | . . . . . . . 1 2 2 . . . . . . . 1 2 2 3 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Machines Accessed 101 | . 3 . 7 . 2 . 5 22 15 . 2 . . . 1 . 6 13 6 19 Terminals 70 | . 3 . 7 . . . 4 14 10 . . . . . 1 . 5 10 2 14 Fabricators 8 | . . . . . . . . 5 1 . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 1 2 . . . . . . . . 1 1 1 Garrison Access 13 | . . . . . . . 1 2 2 . . . . . . . 1 2 2 3 Total Hacks 317 | . 10 . 18 . 2 . 14 45 43 . 6 . . . 1 . 26 69 14 69 Successful 187 | . 3 . 8 . 2 . 7 26 27 . 6 . . . 1 . 10 34 10 53 Failed 130 | . 7 . 10 . . . 7 19 16 . . . . . . . 16 35 4 16 Catastrophic 24 | . 2 . 1 . . . 2 4 1 . . . . . . . 4 6 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 157 | . 6 . 9 . 1 . 5 19 20 . . . . . . . 18 46 6 27 Terminals 274 | . 10 . 18 . . . 13 36 36 . . . . . 1 . 24 64 10 62 Fabricators 9 | . . . . . . . . 6 1 . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . 1 3 . . . . . . . . 3 1 1 Garrison Access 17 | . . . . . . . 1 2 3 . . . . . . . 2 2 2 5 Terminal Hacks 109 | . 1 . 6 . 2 . 5 11 19 . 6 . . . 1 . 4 16 3 35 Record 15 | . . . . . 2 . . . . . 5 . . . . . . 3 2 3 Part Schematic 5 | . . . . . . . 2 . 2 . . . . . . . . 1 . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 6 | . . . 2 . . . 1 . 2 . . . . . . . . 1 . . Open Door 4 | . . . . . . . . . . . 1 . . . . . . . . 3 Open DSF 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 6 | . . . 1 . . . . 1 1 . . . . . . . . 2 . 1 Emergency Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . 2 Machine Index 3 | . . . . . . . . . 1 . . . . . . . . 1 . 1 Terminal Index 9 | . 1 . 1 . . . . 2 1 . . . . . . . 2 1 . 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . 1 . . . . . . . . . . . . . . . . 2 Unreport Threat 18 | . . . 1 . . . 1 4 4 . . . . . . . 1 3 . 4 Locate Traps 10 | . . . . . . . . 1 4 . . . . . . . . . . 5 Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . 1 Assault Status 1 | . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 4 | . . . . . . . . . . . . . . . . . . 2 1 1 Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 10 | . . . . . . . . 1 1 . . . . . . . 1 1 . 6 Fabricator Hacks 9 | . . . . . . . . 6 1 . . . . . . . . . 1 1 Network Status 7 | . . . . . . . . 4 1 . . . . . . . . . 1 1 Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . 3 . . . . . . . . 3 1 1 Insert Component 6 | . . . . . . . . . 2 . . . . . . . . 2 1 1 Analyze 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Garrison Access Hacks 13 | . . . . . . . 1 2 2 . . . . . . . 1 2 2 3 Seal Access 13 | . . . . . . . 1 2 2 . . . . . . . 1 2 2 3 Unauthorized Hacks 48 | . 2 . 2 . . . 1 7 2 . . . . . . . 5 13 3 13 Terminals 48 | . 2 . 2 . . . 1 7 2 . . . . . . . 5 13 3 13 Assimilate 19 | . 1 . 1 . . . 1 3 1 . . . . . . . 2 4 1 5 Botnet 21 | . . . . . . . . . . . . . . . . . 3 8 2 8 Operators 8 | . 1 . 1 . . . . 4 1 . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 3 . 7 . . . 4 16 12 . . . . . . . 5 10 2 12 Full Trace Events 4 | . 1 . . . . . . 2 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 2 . 3 . . . . . . . . 2 . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Total Allies 19 | . . . 1 1 . . 1 2 1 . . 3 1 . . . 1 3 1 4 Largest Group 4 | . . . 1 1 1 . 1 3 1 . . 3 4 . . . 1 2 1 2 Highest-Rated Group 215 | . . . 10 31 31 . 10 30 26 . . 96 215 . . . 26 71 45 83 Highest-Rated Ally 119 | . . . 10 31 31 . 10 10 26 . . 51 119 . . . 26 45 45 45 Total Orders 15 | . . . . . . . . . . 10 4 . 1 . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . . . . . . EXPLORE 10 | . . . . . . . . . . 6 3 . 1 . . . . . . . RETURN 2 | . . . . . . . . . . 1 1 . . . . . . . . . Ally Attacks 43 | . . . . . . . . . . . . . 43 . . . . . . . Total Damage 1281 | . . . . . . . . . . . . . 1281 . . . . . . . Kills 6 | . . . . . . . . . . . . . 6 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . . . . . . . . Drone Launches 8 | . . . . . . . . . . 4 3 . 1 . . . . . . . Drone Recoveries 5 | . . . . . . . . . . 2 2 . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Turns Passed 15875 | 98 584 101 1737 135 267 375 1549 1608 1661 308 488 1673 259 141 19 37 942 2077 756 1060 Spaces Moved 18761 | 75 366 70 857 109 218 267 677 2428 2358 259 469 1451 241 291 53 66 1476 2485 1570 2975 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . Treads 10 | . 10 . . . . . . . . . . . . . . . . . . . Legs 124 | . 3 . 121 . . . . . . . . . . . . . . . . . Wheels 2520 | 74 353 70 736 109 218 267 677 16 . . . . . . . . . . . . Hover 200 | . . . . . . . . . . . . . . . . 25 175 . . . Flight 15906 | . . . . . . . . 2412 2358 259 469 1451 241 291 53 41 1301 2485 1570 2975 Fastest Speed 25 | 50 80 125 110 120 120 120 120 39 39 39 39 109 27 34 35 32 29 27 25 25 Average Speed 51 | 79 106 125 131 120 120 120 120 40 39 39 51 111 67 34 35 36 31 28 26 25 Slowest Speed 260 | 80 260 125 190 120 120 120 165 120 39 39 109 259 184 35 35 40 114 34 27 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . . . . . 6 7 . . . 1 2 . . 1 7 3 44 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 47 | 4 44 24 74 17 60 28 49 69 53 54 67 86 57 50 1 84 33 46 35 65 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 . 1 . . . . . 1 . 1 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 1 . . 1 . 1 1 1 1 1 . . . . 1 . Scrap Searched 9 | . . . . . . 1 . . . 1 3 4 . . . . . . . . Spaces Dug 276 | . . . 2 . . 15 17 28 28 1 2 2 14 1 . 1 25 56 45 39 Terrain Destroyed 649 | . 20 3 35 . . 33 17 28 28 81 102 2 88 29 . 1 25 56 45 56 Melee 206 | . . . 2 . . . 17 28 28 1 2 2 . 1 . 1 25 37 23 39 Projectile 1 | . . . 1 . . . . . . . . . . . . . . . . . AOE 442 | . 20 3 32 . . 33 . . . 80 100 . 88 28 . . . 19 22 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac DSF Fac Res Res Acc Total 23916 | 99 483 77 1328 112 226 316 1295 2967 2987 442 692 1500 321 321 52 72 1863 3752 1844 3167 Wait 4256 | 5 34 1 305 3 . 44 502 433 564 165 194 37 60 25 . . 295 1191 226 172 Move 18604 | 74 365 69 856 108 217 266 676 2415 2344 258 468 1450 238 286 52 65 1473 2470 1563 2891 Hop 65 | . . . . . . . . 6 6 . . . 1 2 . . 1 7 3 39 Pick Up 103 | 7 10 1 19 . 3 . 13 13 10 1 3 1 1 . . 1 7 8 2 3 Fast Attach 55 | 7 . . 6 . . . 4 4 . . 1 . 2 . . 4 15 3 2 7 Attach 33 | . 2 1 4 . . . 1 7 4 . 1 . 1 2 . . 7 2 . 1 Detach 10 | . . . . . . . . 3 . . . 1 1 1 . . 4 . . . Swap 128 | . 17 2 37 1 . 1 15 13 4 5 5 3 4 . . . 2 7 7 5 Drop 111 | . 5 . 21 . 6 . 22 22 . . 3 2 2 . . . 10 7 6 5 Fire 165 | 6 50 3 64 . . 5 . . . 4 15 . 11 2 . . . 3 1 1 Melee 385 | . . . 15 . . . 62 51 55 9 2 6 . 3 . 2 49 54 34 43 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/DSF -4/Factory -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 683 | -10/Materials | Entered Mines 721 | -10/Mines | Learned location of 1 exit from Materials 772 | -10/Mines | Discovered new exit (range 9) 784 | -10/Mines | Entered Materials 784 | -9/Materials | Evolved 2 slots: Propulsion x2 785 | -9/Materials | Identified exit to Materials 985 | -9/Materials | Build established: Scavenger-Mutant 1257 | -9/Materials | Discovered exit to Materials (range 14) 1310 | -9/Materials | Identified exit to Mines 1479 | -9/Materials | Core integrity fell below 50% 1845 | -9/Materials | Discovered exit to Materials (range 7) 1985 | -9/Materials | Build established: Mutant 2104 | -9/Materials | Core integrity fell below 20% 2521 | -9/Materials | Entered Mines 2525 | -9/Mines | Discovered exit to Materials (range 16) 2581 | -9/Mines | Received a Mining Laser from a helpful Derelict 2649 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2649 | -9/Mines | Discovered new exit (range 5) 2656 | -9/Mines | Entered Exiles 2656 | -9/Exiles | Accompanied by 1 ally 2689 | -9/Exiles | Met 8R-AWN 2709 | -9/Exiles | Met EX-HEX 2746 | -9/Exiles | Met EX-BIN 2775 | -9/Exiles | Aligned with FarCom system 2776 | -9/Exiles | Given EX-Vault access code 2803 | -9/Exiles | Opened EX-Vault 2810 | -9/Exiles | Found Prototype Flight Unit 2838 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2870 | -9/Exiles | Met EX-DEC 2878 | -9/Exiles | Learned location of Zion (-6) 2913 | -9/Exiles | Discovered new exit (range 10) 2923 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2923 | -9/Exiles | Entered Mines 3292 | -8/Mines | Discovered exit to Materials (range 7) 3298 | -8/Mines | Entered Materials 3298 | -8/Materials | Evolved 2 slots: Utility x2 4744 | -8/Materials | Build established: Gladiator 4824 | -8/Materials | Discovered new exit (range 13) 4847 | -8/Materials | Identified exit to Factory 4847 | -8/Materials | Entered Factory 4847 | -7/Factory | Accompanied by 1 ally 4847 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4872 | -7/Factory | Identified Flying Fortress v7 5100 | -7/Factory | Discovered new exit (range 6) 5177 | -7/Factory | Build established: Hacker-Mutant 5359 | -7/Factory | Discovered new exit (range 15) 5470 | -7/Factory | Identified exit to Lower Caves 5623 | -7/Factory | Crushed by falling debris 5976 | -7/Factory | Fabricated Hacking Suite? 6097 | -7/Factory | System corruption reached 10% 6115 | -7/Factory | Discovered new exit (range 15) 6181 | -7/Factory | Discovered new exit (range 10) 6420 | -7/Factory | Discovered new exit (range 2) 6455 | -7/Factory | Entered another Factory area 6455 | -6/Factory | Evolved 2 slots: Utility x2 6994 | -6/Factory | Identified exit to Lower Caves 7235 | -6/Factory | Discovered new exit (range 10) 8116 | -6/Factory | Entered Lower Caves 8123 | -6/Lower Caves | Spotted B-75 Beast 8416 | -6/Lower Caves | Discovered new exit (range 6) 8424 | -6/Lower Caves | Entered another Lower Caves area 8542 | -6/Lower Caves | Learned Extension emergency access door positions 8542 | -6/Lower Caves | Learned Factory garrison access intel 8542 | -6/Lower Caves | Learned Armory garrison access intel 8634 | -6/Lower Caves | Lost 7 allies 8744 | -6/Lower Caves | Discovered new exit (range 16) 8798 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8912 | -6/Lower Caves | Entered Zion 8970 | -6/Zion | System corruption cleaned by Quarantine Array 9102 | -6/Zion | Build established: Wizard-Mutant 9132 | -6/Zion | Gained Derelict followers 9234 | -6/Zion | Found Prototype Device 9237 | -6/Zion | Identified Phasing AFG 9402 | -6/Zion | Learned Factory terminal intel 9542 | -6/Zion | Build established: Hacker-Mutant 9690 | -6/Zion | Visited the Megawrench Repair Shop 9690 | -6/Zion | Megawrench repaired 5 parts 9722 | -6/Zion | Discovered new exit (range 10) 10580 | -6/Zion | Discovered new exit (range 5) 10581 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10585 | -6/Zion | Entered Deep Caves 10585 | -6/Deep Caves | Accompanied by 3 allies 10587 | -6/Deep Caves | Met 5H-AD0 10670 | -6/Deep Caves | Z-Facility disabled 10808 | -6/Deep Caves | Attacked by Z-Imprinter 10817 | -6/Deep Caves | Destroyed Z-Imprinter 10842 | -6/Deep Caves | Discovered new exit (range 7) 10844 | -6/Deep Caves | Entered Proximity Caves 10880 | -5/Proximity Caves | Lost 7 parts (1p2n3u1w) 10889 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10919 | -5/Proximity Caves | Spotter reported a threat 10982 | -5/Proximity Caves | Discovered new exit (range 11) 10985 | -5/Proximity Caves | Entered Factory 10985 | -5/Factory | Evolved 2 slots: Utility x2 10986 | -5/Factory | Loaded intel: 25 terminal locations 10987 | -5/Factory | Loaded intel: 3 garrison access locations 11004 | -5/Factory | Identified exit to DSF 11004 | -5/Factory | Entered DSF 11024 | -5/DSF | Additional patrols routed to DSF 11035 | -5/DSF | Discovered new exit (range 15) 11041 | -5/DSF | Entered Factory 11041 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11060 | -4/Factory | Lost 3 parts (1n1u1w) 11764 | -4/Factory | Build established: Hacker-Ninja 11819 | -4/Factory | Discovered new exit (range 5) 11983 | -4/Factory | Identified exit to Research 11983 | -4/Factory | Entered Research 11983 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12009 | -3/Research | Identified exit to Testing 12245 | -3/Research | Discovered new exit (range 16) 12536 | -3/Research | Spotted B-86 Titan 12654 | -3/Research | Identified exit to Research 14040 | -3/Research | Lost 3 parts (2n1u) 14060 | -3/Research | Entered another Research area 14060 | -2/Research | Evolved 2 slots: Utility x2 14120 | -2/Research | Spotted B-90 Cyclops 14121 | -2/Research | Discovered new exit (range 22) 14331 | -2/Research | Build established: Wizard-Ninja 14720 | -2/Research | Spotted B-90 Cyclops 14769 | -2/Research | Discovered new exit (range 18) 14816 | -2/Research | Entered Access 14816 | -1/Access | Evolved 2 slots: Utility x2 14828 | -1/Access | Energy Cycler disabled 14987 | -1/Access | Identified exit to Command 15048 | -1/Access | Spotted B-99 Colossus 15198 | -1/Access | Spotted B-99 Colossus 15664 | -1/Access | Spotted B-99 Colossus 15875 | -1/Access | Discovered new exit (range 6) 15876 | *** | Escaped! Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 7 systems. Awaiting botnet instructions. >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. >>Layout(Zone) Retrieving Zone 3T layout... Downloaded map data. >>Traps(Locate) Found 1 trap in 1 array: 1x Blade Trap Map updated. 15855_ U-05 Engineer builds a Wall. 15874_ Connecting with Terminal... 15875_ The Access Shell folds into the floor. 15875_ EXIT=FOUND [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ########## ##??????## # # | | ##??????## # # | | ##??????## # # """ "" | | ##??????## # # """T"" | | ##??????############## ########## | | ???? ##??????############### ########## | | ????#############??????## ? # ##???????? | | ????#############??????## ?? # ##???????? | | ???????????????????????## " ?? # ##???????? | | ??????????????????????????"""" ? # ##???????? | | ???????????????????????##""""" ? # ##???????? | | ???????????????????????## """"" # ##???????? | | ???????????????????????## """" # ##???????? | | ???????????????????????## " # ##??###### | | ???????????????????????## # ##??###### | | ???????????????????????## + ##??## | | ???????????????????????## # ##??## ### | | ???????????????????????## # ##??## ### | | ???????????????????????############### ##??## ##? | | ???????????????????################### ##??## ##? | | ???????????????????########### ####### ##??## ##? | | ???????????????????"" ##??## ##? | | ??????BB????" ##??## ##? | | ######+#??????BB????" ##??## ##? | | ????????????" ##??## ##? | | ?? ?????????????" "@ ##??## ## | | ??? ?????????????" "" ##??## ## | | ?????????" ##??## # | | ######+### ???BB????" ##??## + | | ## # ???BB????" A""" """ ##??## # | | ## # ????????"" """T""" ##??## # | | ## ##????????########### ####### ##??## # | | ## ##????????################### ##??## # | | ## ##?????????????????#####????? ##??## ## | | ## ##??????????????????????????? ##??## # | | ## ##??????????????????????????? ##??## # | | ## ##??????????????????????????? ##??## # | | ## ##??????????????????????????? ##??## # | | ## ##????????????????????????### ##??## # | | ## ##??????????????????######### ###### # | | ## ##?????????????????######### ##### # | | ## ##?????????????????## # | | ##= ##?????????????????## H + | | ## ##?????????????????## ##### !##### # | | ## ##?????????????????## ######??###### # | | ## ###??????????????????????? ??????## # | | ###### #####????????????????????????????????## # | | ##????????????????????????????????## # | | # ##????????????????????????????????## # | | # ##??## ??????????????# ??????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 46 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Armor Coverage 225 Evasion (%) 74 Melee Accuracy 8 Recoil Reduction 1 Offensive Hacking 53 Defensive Hacking 40 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Cld. VTOL Module | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Scanalyzed Lgt. Antimatter Reactor | -3/Research | Scanalyzed Q-thruster | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Dramatic Entrance I Think I Know What's Going On Quantum Hacking Signs Are For Wimps Universal Adapter Challenges ------------ None Game ------ Seed SkeletonCompositeNullifier Manual? 0 Play Time 05:35:15 Cumulative 101.1 hours Start 2024.04.17 @ 13:57:13 End 2024.04.18 @ 00:00:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 53 Adventurer 1 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84202bfa-e92a-4a01-a921-4a1cac9af316