Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 22:27:17 Player: robotdolboeb Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (831) 831 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (501) 501 TOTAL SCORE: 3257 Bonus ------- Follower Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Friendly Fire -139 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Makeshift Leg Cryofiber Web Heat Sink Improved Cooling System Hacking Suite Hacking Suite Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer > --- WEAPON ----------- Gatling Laser Beamcaster Beam Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Makeshift Leg Makeshift Leg Cryofiber Web Heat Sink Improved Cooling System Hacking Suite Hacking Suite CR-A16's Pointy Stick [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 30 | 6 4 5 11 2 1 1 Power 5 | 1 . 2 1 1 . . Engine 5 | 1 . 2 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 3 . 1 3 . . . Treads 5 | 1 . 1 3 . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 1 4 . . . Device 1 | . . . 1 . . . Storage 2 | 1 . . 1 . . . Processor 2 | . 1 . 1 . . . Hackware 1 | . . . 1 . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 11 | 1 3 1 3 1 1 1 Energy Gun 3 | 1 . . . 1 1 . Energy Cannon 5 | . 2 . 3 . . . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . . 5 3 1 . 7 Power 2 | . . 1 . . . 1 Propulsion 5 | . . 2 1 . . 2 Utility 3 | . . 1 1 . . 1 Weapon 6 | . . 1 1 1 . 3 Highest Loss Streak 5 | . . 4 3 1 . 5 To Critical Strikes . | . . . . . . . Average Backups 8 | 3 7 7 9 8 9 8 Power 2 | . 1 1 2 3 2 2 Propulsion 1 | 1 2 1 1 1 1 1 Utility 4 | . . 1 4 4 4 5 Weapon 1 | 1 3 3 1 . . . Tool/Special . | . . . . . . . Unused Backups 18 | . 1 4 2 . 3 8 Power 6 | . . 2 1 . 1 2 Propulsion 5 | . . 2 . . 2 1 Utility 5 | . . . . . . 5 Weapon 2 | . 1 . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 95 96 99 99 100 98 Engine 11 | . 14 13 11 11 11 10 Treads 21 | . . 24 21 22 22 21 Leg 1 | . 28 2 . . . . Device 8 | . . . 7 8 11 11 Storage 11 | . 14 14 11 11 11 11 Processor 8 | . 9 1 7 11 11 10 Protection 2 | . . 10 2 . . . Energy Gun 11 | . 2 . . 7 17 20 Energy Cannon 20 | . 23 27 32 24 15 9 Peak Build Rating 25 | 5 7 10 17 20 25 25 Average Rating 19 | 3 6 9 15 19 23 24 On Entrance 12 | . 5 7 10 17 20 25 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 30 | 10 14 19 28 29 30 30 Greatest Support 43 | 20 20 40 43 43 43 43 Greatest Overweight (x) 4 | . . 4 1 . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 Most Carried 10 | 5 8 8 10 10 10 10 Average Carried 9 | 3 7 7 9 8 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 5 8 8 10 8 10 9 Class Distribution -------------------- 72% | Gunner 22% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 542 | 228 . 137 114 37 17 9 Remotely . | . . . . . . . Salvage Created 1096 | . . 180 601 172 . 143 Parts 77 | . . 10 45 17 . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented 2 | . . . . . . 2 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 36 | . . 12 12 10 . 2 Guns 4 | . . . . 3 . 1 Cannons 30 | . . 11 12 7 . . AOE 1 | . . 1 . . . . Classes Destroyed 10 | . . 4 4 . . 2 Recycler 1 | . . . 1 . . . Operator 2 | . . . 2 . . . Watcher 3 | . . . 3 . . . Swarmer 19 | . . 3 6 10 . . Grunt 5 | . . 2 3 . . . Sentry 3 | . . . 3 . . . Demolisher 1 | . . 1 . . . . Hunter 1 | . . . . . . 1 Behemoth 1 | . . . . . . 1 Assembled 6 | . . 6 . . . . Wasp 1 | . . . . . . 1 Best Kill Streak 5 | . . 5 4 4 . 1 Combat Bots Only 5 | . . 5 4 4 . 1 Max Kills in Single Turn 2 | . . 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 326 | . . 59 107 67 . 93 Missed 89 | . . 10 36 13 . 30 Hits 237 | . . 49 71 54 . 63 Melee 10 | . . 10 . . . . Projectile 227 | . . 39 71 54 . 63 Critical Strikes 5 | . . 1 . 2 . 2 Damage Taken 3091 | . . 769 672 412 . 1238 Core 518 | . . 103 88 28 . 299 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 419 | . . . . . 419 . Core Remaining (%) 79 | 100 . 58 . . . . Volleys Fired 76 | . . 24 32 11 . 9 Largest 3 | . . 2 3 3 . 3 Hottest 215 | . . 120 180 195 . 215 Shots Fired 199 | . . 48 93 32 1 25 Gun 23 | . . . . 7 . 16 Cannon 174 | . . 46 93 25 1 9 Launcher 2 | . . 2 . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 197 | . . 46 93 32 1 25 Explosive 2 | . . 2 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . . 5 6 6 2 10 Robot Miss Streak 6 | . . 3 6 3 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 95 | . . 24 42 12 1 16 Core Hits 60 | . . 19 23 10 . 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Burn 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2105 | . . 619 813 260 . 413 Guns 387 | . . . . 86 . 301 Cannons 1498 | . . 399 813 174 . 112 Explosions 220 | . . 220 . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 1885 | . . 399 813 260 . 413 Explosive 220 | . . 220 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 4 4 . Average Corruption 3 | . . . 3 4 4 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . 8 4 4 . Message Errors 2 | . . . 1 . 1 . Matter Fused 5 | . . . 3 1 1 . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 2 | . . . 2 . . . Data Loss (minor) 3 | . . . 1 1 1 . Misfires 1 | . . . . . 1 . Weapon Failures 2 | . . . 1 1 . . Overload Shots . | . . . . . . . Overflow Damage 1 | . . 1 . . . . Projectiles . | . . . . . . . Explosions 1 | . . 1 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 34 | . . 34 . . . . Shots 2 | . . 2 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 351 | . . 300 331 290 . 351 Average Temperature 125 | . . 142 110 125 . 121 Received Heat Transfer 495 | . . 120 114 . . 261 Effects 7 | . . 2 2 3 . . Energy Bleed 2 | . . 2 . . . . Interference 5 | . . . 2 3 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 5 | . . . 3 1 . 1 Heat Transferred 3952 | . . 851 1702 518 . 881 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 96 | 100 100 100 100 57 . . Level 1 3 | . . . . 42 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 254 | . . 60 189 254 . . Initial 44 | . . . . 44 . . Average 69 | . . 14 111 185 . . Influence Increases 988 | . . 158 413 260 . 157 Destroy 0b10 Robot/C 620 | . . 120 240 200 . 60 Destroy 0b10 Robot/NC 30 | . . . 30 . . . Destroy Leader 156 | . . 30 76 30 . 20 Allied During Kill 17 | . . . . . . 17 Successful Hack 6 | . . . 6 . . . Disable Machine 45 | . . . 15 30 . . Destroy Structure 9 | . . 8 1 . . . Lose Combat Pursuer 105 | . . . 45 . . 60 Influence Decreases 988 | . . 158 299 140 234 157 Entered New Map 304 | . . . . 70 234 . Time Decay 580 | . . 150 269 60 . 101 Lost Part 64 | . . 8 30 10 . 16 Lost Ally 40 | . . . . . . 40 Squads Dispatched 3 | . . 1 2 . . . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . . 13 25 10 . 13 Peak Tracking Total 7 | . . 6 7 6 . 7 Tactical Retreats 4 | . . 1 2 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . . . 2 2 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 3 | . . 1 1 . 1 . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . . 1 4 . 2 . Successful 5 | . . 1 2 . 2 . Failed 2 | . . . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 1 2 . 2 . Part Schematic 2 | . . . . . 2 . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Assault Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . . . 16 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . . . . 6 . Largest Group 6 | . . . . . 6 3 Highest-Rated Group 191 | . . . . . 191 96 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 26 | . . . . . . 26 Total Damage 478 | . . . . . . 478 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4016 | 70 128 594 743 126 1580 775 Spaces Moved 2293 | 61 95 320 362 52 953 450 Core 28 | 26 . 1 . . . 1 Treads 2112 | . . 296 362 52 953 449 Legs 153 | 35 95 23 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 165 165 165 Average Speed 160 | 90 120 157 164 165 165 165 Slowest Speed 250 | 120 120 250 240 165 165 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 22 51 31 17 91 69 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . . 12 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 12 | . . 12 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2479 | 75 109 363 442 67 962 461 Wait 20 | . . . 19 . . 1 Move 2287 | 60 94 319 361 51 952 450 Hop . | . . . . . . . Pick Up 41 | 8 8 8 11 1 5 . Fast Attach 4 | 2 . 1 . . 1 . Attach 17 | 4 2 4 5 1 . 1 Detach 1 | 1 . . . . . . Swap 12 | . 2 2 6 2 . . Drop 21 | . 3 5 8 1 4 . Fire 76 | . . 24 32 11 . 9 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 11) 199 | -10/Materials | Entered Mines 200 | -10/Mines | Assembled infested the area 288 | -10/Mines | Lost 4 parts (2n1u1w) 304 | -10/Mines | Build established: Mutant 720 | -10/Mines | Discovered new exit (range 10) 735 | -10/Mines | Met a Derelict shopkeep closing up shop 793 | -10/Mines | Entered Materials 793 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1013 | -9/Materials | Lost 3 parts (1n1u1w) 1053 | -9/Materials | Discovered new exit (range 16) 1160 | -9/Materials | Discovered new exit (range 15) 1281 | -9/Materials | Build established: Gunner 1469 | -9/Materials | Discovered new exit (range 10) 1536 | -9/Materials | Entered Mines 1602 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1644 | -9/Mines | Discovered new exit (range 10) 1646 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1662 | -9/Mines | Entered Zion 1746 | -7/Zion | Found CR-A16's Pointy Stick 1772 | -7/Zion | System corruption cleaned by Quarantine Array 2162 | -7/Zion | Met Imprinter 2194 | -7/Zion | Imprinted 2197 | -7/Zion | Declared Zion's savior 2306 | -7/Zion | Visited the Megawrench Repair Shop 2306 | -7/Zion | Megawrench repaired 7 parts 2684 | -7/Zion | Gained Derelict followers 3064 | -7/Zion | Discovered new exit (range 16) 3242 | -7/Zion | Entered Proximity Caves 3242 | -6/Proximity Caves | Accompanied by 3 allies 3279 | -6/Proximity Caves | Identified exit to Factory 3792 | -6/Proximity Caves | Learned Factory security intel 3850 | -6/Proximity Caves | Spotted B-75 Beast 3871 | -6/Proximity Caves | Core integrity fell below 50% 3883 | -6/Proximity Caves | Destroyed B-75 Beast 4001 | -6/Proximity Caves | Core integrity fell below 20% 4017 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- H-66 Slayer destroyed. Gauss Rifle fries itself beyond repair. Hvy. Assault Rifle fries itself beyond repair. Lgt. Fission Core fries itself beyond repair. Acquired derelict log, extracted data. Data stored: Factory security intel. B-75 Beast suffers critical hit (Burn). Gatling Laser destroyed. Acquired 9 matter. B-75 Beast suffers critical hit (Burn). Chain reaction triggered in Rnf. Deuterium Engine. B-75 Beast suffers critical hit (Burn). B-75 Beast critical meltdown. Beam Cannon destroyed. Imp. Ion Engine destroyed. Imp. Treads destroyed. Targeting Computer destroyed. Beamcaster destroyed. Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##????#######????????????????????????????????????? | | ##??## ##??###??????????????????????????????? | | #### ##? ##??## ???????????????????????? | | ## ## ### ??????????????????????? | | #### #?# ?????????????????????? | | ###??## #?# ??????????????????????? | | ##?????## #?? ????????? ????????????? | | # #???????# #?? ????????? ????????????? | | ## ##???????## #??# ?????### #???????????? | | ?####?????????# ##?# #????# #????????????? | | ??????????????# ### #??## #?????????????? | | ??????????????# ## #?# #?????????????? | | ???????????##?#% ## ## #?????????????? | | ??????????## ## ### #??????????????? | | ????# #### ##?# #???????????????? | | ????# ##?## #????????????????? | | ????# #### #????????????????? | | ?# gg ! @ #????????????????? | | ?# g!%! s #????????????????? | | ? ##### ## ???????????? | | ? ##???# ss#? < ?????????? | | ?? #???# ? ?????????? | | ?? #?? ??????????? | | ?? ##? #??????????? | | ??? ### ##?? ## #??????????? | | ??? ???# #???## ##?? ???????????? | | ???????# #?????## #????## ???????????? | | ??????? ???????# #??????? ????????????? | | ?????? ????????#### #???????? ????????????? | | ??????? ???????????## #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????# ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Flamer | -7/Zion | Free Ripper | -7/Zion | Free Arm. Medium Treads | -7/Zion | Archive Recalibrator | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Chainsword | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Force Booster | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Drone Bay | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoMobilePlating Manual? 0 Play Time 00:38:18 Cumulative 15.0 hours Start 2026.09.21 @ 21:50:11 End 2026.09.21 @ 22:27:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6d8574c6-8c21-4282-bb63-a5f245cf9ae7