Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.15 @ 12:40:29 Player: ok-primus Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1492) 1492 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 3740 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 100 Friendly Fire -108 Cogmind --------- Core Integrity 0/550 Matter 122/300 Energy 258/275 System Corruption 0% Temperature Cool (32) Movement Core (950) Ox18 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Heat Sink High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Particle Cannon Minigun > --- INVENTORY (20) --- Improved Targeting Computer Beamcaster Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Improved Grenade Launcher Maul Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Reflective Plating > --- WEAPON ----------- Gauss Rifle Advanced EMP Blaster > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Wheel Heat Sink Improved Heat Sink Improved Targeting Computer Improved Targeting Computer Shock Rifle Improved Medium Laser Improved Medium Laser Beamcaster Particle Cannon Light Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Maul [Rating: 32] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 57 | 6 5 13 3 30 Power 8 | 1 . 2 1 4 Engine 8 | 1 . 2 1 4 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 2 . 3 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 8 | 2 2 2 . 2 Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 1 7 1 8 Device 5 | . . 1 . 4 Storage 2 | 1 . 1 . . Processor 7 | . 1 3 1 2 Hackware . | . . . . . Protection 4 | . . 2 . 2 Artifact . | . . . . . Weapon 22 | 2 2 2 1 15 Energy Gun 13 | 2 2 2 1 6 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | . . . . 6 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 . 3 Parts Lost 22 | . . 6 . 16 Power 3 | . . 1 . 2 Propulsion 5 | . . 1 . 4 Utility 7 | . . 3 . 4 Weapon 7 | . . 1 . 6 Highest Loss Streak 11 | . . 2 . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 93 100 97 Engine 10 | . 14 11 11 8 Wheel 20 | . 28 16 22 17 Device 3 | . . 7 . 6 Storage 10 | . 14 11 11 9 Processor 26 | . 12 19 33 30 Protection 3 | . . 5 . 7 Energy Gun 20 | . 28 21 22 14 Ballistic Gun 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 62 | 11 14 62 55 59 Greatest Support 26 | 26 26 24 24 24 Greatest Overweight (x) 4 | . . 4 2 4 Average Overweight (x) 1 | . . 2 2 2 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 17 | 6 8 16 20 20 Most Carried 20 | 6 8 20 20 20 Average Carried 15 | 3 7 10 18 19 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 6 8 17 20 10 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 817 | 233 77 127 30 350 Remotely . | . . . . . Salvage Created 1687 | . 178 532 127 850 Parts 100 | . 11 29 8 52 Haulers Intercepted 5 | . 1 3 . 1 Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 44 | . 7 15 2 20 Guns 40 | . 7 15 2 16 AOE 4 | . . . . 4 Classes Destroyed 9 | . 3 2 . 4 Hauler 5 | . 1 3 . 1 Recycler 2 | . . 1 . 1 Watcher 1 | . . . . 1 Swarmer 14 | . 3 7 . 4 Grunt 23 | . 4 7 1 11 Duelist 1 | . . . . 1 Sentry 4 | . . 1 1 2 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Thug 1 | . . . 1 . Best Kill Streak 6 | . 4 6 1 5 Combat Bots Only 6 | . 3 6 1 5 Max Kills in Single Turn 3 | . 2 1 2 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2990 | . 126 725 38 2101 Core 764 | . 47 119 32 566 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 32 | . . . . 32 Core Remaining (%) 81 | 100 81 . 62 . Volleys Fired 116 | . 15 34 4 63 Largest 2 | . 2 2 2 2 Hottest 130 | . 130 130 130 130 Shots Fired 205 | . 30 61 8 106 Gun 201 | . 30 61 8 102 Cannon 1 | . . . . 1 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 48 | . . . . 48 Thermal 136 | . 30 61 8 37 Explosive . | . . . . . Electromagnetic 21 | . . . . 21 Robot Hit Streak 49 | . 13 17 9 49 Robot Miss Streak 16 | . 8 16 3 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 1 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 181 | . 26 50 8 97 Core Hits 218 | . 38 79 10 91 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3124 | . 397 772 133 1822 Guns 2999 | . 397 772 133 1697 Cannons 20 | . . . . 20 Explosions 105 | . . . . 105 Melee . | . . . . . Ramming . | . . . . . Kinetic 766 | . . . . 766 Thermal 1987 | . 397 772 133 685 Explosive . | . . . . . Electromagnetic 371 | . . . . 371 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 95 | . . 95 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 533 | . 289 533 141 464 Average Temperature 156 | . 138 198 69 121 Received Heat Transfer 876 | . 45 180 9 642 Effects 18 | . 1 11 . 6 Shutdowns 4 | . . 3 . 1 Energy Bleed 7 | . 1 3 . 3 Interference 2 | . . 2 . . Matter Decay 2 | . . . . 2 Short Circuit 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 2517 | . 500 960 155 902 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 599 | . 222 599 173 376 Initial 151 | . . 93 151 37 Average 168 | . 79 411 124 133 Maximum Alert Level 2 | . 1 2 . 1 Low Security (%) 74 | 100 85 21 100 73 Level 1 14 | . 14 16 . 26 Level 2 10 | . . 61 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 1 . 5 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 6 | . 2 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . 3 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 17 21 6 29 Peak Tracking Total 8 | . 5 8 3 5 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . 1 1 . 3 Terminals 4 | . 1 1 . 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 1 2 . 10 Successful 5 | . . . . 5 Failed 8 | . 1 2 . 5 Catastrophic 4 | . 1 1 . 2 Database Lockouts . | . . . . . Manual 10 | . 1 2 . 7 Terminals 11 | . 1 2 . 8 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Terminal Index 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 . 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 5 | . . . 5 . Largest Group 4 | . . . 4 2 Highest-Rated Group 51 | . . . 51 27 Highest-Rated Ally 31 | . . . 31 16 Total Orders . | . . . . . Ally Attacks 20 | . . . 20 . Total Damage 270 | . . . 270 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2358 | 45 353 414 702 844 Spaces Moved 1454 | 34 235 202 529 454 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1453 | 33 235 202 529 454 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 85 90 120 120 Average Speed 114 | 88 89 120 120 120 Slowest Speed 150 | 90 90 150 120 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 42 25 98 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 41 | . . 39 . 2 Melee . | . . . . . Projectile . | . . . . . AOE 41 | . . 39 . 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1957 | 45 351 315 592 654 Wait 233 | . 79 33 42 79 Move 1450 | 33 234 201 528 454 Hop . | . . . . . Pick Up 59 | 6 8 23 8 14 Fast Attach 15 | 6 1 2 . 6 Attach 24 | . . 10 . 14 Detach 2 | . . 2 . . Swap 19 | . 4 2 3 10 Drop 39 | . 10 8 7 14 Fire 116 | . 15 34 4 63 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 13) 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Utility x2 805 | -9/Materials | Discovered new exit (range 6) 813 | -9/Materials | Entered Mines 814 | -9/Mines | Learned location of Storage (-9) 1220 | -9/Mines | Discovered new exit (range 3) 1306 | -9/Mines | Discovered new exit (range 10) 1319 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1515 | -9/Mines | Entered Materials 1515 | -8/Materials | Accompanied by 2 allies 1515 | -8/Materials | Evolved 2 slots: Utility x2 1594 | -8/Materials | Repaired Arm. Wheel 2065 | -8/Materials | Lost 3 parts (1u2w) 2233 | -8/Materials | Discovered new exit (range 18) 2264 | -8/Materials | Core integrity fell below 50% 2345 | -8/Materials | Core integrity fell below 20% 2359 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 02347_ Penetrated by Slug. 02347_ R-06 Scavenger collects Melee Analysis Suite. 02349_ R-06 Scavenger collects Aluminum Leg. 02350_ Wheel destroyed. 02350_ R-06 Scavenger collects Melee Analysis Suite. 02351_ Acquired Aluminum Leg. 02352_ K-01 Serf collects debris. 02352_ R-06 Scavenger collects Adv. Visual Processing Unit. 02353_ Slug penetrates Fusion Modulator. 02353_ Imp. Targeting Computer destroyed. 02354_ R-06 Scavenger collects Lgt. Treads. 02356_ K-01 Serf collects debris. 02356_ Slug penetrates Fusion Modulator. 02356_ Minigun destroyed. 02356_ Penetrated by Slug. 02358_ Fusion Modulator explodes. 02358_ Aluminum Leg destroyed. 02359_ K-01 Serf collects debris. 02359_ Penetrated by Slug. 02359_ Electrolysis Chamber disabled. Map ----- +----------------------------------------------------+ | ####### # #??????# """ #### #?????????? | | ###?????# # #??????# """ ####+######?????? | | ????????# + #??????# # !! #?????? | | ????????# # #??????######## "T" !! #?????? | | ????????# # #?????????????# ! #?????? | | ????????# ########?????????????# #?????? | | ????????# # #?????????????# ! #?????? | | ????????# # #?????????????# """ #?????? | | ????????# # =**#?????????????# """ #?????? | | ????????# + =* #????????????? 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""" #????# #??????## ##??????????????? | | ??? ?? ?????# +???????# #???????????????? | | ?????? ?? ?????# #???????# #???????????????? | | ?????????? ?????# +???????# +???????????????? | | ?????????????????# #???????# #???????????????? | | ?????????????????# #???????# #???????????????? | | ?????????????????# #???????# #???????????????? | | ????????????????? ??????? ???????????????? | | ????????????????? ??????? " ???????????????? | | ?????????????????! T ??????? "T #??????????????? | | ????????????????? ?????? #??????????????? | | ????????????????# ??????# ?? #??????????????? | | ????????????????######???????#??##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 42 Targeting Accuracy 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonTeslaSplitter Manual? 0 Play Time 00:34:39 Cumulative 46.3 hours Start 2022.11.15 @ 12:09:59 End 2022.11.15 @ 12:40:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09f1df60-a358-4cbe-9b36-82088c810d6a