Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.27 @ 23:41:37 // Winter2019/RPGLIKE Player: zeramoth Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1827) 1827 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5828 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/600 Matter 280/300 Energy 282/370 System Corruption 7% Temperature Cool (54) Movement Rolling (100) Location -5/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Micro Fission Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (4) ------ Advanced Cooling System Advanced Sensor Array Improved Targeting Computer Improved Particle Charger > --- WEAPON (3) ------- Lightning Gun Arc Projector Heavy Gatling Laser > --- INVENTORY (2) ---- Lightning Gun Proton Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Sensor Array Improved Targeting Computer Improved Particle Charger > --- WEAPON ----------- Lightning Gun Arc Projector Heavy Gatling Laser > --- INVENTORY -------- Lightning Gun Proton Missile Launcher [Rating: 50] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Propulsion Armored Huge Wheel Leg Titanium Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Heat Sink Processor Improved Targeting Computer Weapon Lightning Gun Energy Gun Lightning Gun Ballistic Gun Shotgun Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 7 | 4 . . . 2 1 . Power 1 | . . . . 1 . . Propulsion 1 | 1 . . . . . . Utility 3 | 1 . . . 1 1 . Weapon 2 | 2 . . . . . . Parts Attached 40 | 5 4 6 7 7 6 5 Power 13 | 1 . 1 4 3 3 1 Engine 8 | 1 . 1 2 3 1 . Core 5 | . . . 2 . 2 1 Reactor . | . . . . . . . Propulsion 5 | 2 . . 2 1 . . Treads . | . . . . . . . Leg 2 | . . . 2 . . . Wheel 3 | 2 . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | . 3 . . 1 1 1 Device 5 | . 2 . . 1 1 1 Storage . | . . . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 2 1 5 1 2 2 3 Energy Gun 12 | 1 . 3 1 2 2 3 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 1 2 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . 1 Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . Average Slot Usage (%) 91 | . 81 100 92 95 90 90 Engine 10 | . 12 12 10 9 6 9 Core 5 | . . . 1 10 11 9 Leg 4 | . . . 12 15 . . Wheel 11 | . 25 25 4 2 9 9 Device 17 | . 9 12 12 13 26 27 Processor 10 | . 9 12 12 10 9 9 Energy Gun 26 | . 12 19 34 31 27 27 Ballistic Gun 4 | . 12 17 2 . . . Naked Turns . | . . . . . . . Heaviest Build 38 | 9 11 15 20 28 37 38 Greatest Support 43 | 26 26 26 27 28 28 43 Greatest Overweight (x) 1 | . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 2 | . . 2 2 2 2 2 Average Capacity 1 | . . 1 2 2 2 2 Most Carried 2 | . . 2 2 2 2 2 Average Carried 1 | . . 1 2 1 2 1 Final Capacity 2 | . . 2 2 2 2 2 Final Carried 2 | . . 2 2 2 2 2 Class Distribution -------------------- 87% | Gunner 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 717 | 150 56 167 124 130 60 30 Remotely . | . . . . . . . Salvage Created 2006 | . 126 566 274 485 100 455 Parts 104 | . 9 26 19 18 8 24 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 42 | . 5 9 8 7 2 11 Guns 34 | . 5 9 8 5 2 5 AOE 4 | . . . . 2 . 2 Classes Destroyed 10 | . 2 4 1 2 . 1 Worker 2 | . . 2 . . . . Recycler 1 | . . 1 . . . . Operator 1 | . . . 1 . . . Swarmer 9 | . 3 3 3 . . . Grunt 18 | . 2 3 5 3 . 5 Brawler 1 | . . . . 1 . . Duelist 1 | . . 1 . . . . Sentry 7 | . . 2 . 2 2 1 Hunter 5 | . . . . 1 . 4 Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 5 5 3 4 2 5 Combat Bots Only 5 | . 5 3 3 4 2 5 Max Kills in Single Turn 3 | . 1 3 1 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 2436 | . 268 408 299 197 61 1203 Core 1974 | . 211 323 234 160 50 996 Absorbed by Shields . | . . . . . . . Redirected to Core 1567 | . 182 289 199 131 37 729 Core Remaining (%) 76 | 100 74 35 74 77 100 . Volleys Fired 93 | . 14 21 17 10 3 28 Largest 3 | . 2 3 3 3 3 3 Hottest 210 | . 60 133 160 185 165 210 Shots Fired 265 | . 28 63 51 30 9 84 Gun 265 | . 28 63 51 30 9 84 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 43 | . 14 29 . . . . Thermal 47 | . . 13 17 6 . 11 Explosive . | . . . . . . . Electromagnetic 175 | . 14 21 34 24 9 73 Robot Hit Streak 26 | . 9 12 12 22 23 26 Robot Miss Streak 3 | . 2 2 3 1 . 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 211 | . 18 47 36 24 9 77 Core Hits 101 | . 9 19 17 19 6 31 Critical Hits 1 | . . . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3923 | . 278 594 556 640 161 1694 Guns 3338 | . 246 535 547 389 161 1460 Cannons . | . . . . . . . Explosions 576 | . 32 59 . 251 . 234 Melee . | . . . . . . . Ramming 9 | . . . 9 . . . Kinetic 365 | . 99 266 . . . . Thermal 1302 | . 32 132 123 368 . 647 Explosive . | . . . . . . . Electromagnetic 2247 | . 147 196 424 272 161 1047 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Effects 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 12 | . 12 . . . . . Projectiles . | . . . . . . . Explosions 12 | . 12 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 232 | . . 23 . 110 . 99 Shots 6 | . . 1 . 3 . 2 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 246 | . . . . 45 45 246 Average Temperature 71 | . . . . 17 23 87 Received Heat Transfer 633 | . 78 126 135 45 36 213 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . . . 4 Combat Hostiles 4 | . . . . . . 4 Parts Fried 16 | . . 1 4 1 2 8 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1818 | . 50 285 296 462 . 725 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . 1 1 . 3 . 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 418 | . 165 349 375 418 279 260 Average Influence 192 | . 48 193 229 243 225 201 Maximum Alert Level 2 | . . 1 1 2 1 1 Low Security (%) 45 | 100 100 52 48 40 . 32 Level 1 53 | . . 47 51 55 100 67 Level 2 . | . . . . 4 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . . . . 1 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 9 11 15 8 2 14 Peak Tracking Total 6 | . 6 3 5 4 2 5 Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 3 | . . . 1 2 . . Max in Single Turn 1 | . . . 1 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 3 | . . . 2 1 . . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . . . 4 4 . . Successful 5 | . . . 2 3 . . Failed 3 | . . . 2 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 4 | . . . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 4 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 2 . . . Dispatch Records 1 | . . . 1 . . . Investigation Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . Recycle Component 1 | . . . . 1 . . Process 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . 1 . . Recycled Matter 18 | . . . . 18 . . Retrieved Matter 18 | . . . . 18 . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 2056 | 44 215 342 360 300 178 617 Spaces Moved 1351 | 42 169 225 189 169 133 424 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs 241 | . . . 117 124 . . Wheels 1107 | 39 169 225 72 45 133 424 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 100 100 100 Average Speed 103 | 86 90 90 125 118 108 100 Slowest Speed 160 | 90 90 90 160 125 110 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 14 | 3 35 24 18 5 5 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 35 | . 2 2 . 15 . 16 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 35 | . 2 2 . 15 . 16 Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 1794 | 46 202 318 275 246 159 548 Wait 202 | . 12 54 27 40 5 64 Move 1345 | 41 168 224 188 168 132 424 Hop . | . . . . . . . Pick Up 4 | . . 2 1 1 . . Fast Attach 32 | 5 4 5 4 5 6 3 Attach 2 | . . . . 2 . . Detach 5 | . . 1 . 3 . 1 Swap 6 | . . 1 3 . . 2 Drop 27 | . 1 6 8 4 5 3 Fire 93 | . 14 21 17 10 3 28 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire 5 | . . . 5 . . . Trap . | . . . . . . . Miscellaneous 67 | . 3 4 21 8 8 23 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac x2]) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 24 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 11) 235 | -10/Materials | Discovered new exit (range 14) 260 | -10/Materials | Entered another Materials area 262 | -9/Materials | Reached level 2 391 | -9/Materials | Core integrity fell below 50% 539 | -9/Materials | Discovered new exit (range 3) 555 | -9/Materials | Build established: Gunner 561 | -9/Materials | Reached level 3 602 | -9/Materials | Entered another Materials area 603 | -8/Materials | Core integrity fell below 50% 604 | -8/Materials | Reached level 4 816 | -8/Materials | Core integrity fell below 20% 950 | -8/Materials | Discovered new exit (range 10) 962 | -8/Materials | Entered Factory 964 | -7/Factory | Reached level 5 971 | -7/Factory | Upgraded with Power slot (x1) 1133 | -7/Factory | Reached level 6 1146 | -7/Factory | Upgraded with Utility slot (x1) 1213 | -7/Factory | Discovered new exit (range 9) 1262 | -7/Factory | Entered another Factory area 1264 | -6/Factory | Reached level 7 1273 | -6/Factory | Discovered new exit (range 2) 1280 | -6/Factory | Upgraded with Utility slot (x1) 1415 | -6/Factory | Discovered new exit (range 5) 1440 | -6/Factory | Entered another Factory area 1442 | -5/Factory | Reached level 8 1859 | -5/Factory | Reached level 9 1875 | -5/Factory | Core integrity fell below 50% 2048 | -5/Factory | Core integrity fell below 20% 2057 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 01932_ R-10 Processor collects Gauss Rifle. 01932_ Used Protomatter to restore core integrity (+123, depleted) 01933_ U-05 Engineer builds a Door. 01940_ ALERT: Rogue bot located, Programmers report to Factory Zone 4V. 01941_ Dropped Heat Sink. 01943_ Acquired Adv. Cooling System. 01951_ A derelict emerges from the shadows: "What are you doing here, didn't you get that announcement? It sounds like they're after you!" 01952_ 37-MTF(g): "I have no idea how they do it but extermination squads are basically impossible to shake, this is bad..." 01952_ U-05 Engineer lays Concrete. 01953_ 37-MTF(g): "Maybe since they're already in the area we're better off sticking together. Just don't get me killed when they show up, yeah?" 01953_ U-05 Engineer lays Concrete. 01955_ U-05 Engineer builds a Wall. 01964_ U-05 Engineer lays Concrete. 02033_ 37-MTF(g) system terminally corrupted. 02049_ System corrupted: Heat flow error (+210). 02050_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | ?????????# ???????????????? | | ?????????# ???????????????? | | ?????????#### ### #??????????????????????? | | ????????????# #?# #??????????????????????? | | ????????????# #######+#######????????????????????? | | ????????????# ## #????????????????????? | | ????????????# ## #????????????????????? | | ??########### ## """" """" #????????????????????? | | #?# ## ## """" """" #????????????????????? | | #?# ! ## ## """" """" #????????????????????? | | #?# """" ## ## """" """" #????????????????????? | | #?# """" #" ## """" """" #????????????????????? | | #?# """" ## ## """" """" #????????????????????? | | #?# """ / %+ #????????????????????? | | #?# """" #"### #????????????????????? | | #?# """ # ##" #????????????????????? | | #?# ##### #????????????????????? | | #######+#############+#######????????????????????? | | #???????????????????????? | | #???????????????????????? | | k #???????????????????????? | | "% #???????????????????????? | | #???????????????????????? | | ##############+##### #???????????????????????? | | ???????????????????# #####################???? | | ???????????????????# |@ # #???? | | ???????????????????# p # #???? | | ???????????????????# # #???? | | ???????????????????# # #???? | | ???????????????????# # #???? | | ???????????????????########%= # #???? | | ??????????????????????????# # #???? | | ??????????????????????????# # #???? | | ??????????????????????????# + #???? | | ??????????????????????????# # #???? | | ??????????????????????????# # #???? | | ??????????????????????????# # #???? | | ?????????????????????########+################???? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????#################???????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 50 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Evasion (%) 42 Targeting Accuracy 6 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Levels Raised 8 | . . 2 1 2 1 2 XP Earned 15730 | 3000 600 2600 2425 2505 1800 2800 XP Spent 13350 | 2900 . 750 3750 2950 1100 1900 Upgrades 34 | 10 . 2 11 5 1 5 Power Slot 1 | . . . . 1 . . Propulsion Slot 1 | 1 . . . . . . Utility Slot 3 | 1 . . . 1 1 . Weapon Slot 2 | 2 . . . . . . Heat Dissipation 6 | 6 . . . . . . Mass Support 3 | . . . . . . 3 Inventory Capacity 2 | . . 2 . . . . Ranged Accuracy 4 | . . . . 2 . 2 KI Resistance % 4 | . . . 4 . . . TH Resistance % 4 | . . . 3 1 . . EX Resistance % 4 | . . . 4 . . . Protomatter Created 767 | . 66 29 156 64 65 387 Integrity Restored 1444 | . 57 87 468 183 183 466 Core 1363 | . 57 87 468 183 183 385 Parts 81 | . . . . . . 81 Protomatter Decayed 86 | . 47 . . . . 39 Game ------ Seed FactoryVariableCapacitor Manual? 0 Play Time 00:30:22 Cumulative 21.2 hours Start 2019.12.27 @ 23:08:58 End 2019.12.27 @ 23:41:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 858ae3f6-982d-44e4-a39d-41b001664995