Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.01 @ 17:47:29 // Winter2019/RPGLIKE Player: Judas Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (824) 824 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 2631 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 207/325 System Corruption 0% Temperature Cool (304) Movement Rolling (90) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ Advanced Sensor Array Improved Signal Interpreter ECM Suite > --- WEAPON (3) ------- Improved EM Shotgun Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY (1) ---- Protomatter-31 Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter ECM Suite > --- WEAPON ----------- Improved EM Shotgun Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Protomatter [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility ECM Suite Device ECM Suite Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | 4 . . 1 Power . | . . . . Propulsion 1 | 1 . . . Utility 2 | 2 . . . Weapon 2 | 1 . . 1 Parts Attached 20 | 4 4 6 6 Power 2 | . . 1 1 Engine 2 | . . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 6 | . 4 . 2 Device 3 | . 2 . 1 Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 8 | 2 . 3 3 Energy Gun 5 | 2 . 2 1 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . Average Slot Usage (%) 93 | . 81 96 99 Engine 11 | . 12 12 11 Wheel 24 | . 25 25 22 Device 20 | . 6 25 25 Processor 2 | . . . 8 Protection 6 | . 12 8 . Energy Gun 18 | . 25 21 12 Energy Cannon 2 | . . . 8 Ballistic Gun 5 | . . 3 10 Naked Turns . | . . . . Heaviest Build 23 | 7 14 13 23 Greatest Support 26 | 26 26 26 20 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 1 | 1 1 1 1 Average Capacity 1 | 1 1 1 1 Most Carried 1 | . 1 1 1 Average Carried . | . . . 1 Final Capacity 1 | 1 1 1 1 Final Carried 1 | . 1 1 1 Class Distribution -------------------- 62% | Mutant 25% | Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 487 | 200 70 72 145 Remotely . | . . . . Salvage Created 1020 | . 113 364 543 Parts 67 | . 13 26 28 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 24 | . 2 11 11 Guns 20 | . 2 11 7 Cannons 4 | . . . 4 Classes Destroyed 10 | . 4 2 4 Worker 4 | . 1 2 1 Recycler 1 | . . . 1 Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 8 | . . 4 4 Grunt 7 | . 2 3 2 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 2 4 5 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1760 | . 110 623 1027 Core 1333 | . 71 438 824 Absorbed by Shields . | . . . . Redirected to Core 1110 | . 61 365 684 Core Remaining (%) 94 | 100 100 82 . Volleys Fired 78 | . 22 30 26 Largest 3 | . 2 2 3 Hottest 143 | . 100 106 143 Shots Fired 181 | . 44 60 77 Gun 156 | . 44 60 52 Cannon 25 | . . . 25 Launcher . | . . . . Special . | . . . . Kinetic 38 | . . 13 25 Thermal 117 | . 44 47 26 Explosive . | . . . . Electromagnetic 26 | . . . 26 Robot Hit Streak 21 | . 4 18 21 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 5 | . . 5 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 118 | . 20 43 55 Core Hits 55 | . 8 18 29 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1912 | . 259 595 1058 Guns 1478 | . 259 595 624 Cannons 434 | . . . 434 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 265 | . . 71 194 Thermal 1232 | . 259 524 449 Explosive . | . . . . Electromagnetic 415 | . . . 415 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 483 | . 377 367 483 Average Temperature 141 | . 124 147 151 Received Heat Transfer 576 | . 48 186 342 Effects 7 | . 3 1 3 Shutdowns 2 | . . 1 1 Energy Bleed 2 | . . . 2 Interference 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 4 1 Heat Transferred 2701 | . 777 1295 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 545 | . 115 409 545 Average Influence 194 | . 45 190 316 Maximum Alert Level 2 | . . 2 2 Low Security (%) 54 | 100 100 64 7 Level 1 36 | . . 31 72 Level 2 8 | . . 4 19 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 11 18 34 Peak Tracking Total 14 | . 3 4 14 Tactical Retreats 12 | . 1 4 7 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 1 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 5 . Successful 8 | . 3 5 . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 4 5 . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Robot Analysis 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 4 8 . Terminals 6 | . 2 4 . Track 2 | . . 2 . Botnet 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 819 | 14 209 313 283 Spaces Moved 521 | 8 148 208 157 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 520 | 7 148 208 157 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 90 90 80 80 Average Speed 88 | 92 90 88 85 Slowest Speed 100 | 100 90 90 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 2 30 20 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile 7 | . . . 7 AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 717 | 13 178 280 246 Wait 56 | . . 13 43 Move 518 | 7 147 207 157 Hop . | . . . . Pick Up 2 | . 1 1 . Fast Attach 17 | 4 4 3 6 Attach . | . . . . Detach . | . . . . Swap 3 | . . 3 . Drop 14 | 2 1 7 4 Fire 78 | . 22 30 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 29 | . 3 16 10 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Discovered new exit (range 1) 15 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 12) 179 | -10/Materials | Discovered new exit (range 9) 224 | -10/Materials | Entered another Materials area 226 | -9/Materials | Reached level 2 311 | -9/Materials | Discovered new exit (range 8) 317 | -9/Materials | Build established: Mutant 465 | -9/Materials | Reached level 3 486 | -9/Materials | Discovered new exit (range 16) 537 | -9/Materials | Entered another Materials area 539 | -8/Materials | Reached level 4 605 | -8/Materials | Upgraded with Weapon slot (x1) 800 | -8/Materials | Reached level 5 807 | -8/Materials | Core integrity fell below 50% 815 | -8/Materials | Core integrity fell below 20% 820 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00769_ R-06 Scavenger collects Lgt. Nuclear Core. 00772_ R-06 Scavenger collects Imp. Heat Sink. 00772_ Used Protomatter to restore core integrity (+117, depleted) 00780_ U-05 Engineer lays Concrete. 00780_ Dropped Imp. Ion Engine. 00780_ U-05 Engineer builds a Door. 00781_ Acquired Deuterium Engine. 00781_ W-25 Informer sends out distress signal. 00781_ G-47 Trooper destroyed. 00796_ K-01 Serf destroyed. 00799_ Acquired 16 matter. 00800_ Reached level 5. 00800_ S-10 Pest destroyed. 00801_ Acquired 3 matter. 00803_ S-10 Pest destroyed. 00807_ Acquired 6 matter. 00810_ Acquired 3 matter. 00816_ Overheating: Energy bleed (-47). 00817_ Acquired 3 matter. 00817_ S-10 Pest destroyed. 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""" #??????????????????????????????????? | | ? ???"" t?????????????????????????????????? | | ????? ??????????????????????????????????? | | ????? ??????????????????????????????????? | | ????? ?????????????????????????????????? | | ??????##########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 28 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 300 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 4 | . . 2 2 XP Earned 9445 | 3000 375 3085 2985 XP Spent 7220 | 2750 . 1300 3170 Upgrades 23 | 6 . 6 11 Propulsion Slot 1 | 1 . . . Utility Slot 2 | 2 . . . Weapon Slot 2 | 1 . . 1 Core Integrity 2 | . . . 2 Heat Dissipation 3 | . . . 3 Energy Generation 1 | . . . 1 Energy Storage 1 | . . . 1 Inventory Capacity 1 | 1 . . . Sight Range 1 | . . 1 . Sensor Range 1 | . . 1 . Terrain Scan Density 1 | . . 1 . Ranged Accuracy 3 | . . 1 2 KI Damage % 2 | 1 . . 1 TH Damage % 2 | . . 2 . Protomatter Created 285 | . 38 147 100 Integrity Restored 626 | . 71 334 221 Core 626 | . 71 334 221 Protomatter Decayed 79 | . . 18 61 Game ------ Seed GodLargeLog Manual? 0 Play Time 00:16:30 Cumulative 44.7 hours Start 2020.02.01 @ 17:32:38 End 2020.02.01 @ 17:47:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94a29f15-0e3c-4a25-a931-ab89a97eb541