Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 01:55:07 Player: VisuLies Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (91) 455 Value Destroyed (2804) 2804 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (351) 351 TOTAL SCORE: 5230 Bonus ------- High Alert Combat Kills 351 Cogmind --------- Core Integrity 96/550 Matter 255/300 Energy 67/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Nuclear Core Advanced Weight Redist. System Mining Claw Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Cooling System Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Advanced Weight Redist. System Improved Propulsion Shielding Hacking Suite Hacking Suite Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Missile Launcher Mining Claw [Rating: 22] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 85 | 8 9 33 35 Power 10 | 2 2 4 2 Engine 8 | 2 2 4 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 19 | 2 1 6 10 Treads 10 | . 1 6 3 Leg 3 | . . . 3 Wheel 2 | 2 . . . Hover . | . . . . Flight 4 | . . . 4 Utility 18 | 1 4 2 11 Device 3 | . . 1 2 Storage 5 | 1 4 . . Processor . | . . . . Hackware 3 | . . . 3 Protection 7 | . . 1 6 Artifact . | . . . . Weapon 38 | 3 2 21 12 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 35 | 3 2 20 10 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 31 | . 1 1 29 Power 2 | . . . 2 Propulsion 9 | . 1 . 8 Utility 10 | . . 1 9 Weapon 10 | . . . 10 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 86 99 91 Engine 10 | . 14 11 7 Treads 16 | . 2 22 15 Wheel 3 | . 25 . . Device 6 | . . 4 11 Storage 10 | . 15 11 9 Protection 7 | . . 5 11 Ballistic Gun 36 | . 28 43 31 Peak Build Rating 22 | 6 7 17 22 Average Rating 15 | 4 6 14 19 On Entrance 7 | . 6 6 17 Naked Turns . | . . . . Heaviest Build 47 | 14 34 42 47 Greatest Support 40 | 32 32 40 40 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 4 8 15 15 Average Carried 12 | 2 4 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 6 15 3 Class Distribution -------------------- 60% | Scavenger-Tank 18% | Tank 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2835 | 254 327 854 1400 Remotely . | . . . . Salvage Created 3407 | . 335 1056 2016 Parts 193 | . 15 82 96 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 72 | . 10 31 31 Guns 70 | . 10 31 29 AOE 2 | . . . 2 Classes Destroyed 13 | . 2 4 7 Worker 5 | . . . 5 Builder 2 | . . . 2 Hauler 2 | . . . 2 Recycler 3 | . . . 3 Operator 5 | . . 4 1 Watcher 2 | . . . 2 Swarmer 15 | . 3 12 . Grunt 42 | . 7 12 23 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 9 | . . 5 4 Specialist 2 | . . . 2 Hunter 2 | . . . 2 Best Kill Streak 11 | . 3 11 7 Combat Bots Only 11 | . 3 11 6 Max Kills in Single Turn 3 | . 2 3 2 Gunslinging 2 | . 1 2 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 447 | . 75 136 236 Missed 115 | . 22 30 63 Damage Taken 4762 | . 562 1082 3118 Core 766 | . 170 142 454 Absorbed by Shields 117 | . . 117 . Redirected to Shielding 127 | . . . 127 Regen/Repaired (Parts) 210 | . . 210 . Core Remaining (%) 65 | 100 32 64 . Volleys Fired 216 | . 35 68 113 Largest 4 | . 2 4 4 Hottest 89 | . 40 86 89 Shots Fired 764 | . 70 272 422 Gun 758 | . 70 272 416 Cannon . | . . . . Launcher 6 | . . . 6 Special . | . . . . Kinetic 758 | . 70 272 416 Thermal . | . . . . Explosive 6 | . . . 6 Electromagnetic . | . . . . Robot Hit Streak 21 | . 7 21 14 Robot Miss Streak 5 | . 2 5 4 Penetration Max . | . . . . Secondary Targets 15 | . 1 8 6 Max Gunslinging Chain 2 | . 1 2 1 Shots Hit Robots 478 | . 45 168 265 Core Hits 192 | . 17 64 111 Critical Kills 1 | . . . 1 Critical Parts Destroyed 6 | . . 1 5 Critical Strikes 7 | . . 1 6 Destroy 7 | . . 1 6 Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . . . 5 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6419 | . 590 1926 3903 Guns 5948 | . 584 1894 3470 Cannons . | . . . . Explosions 392 | . . . 392 Melee . | . . . . Ramming 79 | . 6 32 41 Kinetic 5948 | . 584 1894 3470 Thermal . | . . . . Explosive 392 | . . . 392 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 5 . . Matter Fused 5 | . 5 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 14 | . 3 . 11 Shots 1 | . . . 1 Rammed 12 | . 1 7 4 Targets Rammed 15 | . 1 7 7 Kicked . | . . . . Crushed 3 | . . . 3 Highest Temperature 217 | . 18 217 97 Average Temperature 46 | . 5 53 28 Received Heat Transfer 1705 | . 249 295 1161 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 653 | . 322 598 653 Initial 230 | . . 63 230 Average 338 | . 116 333 433 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 24 | 100 76 27 . Level 1 38 | . 23 32 52 Level 2 37 | . . 40 47 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 20 | . 3 8 9 Investigation 8 | . 3 3 2 Extermination . | . . . . Reinforcement 11 | . . 4 7 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 12 | . 2 7 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 124 | . 17 59 48 Peak Tracking Total 8 | . 6 8 7 Tactical Retreats 13 | . 2 5 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 6 2 Terminals 9 | . 4 4 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 12 21 6 Successful 24 | . 4 16 4 Failed 15 | . 8 5 2 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 28 | . 12 12 4 Terminals 31 | . 12 14 5 Fabricators . | . . . . Repair Stations 7 | . . 7 . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 3 1 Record 1 | . . . 1 Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . 7 . Scan Component 4 | . . 4 . Repair 3 | . . 3 . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 4 6 2 Terminals 12 | . 4 6 2 Botnet 8 | . 3 4 1 Operators 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 5 1 Full Trace Events 7 | . 3 3 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 78 | . . 78 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 4 | . . . 4 Non-combat 4 | . . . 4 Combat . | . . . . Robot Hacks Applied 5 | . . . 5 no_distress 5 | . . . 5 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3458 | 70 440 1581 1367 Spaces Moved 1303 | 52 264 595 392 Core 3 | 3 . . . Treads 935 | . 24 595 316 Legs 72 | . . . 72 Wheels 289 | 49 240 . . Hover . | . . . . Flight 4 | . . . 4 Fastest Speed 50 | 50 100 160 90 Average Speed 181 | 97 112 189 227 Slowest Speed 360 | 100 240 240 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 47 60 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 51 | . . . 51 Melee . | . . . . Projectile . | . . . . AOE 51 | . . . 51 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1902 | 67 338 910 587 Wait 212 | 6 22 166 18 Move 1300 | 51 263 594 392 Hop . | . . . . Pick Up 28 | 2 1 18 7 Fast Attach 15 | 6 2 3 4 Attach 23 | . 1 4 18 Detach 3 | . 2 1 . Swap 47 | 2 6 26 13 Drop 38 | . 5 23 10 Fire 216 | . 35 68 113 Melee 5 | . . . 5 Ram 1 | . 1 . . Kick . | . . . . Crush 14 | . . 7 7 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 9) 499 | -10/Materials | Core integrity fell below 50% 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Weapon x2 565 | -9/Materials | Repaired Lgt. Assault Rifle 840 | -9/Materials | Discovered new exit (range 14) 921 | -9/Materials | Build established: Scavenger-Tank 1310 | -9/Materials | Build established: Tank 1314 | -9/Materials | Repaired Assault Rifle 1341 | -9/Materials | Repaired Assault Rifle 1481 | -9/Materials | Destroyed 11 combat bots 1711 | -9/Materials | First assault squad dispatched 1876 | -9/Materials | Build established: Scavenger-Tank 1988 | -9/Materials | Discovered new exit (range 15) 2092 | -9/Materials | Entered another Materials area 2092 | -8/Materials | Evolved 2 slots: Utility x2 3319 | -8/Materials | Lost 7 parts (2n2u3w) 3427 | -8/Materials | Core integrity fell below 50% 3428 | -8/Materials | Lost 7 parts (2p1n1u3w) 3459 | -8/Materials | Core integrity fell below 20% 3459 | -8/Materials | Self-destructed Last Messages --------------- Lgt. Nuclear Core destroyed. Acquired 41 matter. Slug penetrates Wall. VSS Leg destroyed. Acquired 2 matter. Penetrated by Slug. Flight Unit destroyed. Slug penetrates R-06 Scavenger. Flight Unit destroyed. Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Flight Unit destroyed. Hacking Suite destroyed. Slug penetrates Wall. Penetrated by Slug. Hacking Suite destroyed. Penetrated by Slug. VSS Leg destroyed. Critical hit (Burn: +37). 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""" ###+############ #????? | | ?# """ # ???######## ####### | | ?# """ # ?#= !=# # # | | ?# " # ## =+% + """ # | | ?# # ## # # """ # | | ?#?###### ## # # """ # | | ????????# ## "Y" ##### # | | ????????# ## """ #???# # | | ????????# #########???# # | | ????????# #???????????####### | | ????????# #?????????????????? | | ????????# #?????????????????? | | ?????????########?????????????????? | | ??????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 57 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed AnalysisBiometalLance Manual? 0 Play Time 00:28:11 Cumulative 51.4 hours Start 2025.02.19 @ 01:28:27 End 2025.02.19 @ 01:55:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 13f78451-d348-4ecb-9e5a-7b19b961294c