Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.16 @ 09:37:05 Player: Minty Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (96) 480 Value Destroyed (3040) 3040 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1996) 1996 TOTAL SCORE: 10936 Bonus ------- High Alert Combat Kills 493 Follower Combat Kills 403 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 72/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (7) ------ Experimental Heat Sink Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Zionite Light DM Reactor Hacking Drone Bay (1/1) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weight Redist. System Advanced Visual Processing Unit Signal Interpreter > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Gravmag System Gravmag System Improved Heat Sink Drone Bay High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Beamcaster Heavy Ion Cannon Advanced Assault Cannon EMP Blaster EMP Blaster [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Signal Interpreter Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Authchip [Processor] Protection Makeshift Light Armor Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . 1 Utility 5 | . . . 2 . . 1 . 2 . . . . . Weapon 2 | . . . . . 1 . . . . . . . 1 Parts Attached 192 | . 6 3 9 38 30 5 10 5 19 11 13 22 21 Power 20 | . 1 1 1 6 2 . 1 1 1 2 . 1 3 Engine 13 | . 1 . 1 6 2 . 1 . 1 1 . . . Core 7 | . . 1 . . . . . 1 . 1 . 1 3 Reactor . | . . . . . . . . . . . . . . Propulsion 34 | . . 1 1 4 5 1 1 3 5 4 . 7 2 Treads 2 | . . . . . 1 1 . . . . . . . Leg 7 | . . 1 1 . 3 . . . 1 . . . 1 Wheel . | . . . . . . . . . . . . . . Hover 8 | . . . . . . . 1 3 3 . . . 1 Flight 17 | . . . . 4 1 . . . 1 4 . 7 . Utility 41 | . 2 . 3 7 3 2 2 1 5 2 3 4 7 Device 23 | . . . 2 4 2 . 2 1 3 2 2 2 3 Storage 4 | . 2 . . . . 1 . . 1 . . . . Processor 7 | . . . 1 2 1 1 . . . . . 2 . Hackware 3 | . . . . . . . . . . . 1 . 2 Protection 4 | . . . . 1 . . . . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 97 | . 3 1 4 21 20 2 6 . 8 3 10 10 9 Energy Gun 42 | . 1 . 4 11 8 . 4 . 3 . 3 2 6 Energy Cannon 10 | . . . . 1 3 1 1 . . . . 3 1 Ballistic Gun 21 | . 1 1 . 6 . 1 1 . 2 . 4 4 1 Ballistic Cannon 4 | . . . . . . . . . 2 . 1 1 . Launcher 15 | . 1 . . 1 9 . . . . 3 1 . . Special Weapon 2 | . . . . 2 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 4 . . . . . . 1 . 4 Corrupted Parts 4 | . . . 1 . . . . . . 3 . . . System Corruption 19 | . . . 9 . . . . . . 10 . . . Parts Lost 63 | . 1 1 2 4 18 . . . 9 2 . 8 18 Power 5 | . . 1 . . 2 . . . . . . 1 1 Propulsion 21 | . . . 1 1 5 . . . 6 2 . 3 3 Utility 14 | . . . 1 2 3 . . . . . . 1 7 Weapon 23 | . 1 . . 1 8 . . . 3 . . 3 7 Highest Loss Streak 11 | . 1 1 2 2 7 . . . 5 2 . 5 11 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 68 | . 98 86 92 89 57 47 81 80 73 56 55 50 30 Engine 3 | . 14 1 8 7 3 . 4 4 4 2 . . . Core 1 | . . . . . . . . 1 1 2 6 4 3 Treads 1 | . . . . . 3 9 15 . . . . . . Leg 5 | . 28 28 19 6 3 . . . 1 2 . . . Hover 2 | . . . . . . . 6 24 10 . . . . Flight 8 | . . . . 14 9 . . . 3 11 20 20 3 Device 7 | . . . 10 8 3 . 10 11 13 9 13 1 2 Storage 8 | . 26 28 22 14 3 5 7 6 7 5 . . . Processor 9 | . . . 11 19 12 14 15 13 13 5 . 2 5 Hackware 1 | . . . . . . . . . . . 3 6 7 Energy Gun 7 | . 21 14 17 10 11 . 7 13 3 2 . . 1 Energy Cannon 1 | . . . . 3 1 11 4 . . . . 2 . Ballistic Gun 4 | . 6 14 3 3 . 5 6 2 5 . 7 9 1 Naked Turns 34 | . . . . . . . . . . 34 . . . Heaviest Build 56 | 11 14 16 21 23 22 38 48 43 56 56 12 21 18 Greatest Support 46 | 20 20 20 20 20 30 40 46 46 42 21 12 21 14 Greatest Overweight (x) 5 | . . . 2 5 1 1 1 1 4 2 . 1 3 Average Overweight (x) . | . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | . 8 8 8 8 8 15 15 15 15 15 5 5 5 Average Capacity 8 | . 8 8 8 8 6 13 15 15 15 9 5 5 5 Most Carried 15 | . 8 8 8 8 8 6 15 15 15 15 5 5 5 Average Carried 7 | . 7 8 7 7 4 4 11 14 12 8 4 4 3 Final Capacity 15 | 8 8 8 8 8 5 15 15 15 15 5 5 5 5 Final Carried 15 | 6 8 8 7 8 2 6 15 15 15 4 5 5 3 Class Distribution -------------------- 51% | Mutant 15% | Scavenger-Sprinter 7% | Scavenger-Skirmisher 7% | Gunner 5% | Derelict-Mutant 4% | Scavenger-Mutant 4% | Derelict-Sprinter 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/DSF Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Sprinter | -6/Zion Derelict-Sprinter | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Fac Matter Collected 2980 | 200 . 102 238 485 300 . 273 147 335 148 65 374 313 Remotely . | . . . . . . . . . . . . . . Salvage Created 3070 | . 20 102 324 811 736 . . 72 521 79 . 133 272 Parts 184 | . 3 6 18 58 44 . . 4 26 6 . 9 10 Haulers Intercepted 4 | . . . 1 2 1 . . . . . . . . Recyclers Shooed 4 | . . . 4 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 18 1 . 9 . Prevented 8 | . . . . . . . . . 5 1 . 2 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 80 | . 3 2 5 16 24 . . 1 16 3 . 6 4 Guns 43 | . . 2 2 11 9 . . 1 9 . . 5 4 Cannons 12 | . . . . 3 1 . . . 7 . . 1 . AOE 25 | . 3 . 3 2 14 . . . . 3 . . . Classes Destroyed 14 | . 1 1 5 1 2 . . . 3 . . 1 . Worker 3 | . . . . 2 1 . . . . . . . . Builder 2 | . . . 1 1 . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 4 | . . . 1 2 1 . . . . . . . . Mechanic 2 | . . . 1 . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . Watcher 3 | . . . 1 1 1 . . . . . . . . Swarmer 30 | . 3 . . 3 7 . . . 11 3 . 3 . Grunt 31 | . . 2 4 6 14 . . . 2 . . . 3 Sentry 13 | . . . 1 7 3 . . 1 1 . . . . Hunter 3 | . . . . . . . . . 1 . . 1 1 Programmer 1 | . . . . . . . . . 1 . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 9 | . 3 1 5 9 9 . . 1 4 3 . 2 2 Combat Bots Only 9 | . 3 1 3 9 6 . . 1 4 3 . 2 2 Max Kills in Single Turn 4 | . 1 1 4 2 3 . . 1 1 2 . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 3 | . 1 . 3 1 3 . . . . 2 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Fac Hostile Shots Fired 749 | . 13 22 28 97 159 . . 36 101 44 . 93 156 Missed 235 | . 1 7 8 35 43 . . 24 28 16 . 36 37 Damage Taken 8090 | . 171 225 347 829 1993 . . 105 1128 420 . 961 1911 Core 2476 | . 37 42 77 211 421 . . 16 220 264 . 188 1000 Absorbed by Shields 42 | . . . . . . . . . . 42 . . . Core Remaining (%) 56 | 100 . 68 . 28 23 . 100 . . . . 19 . Volleys Fired 292 | . 7 14 19 77 41 . . 9 47 3 . 41 34 Largest 3 | . 2 2 2 2 3 . . 3 3 2 . 3 2 Hottest 189 | . 90 70 90 145 189 . . 143 146 123 . 151 120 Shots Fired 490 | . 14 28 37 107 79 . . 21 85 4 . 78 37 Gun 385 | . 10 28 37 89 43 . . 21 62 1 . 63 31 Cannon 64 | . . . . 14 5 . . . 23 1 . 15 6 Launcher 39 | . 4 . . 2 31 . . . . 2 . . . Special 2 | . . . . 2 . . . . . . . . . Kinetic 184 | . 1 14 2 37 . . . 3 49 1 . 68 9 Thermal 161 | . 9 14 2 52 42 . . . 17 1 . 10 14 Explosive 31 | . 4 . . 2 25 . . . . . . . . Electromagnetic 114 | . . . 33 16 12 . . 18 19 2 . . 14 Robot Hit Streak 13 | . 1 5 6 13 11 . . 5 8 3 . 4 5 Robot Miss Streak 6 | . 2 3 4 4 5 . . 2 4 1 . 6 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 1 . . . . . 2 . . 1 . Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 . . 1 . Shots Hit Robots 304 | . 5 15 24 80 47 . . 12 51 3 . 39 28 Core Hits 164 | . 3 5 12 34 58 . . 3 23 4 . 14 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . Critical Strikes 7 | . 1 1 . . 2 . . . 2 . . 1 . Burn 4 | . 1 1 . . 2 . . . . . . . . Destroy 1 | . . . . . . . . . . . . 1 . Blast 2 | . . . . . . . . . 2 . . . . Melee Attacks 3 | . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8080 | . 263 191 813 1316 2591 1 . 239 1123 115 . 711 717 Guns 4122 | . 36 191 379 917 553 . . 228 711 . . 557 550 Cannons 996 | . . . . 207 70 . . . 412 30 . 144 133 Explosions 2878 | . 226 . 412 192 1963 . . . . 85 . . . Melee 34 | . . . . . . . . . . . . . 34 Ramming 50 | . 1 . 22 . 5 1 . 11 . . . 10 . Kinetic 1931 | . 12 91 13 463 . . . 26 653 30 . 572 71 Thermal 2359 | . 24 100 438 542 538 . . . 230 . . 129 358 Explosive 2141 | . 226 . . 152 1763 . . . . . . . . Electromagnetic 1565 | . . . 340 159 285 . . 202 240 85 . . 254 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 34 | . . . . . . . . . . . . . 34 Highest Corruption 12 | . . . 9 10 4 . . 1 2 12 12 . . Average Corruption 5 | . . . 9 9 4 . . 1 1 6 12 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 56 | . . . 6 33 5 . . 1 4 7 . . . Message Errors 13 | . . . 2 4 . . . 1 2 4 . . . Matter Fused 10 | . . . . 8 1 . . . 1 . . . . Heat Flow Errors 4 | . . . . 1 . . . . . 3 . . . Energy Discharges 5 | . . . 1 3 1 . . . . . . . . Parts Rejected 3 | . . . . 1 2 . . . . . . . . Data Loss (minor) 7 | . . . 2 4 . . . . 1 . . . . Data Loss (major) 3 | . . . . 3 . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . Alerts 2 | . . . . 1 1 . . . . . . . . Misdirections 2 | . . . . 2 . . . . . . . . . Weapon Failures 6 | . . . 1 5 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 111 | . 26 . . . 48 . . . 26 . . 11 . Projectiles 37 | . . . . . . . . . 26 . . 11 . Explosions 74 | . 26 . . . 48 . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . 1 3 1 . 1 . Impact 1 | . . . . . . . . 1 . . . . . Kinetic 5 | . . . . . . . . . 3 1 . 1 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 439 | . 81 . 64 26 258 . . 5 . 1 . 4 . Shots 17 | . 3 . 2 1 10 . . . . 1 . . . Rammed 11 | . . . . . 2 2 . 1 . . . 6 . Targets Rammed 19 | . 1 . 4 . 5 2 . 1 . . . 6 . Kicked 8 | . 1 . 4 . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 412 | . 72 118 147 240 412 . . 207 54 147 . 322 192 Average Temperature 83 | . 32 85 67 61 120 . . 65 10 61 . 123 93 Received Heat Transfer 1915 | . . 123 138 366 765 . . 30 117 18 . 123 235 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . 1 . 3 . . . 2 1 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 3 . . . . . . . 1 Heat Transferred 4498 | . 148 370 524 1095 1258 . . . 407 . . 200 496 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Fac Peak Influence 1053 | . 124 88 219 579 1053 396 277 144 . . . . 616 Initial 476 | . . 48 33 92 241 396 277 144 . . . . 476 Average 343 | . 87 76 140 333 730 396 277 67 . . . . 502 Maximum Alert Level 3 | . . . 1 2 3 1 1 . . . . . 2 Low Security (%) 32 | . 100 100 52 26 . . . 100 . . . . . Level 1 34 | . . . 47 31 20 100 100 . . . . . . Level 2 23 | . . . . 42 23 . . . . . . . 100 Level 3 8 | . . . . . 56 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . 3 1 . 2 1 . . . . 2 Investigation 5 | . 1 . . 2 . . . 1 . . . . 1 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 5 | . 1 . . 1 1 . 2 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Fac Distress Signals 4 | . . . 1 1 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 137 | . 6 2 8 22 36 . . 2 17 13 . 14 17 Peak Tracking Total 13 | . 4 2 6 9 8 . . 1 4 13 . 4 7 Tactical Retreats 12 | . 1 . 1 1 1 . . . 2 4 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Fac Traps Triggered 2 | . . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Fac Machines Disabled 12 | . . . . 4 5 . . . 1 . . . 2 Max in Single Turn 1 | . . . . 1 1 . . . 1 . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Fac Machines Accessed 16 | . 1 . 2 8 1 1 . 2 . . . . 1 Terminals 11 | . 1 . 2 5 1 1 . 1 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 51 | . 3 . 10 27 2 2 . 6 . . . . 1 Successful 26 | . 1 . 8 12 . 1 . 3 . . . . 1 Failed 25 | . 2 . 2 15 2 1 . 3 . . . . . Catastrophic 1 | . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . 1 . 4 8 2 . . 1 . . . . 4 Terminals 38 | . 3 . 10 17 2 2 . 4 . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . Recycling Units 6 | . . . . 5 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . . Terminal Hacks 17 | . 1 . 7 5 . 1 . 3 . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . 1 1 . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 3 . . . . . . . . 1 Process 1 | . . . . 1 . . . . . . . . . Report Inventory 2 | . . . . 1 . . . . . . . . 1 Retrieve Matter 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 3 | . . . 1 2 . . . . . . . . . Terminals 2 | . . . 1 1 . . . . . . . . . Botnet 2 | . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 2 8 1 . . 2 . . . . 1 Full Trace Events 4 | . 1 . . 2 . . . 1 . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 1 . . . . . . 14 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 217 | . . . . 217 . . . . . . . . . Retrieved Matter 319 | . . . . 319 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Fac Total Allies 11 | . . . . . . . . . . . 7 . 4 Largest Group 7 | . . . . . . . . . . . 7 7 4 Highest-Rated Group 229 | . . . . . . . . . . . 229 229 210 Highest-Rated Ally 70 | . . . . . . . . . . . 40 40 70 Zionite Dispatches 2 | . . . . . . . . . . . . . 2 Light 1 | . . . . . . . . . . . . . 1 Hacking Resupply 1 | . . . . . . . . . . . . . 1 Total Orders 4 | . . . . . . . . . 1 2 . . 1 DROP 1 | . . . . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . . 1 1 . . . RETURN 1 | . . . . . . . . . . 1 . . . Ally Attacks 96 | . . . . . . . . . . . . 50 46 Total Damage 1812 | . . . . . . . . . . . . 1034 778 Kills 12 | . . . . . . . . . . . . 8 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 1 2 1 . Drone Launches 4 | . . . . . . . . . 2 2 . . . Drone Recoveries 4 | . . . . . . . . . 2 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Fac Turns Passed 4367 | . 225 155 310 624 417 319 172 142 564 366 456 360 257 Spaces Moved 4142 | 1 153 89 147 532 485 146 82 159 312 330 935 548 223 Core 262 | . . . . . 106 . . . 4 67 . . 85 Treads 242 | . . . . . 13 146 82 1 . . . . . Legs 618 | 1 153 89 147 85 35 . . . 48 60 . . . Wheels . | . . . . . . . . . . . . . . Hover 422 | . . . . . . . . 158 260 . . . 4 Flight 2598 | . . . . 447 331 . . . . 203 935 548 134 Fastest Speed 26 | 120 120 120 120 37 34 170 170 48 48 29 29 26 32 Average Speed 71 | 120 120 120 156 64 49 207 175 51 134 103 29 28 61 Slowest Speed 450 | 120 120 120 260 450 250 250 250 170 260 260 29 109 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . 10 6 . . . . . . 2 . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . Exploration Rate (%) 40 | 2 31 35 15 66 47 4 88 5 58 59 88 59 5 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 1 . . Known Exits Taken 7 | . . . 1 1 1 1 . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . . 1 1 . . Scrap Searched 11 | . . . . . . . . . 3 3 3 2 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 268 | . 18 . 12 19 207 . . . 4 . . 8 . Melee . | . . . . . . . . . . . . . . Projectile 12 | . . . . . . . . . 4 . . 8 . AOE 256 | . 18 . 12 19 207 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Fac Total 5067 | . 181 111 185 697 589 161 110 201 386 345 1120 683 298 Wait 259 | . . . . 10 7 2 1 21 1 . 157 50 10 Move 4094 | . 152 88 146 511 472 146 81 158 311 329 934 543 223 Hop 17 | . . . . 10 5 . . . . . . 2 . Pick Up 59 | . 8 2 3 16 8 3 9 2 1 . 5 1 1 Fast Attach 104 | . 2 1 4 16 15 3 9 1 9 7 9 15 13 Attach 52 | . 1 . 3 9 12 2 1 1 8 3 1 4 7 Detach 40 | . . . 1 7 6 3 5 1 6 2 1 4 4 Swap 36 | . 3 2 2 13 3 . . 3 2 1 3 3 1 Drop 91 | . 7 4 3 28 14 . 4 4 1 . 10 14 2 Fire 292 | . 7 14 19 77 41 . . 9 47 3 . 41 34 Melee 3 | . . . . . . . . . . . . . 3 Ram 7 | . . . . . . . . 1 . . . 6 . Kick 8 | . 1 . 4 . 3 . . . . . . . . Crush 4 | . . . . . 2 2 . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: Mat / Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 15) 226 | -10/Materials | Entered Mines 327 | -10/Mines | Build established: Mutant 355 | -10/Mines | Learned 4 Materials zone layouts 365 | -10/Mines | Discovered new exit (range 10) 372 | -10/Mines | Assembled infested the area 381 | -10/Mines | Entered Materials 381 | -9/Materials | Evolved 2 slots: Utility x2 382 | -9/Materials | Identified exit to Materials 382 | -9/Materials | Identified exit to Storage 466 | -9/Materials | Identified exit to Mines 691 | -9/Materials | Entered Storage 736 | -9/Storage | System corruption reached 10% 1059 | -9/Storage | Core integrity fell below 50% 1100 | -9/Storage | Destroyed 9 combat bots 1113 | -9/Storage | Identified exit to Garrison 1310 | -9/Storage | Discovered exit to Materials (range 9) 1315 | -9/Storage | Entered Materials 1315 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1461 | -8/Materials | Crushed by falling debris 1492 | -8/Materials | Lost 5 parts (1p2n2u) 1572 | -8/Materials | Lost 5 parts (1n4w) 1601 | -8/Materials | Core integrity fell below 50% 1722 | -8/Materials | Discovered new exit (range 6) 1730 | -8/Materials | Identified exit to Factory 1732 | -8/Materials | Entered Factory 1732 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1749 | -7/Factory | Lost 7 parts (1p2n1u3w) 2051 | -7/Factory | Identified exit to DSF 2051 | -7/Factory | Entered DSF 2052 | -7/DSF | Joined Warlord attack on 0b10 via DSF 2069 | -7/DSF | Additional patrols routed to DSF 2123 | -7/DSF | Lost 5 allies 2199 | -7/DSF | Discovered new exit (range 14) 2220 | -7/DSF | Identified exit to Factory 2223 | -7/DSF | Entered Factory 2223 | -6/Factory | Evolved 2 slots: Utility x2 2338 | -6/Factory | Discovered new exit (range 14) 2364 | -6/Factory | Identified exit to Lower Caves 2365 | -6/Factory | Entered Lower Caves 2461 | -6/Lower Caves | Lost 5 parts (3n2w) 2558 | -6/Lower Caves | Learned location of 1 exit from Factory 2763 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2908 | -6/Lower Caves | Discovered new exit (range 8) 2924 | -6/Lower Caves | Identified exit to Lower Caves 2929 | -6/Lower Caves | Entered another Lower Caves area 3086 | -6/Lower Caves | Attracted the attention of an 0b10 base 3090 | -6/Lower Caves | Released all parts (11) 3127 | -6/Lower Caves | Core integrity fell below 50% 3138 | -6/Lower Caves | System corruption reached 10% 3253 | -6/Lower Caves | Discovered new exit (range 31) 3295 | -6/Lower Caves | Entered Zion 3316 | -6/Zion | System corruption cleaned by Quarantine Array 3317 | -6/Zion | Given A8's code to call for help 3321 | -6/Zion | Discovered new exit (range 13) 3330 | -6/Zion | Given the Hacking Drone Bay 3330 | -6/Zion | Found Prototype Device 3330 | -6/Zion | Identified Hacking Drone Bay 3353 | -6/Zion | Found CR-A16's Pointy Stick 3438 | -6/Zion | Imprinted 3440 | -6/Zion | Declared Zion's savior 3534 | -6/Zion | Learned Factory security intel 3540 | -6/Zion | Gained Derelict followers 3571 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3587 | -6/Zion | Build established: Scavenger-Sprinter 3751 | -6/Zion | Entered Proximity Caves 3751 | -5/Proximity Caves | Accompanied by 7 allies 3870 | -5/Proximity Caves | Spotter reported a threat 3882 | -5/Proximity Caves | Identified exit to Factory 3884 | -5/Proximity Caves | Spotter reported a threat 3968 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 4055 | -5/Proximity Caves | Lost 5 parts (2n1u2w) 4056 | -5/Proximity Caves | Core integrity fell below 20% 4111 | -5/Proximity Caves | Entered Factory 4111 | -5/Factory | Accompanied by 4 allies 4111 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4112 | -5/Factory | Identified exit to Upper Caves 4113 | -5/Factory | Identified exit to Extension 4137 | -5/Factory | Zion Hacking Resupply teleported in 4202 | -5/Factory | Lost 3 parts (1n1u1w) 4238 | -5/Factory | Zion Light squad teleported in 4255 | -5/Factory | Lost 3 allies 4257 | -5/Factory | Lost 4 parts (1n2u1w) 4301 | -5/Factory | Lost 3 allies 4339 | -5/Factory | Core integrity fell below 50% 4353 | -5/Factory | Core integrity fell below 20% 4368 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04318_ K-01 Serf collects debris. 04319_ Acquired Hvy. Assault Rifle. 04321_ Acquired 51 matter. 04321_ K-01 Serf collects debris. 04330_ R-10 Processor collects Angular Momentum Engine. 04330_ Acquired 6 matter. 04331_ M-28 Smith repairs Wheel. 04336_ Hvy. Assault Rifle destroyed. 04339_ Zio. Laser-S destroyed. 04352_ Acquired 16 matter. 04358_ Acquired Carbon-fiber Leg. 04360_ Acquired 10 matter. 04361_ ALERT: Rogue bot located, Programmers report to Factory Zone 4F. 04362_ Acquired Prototype Device. 04362_ Identified Exp. Heat Sink. 04362_ Hacking Suite destroyed. 04364_ Acquired Zio. Light Carapace. 04366_ Acquired 15 matter. 04368_ Zio. Light Carapace destroyed. 04368_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????? ????????????????????? | | ????????????????? 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Gauss Rifle | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroBoreMount Manual? 0 Play Time 00:40:57 Cumulative 598.0 hours Start 2024.01.16 @ 08:57:09 End 2024.01.16 @ 09:37:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 531 Rogue 258 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 78 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4aec747f-e175-4386-9f9d-2577f699e306