Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 05:36:43 Player: f_ Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (859) 859 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 1900 Bonus ------- Follower Combat Kills 64 Friendly Fire -18 Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 250/250 System Corruption 6% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (10) --- Light Nuclear Core Scrap Engine Improved Heat Sink Sensor Array Hacking Suite EM Pulse Gun Beam Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Subdweller Machine Gun Makeshift Axe > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Improved Heat Sink Sensor Array Hacking Suite EM Pulse Gun Beam Cannon Rocket Launcher Datajack [Rating: 18] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 39 | 6 11 14 6 2 Power 6 | 1 1 3 1 . Engine 5 | 1 1 2 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 8 | 2 2 3 1 . Treads . | . . . . . Leg 8 | 2 2 3 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 3 2 . . Device 1 | . . 1 . . Storage 3 | 1 1 1 . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 2 5 6 4 2 Energy Gun 4 | 1 1 2 . . Energy Cannon 4 | . 1 1 1 1 Ballistic Gun 6 | 1 2 2 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . 1 . 1 1 Unidentified Prototypes . | . . . . . Parts Lost 8 | . 2 1 3 2 Power 1 | . . . 1 . Propulsion 3 | . 1 . 1 1 Utility . | . . . . . Weapon 4 | . 1 1 1 1 Highest Loss Streak 2 | . 1 1 2 2 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 97 | . 93 99 99 100 Engine 13 | . 14 13 13 14 Leg 27 | . 27 28 27 28 Storage 13 | . 14 13 14 14 Processor 11 | . 8 14 14 14 Energy Gun 4 | . 3 5 4 . Energy Cannon 8 | . 7 13 . 9 Ballistic Gun 6 | . 12 2 1 . Slashing Weapon 5 | . . 5 14 14 Special Melee Weapon 2 | . 4 . 5 4 Naked Turns . | . . . . . Heaviest Build 22 | 13 18 21 22 21 Greatest Support 30 | 20 20 30 30 20 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 3 8 10 10 9 Average Carried 7 | . 5 8 9 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | 1 6 9 7 9 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 937 | 190 414 174 159 . Remotely . | . . . . . Salvage Created 1055 | . 617 336 102 . Parts 70 | . 42 17 11 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . . 8 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 30 | . 14 11 5 . Melee 2 | . . 1 1 . Guns 22 | . 12 6 4 . Cannons 6 | . 2 4 . . Classes Destroyed 8 | . 5 1 2 . Hauler 2 | . 2 . . . Operator 2 | . 2 . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 16 | . 6 6 4 . Grunt 12 | . 8 4 . . Sentry 1 | . . 1 . . Subdweller 1 | . . . 1 . Best Kill Streak 5 | . 4 3 5 . Combat Bots Only 4 | . 3 3 4 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 225 | . 49 63 105 8 Missed 72 | . 10 15 46 1 Damage Taken 1325 | . 387 454 414 70 Core 263 | . 40 92 116 15 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 141 | . 76 38 27 . Largest 2 | . 2 2 1 . Hottest 125 | . 110 125 60 . Shots Fired 235 | . 142 66 27 . Gun 174 | . 124 33 17 . Cannon 59 | . 18 33 8 . Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 142 | . 116 9 17 . Thermal 86 | . 21 57 8 . Explosive 2 | . . . 2 . Electromagnetic 5 | . 5 . . . Robot Hit Streak 12 | . 12 7 4 . Robot Miss Streak 7 | . 7 5 3 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 139 | . 86 36 16 1 Core Hits 61 | . 35 16 10 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 11 | . 3 1 5 2 Impact . | . . . . . Slashing 8 | . . 1 5 2 Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1998 | . 1002 598 375 23 Guns 1303 | . 842 237 224 . Cannons 560 | . 160 332 68 . Explosions 38 | . . . 38 . Melee 97 | . . 29 45 23 Ramming . | . . . . . Kinetic 1022 | . 763 35 224 . Thermal 787 | . 185 534 68 . Explosive 38 | . . . 38 . Electromagnetic 54 | . 54 . . . Impact . | . . . . . Slashing 97 | . . 29 45 23 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 485 | . 102 485 8 . Average Temperature 152 | . 33 211 3 . Received Heat Transfer 462 | . 129 135 198 . Effects 12 | . . 12 . . Shutdowns 3 | . . 3 . . Energy Bleed 1 | . . 1 . . Interference 4 | . . 4 . . Matter Decay 2 | . . 2 . . Short Circuit 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 4 . . Heat Transferred 1776 | . 407 1221 148 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Peak Influence 424 | . 229 278 . 424 Initial 424 | . . 12 . 424 Average 109 | . 114 100 . 420 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 87 | 100 84 91 . . Level 1 11 | . 15 8 . . Level 2 1 | . . . . 100 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 24 18 45 8 Peak Tracking Total 8 | . 3 3 6 8 Tactical Retreats 8 | . 2 1 5 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts 56 | . . . 56 . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 4 | . 1 1 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 4 | . 4 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 8 . . . Successful 5 | . 5 . . . Failed 3 | . 3 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat 1 | . 1 . . . Combat . | . . . . . Robot Hacks Applied 1 | . 1 . . . no_distress 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 45 | . . 45 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 13 | . . 13 . . Total Damage 215 | . . 215 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3208 | 63 1259 1171 676 39 Spaces Moved 1981 | 45 795 752 374 15 Core 4 | 4 . . . . Treads . | . . . . . Legs 1977 | 41 795 752 374 15 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 126 | 113 120 127 138 185 Slowest Speed 190 | 120 190 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 5 93 95 25 8 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . 10 . Melee . | . . . . . Projectile . | . . . . . AOE 10 | . . . 10 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 2444 | 57 963 899 501 24 Wait 157 | . 57 67 29 4 Move 1977 | 44 794 751 373 15 Hop . | . . . . . Pick Up 43 | 7 15 17 3 1 Fast Attach 1 | . . 1 . . Attach 16 | 6 4 3 3 . Detach 1 | . . 1 . . Swap 22 | . 7 10 3 2 Drop 19 | . 7 10 2 . Fire 141 | . 76 38 27 . Melee 11 | . 3 1 5 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 56 | . . . 56 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 16) 1024 | -10/Materials | Build established: Scavenger-Mutant 1185 | -10/Materials | Discovered new exit (range 4) 1191 | -10/Materials | Identified exit to Materials 1323 | -10/Materials | Entered Mines 1365 | -10/Mines | Discovered exit to Materials (range 6) 1367 | -10/Mines | Build established: Mutant 1749 | -10/Mines | Build established: Scavenger-Mutant 1810 | -10/Mines | Core integrity fell below 50% 1922 | -10/Mines | Found a hidden stash of uninstalled traps 2016 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2029 | -10/Mines | Learned Materials emergency access door positions 2196 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2254 | -10/Mines | Discovered exit to Materials (range 10) 2283 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2444 | -10/Mines | Discovered new exit (range 5) 2457 | -10/Mines | Identified exit to Subcaves 2494 | -10/Mines | Entered Subcaves 2496 | -10/Subcaves | Learned Materials interactive machine intel 2519 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2920 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2996 | -10/Subcaves | Discovered new exit (range 12) 3032 | -10/Subcaves | Core integrity fell below 20% 3168 | -10/Subcaves | Identified exit to Recycling 3170 | -10/Subcaves | Entered Recycling 3183 | -9/Recycling | Found Scrap Engine 3209 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03098_ Autobeam Turret destroyed. 03100_ Acquired 11 matter. 03132_ Acquired 3 matter. 03134_ The unstable cave ceiling collapses. 03147_ Acquired 10 matter. 03149_ Acquired 9 matter. 03168_ EXIT=IDENTIFIED: RECYCLING A mysterious object appears at your location! LOCATION=RECYCLING GOAL=ESCAPE 03183_ Acquired Scrap Engine. 03193_ G-34 Mercenary springs to life. 03200_ Datajack destroyed. 03200_ System corrupted by crushing effect (+1). 03201_ H-55 Commando springs to life. 03201_ L-31 Rogue springs to life. 03201_ P-60 Hacker springs to life. 03203_ Critical hit (Smash). 03203_ Aluminum Leg destroyed. 03203_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????#####??######?? | | ??????????????????????????# #?? ! #?? | | ??????????????????????????# #?! p #?? | | ??????????????????????????# #? b! #?? | | ??????????????????????????# #! s #?? | | ??????????????????????????# #[ #?? | | ??????????????????????????# gh #?? | | ?????????????########+#####b # [#?? | | ?????????? # = / #?? | | ?????????? @ #? #?? | | ?????????? #? ! #?? | | ?????????? u #?? ] #?? | | ??????????? #??#+####?? | | ??????????? p ????????? | | ???????????? ########+##+#???????? | | ???????????? ?????????????????????? | | ???????????? ??????????????????????? | | ?????????????### ???????????????????????? | | ???????????????#????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableSpacefoldSpear Manual? 0 Play Time 00:35:36 Cumulative 36.0 hours Start 2024.03.23 @ 05:00:00 End 2024.03.23 @ 05:36:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 21 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a98fe36-daab-40ca-b679-d4630b80ac7f