Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 13:01:29 Player: Cray_ Result: Destroyed by as-86158 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (2124) 2124 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 4589 Bonus ------- High Alert Combat Kills 634 Follower Combat Kills 25 Friendly Fire -24 Cogmind --------- Core Integrity 0/400 Matter 228/300 Energy 160/160 System Corruption 7% Temperature Cool (1) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Assault Rifle Grenade Launcher Rocket Launcher Mini Grenade Launcher Concussive RPG (1) Concussive RPG (1) Concussive RPG (1) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Propulsion Shielding > --- WEAPON ----------- Advanced Beam Cannon Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Carbon-fiber Leg Experimental Sensor Array Medium Armor Plating Medium Armor Plating Improved Trap Extractor Particle Gun Improved Medium Laser Ion Cannon Grenade Launcher Rocket Launcher Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 61 | 7 6 6 38 4 Power 7 | 1 2 . 3 1 Engine 4 | 1 2 . 1 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 15 | 2 3 1 9 . Treads 5 | . . . 5 . Leg 10 | 2 3 1 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 1 6 . Device 3 | 1 . 1 1 . Storage 3 | 1 . . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 . 3 . Artifact . | . . . . . Weapon 29 | 2 . 4 20 3 Energy Gun 6 | . . 2 3 1 Energy Cannon 2 | . . 1 1 . Ballistic Gun 5 | 2 . 1 1 1 Ballistic Cannon 6 | . . . 6 . Launcher 10 | . . . 9 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 16 | . 4 1 7 4 Power 1 | . 1 . . . Propulsion 7 | . 2 1 3 1 Utility 5 | . 1 . 2 2 Weapon 3 | . . . 2 1 Highest Loss Streak 6 | . 3 1 6 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 87 98 95 88 Engine 5 | . 10 14 1 . Core 5 | . . . 9 11 Treads 8 | . . . 13 19 Leg 20 | . 27 27 17 5 Device 8 | . 3 6 11 11 Storage 12 | . 14 14 11 11 Protection 8 | . 2 7 10 11 Energy Gun 2 | . . 9 . . Energy Cannon 5 | . . 6 6 . Ballistic Gun 7 | . 28 12 1 2 Ballistic Cannon 3 | . . . 5 . Launcher 4 | . . . 7 16 Peak Build Rating 22 | 7 8 14 22 17 Average Rating 14 | 4 6 10 18 16 On Entrance 9 | . 7 8 13 17 Naked Turns . | . . . . . Heaviest Build 41 | 13 13 20 41 37 Greatest Support 60 | 20 20 20 60 46 Greatest Overweight (x) 2 | . 2 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 7 8 8 14 15 Most Carried 15 | 5 8 8 15 11 Average Carried 10 | 2 6 7 12 11 Final Capacity 15 | 8 8 8 15 15 Final Carried 11 | 3 8 8 11 11 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1696 | 262 180 109 1111 34 Remotely 641 | 95 35 . 477 34 Salvage Created 2621 | 51 544 76 1884 66 Parts 166 | 2 36 6 118 4 Haulers Intercepted 7 | . 1 . 6 . Recyclers Shooed 8 | . 5 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 84 | . 10 3 54 17 Guns 12 | . 10 1 . 1 Cannons 24 | . . 2 22 . AOE 48 | . . . 32 16 Classes Destroyed 13 | 1 3 . 8 1 Worker 4 | . . . 4 . Builder 3 | . . . 3 . Hauler 7 | . 1 . 6 . Recycler 9 | 1 2 . 6 . Operator 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 16 | . 3 2 8 3 Grunt 41 | . 7 1 33 . Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Protector 4 | . . . 4 . Sentry 6 | . . . 6 . Assembled 14 | . . . . 14 Best Kill Streak 17 | 1 4 1 11 17 Combat Bots Only 17 | . 4 1 9 17 Max Kills in Single Turn 8 | 1 1 1 4 8 Gunslinging . | . . . . . Exploded 8 | . . . 4 8 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 350 | . 76 51 186 37 Missed 112 | . 22 9 66 15 Damage Taken 3225 | . 649 372 1700 504 Core 578 | . 132 44 323 79 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . 3 13 36 . Core Remaining (%) 64 | 100 . 29 . . Volleys Fired 228 | 4 64 28 126 6 Largest 2 | 2 2 2 2 2 Hottest 130 | 40 40 130 107 65 Shots Fired 407 | 8 126 40 222 11 Gun 183 | 8 126 28 18 3 Cannon 171 | . . 12 159 . Launcher 53 | . . . 45 8 Special . | . . . . . Kinetic 234 | 8 126 11 87 2 Thermal 113 | . . 29 84 . Explosive 53 | . . . 45 8 Electromagnetic 7 | . . . 6 1 Robot Hit Streak 15 | 5 15 5 10 6 Robot Miss Streak 6 | 2 3 6 4 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 233 | 5 78 18 128 4 Core Hits 193 | 2 32 5 118 36 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . . 8 . Blast 7 | . . . 7 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8205 | 38 634 250 6262 1021 Guns 974 | 38 634 158 121 23 Cannons 2298 | . . 92 2206 . Explosions 4929 | . . . 3931 998 Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 1848 | 38 634 51 1102 23 Thermal 1360 | . . 199 1161 . Explosive 4929 | . . . 3931 998 Electromagnetic 64 | . . . 64 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . 8 15 . . Message Errors 4 | . 1 3 . . Matter Fused 5 | . 1 4 . . Heat Flow Errors 3 | . . 3 . . Energy Discharges 4 | . 2 2 . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Alerts 1 | . 1 . . . Weapon Failures 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 165 | . . 10 133 22 Projectiles 39 | . . 10 29 . Explosions 126 | . . . 104 22 Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 135 | . . . 53 82 Shots 8 | . . . 3 5 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 345 | . 30 345 71 16 Average Temperature 43 | . 8 131 19 5 Received Heat Transfer 992 | . 279 9 684 20 Effects 1 | . . 1 . . Shutdowns 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 2479 | . . 407 2072 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 1309 | 5 283 178 1309 615 Initial 510 | . 3 60 10 510 Average 388 | 2 134 113 562 597 Maximum Alert Level 4 | . 1 . 4 2 Low Security (%) 47 | 100 61 100 22 . Level 1 13 | . 38 . 14 . Level 2 15 | . . . 23 100 Level 3 18 | . . . 31 . Level 4 5 | . . . 8 . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Squads Dispatched 13 | . 2 . 11 . Investigation 6 | . 1 . 5 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault 5 | . . . 5 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 7 | . 3 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 130 | . 17 12 82 19 Peak Tracking Total 13 | . 5 3 9 13 Tactical Retreats 9 | . 1 5 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . 3 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 12 | . 3 1 8 . Terminals 7 | . 2 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 38 | . 8 1 29 . Successful 20 | . 3 1 16 . Failed 18 | . 5 . 13 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 13 | . 6 . 7 . Terminals 26 | . 7 . 19 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 1 . 5 . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 12 | . 2 1 9 . Record 2 | . . . 2 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Locate Traps 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Security Status 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 1 . 3 . Report Inventory 4 | . 1 . 3 . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 . 6 . Full Trace Events 6 | . 1 . 5 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 5 | . . 5 . . Total Damage 83 | . . 83 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3500 | 74 454 837 2095 40 Spaces Moved 1942 | 47 214 588 1082 11 Core 14 | 13 1 . . . Treads 523 | . . . 512 11 Legs 1405 | 34 213 588 570 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 137 | 100 120 122 150 160 Slowest Speed 190 | 120 150 190 190 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 40 96 65 5 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 51 | . . . 32 19 Terrain Destroyed 339 | . . 3 269 67 Melee . | . . . . . Projectile 7 | . . 3 4 . AOE 332 | . . . 265 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2397 | 67 310 669 1330 21 Wait 72 | . 8 34 30 . Move 1938 | 46 213 587 1081 11 Hop . | . . . . . Pick Up 62 | 10 14 7 31 . Fast Attach 5 | . 1 1 3 . Attach 27 | 7 4 3 13 . Detach 1 | . . . 1 . Swap 29 | . 1 2 22 4 Drop 33 | . 5 7 21 . Fire 228 | 4 64 28 126 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 8) 259 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 449 | -10/Materials | Lost 3 parts (1p2n) 515 | -10/Materials | Core integrity fell below 50% 529 | -10/Materials | Entered Mines 532 | -10/Mines | Received a Mining Laser from a helpful Derelict 600 | -10/Mines | Met a Derelict bent on vengeance 775 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 887 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1054 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1059 | -10/Mines | Found Prototype Device 1219 | -10/Mines | Discovered new exit (range 6) 1222 | -10/Mines | Learned location of 1 exit from Materials 1297 | -10/Mines | Discovered new exit (range 10) 1361 | -10/Mines | Build established: Scavenger-Mutant 1366 | -10/Mines | Entered Materials 1366 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1367 | -9/Materials | Identified exit to Mines 1643 | -9/Materials | Discovered new exit (range 16) 1856 | -9/Materials | Build established: Mutant 1858 | -9/Materials | Identified Exp. Sensor Array 2264 | -9/Materials | Build established: Scavenger-Mutant 2566 | -9/Materials | First assault squad dispatched 2861 | -9/Materials | Discovered new exit (range 16) 3072 | -9/Materials | Core integrity fell below 50% 3115 | -9/Materials | Lost 6 parts (3n1u2w) 3118 | -9/Materials | Core integrity fell below 20% 3352 | -9/Materials | Build established: Mutant 3422 | -9/Materials | Destroyed 9 combat bots 3444 | -9/Materials | Sterilization system engaged 3444 | -9/Materials | Non-combat units ordered to evacuate 3461 | -9/Materials | Entered Mines 3462 | -9/Mines | Assembled infested the area 3501 | -9/Mines | Destroyed by as-86158 with Assembled Heavy Rifle Last Messages --------------- Aluminum Leg destroyed. as-08666 destroyed. as-25305 destroyed. as-31590 destroyed. as-47267 destroyed. Destroyed Asb. Hover Unit. as-07662 destroyed. as-05665 destroyed. as-04227 destroyed. as-09431 destroyed. Imp. Treads severed. as-62160 destroyed. The unstable cave ceiling collapses. Hvy. EM Pulse Gun destroyed. as-54724 destroyed. Acquired 20 matter. Tractor Beam destroyed. Med. Armor Plating destroyed. System corrupted by crushing effect (+2). System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###?????????????????????????????? | | ????????????###### #????????????????????????????? | | ????????????? ????????????????????????????? | | ??????????????? aa ???????????????????????????? | | ???????????????## #####??????????????????????? | | ???????????????# ??????????????????????? | | ???????????# ## # < #??????????????????????? | | ????????? % #??????????????????????? | | ????????? ??????????????????????? | | ??????????????# a#??????????????????????? | | ??????????????# @#??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????###### # ##?????????????????????? | | ???????????????????# #?????????????????????? | | ??????????????????## #?????????????????????? | | ??????????????????# * #?????????????????????? | | ??????????????????# * = ##?????????????????????? | | ??????????????????## # #??????????????????????? | | ???????????????????########??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Use The Force Challenges ------------ None Game ------ Seed AssaultThermoelectricClaws Manual? 0 Play Time 00:59:10 Cumulative 17.8 hours Start 2025.04.11 @ 11:59:25 End 2025.04.11 @ 13:01:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7271b14b-468f-477b-9a29-af4b448aec29