Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 17:52:48 Player: Demo Result: Destroyed by S-27 Virus via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (3768) 3768 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2073) 2073 TOTAL SCORE: 10106 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 581 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 27/300 Energy 98/100 System Corruption 18% Temperature Cool (12) Movement Hovering (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Aerolev Unit > --- UTILITY (7) ------ Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Signal Interpreter Improved Power Shielding Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Armored Wheel Armored Wheel Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Machine Analyzer Signal Interpreter Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] PD Laser Plasma Cutter Heavy Mace [Rating: 58] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Signal Interpreter Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Heavy Mace Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 5 | . . 2 1 1 . . . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 135 | 7 2 13 20 10 26 2 6 26 23 Power 13 | 1 . 3 2 2 2 . . 3 . Engine 6 | 1 . 2 . 1 2 . . . . Core 7 | . . 1 2 1 . . . 3 . Reactor . | . . . . . . . . . . Propulsion 34 | 2 1 1 8 2 10 . . 3 7 Treads 14 | 1 . 1 3 1 6 . . 2 . Leg . | . . . . . . . . . . Wheel 15 | 1 1 . 5 1 2 . . 1 4 Hover 4 | . . . . . 2 . . . 2 Flight 1 | . . . . . . . . . 1 Utility 33 | 2 1 5 3 5 5 1 2 6 3 Device 13 | 1 . 2 3 3 1 . 2 1 . Storage 5 | 1 1 2 . . 1 . . . . Processor 4 | . . 1 . 1 . . . 1 1 Hackware 5 | . . . . 1 . . . 2 2 Protection 6 | . . . . . 3 1 . 2 . Artifact . | . . . . . . . . . . Weapon 55 | 2 . 4 7 1 9 1 4 14 13 Energy Gun 21 | 1 . 3 5 . 5 . 3 1 3 Energy Cannon 4 | . . . . . . . . 4 . Ballistic Gun 5 | 1 . . . . . . . 3 1 Ballistic Cannon 3 | . . . . . . . . . 3 Launcher 3 | . . 1 1 . . . . . 1 Special Weapon 3 | . . . . . . . . 2 1 Impact Weapon 15 | . . . 1 1 3 1 1 4 4 Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . 2 1 Corrupted Parts 10 | . . . . 1 3 . 3 1 2 System Corruption 68 | . . . . 2 33 . 9 15 9 Parts Lost 55 | . . . 17 1 9 . 4 8 16 Power 6 | . . . 2 1 1 . . 1 1 Propulsion 17 | . . . 8 . 2 . . 3 4 Utility 14 | . . . 3 . 3 . 1 2 5 Weapon 18 | . . . 4 . 3 . 3 2 6 Highest Loss Streak 7 | . . . 7 1 7 . 2 3 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 81 | . 100 99 77 77 88 81 81 78 56 Engine 5 | . 14 11 3 6 5 7 7 1 . Core 2 | . . . 4 . 1 . . 4 1 Treads 7 | . 14 11 10 2 10 7 7 7 1 Wheel 8 | . 14 11 12 11 9 7 7 5 3 Device 9 | . 14 22 11 16 12 7 11 4 . Storage 7 | . 14 11 9 7 7 7 7 7 4 Processor 9 | . . 11 9 13 7 7 7 14 10 Hackware 6 | . . . . 6 7 7 7 12 13 Protection 4 | . . . . . 8 14 10 3 1 Energy Gun 7 | . 14 11 13 . 9 7 8 3 2 Ballistic Gun 2 | . 14 5 . . . . . 3 1 Impact Weapon 3 | . . . 1 10 4 5 3 4 4 Naked Turns . | . . . . . . . . . . Heaviest Build 108 | 13 28 35 35 35 107 107 107 105 108 Greatest Support 75 | 16 16 10 26 40 40 28 28 75 29 Greatest Overweight (x) 29 | 1 2 3 7 2 14 3 3 8 29 Average Overweight (x) 2 | . 1 2 1 1 1 3 3 3 3 Largest Inventory Capacity 25 | 8 15 25 15 15 25 25 25 25 25 Average Capacity 18 | 7 9 15 15 15 15 25 25 25 19 Most Carried 25 | . 12 15 15 15 18 18 25 25 25 Average Carried 16 | . 5 14 14 12 14 18 21 24 17 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 5 Final Carried 25 | . 12 15 13 14 18 18 25 25 2 Class Distribution -------------------- 35% | Scavenger-Mutant 33% | Mutant 19% | Bothacker-Mutant 4% | Bothacker-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Matter Collected 2156 | 212 161 252 415 105 276 . 195 271 269 Remotely . | . . . . . . . . . . Salvage Created 3677 | 53 247 293 627 239 915 32 455 354 462 Parts 157 | 7 23 13 31 9 26 . 16 17 15 Haulers Intercepted 4 | . 1 1 . . . . . 1 1 Recyclers Shooed 2 | . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Combat Hostiles Destroyed 49 | . 6 6 10 4 4 . 7 6 6 Melee 6 | . . . . 2 1 . 2 . 1 Guns 30 | . 6 4 8 . 2 . 3 5 2 Cannons 1 | . . . . . . . . . 1 AOE 7 | . . 2 2 . 1 . 2 . . Classes Destroyed 14 | 1 4 2 4 . 2 . . . 1 Worker 7 | . . . 3 1 . . . . 3 Builder 4 | . . . 1 . . . . 2 1 Tunneler 2 | 2 . . . . . . . . . Hauler 4 | . 1 1 . . . . . 1 1 Recycler 1 | . . . 1 . . . . . . Mechanic 4 | . . . 1 1 . 1 . . 1 Operator 1 | . . 1 . . . . . . . Watcher 5 | . 1 1 2 . 1 . . . . Swarmer 8 | . 3 . . . . . 4 . 1 Cutter 1 | . . . . . 1 . . . . Grunt 23 | . 3 4 5 3 . . 3 4 1 Duelist 2 | . . . . . . . . . 2 Sentry 11 | . . 2 5 1 2 . . 1 . Programmer 4 | . . . . . 1 . . 1 2 Best Kill Streak 9 | 1 2 2 9 3 3 1 3 2 4 Combat Bots Only 3 | . 2 2 2 3 3 . 3 2 3 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 2 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 1 . 1 . 2 . . Melee 1 | . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Hostile Shots Fired 902 | . 21 18 112 30 213 . 83 196 229 Missed 276 | . 6 4 23 12 60 . 24 67 80 Damage Taken 9098 | . 147 201 1857 197 1413 . 1007 1635 2641 Core 2093 | . 33 73 461 28 285 . 59 261 893 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 105 | . . . . . 22 . 27 56 . Regen/Repaired (Parts) 51 | . . . . . . 51 . . . Core Remaining (%) 58 | 100 86 81 16 . . . . 9 . Volleys Fired 318 | 2 19 25 61 . 58 1 71 47 34 Largest 2 | 2 2 2 2 . 2 1 2 2 2 Hottest 140 | 60 60 86 121 . 110 50 100 140 140 Shots Fired 441 | 4 38 36 97 . 70 1 79 63 53 Gun 375 | 4 38 29 87 . 70 1 79 38 29 Cannon 42 | . . . . . . . . 20 22 Launcher 17 | . . 7 10 . . . . . . Special 7 | . . . . . . . . 5 2 Kinetic 83 | 2 19 9 . . . . . 25 28 Thermal 149 | . . 12 87 . . . 1 33 16 Explosive 17 | . . 7 10 . . . . . . Electromagnetic 185 | 2 19 8 . . 70 1 78 . 7 Robot Hit Streak 13 | 3 7 6 13 . 7 5 11 9 11 Robot Miss Streak 6 | . 4 3 4 . 1 . 2 6 6 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 1 . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . Autonomous 12 | . . . . . . . . . 12 Shots Hit Robots 311 | 3 20 18 70 10 45 2 49 41 53 Core Hits 131 | 2 11 11 34 2 16 1 18 14 22 Critical Kills 2 | . . . . . . . . 2 . Critical Parts Destroyed 3 | . . . . 1 1 . . . 1 Critical Strikes 12 | . . 1 4 1 1 . 1 2 2 Burn 5 | . . 1 4 . . . . . . Meltdown 1 | . . . . . . . . 1 . Corrupt 1 | . . . . . . . 1 . . Smash 5 | . . . . 1 1 . . 1 2 Melee Attacks 137 | . . . 1 14 39 4 40 20 19 Impact 134 | . . . 1 14 36 4 40 20 19 Slashing 3 | . . . . . 3 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 13 | . . . 1 2 1 1 . 3 5 Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks 2 | . . . . 1 1 . . . . Damage Inflicted 8115 | 42 268 409 1643 527 1519 149 1081 1008 1469 Guns 3311 | 42 264 223 1081 . 352 21 477 473 378 Cannons 654 | . . . . . . . . 224 430 Explosions 1110 | . . 186 479 . 170 . 275 . . Melee 2983 | . . . 83 527 997 128 311 304 633 Ramming 57 | . 4 . . . . . 18 7 28 Kinetic 1011 | 14 115 73 . . . . . 364 445 Thermal 2222 | . . 104 1081 . 170 . 275 333 259 Explosive 665 | . . 186 479 . . . . . . Electromagnetic 1177 | 28 149 46 . . 352 21 477 . 104 Impact 2970 | . . . 83 527 984 128 311 304 633 Slashing 13 | . . . . . 13 . . . . Piercing . | . . . . . . . . . . Highest Corruption 73 | . . . 3 2 36 36 48 73 18 Average Corruption 33 | . . . 2 2 6 36 41 60 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 177 | . . . . . 20 9 45 78 25 Message Errors 33 | . . . . . 1 1 9 17 5 Matter Fused 41 | . . . . . 3 3 14 17 4 Heat Flow Errors 16 | . . . . . 3 1 4 3 5 Energy Discharges 23 | . . . . . 5 . 2 11 5 Parts Rejected 4 | . . . . . . . 1 2 1 Parts Fused 4 | . . . . . . 1 2 1 . Data Loss (minor) 18 | . . . . . 6 . 3 7 2 Data Loss (major) 9 | . . . . . 1 2 3 2 1 Misfires 3 | . . . . . . . 2 1 . Alerts 5 | . . . . . 1 1 . 3 . Misdirections 7 | . . . . . . . . 5 2 Weapon Failures 14 | . . . . . . . 5 9 . Overload Shots . | . . . . . . . . . . Overflow Damage 855 | . . . 2 142 222 103 20 160 206 Projectiles 7 | . . . . . . . . 7 . Explosions 33 | . . . 2 . 19 . 12 . . Melee 815 | . . . . 142 203 103 8 153 206 Knockbacks 23 | . . . . 2 . 1 . 1 19 Impact 8 | . . . . 2 . 1 . 1 4 Kinetic 15 | . . . . . . . . . 15 Secondary . | . . . . . . . . . . Self-Inflicted Damage 185 | . 1 29 30 . 31 . 75 . 19 Shots 6 | . . 2 1 . 1 . 2 . . Rammed 7 | . 2 . . . . . 1 2 2 Targets Rammed 7 | . 2 . . . . . 1 2 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 526 | . 18 95 526 . 170 151 242 481 252 Average Temperature 101 | . 14 29 132 . 59 79 68 130 74 Received Heat Transfer 1875 | . 39 72 657 96 330 . 180 339 162 Effects 8 | . . . 4 . . . . 2 2 Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 2 | . . . 1 . . . . 1 . Interference 4 | . . . 1 . . . . 1 2 Short Circuit 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 6 | . . . . . 4 . 2 . . Combat Hostiles . | . . . . . . . . . . Parts Fried 26 | . . . . 2 13 1 1 3 6 Impact Corruptions 29 | . . . . 5 7 4 1 5 7 Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 14 | . . 1 9 . . . 1 2 1 Heat Transferred 4434 | . . 296 2812 . 150 . 250 555 371 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . 3 . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Peak Influence 874 | 10 262 310 427 218 874 481 567 359 146 Initial 458 | . 6 31 44 89 161 458 322 297 35 Average 262 | 3 84 109 258 131 588 468 444 206 59 Maximum Alert Level 3 | . 1 1 2 1 3 2 2 1 . Low Security (%) 50 | 100 86 86 25 93 14 . . 52 100 Level 1 24 | . 13 13 57 6 13 . 32 47 . Level 2 18 | . . . 16 . 29 100 67 . . Level 3 6 | . . . . . 42 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . . 2 1 1 . 1 . 7 9 Investigation 6 | . . 1 . 1 . . . 2 2 Extermination 5 | . . . . . . . . 3 2 Reinforcement 7 | . . 1 1 . . 1 . 2 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Distress Signals 6 | . . . 4 . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 113 | . 9 10 19 4 20 1 9 17 24 Peak Tracking Total 8 | . 4 3 5 3 5 1 4 5 8 Tactical Retreats 12 | . 1 . 2 . 1 . 1 2 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Traps Triggered 5 | . . . 2 . 1 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Machines Disabled 10 | . 1 1 1 . 6 . 1 . . Max in Single Turn 1 | . 1 1 1 . 1 . 1 . . Garrison Relay 7 | . . . . . 6 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Machines Accessed 21 | . 6 5 2 3 1 2 . 1 1 Terminals 15 | . 6 3 2 2 1 . . . 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . Total Hacks 58 | . 22 14 6 6 2 3 . 2 3 Successful 31 | . 6 10 4 5 1 3 . 1 1 Failed 26 | . 15 4 2 1 1 . . 1 2 Catastrophic 8 | . 6 1 . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . Manual 33 | . 18 8 2 2 . . . . 3 Terminals 46 | . 22 8 6 5 2 . . . 3 Fabricators 2 | . . . . . . . . 2 . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 2 | . . 2 . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . Terminal Hacks 14 | . 5 2 3 3 1 . . . . Record 2 | . . . . 2 . . . . . Part Schematic 1 | . 1 . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . 1 . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . Registered Components 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . Insert Component 2 | . . 2 . . . . . . . Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . Unlock Access 2 | . . . . 1 . 1 . . . Unauthorized Hacks 7 | . 1 3 1 1 . . . . 1 Terminals 6 | . 1 2 1 1 . . . . 1 Assimilate 1 | . 1 . . . . . . . . Detonate 1 | . . 1 . . . . . . . Operators 4 | . . 1 1 1 . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Reject 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 6 5 2 2 1 2 . 1 1 Full Trace Events 4 | . . 1 . 1 . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . 1 2 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 38 | . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Used RIF Installer 2 | . . . . . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . 1 . . Robots Hacked 4 | . . . . . . . . 3 1 Non-combat . | . . . . . . . . . . Combat 4 | . . . . . . . . 3 1 Robot Hacks Applied 5 | . . . . . . . . 4 1 formatsys_high 5 | . . . . . . . . 4 1 Relay Couplers Released 27 | . . . . . 22 . 5 . . Machine Destruction 27 | . . . . . 22 . 5 . . Attached 3 | . . . . . . . . 2 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . . . 6 . 3 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Total Allies 14 | . 1 . . . 6 . 3 3 1 Largest Group 6 | . 1 1 . . 6 1 3 3 1 Highest-Rated Group 144 | . 10 10 . . 144 14 48 48 41 Highest-Rated Ally 41 | . 10 10 . . 32 14 16 32 41 Total Orders . | . . . . . . . . . . Ally Attacks 85 | . . . . . 53 . . 27 5 Total Damage 1843 | . . . . . 1293 . . 326 224 Kills 16 | . . . . . 12 . . 3 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Robot Analysis Total 3 | . 3 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Turns Passed 5309 | 56 480 495 530 219 793 169 700 1108 759 Spaces Moved 2670 | 32 341 319 267 149 374 79 271 439 399 Core 70 | 6 . . 1 . 3 . . . 60 Treads 166 | . . . . . 6 . . 159 1 Legs . | . . . . . . . . . . Wheels 2226 | 26 341 319 266 149 362 79 271 280 133 Hover 208 | . . . . . 3 . . . 205 Flight . | . . . . . . . . . . Fastest Speed 46 | 50 95 110 105 95 95 145 145 145 46 Average Speed 132 | 95 98 116 116 108 119 145 145 193 130 Slowest Speed 1500 | 100 110 125 400 120 750 145 145 240 1500 Overloaded Moves 11 | . . . . . . . . . 11 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 19 | 3 42 27 29 3 42 3 23 15 8 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 37 | . . 5 . . 6 3 10 10 3 Terrain Destroyed 144 | . . 40 44 . 13 3 28 10 6 Melee 32 | . . . . . 6 3 10 10 3 Projectile 3 | . . . . . . . . . 3 AOE 109 | . . 40 44 . 7 . 18 . . Terrain Rammed 2 | . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Total 3756 | 50 447 412 383 190 597 124 423 599 531 Wait 273 | 10 70 30 25 9 10 38 9 34 38 Move 2663 | 31 340 318 266 149 373 79 270 438 399 Hop . | . . . . . . . . . . Pick Up 78 | . 12 12 6 7 12 . 10 15 4 Fast Attach 52 | 7 1 2 7 3 12 2 3 8 7 Attach 46 | . . 2 9 6 5 . 2 7 15 Detach 7 | . . . . . 1 . . . 6 Swap 38 | . 1 9 4 1 9 . 1 12 1 Drop 57 | . 2 14 4 3 16 . 1 12 5 Fire 318 | 2 19 25 61 . 58 1 71 47 34 Melee 129 | . . . 1 11 35 4 40 20 18 Ram 8 | . 2 . . . . . . 2 4 Kick . | . . . . . . . . . . Crush 3 | . . . . . . . 1 2 . Escape Stasis . | . . . . . . . . . . Rewire 84 | . . . . 1 66 . 15 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 456 | -10/Materials | Central database locked down 479 | -10/Materials | Identified exit to Mines 530 | -10/Materials | Discovered new exit (range 3) 537 | -10/Materials | Entered another Materials area 537 | -9/Materials | Accompanied by 1 ally 537 | -9/Materials | Evolved 2 slots: Utility x2 919 | -9/Materials | Discovered new exit (range 10) 1007 | -9/Materials | Identified exit to Materials 1032 | -9/Materials | Entered another Materials area 1032 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1217 | -8/Materials | Lost 3 parts (1n1u1w) 1327 | -8/Materials | Lost 6 parts (1p3n1u1w) 1531 | -8/Materials | Discovered new exit (range 16) 1549 | -8/Materials | Core integrity fell below 50% 1558 | -8/Materials | Core integrity fell below 20% 1561 | -8/Materials | Identified exit to Factory 1562 | -8/Materials | Entered Factory 1562 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1583 | -7/Factory | Lost 7 parts (1p4n1u1w) 1781 | -7/Factory | Identified exit to Garrison 1781 | -7/Factory | Entered Garrison 1972 | -7/Garrison | Triggered checkpoint 1980 | -7/Garrison | Triggered checkpoint 2036 | -7/Garrison | Garrison Relay disabled 2069 | -7/Garrison | Garrison Relay disabled 2183 | -7/Garrison | Lost 7 parts (2n2u3w) 2232 | -7/Garrison | Garrison Relay disabled 2234 | -7/Garrison | Garrison Relay disabled 2238 | -7/Garrison | Garrison Relay disabled 2240 | -7/Garrison | Garrison Relay disabled 2414 | -7/Garrison | Installed Relay Interface Framework 2429 | -7/Garrison | Discovered new exit (range 5) 2480 | -7/Garrison | Build established: Scavenger-Mutant 2515 | -7/Garrison | System corruption reached 10% 2527 | -7/Garrison | System corruption reached 30% 2550 | -7/Garrison | Triggered checkpoint 2568 | -7/Garrison | Identified exit to Factory 2574 | -7/Garrison | Entered Factory 2574 | -7/Factory | Accompanied by 1 ally 2650 | -7/Factory | Repaired Hvy. Mace 2743 | -7/Factory | Identified exit to Garrison 2743 | -7/Factory | Entered Garrison 2885 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 2908 | -7/Garrison | Triggered checkpoint 3068 | -7/Garrison | Garrison Relay disabled 3228 | -7/Garrison | Triggered checkpoint 3253 | -7/Garrison | Core integrity fell below 50% 3393 | -7/Garrison | Discovered new exit (range 3) 3397 | -7/Garrison | Identified exit to Factory 3443 | -7/Garrison | Entered Factory 3443 | -7/Factory | Accompanied by 3 allies 3676 | -7/Factory | Lost 3 allies 3820 | -7/Factory | Lost 3 parts (2n1u) 4023 | -7/Factory | P-60 Hacker assimilated allied Guardian 4d 4122 | -7/Factory | Core integrity fell below 20% 4133 | -7/Factory | Build established: Bothacker-Mutant 4358 | -7/Factory | Lost 3 parts (1p1n1w) 4378 | -7/Factory | Found Powered Armor 4499 | -7/Factory | Discovered new exit (range 16) 4549 | -7/Factory | Identified exit to Factory 4551 | -7/Factory | Entered another Factory area 4551 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4811 | -6/Factory | System corruption reached 10% 4829 | -6/Factory | Lost 5 parts (1p2u2w) 5066 | -6/Factory | Garrison activated, responded to threat 5094 | -6/Factory | Crushed by falling debris 5125 | -6/Factory | Lost 5 parts (1n3u1w) 5256 | -6/Factory | Core integrity fell below 50% 5298 | -6/Factory | Core integrity fell below 20% 5310 | -6/Factory | Destroyed by S-27 Virus via exploding Fusion Modulator Last Messages --------------- 05240_ ALERT: Cargo convoy en route, clear transfer corridor. 05243_ System corrupted: Heat flow error (+166). 05252_ Flak Cannon destroyed. 05254_ Slammed into S-27 Virus. 05259_ System corrupted: Heat flow error (+117). 05266_ Magnetic Acceleration Cannon destroyed. 05272_ Acquired Prototype Hover Unit. 05272_ Identified Cld. Aerolev Unit. 05274_ U=QBH QX9B6YXEHQ0G1BUFZFIDMGED6Y5I 05274_ Gravmag Array destroyed. 05275_ Dropped Hvy. Flail. 05278_ Slammed into S-27 Virus. 05281_ PD Laser destroyed. 05292_ System corrupted: Energy discharge (-17). 05310_ Fusion Modulator explodes. 05310_ S-27 Virus destroyed. 05310_ Scanalyzer disabled. 05310_ Fusion Modulator explodes. 05310_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????##############??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ???????####### #??????????????????? | | ???????# + #??????????????????? | | ???????# # #??????????????????? | | ???????# + ! * #??????????????????? | | ######## # #??????????????????? | | # # # #??????????????????? | | #** # # #??????????????????? | | #*! # # #??????????????????? | | # # # ! #??????????????????? | | # # ##############??????????????????? | | #"""" # #???????????????????????????????? | | #"""" + ##########??????????????????????? | | #"""" # # #??????????????????????? | | #"""" # # "" #??????????????????????? | | #"""" # #s"" #??????????????????????? | | #"""" # # "" ;??????????????????????? | | #"""" # # #??????????????????????? | | # # # " #??????????????????????? | | # # ;= @#??????????????????????? | | #####/## #% [ #??????????????????????? | | ????# # s % ;??????????????????????? | | ????# ###;;;;;;#??????????????????????? | | ????# ## # ###??????????????????????? | | ????# #######?????????????????????????? | | ????# #???????????????????????????????? | | ######## #???????????????????????????????? | | # !# #???????????????????????????????? | | # """ # #???????????????????????????????? | | # """ # #???????????????????###+###?????? | | # """ # #???????????????????# ?????? | | # # #??????????????????## ???? | | # """ " #??????????????????# ! #??? | | # """ + #???????????????????# ""#??? | | # """ # #???????????????????# != ""#??? | | # # #???????????????????# != G#??? | | # / # #???????????????????# == ""#??? | | # """ # #???????????????????# | =%""##?? | | # Y" # #???????????????????# %%[[%!###? | | # """ # #???????????????????##########!## | | # # #???????????????????????# !/!!!| | | ######## #???????????????????????# /!!!] | | ???????# #???????????????????????# !!! | | ???????# #???????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 400 Power Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 46 Item Schematics ----------------- Propulsion Shielding | -10/Materials | Hacked Signal Interpreter | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed FlakCentriumMeganuke Manual? 0 Play Time 01:02:06 Cumulative 59.2 hours Start 2024.04.08 @ 16:57:20 End 2024.04.08 @ 17:52:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e392c6d4-44cb-432a-ab83-40bb4c17d8e4