Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 20:18:01 Player: shapeshifter Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (72) 360 Value Destroyed (2156) 2156 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1133) 1133 TOTAL SCORE: 11049 Bonus ------- High Alert Combat Kills 33 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 97/100 System Corruption 1% Temperature Cool (12) Movement Core (200) Ox3 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- HERF Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating Heart of Steel > --- WEAPON ----------- Precision Assault Rifle Hypervelocity Coil Gun Hypervelocity Coil Gun CR-A16's Pointy Stick > --- INVENTORY -------- Fission Core Improved Medium Treads Improved Medium Treads Advanced Sensor Array Advanced ECM Suite Improved Weapon Shielding Drone Bay Heavy Mace Self-destruct Interrupter [Rating: 89] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Variable Charge Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Upp Slots Evolved 12 | . . 2 . . . 2 . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . . 2 . . . . . . . 2 . 1 . Utility 4 | . . . . . . 2 . . . . . . 2 . . . . . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . Parts Attached 74 | 7 1 7 1 1 2 10 10 7 1 . 2 . 4 . 1 . 10 2 8 Power 10 | 1 1 2 . . 1 1 1 1 . . . . . . . . 1 . 1 Engine 3 | 1 . 1 . . . . 1 . . . . . . . . . . . . Core 7 | . 1 1 . . 1 1 . 1 . . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 23 | 2 . 2 . . 1 2 3 2 . . . . . . . . 5 2 4 Treads 12 | 2 . . . . . . . . . . . . . . . . 5 2 3 Leg 6 | . . 2 . . 1 1 1 . . . . . . . . . . . 1 Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . 2 2 . . . . . . . . . . . Utility 18 | 2 . 1 . 1 . 4 2 2 1 . 1 . 4 . . . . . . Device 8 | 1 . 1 . . . . 1 1 . . 1 . 3 . . . . . . Storage 3 | 1 . . . 1 . . . . . . . . 1 . . . . . . Processor 1 | . . . . . . . . 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 6 | . . . . . . 4 1 . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 . 2 1 . . 3 4 2 . . 1 . . . 1 . 4 . 3 Energy Gun 5 | . . . 1 . . . 2 1 . . . . . . . . . . 1 Energy Cannon 2 | . . . . . . 1 . . . . . . . . . . . . 1 Ballistic Gun 7 | 2 . 1 . . . . . 1 . . . . . . 1 . 2 . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 2 2 . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 2 . . . . 1 . 1 . . . 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . System Corruption 6 | . . . . . . . 6 . . . . . . . . . . . . Parts Lost 42 | . 1 2 . . 1 5 15 . . . . . . . . . 9 1 8 Power 5 | . . 1 . . . . 2 . . . . . . . . . 1 . 1 Propulsion 14 | . . . . . . 1 5 . . . . . . . . . 3 1 4 Utility 6 | . 1 . . . . 2 2 . . . . . . . . . 1 . . Weapon 17 | . . 1 . . 1 2 6 . . . . . . . . . 4 . 3 Highest Loss Streak 9 | . 1 2 . . 1 3 5 . . . . . . . . . 9 1 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Backups 5 | 3 7 7 7 8 8 10 7 2 2 2 2 2 2 4 4 6 7 2 2 Power . | . . 1 1 1 . 1 . . . . . . . . . 1 . . . Propulsion 1 | 1 2 2 2 2 3 4 3 . 1 1 1 . . 1 1 1 1 . . Utility 2 | . . 2 4 5 5 3 2 . . . . . 1 3 3 3 3 . . Weapon . | . 3 1 . . . . . 1 . . . . . . . . 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 7 5 . 1 . 5 1 3 2 . 1 1 . . . . 2 . . Power 2 | . 1 . . . . . . . . . 1 . . . . . . . . Propulsion 11 | . 4 2 . . . 3 . 1 . . . 1 . . . . . . . Utility 9 | . . 2 . 1 . 2 1 . 1 . . . . . . . 2 . . Weapon 6 | . 2 1 . . . . . 2 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 97 92 93 100 90 86 64 38 57 61 67 69 57 53 46 41 38 3 19 Core 6 | . 5 7 11 11 11 9 3 1 7 7 7 7 6 6 6 5 4 . . Treads 2 | . 28 1 . . . . . . . . . . . . . . 2 3 10 Leg 8 | . . 20 22 22 22 16 12 . . . . . . . . . . . . Flight 2 | . . . . . . . 2 6 7 7 7 7 6 6 6 5 3 . . Device 8 | . 11 9 11 11 11 2 . 14 15 15 15 15 10 6 6 5 3 . . Storage 5 | . 14 11 11 11 11 9 8 . . . . . 2 6 6 5 4 . . Processor 1 | . . . . . . . . 6 7 7 7 7 3 . . . . . . Protection 4 | . . . . . . 17 6 . 3 7 7 7 6 6 6 5 3 . . Energy Gun 5 | . . . 5 11 11 2 6 1 7 7 7 7 6 6 . . . . 3 Ballistic Gun 12 | . 28 28 22 22 22 11 3 6 7 7 7 7 6 6 6 5 8 . 3 Ballistic Cannon 2 | . . 10 11 11 2 . . . . . . . . . . . . . . Launcher 2 | . . . . . . 11 12 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 5 7 6 6 6 5 4 . . Peak Build Rating 89 | 7 9 18 18 21 21 33 33 55 59 60 64 64 87 81 85 76 89 13 41 Average Rating 36 | 4 7 16 17 18 20 28 20 40 57 59 63 63 80 81 75 75 60 5 29 On Entrance 37 | . 7 8 17 18 21 20 33 4 55 59 60 64 64 81 81 75 76 2 2 Naked Turns 134 | . . . . . . . . . . . . . . . . . 13 116 5 Heaviest Build 65 | 14 14 18 19 34 31 65 65 17 25 25 28 28 46 46 46 41 53 . 24 Greatest Support 128 | 40 40 40 30 30 30 30 30 50 50 50 50 50 50 50 50 50 60 54 128 Greatest Overweight (x) 9 | 3 . . . 1 1 3 9 1 . . . . . . . . 9 . 6 Average Overweight (x) . | . . . . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 5 5 5 5 5 10 10 10 10 10 5 5 Average Capacity 9 | 7 8 8 8 12 15 15 14 5 5 5 5 5 6 10 10 10 9 5 5 Most Carried 15 | 7 8 8 8 13 13 15 14 5 5 5 5 5 5 5 6 8 10 4 5 Average Carried 7 | 3 7 7 7 8 11 13 11 3 4 4 5 4 3 5 5 7 8 2 2 Final Capacity 15 | 8 8 8 8 15 15 15 5 5 5 5 5 5 10 10 10 10 5 5 5 Final Carried 14 | 6 8 8 7 12 12 14 5 4 4 5 5 5 5 5 6 8 4 4 . Class Distribution -------------------- 52% | Mutant 25% | Gunner 12% | Tank 6% | Scout 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Mutant | -8/Storage Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Upp Matter Collected 2221 | 163 195 223 . 19 77 208 221 24 89 264 67 13 198 . 3 . 175 . 282 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2376 | 24 267 202 . . 165 350 883 . . 65 . 20 . . . . 44 . 356 Parts 145 | 2 19 7 . . 7 34 49 . . 3 . 3 . . . . 5 . 16 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 5 | . 2 . . . 1 . 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . 10 . 3 . . . . . . 18 Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Upp Combat Hostiles Destroyed 59 | . 9 5 . . 3 12 20 . . 1 . 2 . . . . 2 . 5 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . Guns 25 | . 9 1 . . 3 2 1 . . 1 . 1 . . . . 2 . 5 Cannons 10 | . . 4 . . . 3 3 . . . . . . . . . . . . AOE 22 | . . . . . . 7 15 . . . . . . . . . . . . Classes Destroyed 12 | 1 3 1 . . . 5 1 . . . . 1 . . . . . . . Worker 5 | . 2 . . . . 2 1 . . . . . . . . . . . . Builder 3 | . . . . . . 2 1 . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . Recycler 2 | . . . . . . 1 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . . . Swarmer 19 | . 6 . . . . 4 6 . . . . . . . . . 2 . 1 Grunt 22 | . 3 4 . . 3 3 6 . . . . . . . . . . . 3 Brawler 2 | . . . . . . . 1 . . . . . . . . . . . 1 Sentry 12 | . . 1 . . . 3 7 . . 1 . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 9 | 1 4 2 . . 3 9 9 . . 1 . 2 . . . . 1 . 2 Combat Bots Only 7 | . 3 2 . . 3 6 7 . . 1 . 2 . . . . 1 . 2 Max Kills in Single Turn 6 | 1 1 2 . . 2 6 4 . . 1 . 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Upp Hostile Shots Fired 967 | . 64 28 3 . 21 74 169 81 8 27 . . 4 1 58 . 188 138 103 Missed 338 | . 20 5 1 . 8 25 59 42 5 15 . . 2 1 24 . 54 49 28 Hits 629 | . 44 23 2 . 13 49 110 39 3 12 . . 2 . 34 . 134 89 75 Melee 19 | . . . . . . . 1 . . . . . . . . . 17 . 1 Projectile 610 | . 44 23 2 . 13 49 109 39 3 12 . . 2 . 34 . 117 89 74 Critical Strikes 27 | . . . . . 1 2 6 1 . . . . . . . . 7 3 7 Part Disruptions 8 | . . . . . . . . 1 . . . . . . . . 7 . . Damage Taken 10497 | . 434 271 15 . 223 827 1763 531 48 92 . . 37 . 621 . 2527 1698 1410 Core 2786 | . 121 22 . . 34 30 366 58 19 30 . . . . 76 . 868 970 192 Absorbed by Shields 65 | . . . . . . . . . . . . . . . . . 65 . . Reduced by Siege Mode 69 | . . . . . . . . . . . . . . . . . . . 69 Core Remaining (%) 64 | 100 51 . . . 86 . 28 . . . . 84 . . 91 . 13 . . Volleys Fired 161 | 4 32 12 . . 10 38 29 4 1 2 . 1 1 . . . 9 . 18 Largest 4 | 2 2 4 . . 4 4 3 1 1 2 . 2 2 . . . 2 . 2 Hottest 152 | 40 40 90 . . 110 152 132 75 75 103 . 103 103 . . . 63 . 116 Shots Fired 348 | 8 63 42 . . 33 89 47 4 2 5 . 2 2 . 2 . 18 . 31 Gun 265 | 8 63 30 . . 30 50 18 4 2 5 . 2 2 . 2 . 18 . 31 Cannon 35 | . . 12 . . 3 10 10 . . . . . . . . . . . . Launcher 48 | . . . . . . 29 19 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 234 | 8 63 42 . . 23 45 9 . 1 3 . 1 1 . 2 . 18 . 18 Thermal 31 | . . . . . . . 9 4 1 2 . 1 1 . . . . . 13 Explosive 38 | . . . . . . 27 11 . . . . . . . . . . . . Electromagnetic 45 | . . . . . 10 17 18 . . . . . . . . . . . . Robot Hit Streak 16 | 8 15 5 . . 10 9 6 1 2 7 . 1 1 . . . 2 . 16 Robot Miss Streak 5 | . 5 3 . . 3 5 5 1 . . . 1 1 . . . 4 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 8 | . 3 . . . 1 . . . . . . . . . . . 2 . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . 1 . 1 Shots Hit Robots 191 | 8 34 23 . . 20 40 22 2 1 5 . 2 1 . . . 8 . 25 Core Hits 136 | 2 18 9 . . 10 35 42 . . 2 . 1 . . . . 5 . 12 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 8 | 1 . . . . . . . . . . . . . . . . 1 . 6 Critical Strikes 16 | 1 . 1 . . 1 . 1 . . . . 1 . . . . 1 . 10 Burn 1 | . . . . . . . 1 . . . . . . . . . . . . Destroy 11 | 1 . . . . . . . . . . . . . . . . . . 10 Blast 1 | . . 1 . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . 1 . . Impale 1 | . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 4 | . . . . . . . . . . . . 2 . . . . 2 . . Impact 2 | . . . . . . . . . . . . . . . . . 2 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . 2 . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5596 | 88 375 374 . . 271 1754 1888 67 . 87 . 88 17 . . . 184 7 396 Guns 2037 | 88 375 201 . . 223 258 175 61 . 87 . 20 17 . . . 136 . 396 Cannons 516 | . . 173 . . 48 174 121 . . . . . . . . . . . . Explosions 2883 | . . . . . . 1322 1561 . . . . . . . . . . . . Melee 103 | . . . . . . . . . . . . 68 . . . . 35 . . Ramming 57 | . . . . . . . 31 6 . . . . . . . . 13 7 . Kinetic 1661 | 88 375 374 . . 188 218 97 . . 38 . 20 17 . . . 136 . 110 Thermal 995 | . . . . . . 37 562 61 . 49 . . . . . . . . 286 Explosive 1712 | . . . . . . 1223 489 . . . . . . . . . . . . Electromagnetic 1068 | . . . . . 83 276 709 . . . . . . . . . . . . Impact 35 | . . . . . . . . . . . . . . . . . 35 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 68 | . . . . . . . . . . . . 68 . . . . . . . Highest Corruption 8 | . 2 . . . . . 6 7 7 7 7 . . 6 6 . 8 1 1 Average Corruption 4 | . 2 . . . . . 6 4 7 7 7 . . 6 6 . 4 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 55 | . 4 . . . . . 5 4 8 12 7 . . . 11 . 1 . 3 Message Errors 14 | . 1 . . . . . 2 2 3 2 . . . . 3 . . . 1 Matter Fused 16 | . 1 . . . . . . . 1 3 7 . . . 3 . 1 . . Heat Flow Errors 5 | . . . . . . . . 1 1 1 . . . . 2 . . . . Energy Discharges 8 | . 1 . . . . . 2 1 1 . . . . . 1 . . . 2 Data Loss (minor) 5 | . . . . . . . 1 . 1 3 . . . . . . . . . Misfires 4 | . . . . . . . . . 1 1 . . . . 2 . . . . Alerts 2 | . . . . . . . . . . 2 . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 204 | . . . . . . 11 52 . . . . 106 . . . . 35 . . Projectiles 3 | . . . . . . . 3 . . . . . . . . . . . . Explosions 60 | . . . . . . 11 49 . . . . . . . . . . . . Melee 141 | . . . . . . . . . . . . 106 . . . . 35 . . Knockbacks 5 | . . 3 . . 1 . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . 1 . . Kinetic 4 | . . 3 . . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 359 | . . . . . . 150 197 3 . . . . . . . . 6 3 . Shots 14 | . . . . . . 5 9 . . . . . . . . . . . . Rammed 7 | . . . . . . . . 2 . . . . . . . . 3 2 . Targets Rammed 14 | . . . . . . . 7 2 . . . . . . . . 3 2 . Kicked 7 | . . . . . . . 7 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 340 | . 15 9 . . 73 288 212 137 232 340 . 57 67 . 272 . 1 . 144 Average Temperature 87 | . 4 4 . . 36 120 88 46 100 164 . 29 33 . 111 . 1 . 84 Received Heat Transfer 1740 | . 99 129 . . 135 261 666 63 27 24 . . 18 . 72 . . 27 219 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . 3 Total Turns 34 | . . . . . . . . . . . . . . . . . . . 34 Longest Duration 27 | . . . . . . . . . . . . . . . . . . . 27 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 1 . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . . . . . . . . Heat Transferred 1501 | . . . . . . 50 859 74 . 74 . . . . . . . . 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 5 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Upp Maximum Alert Level 2 | . . . . . . 1 2 . . . . . . . . . . . . Low Security (%) 78 | 100 100 100 100 . 100 42 28 100 . . . . 100 100 100 100 100 100 . Level 1 19 | . . . . . . 57 50 . . . . . . . . . . . . Level 2 2 | . . . . . . . 20 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 442 | 5 136 53 17 . 60 343 442 170 . . . . 150 26 55 16 65 80 . Initial 170 | . . 53 17 . . 11 91 170 . . . . 150 26 4 16 . 33 . Average 102 | . 37 27 4 . 38 185 266 102 . . . . 112 19 11 2 19 31 . Influence Increases 2615 | 5 244 135 . . 70 563 673 159 60 20 . 10 196 . 75 . 145 120 140 Destroy 0b10 Robot/C 1140 | . 180 100 . . 60 240 400 . . 20 . . . . . . 40 . 100 Destroy 0b10 Robot/NC 80 | 5 10 . . . . 35 15 5 . . . 10 . . . . . . . Destroy Leader 254 | . 40 20 . . 10 74 100 . . . . . . . . . . . 10 Successful Hack 62 | . 14 . . . . 28 . 19 . . . . 1 . . . . . . Disable Machine 90 | . . . . . . 60 30 . . . . . . . . . . . . Destroy Structure 194 | . . . . . . 126 68 . . . . . . . . . . . . Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . . . 60 . Lose Combat Pursuer 585 | . . 15 . . . . 60 135 60 . . . 45 . 75 . 105 60 30 Influence Decreases 2615 | 5 116 218 45 . 40 376 514 416 165 34 . 10 120 70 46 35 80 115 210 Entered New Map 632 | . . 75 28 . . 19 126 206 45 4 . . . 50 2 19 . 32 26 Time Decay 1585 | 5 106 143 17 . 40 307 238 190 120 30 . 10 110 20 44 16 . 73 116 Lost Part 368 | . 10 . . . . 50 150 . . . . . . . . . 80 10 68 Lost Ally 30 | . . . . . . . . 20 . . . . 10 . . . . . . Squads Dispatched 23 | . 1 . . . . 2 7 4 . . . . . . 4 . 3 2 . Investigation 6 | . 1 . . . . . . 3 . . . . . . 2 . . . . Extermination 3 | . . . . . . . . 1 . . . . . . 1 . . 1 . Reinforcement 9 | . . . . . . 2 2 . . . . . . . 1 . 3 1 . Assault 2 | . . . . . . . 2 . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Upp Distress Signals 6 | . . 3 . . . 2 . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 172 | . 13 9 4 . 3 19 32 12 5 4 . 1 2 5 13 . 22 10 18 Peak Tracking Total 12 | . 3 5 3 . 3 4 7 12 4 4 . 1 3 5 6 . 9 8 11 Tactical Retreats 21 | . . 1 . . . . 2 4 1 1 . . 1 . 2 . 4 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Upp Traps Triggered 5 | . 1 . . . . . 2 . . . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Upp Machines Disabled 7 | . . . . . . 4 2 . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 1 . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Upp Machines Accessed 26 | . 3 1 . 2 . 2 3 7 1 . . . 2 . 3 1 . 1 . Terminals 16 | . 2 1 . . . 2 3 4 . . . . 1 . 1 1 . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . 2 . . . . 1 . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 67 | . 6 3 . 4 . 9 5 22 1 . . . 5 . 9 1 . 2 . Successful 37 | . 3 1 . 4 . 5 . 10 1 . . . 4 . 7 1 . 1 . Failed 30 | . 3 2 . . . 4 5 12 . . . . 1 . 2 . . 1 . Catastrophic 10 | . 2 1 . . . 2 . 3 . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 38 | . 6 3 . 2 . 7 5 8 . . 2 . 2 . 2 . . 1 . Terminals 39 | . 5 3 . . . 9 5 9 . . . . 3 . 2 1 . 2 . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . 1 . . . . . . 11 . . . . 2 . 7 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 13 | . . . . 4 . 3 . 2 1 . . . 1 . . 1 . 1 . Record 5 | . . . . 3 . . . . . . . . 1 . . . . 1 . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . 1 . . . . . . 5 . . . . 2 . 6 . . . . Recycle Component 1 | . . . . . . . . 1 . . . . . . . . . . . Process 5 | . . . . . . . . 2 . . . . 1 . 2 . . . . Report Inventory 5 | . 1 . . . . . . 1 . . . . 1 . 2 . . . . Retrieve Matter 3 | . . . . . . . . 1 . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 1 . . . 2 . 2 . . . . 1 . 1 . . . . Terminals 9 | . 2 1 . . . 2 . 2 . . . . 1 . 1 . . . . Botnet 9 | . 2 1 . . . 2 . 2 . . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 1 . . . 2 2 7 . . . . 1 . 3 1 . 1 . Full Trace Events 7 | . 1 . . . . . 1 3 . . . . . . 2 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 . . . . . . . . . . . Recycled Matter 81 | . . . . . . . . 30 . . . . . . 51 . . . . Retrieved Matter 27 | . . . . . . . . . . . . . . . 27 . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Upp Total Allies 2 | . . . . . . . 2 . . . . . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 6 | . . . . . . . 1 5 . . . . . . . . . . . Total Damage 43 | . . . . . . . . 43 . . . . . . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Upp Active Infowar (turns) 2561 | 27 393 . . . . . 16 393 256 364 697 335 80 . . . . . . Sensors 2097 | . . . . . . . . 365 256 364 697 335 80 . . . . . . Seismic 2519 | 27 393 . . . . . 16 393 256 364 697 335 38 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 1 2 2 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Upp Turns Passed 8000 | 120 462 305 99 1639 96 903 514 393 256 364 697 335 220 43 315 160 240 200 639 Spaces Moved 7775 | 59 217 197 74 1005 31 336 170 706 487 705 1356 639 285 86 460 227 117 272 346 Core 327 | 19 . . . . . . 20 32 . . . . . . . . 25 224 7 Treads 665 | 40 217 5 . . . . . . . . . . . . . . 16 48 339 Legs 1684 | . . 192 74 1005 31 248 134 . . . . . . . . . . . . Wheels 88 | . . . . . . 88 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 5011 | . . . . . . . 16 674 487 705 1356 639 285 86 460 227 76 . . Fastest Speed 40 | 50 160 120 120 120 190 130 40 40 50 50 50 50 50 50 50 50 50 50 50 Average Speed 88 | 152 160 121 120 162 190 210 230 50 50 50 50 50 50 50 50 50 115 71 158 Slowest Speed 760 | 200 160 160 120 190 190 260 760 100 50 50 50 50 50 50 50 50 500 170 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . 1 13 1 . . . . . . 2 . . . Potential Cave-ins 2 | . . . . . . 2 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 37 18 26 92 8 34 45 18 55 75 87 71 11 68 18 6 86 11 49 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . 1 1 1 1 1 . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 . . . . . . . 1 . . 1 . Scrap Searched 12 | . . . . . . . . . 1 5 3 1 . . . . . . 2 Spaces Dug 4 | . . . . . . 4 . . . . . . . . . . . . . Terrain Destroyed 231 | . . . . . . 153 78 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 231 | . . . . . . 153 78 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Upp Total 8551 | 82 279 241 84 1011 48 462 241 724 497 712 1374 647 361 85 545 270 204 278 406 Wait 386 | . 11 9 10 . . 58 14 5 7 3 14 4 64 . 81 44 36 . 26 Move 7726 | 58 216 196 73 1004 30 335 167 682 484 704 1355 638 285 85 459 222 116 271 346 Hop 14 | . . . . . . . 1 10 1 . . . . . . 2 . . . Pick Up 97 | 13 10 9 . 4 3 13 5 9 1 2 1 1 3 . 2 2 11 2 6 Fast Attach 10 | . . 2 . . . 3 . 3 . . 1 . 1 . . . . . . Attach 59 | 7 . 4 1 . 1 5 11 5 1 . . . 2 . 1 . 10 2 9 Detach 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . Swap 10 | . 1 1 . 1 1 2 1 . . . 1 . 1 . . . 1 . . Drop 61 | . 9 8 . 2 3 8 6 3 2 1 2 1 3 . 2 . 9 1 1 Fire 161 | 4 32 12 . . 10 38 29 4 1 2 . 1 1 . . . 9 . 18 Melee 4 | . . . . . . . . . . . . 2 . . . . 2 . . Ram 7 | . . . . . . . . 2 . . . . . . . . 3 2 . Kick 7 | . . . . . . . 7 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . 6 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -5/Factory -5/DSF -4/Factory (discovered 2 exits: [*Upp x2]) -4/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 8) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Weapon x2 623 | -9/Materials | Discovered new exit (range 15) 803 | -9/Materials | Met 8R-AWN 807 | -9/Materials | Discovered new exit (range 11) 883 | -9/Materials | Build established: Gunner 888 | -9/Materials | Entered Mines 889 | -9/Mines | Followed 8R-AWN into the Mines 891 | -9/Mines | Discovered new exit (range 13) 899 | -9/Mines | Met a Derelict bent on vengeance 981 | -9/Mines | Discovered new exit (range 5) 987 | -9/Mines | Entered Exiles 1021 | -9/Exiles | Welcomed by 8R-AWN 1038 | -9/Exiles | Met EX-HEX 1097 | -9/Exiles | Met EX-DEC 1136 | -9/Exiles | Met EX-BIN 1209 | -9/Exiles | Aligned with FarCom system 1211 | -9/Exiles | Given EX-Vault access code 1290 | -9/Exiles | Visited The Gauntlet 1493 | -9/Exiles | Discovered new exit (range 14) 1835 | -9/Exiles | Learned about 8R-AWN's background 2355 | -9/Exiles | Opened EX-Vault 2368 | -9/Exiles | Found Flying Fortress v7 2409 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2626 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2626 | -9/Exiles | Entered Mines 2693 | -8/Mines | Discovered new exit (range 15) 2722 | -8/Mines | Entered Materials 2722 | -8/Materials | Evolved 2 slots: Utility x2 2975 | -8/Materials | Lost 3 parts (1u2w) 3089 | -8/Materials | Identified exit to Storage 3335 | -8/Materials | Build established: Tank 3625 | -8/Materials | Entered Storage 3746 | -8/Storage | Garrison activated, responded to threat 3825 | -8/Storage | Lost 5 parts (1p1n2u1w) 3829 | -8/Storage | Destroyed 7 combat bots 3867 | -8/Storage | Lost 3 parts (1p2w) 4025 | -8/Storage | First assault squad dispatched 4030 | -8/Storage | Destroyed 7 combat bots 4035 | -8/Storage | Lost 4 parts (2n2w) 4058 | -8/Storage | Discovered new exit (range 16) 4123 | -8/Storage | Core integrity fell below 50% 4135 | -8/Storage | Met a pair of Derelict thieves 4139 | -8/Storage | Entered Factory 4139 | -7/Factory | Accompanied by 1 ally 4139 | -7/Factory | Evolved 2 slots: Propulsion x2 4293 | -7/Factory | Fabricated Variable Charge Gun? 4491 | -7/Factory | Identified exit to Lower Caves 4524 | -7/Factory | Build established: Scout 4532 | -7/Factory | Entered Lower Caves 4541 | -7/Lower Caves | Found Prototype Device 4610 | -7/Lower Caves | Learned 12 Factory zone layouts 4747 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4772 | -7/Lower Caves | Discovered new exit (range 14) 4778 | -7/Lower Caves | Identified exit to Lower Caves 4788 | -7/Lower Caves | Entered another Lower Caves area 4811 | -7/Lower Caves | Encountered a Warlord checkpoint 4830 | -7/Lower Caves | Build established: Mutant 4906 | -7/Lower Caves | Learned location of Zion (-7) 5026 | -7/Lower Caves | Discovered new exit (range 7) 5029 | -7/Lower Caves | Identified exit to Factory 5118 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5149 | -7/Lower Caves | Discovered new exit (range 9) 5152 | -7/Lower Caves | Identified exit to Zion 5152 | -7/Lower Caves | Entered Zion 5178 | -7/Zion | Received a visual enhancement algorithm 5183 | -7/Zion | Ran a visual enhancement algorithm 5184 | -7/Zion | Ran a visual enhancement algorithm 5211 | -7/Zion | Discovered new exit (range 10) 5252 | -7/Zion | Found CR-A16's Pointy Stick 5317 | -7/Zion | System corruption cleaned by Quarantine Array 5382 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5407 | -7/Zion | Learned location of 1 exit from Proximity Caves 5571 | -7/Zion | Given the Hacking Drone Bay 5653 | -7/Zion | Rebuked by Imprinter 5848 | -7/Zion | Identified exit to Proximity Caves 5849 | -7/Zion | Entered Proximity Caves 5852 | -6/Proximity Caves | Spotter reported a threat 6184 | -6/Proximity Caves | Entered Factory 6184 | -6/Factory | Evolved 2 slots: Utility x2 6185 | -6/Factory | Identified exit to Lower Caves 6223 | -6/Factory | Identified Heart of Steel 6306 | -6/Factory | Ran a visual enhancement algorithm 6404 | -6/Factory | Manually triggered Chute Trap 6404 | -6/Factory | Sucked down chute 6404 | -6/Factory | Entered Waste 6415 | -6/Waste | Spotted C-40 Crusher 6416 | -6/Waste | Spotted C-40 Crusher 6419 | -6/Waste | EMP discharged 6425 | -6/Waste | Spotted C-40 Crusher 6430 | -6/Waste | Spotted C-40 Crusher 6437 | -6/Waste | Spotted C-40 Crusher 6440 | -6/Waste | Discovered new exit (range 16) 6447 | -6/Waste | Entered Factory 6602 | -6/Factory | Spotted B-75 Beast 6755 | -6/Factory | Discovered new exit (range 15) 6762 | -6/Factory | Entered another Factory area 6762 | -5/Factory | Evolved 2 slots: Propulsion x2 6921 | -5/Factory | Identified exit to DSF 6922 | -5/Factory | Entered DSF 6946 | -5/DSF | Additional patrols routed to DSF 7144 | -5/DSF | Core integrity fell below 50% 7155 | -5/DSF | Discovered new exit (range 15) 7159 | -5/DSF | Core integrity fell below 20% 7162 | -5/DSF | Entered Factory 7162 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7174 | -4/Factory | Lost 9 parts (1p3n1u4w) 7294 | -4/Factory | Core integrity fell below 50% 7354 | -4/Factory | Core integrity fell below 20% 7357 | -4/Factory | Discovered new exit (range 12) 7362 | -4/Factory | Discovered new exit (range 15) 7362 | -4/Factory | Entered Upper Caves 8001 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07991_ S-27 Virus destroyed. 07992_ HV Slug penetrates Wall. 07994_ Imp. Medium Treads destroyed. 07994_ Penetrated by Slug. 07994_ HV Slug penetrates Machine. 07994_ HV Slug penetrates Wall. 07995_ Flexi-carbon Leg destroyed. 07996_ HV Slug penetrates Y-72 Warden. 07996_ Y-72 Warden suffers critical hit (Destroy). 07996_ HV Slug penetrates Wall. 07997_ Penetrated by Slug. 07997_ Critical hit (Destroy). 07997_ Hyp. Coil Gun destroyed. 07997_ Slug penetrates Wall. 08000_ Hvy. Shock Bomb Launcher destroyed. 08000_ Slug penetrates Machine. 08000_ Machine disabled. 08000_ Slug penetrates Machine. 08001_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###????????????????????????????? | | ?????????????????## #?????####################### | | ????????????????## #????# | | ?????????????# ?? #???# | | ?????????????? ?? ???# #################### | | ??????????## ## ### #### ####???????????????? | | ?????????# #???????????????? | | ?????????? @ #???????????????? | | ????????????????#####///g###### #???????????????? | | ????????????????""""" [%%""???? #???????????????? | | ???????????????? " %==%=*" "??? #???????????????? | | ???????????????# =% #? #???????????????? | | ???????????????# Ys #??#???????????????? | | ???????????????# ####g/#### #??????????????????? | | ???????????????# ???? ???? #??????????????????? | | ?????????????? +???? ????? +??????????????????? | | ????????????? ?????? ??????+??????????????????? | | ???????????? ?????? ?????????????????????????? | | ??????????????????? """?????????????????????????? | | ??????????????????" """?????????????????????????? | | ??????????????????" ?"??????????????????????????? | | ??????????????????" ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 62 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Variable Charge Gun | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredSmartHarness Manual? 0 Play Time 01:47:18 Cumulative 40.6 hours Start 2025.07.23 @ 18:23:02 End 2025.07.23 @ 20:18:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9860400e-f50f-4fe0-b8fb-5a2026b71e2b