Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.08 @ 14:39:34 Player: viper Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (308) 1540 Value Destroyed (11457) 11457 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 18278 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 455 Friendly Fire -19 Cogmind --------- Core Integrity 0/1150 Matter 434/500 Energy 0/170 System Corruption 20% Temperature Cool (9) Movement Core (1700) Ox33 Location -4/Factory Parts ------- > --- POWER (4) -------- Light Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit High-capacity Matter Pod Improved Targeting Computer Improved Target Analyzer > --- WEAPON (4) ------- Force Lance > --- INVENTORY (25) --- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Antigrav System Antigrav System Improved Heat Sink Improved Heat Sink Coil Gun Coil Gun Coil Gun Improved Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Long-range Sensor Array Improved Targeting Computer Improved Target Analyzer Nanoactuators Improved Core Shielding Advanced System Shield > --- WEAPON ----------- Coil Gun Coil Gun Railgun Railgun > --- INVENTORY -------- Heavy Ion Engine Light Antimatter Reactor Light Antimatter Reactor Aluminum Leg Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Advanced Heat Sink Improved Cooling System Autogun Autogun Enhanced Autogun Coil Gun Improved Plasma Cutter Chainsword Force Lance [Rating: 124] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Improved Core Shielding Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Special Weapon Improved Plasma Cutter Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Slots Evolved 13 | . 1 2 2 . 2 2 2 2 Power 3 | . . 1 . . . . . 2 Propulsion 2 | . . . 2 . . . . . Utility 6 | . . . . . 2 2 2 . Weapon 2 | . 1 1 . . . . . . Parts Attached 197 | 7 11 10 11 17 10 21 12 98 Power 40 | 1 . 4 3 4 . 4 1 23 Engine 20 | 1 . 4 3 3 . 1 1 7 Core 3 | . . . . 1 . 1 . 1 Reactor 17 | . . . . . . 2 . 15 Propulsion 56 | 2 4 1 5 3 2 8 2 29 Treads 5 | . . . . . . . . 5 Leg 43 | 2 4 1 5 3 2 8 2 16 Wheel . | . . . . . . . . . Hover 8 | . . . . . . . . 8 Flight . | . . . . . . . . . Utility 45 | 2 1 1 1 1 8 6 4 21 Device 25 | . . . . . 5 5 . 15 Storage 6 | 1 1 1 1 . . 1 . 1 Processor 7 | 1 . . . 1 1 . 1 3 Hackware 1 | . . . . . . . . 1 Protection 6 | . . . . . 2 . 3 1 Artifact . | . . . . . . . . . Weapon 56 | 2 6 4 2 9 . 3 5 25 Energy Gun 3 | 2 1 . . . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 29 | . . . . 6 . 2 4 17 Ballistic Cannon 20 | . 5 4 2 3 . 1 1 4 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 2 Corrupted Parts 2 | . . . . . . . . 2 System Corruption 6 | . . . . . . . . 6 Parts Lost 59 | . . . . . . . 2 57 Power 17 | . . . . . . . . 17 Propulsion 13 | . . . . . . . . 13 Utility 14 | . . . . . . . 2 12 Weapon 15 | . . . . . . . . 15 Highest Loss Streak 20 | . . . . . . . 2 20 To Critical Strikes 3 | . . . . . . . . 3 Average Slot Usage (%) 98 | . 99 99 99 99 100 98 99 95 Engine 9 | . 12 20 15 14 7 6 4 6 Core 1 | . . . . . 7 1 . 1 Reactor 4 | . . . . . . 4 5 10 Treads 1 | . . . . . . . . 5 Leg 22 | . 25 20 32 32 28 25 22 12 Device 8 | . . . . . 9 17 13 13 Storage 9 | . 12 10 8 8 7 12 11 10 Processor 9 | . 12 10 8 8 7 6 7 10 Protection 2 | . . . . . 4 . 10 4 Ballistic Gun 12 | . . . . 20 21 17 20 14 Ballistic Cannon 12 | . 29 39 32 12 7 5 . 2 Naked Turns . | . . . . . . . . . Heaviest Build 160 | 19 34 108 109 111 113 124 126 160 Greatest Support 108 | 20 20 20 47 47 65 75 75 108 Greatest Overweight (x) 50 | 6 3 5 2 3 3 2 2 50 Average Overweight (x) 1 | 1 1 2 2 2 1 1 1 1 Largest Inventory Capacity 25 | 10 15 25 25 25 25 25 25 25 Average Capacity 22 | 9 12 17 25 25 25 25 25 25 Most Carried 25 | 3 13 16 23 25 25 25 24 25 Average Carried 20 | 1 9 12 17 24 23 23 23 21 Final Capacity 25 | 10 15 25 25 25 25 25 25 25 Final Carried 25 | 3 13 16 23 25 22 24 23 16 Class Distribution -------------------- 52% | Hacker-Gunner 19% | Hacker-Skirmisher 15% | Scavenger-Gunner 6% | Generator-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Matter Collected 11572 | 206 499 740 1028 1532 453 1301 2128 3685 Remotely . | . . . . . . . . . Salvage Created 14556 | . 446 604 694 1423 586 1821 3882 5100 Parts 679 | . 26 29 38 78 25 74 176 233 Haulers Intercepted 14 | . 1 3 . 6 . 1 1 2 Recyclers Shooed 15 | . 1 1 . . . 2 8 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 182 | . 9 8 15 22 9 21 35 63 Melee 3 | . . . . . . . . 3 Guns 113 | . 2 . . 14 7 16 35 39 Cannons 60 | . 7 8 15 8 2 5 . 15 AOE 1 | . . . . . . . . 1 Classes Destroyed 18 | . 5 3 4 1 1 . 1 3 Worker 34 | . . 2 4 6 1 1 8 12 Builder 17 | . . . 2 2 1 . 8 4 Tunneler 3 | . . . 1 . . . . 2 Hauler 14 | . 1 3 . 6 . 1 1 2 Recycler 28 | . 2 2 2 1 1 5 11 4 Mechanic 1 | . . . . 1 . . . . Operator 7 | . . 1 . 1 . 1 2 2 Drone 1 | . . . . . . . . 1 Watcher 23 | . 3 5 4 1 1 1 3 5 Swarmer 20 | . 4 . 2 . . 2 8 4 Grunt 70 | . 5 7 9 12 6 8 7 16 Brawler 1 | . . . . . . . 1 . Duelist 3 | . . . 2 . . . . 1 Sentry 24 | . . 1 1 10 . 4 4 4 Specialist 2 | . . . . . . . . 2 Hunter 28 | . . . 1 . 2 3 4 18 Programmer 32 | . . . . . 1 4 11 16 Heavy 1 | . . . . . . . . 1 Best Kill Streak 12 | . 2 4 9 5 5 3 12 10 Combat Bots Only 10 | . 2 2 3 5 3 3 8 10 Max Kills in Single Turn 4 | . 1 2 2 1 2 2 2 4 Gunslinging 1 | . . . . . . . 1 . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Damage Taken 9890 | . 104 88 224 704 484 708 1147 6431 Core 1674 | . 30 . 29 60 176 53 175 1151 Absorbed by Shields 306 | . . . . . . . . 306 Redirected to Shielding 279 | . . . . . 3 . 106 170 Regen/Repaired (Parts) 917 | . 32 . 90 66 . 470 56 203 Core Remaining (%) 88 | 100 88 100 . 83 74 93 82 . Volleys Fired 593 | . 26 29 46 86 19 60 126 201 Largest 4 | . 3 4 4 4 4 4 4 4 Hottest 178 | . 120 140 140 140 119 119 119 178 Shots Fired 2210 | . 76 113 180 311 76 240 492 722 Gun 1459 | . 18 . . 158 57 180 483 563 Cannon 749 | . 58 113 180 153 19 60 9 157 Launcher . | . . . . . . . . . Special 2 | . . . . . . . . 2 Kinetic 2152 | . 58 113 180 311 76 240 492 682 Thermal 2 | . . . . . . . . 2 Explosive . | . . . . . . . . . Electromagnetic 56 | . 18 . . . . . . 38 Robot Hit Streak 68 | . 14 10 17 32 21 34 56 68 Robot Miss Streak 4 | . 1 2 2 2 3 4 3 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 14 | . . . . . . . 9 5 Max Gunslinging Chain 2 | . . . . . . . 2 1 Shots Hit Robots 1556 | . 49 53 104 204 47 170 359 570 Core Hits 619 | . 20 23 46 64 21 72 152 221 Critical Kills 22 | . . . . 2 1 1 6 12 Critical Parts Destroyed 25 | . . . . 1 1 . 9 14 Critical Strikes 78 | . 1 2 4 6 3 4 15 43 Destroy 50 | . . . . 3 2 1 15 29 Blast 25 | . 1 2 4 3 1 3 . 11 Corrupt 2 | . . . . . . . . 2 Impale 1 | . . . . . . . . 1 Melee Attacks 10 | . . . . . . . . 10 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 10 | . . . . . . . . 10 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 30881 | . 823 945 1936 3526 820 3230 6770 12831 Guns 21143 | . 195 . . 2000 611 2342 6687 9308 Cannons 8828 | . 625 945 1936 1510 209 888 73 2642 Explosions 487 | . . . . . . . . 487 Melee 366 | . . . . . . . . 366 Ramming 57 | . 3 . . 16 . . 10 28 Kinetic 28489 | . 625 945 1936 3510 820 3230 6760 10663 Thermal 184 | . . . . . . . . 184 Explosive 303 | . . . . . . . . 303 Electromagnetic 1482 | . 195 . . . . . . 1287 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 366 | . . . . . . . . 366 Highest Corruption 20 | . 1 3 . . . 1 7 20 Average Corruption 3 | . 1 1 . . . 1 4 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 202 | . 17 13 . . . 9 41 122 Message Errors 52 | . 2 4 . . . 6 12 28 Matter Fused 45 | . 5 6 . . . 2 9 23 Heat Flow Errors 23 | . 3 . . . . 1 5 14 Energy Discharges 16 | . . . . . . . 7 9 Parts Rejected 2 | . 1 . . . . . . 1 Data Loss (minor) 23 | . 2 . . . . . 4 17 Data Loss (major) 15 | . 2 2 . . . . 1 10 Misfires 13 | . 2 . . . . . . 11 Alerts 6 | . . . . . . . 3 3 Weapon Failures 7 | . . 1 . . . . . 6 Overload Shots . | . . . . . . . . . Overflow Damage 421 | . 2 14 21 21 . 40 4 319 Projectiles 260 | . 2 14 21 21 . 40 4 158 Explosions 155 | . . . . . . . . 155 Melee 6 | . . . . . . . . 6 Knockbacks 82 | . 4 4 25 21 2 12 . 14 Impact . | . . . . . . . . . Kinetic 77 | . 4 4 21 21 2 12 . 13 Secondary 5 | . . . 4 . . . . 1 Self-Inflicted Damage 348 | . . . . . 263 . . 85 Shots 6 | . . . . . 4 . . 2 Rammed . | . . . . . . . . . Targets Rammed 5 | . 1 . . 1 . . 1 2 Kicked 5 | . 1 . . 1 . . 1 2 Crushed . | . . . . . . . . . Highest Temperature 697 | . 334 230 409 544 537 207 239 697 Average Temperature 117 | . 72 71 146 125 200 57 56 139 Received Heat Transfer 1998 | . 60 63 162 567 18 198 144 786 Effects 88 | . . . 10 10 7 . . 61 Shutdowns 30 | . . . 1 2 3 . . 24 Energy Bleed 8 | . . . 3 2 1 . . 2 Interference 21 | . . . 4 3 . . . 14 Matter Decay 7 | . . . 1 2 2 . . 2 Short Circuit 5 | . . . . 1 . . . 4 Damage (minor) 2 | . . . 1 . . . . 1 Damage (major) 12 | . . . . . . . . 12 Damage (core) 3 | . . . . . 1 . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . 5 Parts Fried 8 | . 1 . . . . . . 7 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 150 | . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Peak Influence 525 | . 136 140 214 197 176 305 525 330 Initial 49 | . . . 17 . 46 49 36 43 Average 79 | . 43 44 67 70 43 76 199 67 Maximum Alert Level 2 | . . . 1 . . 1 2 1 Low Security (%) 91 | 100 100 100 99 100 100 91 54 94 Level 1 7 | . . . . . . 8 36 5 Level 2 1 | . . . . . . . 8 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 59 | . 2 2 2 4 4 10 14 21 Investigation 27 | . 2 1 1 4 2 5 5 7 Extermination 18 | . . . . . 2 4 4 8 Reinforcement 9 | . . 1 . . . 1 2 5 Assault . | . . . . . . . . . Garrison 5 | . . . 1 . . . 3 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Distress Signals 11 | . 1 2 1 4 1 . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 250 | . 14 15 21 35 10 24 41 90 Peak Tracking Total 6 | . 3 2 3 4 4 4 5 6 Tactical Retreats 9 | . 1 2 . 1 . 1 . 4 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Traps Triggered 16 | . 3 6 . 2 . . 4 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . 6 . . . . . Reprogrammed 1 | . . . . 1 . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Machines Disabled 33 | . 1 1 1 3 6 . . 21 Max in Single Turn 4 | . 1 1 1 1 4 . . 4 Garrison Access 2 | . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Machines Accessed 53 | . 9 2 3 11 3 6 9 10 Terminals 35 | . 8 2 2 9 1 3 5 5 Fabricators 4 | . . . . . 1 . 1 2 Repair Stations 12 | . 1 . 1 1 1 3 3 2 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 Total Hacks 180 | . 31 10 13 33 8 26 26 33 Successful 126 | . 27 6 12 24 4 18 16 19 Failed 54 | . 4 4 1 9 4 8 10 14 Catastrophic 5 | . . . . 1 1 . 1 2 Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 118 | . 29 10 6 28 3 9 14 19 Fabricators 8 | . . . . . 2 . 3 3 Repair Stations 51 | . 2 . 7 4 3 17 9 9 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 . . . 2 Terminal Hacks 80 | . 25 6 5 18 2 5 9 10 Record 22 | . 7 3 . 3 . 2 3 4 Part Schematic 5 | . . . . 1 2 . 1 1 Robot Analysis 3 | . . . . 2 . . . 1 Prototype ID Bank 2 | . 2 . . . . . . . Open Door 3 | . . . . 3 . . . . Level Access Points 1 | . 1 . . . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . Machine Index 1 | . . . . . . . 1 . Garrison Index 2 | . . . . 1 . 1 . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 9 | . 2 . 1 2 . . 2 2 Disarm Traps 2 | . . . 2 . . . . . Reprogram Traps 1 | . . . . 1 . . . . Dispatch Records 5 | . 2 1 . 1 . 1 . . Maintenance Status 1 | . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . Transport Status 2 | . 1 1 . . . . . . Reinforcement Status 2 | . 2 . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . Registered Components 1 | . . 1 . . . . . . Registered Prototypes 1 | . . . . 1 . . . . Zone Layout 10 | . 2 . 1 2 . 1 2 2 Fabricator Hacks 4 | . . . . . 2 . 1 1 Load Schematic 2 | . . . . . 1 . 1 . Build 2 | . . . . . 1 . . 1 Repair Station Hacks 39 | . 2 . 7 4 . 13 6 7 Scan Component 24 | . 1 . 4 2 . 8 4 5 Repair 15 | . 1 . 3 2 . 5 2 2 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 Seal Access 2 | . . . . 1 . . . 1 Unauthorized Hacks 1 | . . . . 1 . . . . Terminals 1 | . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 . Used . | . . . . . . . . . Hacking Detections 44 | . 6 2 3 8 2 6 8 9 Full Trace Events 32 | . 6 1 1 5 2 5 5 7 Feedback Events 2 | . 1 . . . . . 1 . Corruption 2 | . 1 . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . . 3 Authchips . | . . . . . . . . . Time 62 | . . . . . . . . 62 Total Robot Build Rating 21 | . . . . . . . . 21 Part Schematics Acquired 5 | . . . . 1 2 . 1 1 Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 95 | . . . . . 95 . . . Total Part Build Rating 10 | . . . . . 10 . . . Parts Repaired 14 | . 1 . 3 2 . 5 1 2 Time 697 | . 26 . 90 88 . 270 85 138 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Total Allies 13 | . . . . 10 . . . 3 Largest Group 10 | . . . . 10 2 . . 3 Highest-Rated Group 173 | . . . . 173 32 . . 141 Highest-Rated Ally 47 | . . . . 29 16 . . 47 Total Orders . | . . . . . . . . . Ally Attacks 93 | . . . . 51 17 . . 25 Total Damage 1640 | . . . . 682 158 . . 800 Kills 12 | . . . . 8 . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Robot Analysis Total 3 | . . . . 2 . . . 1 Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Turns Passed 17178 | 92 1826 1494 1258 2372 1050 1917 2152 5017 Spaces Moved 6031 | 54 828 400 371 719 370 774 802 1713 Core 29 | 21 . . . . . . . 8 Treads 426 | . . . . . . . . 426 Legs 5506 | 33 828 400 371 719 370 774 802 1209 Wheels . | . . . . . . . . . Hover 70 | . . . . . . . . 70 Flight . | . . . . . . . . . Fastest Speed 50 | 50 190 260 260 262 190 190 190 108 Average Speed 224 | 147 190 299 261 262 262 190 190 225 Slowest Speed 2550 | 350 330 470 262 338 338 265 265 2550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 97 42 36 89 8 17 20 39 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . 3 . . . . Terrain Destroyed 199 | . . . . 7 44 4 1 143 Melee . | . . . . . . . . . Projectile 60 | . . . . 7 1 4 1 47 AOE 139 | . . . . . 43 . . 96 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Total 8620 | 63 1017 624 540 1062 425 1137 1309 2443 Wait 1660 | . 133 179 106 222 20 270 363 367 Move 6023 | 53 827 399 370 718 369 773 801 1713 Hop . | . . . . . . . . . Pick Up 70 | 3 13 4 6 8 2 4 2 28 Fast Attach 60 | 7 4 3 3 3 . 7 3 30 Attach 58 | . 1 2 2 . 6 4 5 38 Detach 1 | . . . . . 1 . . . Swap 79 | . 6 5 6 14 4 10 4 30 Drop 57 | . 6 3 1 10 4 9 . 24 Fire 593 | . 26 29 46 86 19 60 126 201 Melee 10 | . . . . . . . . 10 Ram . | . . . . . . . . . Kick 5 | . 1 . . 1 . . 1 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . . . 4 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 3 exits: *Res x2 / *Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Evolved 1 slot: Weapon x1 286 | -10/Materials | Identified exit to Mines 286 | -10/Materials | Discovered exit to Mines (range 15) 303 | -10/Materials | Build established: Hacker-Gunner 823 | -10/Materials | Identified exit to Materials 1693 | -10/Materials | Repaired Lgt. Cannon 1919 | -10/Materials | Entered another Materials area 1919 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2559 | -9/Materials | Identified exit to Materials 2559 | -9/Materials | Discovered exit to Materials (range 4) 2928 | -9/Materials | Identified exit to Mines 2928 | -9/Materials | Discovered exit to Mines (range 16) 3345 | -9/Materials | Discovered exit to Materials (range 9) 3413 | -9/Materials | Entered another Materials area 3413 | -8/Materials | Evolved 2 slots: Propulsion x2 3729 | -8/Materials | Garrison activated, responded to threat 3914 | -8/Materials | Repaired Lgt. Cannon 3954 | -8/Materials | Repaired Lgt. Deuterium Engine 3981 | -8/Materials | Repaired Aluminum Leg 4659 | -8/Materials | Identified exit to Storage 4659 | -8/Materials | Discovered exit to Storage (range 2) 4671 | -8/Materials | Entered Storage 6287 | -8/Storage | Repaired VSS Leg 6338 | -8/Storage | Repaired Lgt. Angular Momentum Engine 6635 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6937 | -8/Storage | Identified exit to Factory 6937 | -8/Storage | Discovered exit to Factory (range 16) 6945 | -8/Storage | Build established: Commander-Gunner 7043 | -8/Storage | Entered Factory 7043 | -7/Factory | Accompanied by 2 allies 7043 | -7/Factory | Evolved 2 slots: Utility x2 7279 | -7/Factory | Build established: Hacker-Gunner 7754 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 8074 | -7/Factory | Identified exit to Factory 8074 | -7/Factory | Discovered exit to Factory (range 9) 8077 | -7/Factory | Build established: Hacker-Skirmisher 8093 | -7/Factory | Entered another Factory area 8093 | -6/Factory | Evolved 2 slots: Utility x2 8562 | -6/Factory | Identified exit to Lower Caves 8562 | -6/Factory | Discovered exit to Lower Caves (range 4) 9331 | -6/Factory | Repaired Assault Cannon 9394 | -6/Factory | Repaired Lgt. Antimatter Reactor 9543 | -6/Factory | Repaired Enh. Autogun 9595 | -6/Factory | Repaired Adv. Terrain Scanner 9656 | -6/Factory | Repaired Enh. Autogun 9999 | -6/Factory | Identified exit to Factory 9999 | -6/Factory | Discovered exit to Factory (range 6) 10010 | -6/Factory | Entered another Factory area 10010 | -5/Factory | Evolved 2 slots: Utility x2 11026 | -5/Factory | Garrison activated, responded to threat 11158 | -5/Factory | Repaired Lgt. Angular Momentum Engine 11253 | -5/Factory | Destroyed 8 combat bots 11517 | -5/Factory | Build established: Hacker-Gunner 12121 | -5/Factory | Identified exit to Factory 12121 | -5/Factory | Discovered exit to Factory (range 4) 12162 | -5/Factory | Entered another Factory area 12162 | -4/Factory | Evolved 2 slots: Power x2 12467 | -4/Factory | Build established: Scavenger-Gunner 12531 | -4/Factory | Identified exit to Upper Caves 12531 | -4/Factory | Discovered exit to Upper Caves (range 13) 12905 | -4/Factory | Fabricated G-67 Veteran? 13051 | -4/Factory | Spotted B-86 Titan 13072 | -4/Factory | Allies destroyed B-86 Titan 13168 | -4/Factory | Lost 13 parts (4p2n2u5w) 13404 | -4/Factory | Build established: Scavenger-Mutant 13412 | -4/Factory | Spotted B-86 Titan 13712 | -4/Factory | Build established: Scavenger-Gunner 13794 | -4/Factory | Lost 3 parts (1p1u1w) 13980 | -4/Factory | Garrison activated, responded to threat 14079 | -4/Factory | Identified exit to Research 14079 | -4/Factory | Discovered exit to Research (range 14) 14187 | -4/Factory | Lost 4 parts (1p1u2w) 14225 | -4/Factory | Destroyed 10 combat bots 14235 | -4/Factory | Discovered exit to Research (range 16) 14865 | -4/Factory | Repaired Lgt. Antimatter Reactor 14942 | -4/Factory | Repaired Broken Enh. Autogun 15281 | -4/Factory | Build established: Hacker-Gunner 15627 | -4/Factory | Lost 3 parts (1p1u1w) 16057 | -4/Factory | Build established: Generator-Gunner 16529 | -4/Factory | Core integrity fell below 50% 16560 | -4/Factory | Lost 3 parts (1p2u) 16853 | -4/Factory | System corruption reached 10% 17163 | -4/Factory | Core integrity fell below 20% 17179 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 17151_ Antigrav System destroyed. 17152_ K-01 Serf collects debris. 17153_ Lgt. Antimatter Reactor destroyed. 17157_ Acquired 74 matter. 17158_ K-01 Serf collects debris. 17159_ System corrupted: Energy discharge (-1). 17159_ U-05 Engineer builds a Door. 17160_ Gravity Neutralizer destroyed. 17163_ K-01 Serf collects debris. 17163_ Imp. Force Field destroyed. 17163_ Broken Autogun destroyed. 17166_ K-01 Serf collects debris. 17166_ Adv. Weight Redist. System destroyed. 17169_ K-01 Serf collects debris. 17170_ Antigrav System destroyed. 17170_ Critical hit (Burn: +37). 17174_ K-01 Serf collects debris. 17175_ System corrupted: IFF burst signal emitted. 17175_ Antigrav System destroyed. 17179_ Acquired Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?# ! [#| = #???????????????????????? | | ?# %%% *[!+ * = =#???????????????????????? | | ?# """ [ #= =#???????????????????????? | | ?# ""% [ # #???????????????????????? | | ?# [ ###########???????????????????????? | | ?# """ !%#/#########?????????????????????????? | | ##^ """ !!#=%* #?????????????????????????? | | """ # *%! "" #?????????????????????????? | | ## # "" "" #?????????????????????????? | | # """ # " T" #?????????????????????????? | | # """ #!!"" "" #?????????????????????????? | | # """ #####[%"" " #?????????????????????????? | | # ????#=["" #?????????????????????????? | | ## #???# ! #?????????????????????????? | | ?####### #???#+#####+####????????????????????????? | | ???????# ##### #???# #########???????????????????? | | ???????# !]%#???# # !#???????????????????? | | ???????# *!!#???# # """ #???????????????????? | | ???????# !##### # """ #???????????????????? | | ????#### + """ ! #???????????????????? | | ??###""#+##+#####+## # #???????????????????? | | ###"[% % #?? # #####+###???????????????????? | | % [ #?? # =#?????????????????????? | | " [![ "# # g [%#?????????????????????? | | "[ "# # g [ !#?????????????????????? | | " "# # p@ #?????????????????????? | | " "# # g [%!#?????????????????????? | | ## " "# # = ????????????????????? | | ?# " "# + k ??????????????????? | | ?# " " ""# = # ?????????????????? | | ?# ###" """"###### ###### =???????????????? | | ?# #? ###???# #????? g ??????????????? | | ?# #? """" #?????# #?????? A ?????????????? | | ?# #? """" #?????# ???????? !????????????? | | ?# #? """" +????? ????????? ???????????? | | ?#+? ???? #????##### ?????????""" ????????????? | | ??????????? ??????????# ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 69 Energy Capacity 600 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 12 Base Temperature (-) 200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 9 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Flexi-carbon Leg | -8/Storage | Hacked Adv. Terrain Scanner | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Neutrino Core | -5/Factory | Hacked Adv. Cryofiber Web | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -7/Factory G-67 Veteran | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothAluminumClaws Manual? 0 Play Time 01:42:46 Cumulative 1116.5 hours Start 2022.05.03 @ 10:55:07 End 2022.05.08 @ 14:39:34 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 786 Rogue 62 Adventurer 0 Explorer 724 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16a2ccb3-0a4d-41ba-9341-82f1b966ef16