Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 15:34:45 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1969) 1969 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 5239 Bonus ------- High Alert Combat Kills 153 Follower Combat Kills 270 Friendly Fire -33 Cogmind --------- Core Integrity 99/700 Matter 218/300 Energy 30/100 System Corruption 2% Temperature Cool (9) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Shock Bomb Launcher > --- INVENTORY (15) --- Huge Storage Unit High-capacity Battery (250) Medium Matter Pod (100) Improved Terrain Scan Processor Transport Network Coupler Gatling Laser Gauss Cannon Bore Cannon Mace Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Matter Pod Visual Processing Unit Reactive Plating > --- WEAPON ----------- Arc Projector Arc Projector Advanced Assault Cannon > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Cooled Airjet Huge Storage Unit High-capacity Battery Medium Matter Pod Improved Terrain Scan Processor Transport Network Coupler Gauss Cannon Bore Cannon Shock Bomb Launcher Rocket Launcher Mace Greatsword [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Airjet Utility Large Storage Unit Device Phase Shifter Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 2 . Weapon 1 | . . . . . 1 Parts Attached 74 | 1 19 11 5 8 30 Power 7 | . 1 1 1 . 4 Engine 5 | . 1 . 1 . 3 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 24 | . 7 3 2 1 11 Treads . | . . . . . . Leg 15 | . 7 3 2 1 2 Wheel . | . . . . . . Hover 9 | . . . . . 9 Flight . | . . . . . . Utility 14 | 1 2 3 1 3 4 Device 7 | 1 1 2 1 . 2 Storage 3 | . 1 . . 2 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 29 | . 9 4 1 4 11 Energy Gun 4 | . . . . 2 2 Energy Cannon . | . . . . . . Ballistic Gun 12 | . 7 3 . 1 1 Ballistic Cannon 3 | . . . . 1 2 Launcher 6 | . 1 . 1 . 4 Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 26 | . 2 1 1 2 20 Power 4 | . 1 . . . 3 Propulsion 8 | . 1 . . 1 6 Utility 8 | . . 1 1 . 6 Weapon 6 | . . . . 1 5 Highest Loss Streak 7 | . 1 1 1 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 95 99 99 86 Engine 10 | . 13 5 8 9 10 Leg 22 | . 27 33 33 26 11 Hover 3 | . . . . . 9 Device 9 | . 14 17 10 9 4 Storage 14 | . 14 11 11 20 14 Processor 4 | . . . 11 9 7 Protection 3 | . . . . 5 7 Energy Gun 3 | . 2 . . 5 5 Ballistic Gun 9 | . 19 17 12 3 . Ballistic Cannon 3 | . . . . 6 8 Launcher 3 | . 6 3 9 2 . Slashing Weapon 1 | . . . . . 3 Peak Build Rating 48 | 9 10 18 24 31 48 Average Rating 22 | 8 9 13 21 29 36 On Entrance 16 | 6 9 10 18 23 30 Naked Turns . | . . . . . . Heaviest Build 66 | 12 30 31 34 48 66 Greatest Support 55 | 20 20 33 43 43 55 Greatest Overweight (x) 8 | . 1 1 . 1 8 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 8 11 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 12 | 6 11 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 15 15 15 14 10 Class Distribution -------------------- 55% | Scavenger-Mutant 21% | Mutant 16% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2069 | 313 498 207 167 215 669 Remotely . | . . . . . . Salvage Created 2426 | 210 537 297 52 260 1070 Parts 120 | 16 34 11 2 14 43 Haulers Intercepted 3 | . 1 . . 1 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 43 | . 14 6 3 2 18 Melee 2 | . . . . . 2 Guns 20 | . 10 6 2 . 2 Cannons 9 | . . . . 2 7 AOE 12 | . 4 . 1 . 7 Classes Destroyed 14 | 3 5 2 1 . 3 Worker 6 | 2 2 . . . 2 Builder 2 | . 1 1 . . . Tunneler 4 | 4 . . . . . Hauler 3 | . 1 . . 1 1 Recycler 4 | 1 . . . 2 1 Operator 1 | . . . . . 1 Watcher 3 | . 3 . . . . Swarmer 6 | . 6 . . . . Grunt 22 | . 8 4 1 1 8 Brawler 2 | . . . . . 2 Duelist 3 | . . 1 . . 2 Sentry 6 | . . 1 . 1 4 Hunter 2 | . . . . . 2 Assembled 2 | . . . 2 . . Best Kill Streak 5 | 4 4 5 1 2 3 Combat Bots Only 5 | . 3 5 1 1 3 Max Kills in Single Turn 3 | 1 2 1 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 568 | . 85 28 27 30 398 Missed 210 | . 19 9 11 17 154 Damage Taken 4527 | . 677 540 273 200 2837 Core 939 | . 121 139 28 50 601 Absorbed by Shields . | . . . . . . Redirected to Shielding 28 | . . . . . 28 Ignored by Resistances 86 | . . . . . 86 Regen/Repaired (Parts) 20 | . . 20 . . . Core Remaining (%) 74 | 100 51 . 58 90 . Volleys Fired 188 | 17 53 17 11 15 75 Largest 3 | 2 2 2 2 2 3 Hottest 158 | 70 100 40 53 107 158 Shots Fired 365 | 34 97 34 21 29 150 Gun 257 | 34 88 34 16 14 71 Cannon 77 | . . . . 15 62 Launcher 30 | . 8 . 5 . 17 Special 1 | . 1 . . . . Kinetic 230 | 17 68 34 16 24 71 Thermal 38 | 17 21 . . . . Explosive 23 | . 8 . 5 . 10 Electromagnetic 74 | . . . . 5 69 Robot Hit Streak 13 | 7 13 9 2 6 9 Robot Miss Streak 8 | 2 6 2 8 3 7 Penetration Max 1 | . . . . 1 1 Secondary Targets 3 | . 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 222 | 22 51 26 6 16 101 Core Hits 124 | 11 36 14 8 7 48 Critical Kills 5 | . . 1 . 2 2 Critical Parts Destroyed 12 | 1 . . . 5 6 Critical Strikes 23 | 3 3 1 . 7 9 Burn 5 | 2 3 . . . . Destroy 17 | 1 . 1 . 7 8 Sever 1 | . . . . . 1 Melee Attacks 22 | . . 4 . . 18 Impact 4 | . . 4 . . . Slashing 18 | . . . . . 18 Piercing . | . . . . . . Sneak Attacks 4 | . . 1 . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 5189 | 220 825 366 272 491 3015 Guns 2171 | 220 531 311 80 233 796 Cannons 970 | . . . . 207 763 Explosions 1381 | . 294 . 192 51 844 Melee 667 | . . 55 . . 612 Ramming . | . . . . . . Kinetic 2154 | 98 406 311 80 355 904 Thermal 432 | 122 125 . . 51 134 Explosive 1011 | . 294 . 192 . 525 Electromagnetic 925 | . . . . 85 840 Impact 55 | . . 55 . . . Slashing 612 | . . . . . 612 Piercing . | . . . . . . Highest Corruption 4 | . . 4 4 2 2 Average Corruption 3 | . . 3 4 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . 1 9 3 2 Message Errors 1 | . . . 1 . . Matter Fused 6 | . . 1 2 2 1 Heat Flow Errors 2 | . . . 1 1 . Energy Discharges 2 | . . . 2 . . Data Loss (minor) 2 | . . . 1 . 1 Data Loss (major) 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 299 | . . 15 . . 284 Projectiles 18 | . . . . . 18 Explosions 27 | . . . . . 27 Melee 254 | . . 15 . . 239 Knockbacks 14 | . . . . 2 12 Impact . | . . . . . . Kinetic 13 | . . . . 2 11 Secondary 1 | . . . . . 1 Self-Inflicted Damage 259 | . 10 . 32 . 217 Shots 12 | . 1 . 1 . 10 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 465 | 100 160 1 152 176 465 Average Temperature 107 | 34 61 1 61 62 152 Received Heat Transfer 1440 | . 222 120 12 117 969 Effects 11 | . . . . . 11 Shutdowns 3 | . . . . . 3 Energy Bleed 4 | . . . . . 4 Interference 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . 2 . . 2 Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 1 . . . . Heat Transferred 1310 | 518 592 . . 50 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 1 2 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 672 | 35 311 222 199 297 672 Initial 135 | . 22 75 86 77 135 Average 242 | 18 158 152 95 167 424 Maximum Alert Level 2 | . 1 1 . 1 2 Low Security (%) 52 | 100 75 88 100 62 3 Level 1 25 | . 24 11 . 37 36 Level 2 21 | . . . . . 59 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 . . 1 9 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 . . 1 3 Assault 2 | . . . . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 20 6 9 7 39 Peak Tracking Total 11 | . 7 3 4 3 11 Tactical Retreats 6 | . 2 . . . 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . 1 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 11 | . 1 . 1 . 9 Max in Single Turn 4 | . 1 . 1 . 4 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 16 | . 8 2 . 4 2 Terminals 13 | . 8 1 . 3 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 35 | . 16 4 . 11 4 Successful 17 | . 8 3 . 5 1 Failed 18 | . 8 1 . 6 3 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 21 | . 13 . . 6 2 Terminals 28 | . 16 2 . 8 2 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . 3 2 Terminal Hacks 5 | . 2 1 . 2 . Branch Access Points 1 | . . 1 . . . Terminal Index 2 | . 1 . . 1 . Locate Traps 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 9 | . 6 . . 2 1 Terminals 9 | . 6 . . 2 1 Skim 9 | . 6 . . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 5 1 . 4 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 1 1 Highest-Rated Group 45 | . . . 45 31 31 Highest-Rated Ally 31 | . . . 31 31 31 Total Orders . | . . . . . . Ally Attacks 42 | . . . 3 26 13 Total Damage 606 | . . . 40 377 189 Kills 8 | . . . 2 5 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3125 | 176 939 250 302 318 1140 Spaces Moved 1513 | 55 459 106 215 159 519 Core 4 | . . . . . 4 Treads . | . . . . . . Legs 1222 | 55 459 106 215 159 228 Wheels . | . . . . . . Hover 287 | . . . . . 287 Flight . | . . . . . . Fastest Speed 102 | 120 120 120 120 120 102 Average Speed 150 | 120 159 123 120 163 159 Slowest Speed 450 | 120 190 190 120 190 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 32 | 6 82 12 53 27 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 37 | . 8 2 . . 27 Terrain Destroyed 214 | . 48 2 44 9 111 Melee 3 | . . 2 . . 1 Projectile 23 | . 1 . . 5 17 AOE 188 | . 47 . 44 4 93 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2003 | 134 581 185 240 187 676 Wait 132 | 58 27 38 . 2 7 Move 1508 | 54 458 105 214 158 519 Hop . | . . . . . . Pick Up 35 | 3 11 4 4 2 11 Fast Attach 18 | 1 5 2 1 2 7 Attach 14 | . . 2 . 4 8 Detach 1 | . . . . 1 . Swap 42 | . 14 7 4 2 15 Drop 43 | 1 13 6 6 1 16 Fire 188 | 17 53 17 11 15 75 Melee 20 | . . 4 . . 16 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 177 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 6) 553 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Build established: Scavenger-Mutant 736 | -10/Materials | Discovered new exit (range 10) 762 | -10/Materials | Discovered new exit (range 15) 951 | -10/Materials | Learned 4 Recycling zone layouts 1017 | -10/Materials | Learned location of Mines (-9) 1055 | -10/Materials | Discovered new exit (range 15) 1073 | -10/Materials | Learned location of 1 exit from Recycling 1116 | -10/Materials | Entered another Materials area 1116 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1177 | -9/Materials | Repaired Imp. Terrain Scanner 1304 | -9/Materials | Crushed by falling debris 1318 | -9/Materials | Discovered new exit (range 9) 1354 | -9/Materials | Identified exit to Mines 1366 | -9/Materials | Entered Mines 1367 | -9/Mines | Assembled infested the area 1372 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1542 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1643 | -9/Mines | Discovered new exit (range 9) 1668 | -9/Mines | Entered Materials 1668 | -8/Materials | Accompanied by 1 ally 1668 | -8/Materials | Evolved 2 slots: Utility x2 1673 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1957 | -8/Materials | Discovered new exit (range 15) 1986 | -8/Materials | Entered Factory 1986 | -7/Factory | Accompanied by 1 ally 1986 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2360 | -7/Factory | Garrison activated, responded to threat 2368 | -7/Factory | Build established: Scavenger-Tank 2786 | -7/Factory | First assault squad dispatched 2822 | -7/Factory | Lost 3 parts (2u1w) 2959 | -7/Factory | Lost 7 parts (2p4n1w) 3090 | -7/Factory | Core integrity fell below 50% 3125 | -7/Factory | Core integrity fell below 20% 3126 | -7/Factory | Self-destructed Last Messages --------------- 03089_ The unstable cave ceiling collapses. 03089_ Slug penetrates Y-54 Guardian. 03091_ The unstable cave ceiling collapses. 03091_ Slug penetrates Earth. 03093_ Slug penetrates Y-54 Guardian. 03099_ System corrupted: Matter fused (-5). 03100_ The unstable cave ceiling collapses. 03113_ Gauss Rifle destroyed. 03115_ Sneak attack on K-01 Serf. 03115_ Destroyed Wheel. 03119_ Y-54 Guardian destroyed. 03120_ The unstable cave ceiling collapses. 03120_ Knocked back. 03121_ B-48 Gladiator destroyed. 03121_ Rocket Launcher destroyed. 03121_ Destroyed Rocket Launcher. 03124_ U-05 Engineer lays Concrete. 03124_ G-47 Trooper destroyed. 03124_ Chain reaction triggered in Corrupted Rnf. Deuterium Engine. 03125_ U-05 Engineer lays Concrete. 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