Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 16:47:33

Player: Waste

Result: Destroyed by WM-U6E(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (32)      160
Value Destroyed (887)      887
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1467

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     285/300
Energy                     200/200
System Corruption          2%
Temperature                Cool (9)
Movement                   Treading (240) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
     Subdweller Power Source
>               --- PROPULSION (2) ---
       Improved Treads
       Improved Treads
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
       Improved Medium Laser
                Battle Cannon
>               --- INVENTORY (20) ---
     Subdweller Power Source
     Subdweller Monowheel
     Subdweller Monowheel
                Huge Storage Unit
                Rainbow Chip
       Improved Medium Laser
     Subdweller Beam Cannon
          Light Assault Rifle
                Autogun
                Autogun
                Autogun
                Autogun
      Makeshift Spear

 Peak State 
------------
>               --- POWER ------------
     Subdweller Power Source
>               --- PROPULSION -------
       Improved Treads
       Improved Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
>               --- WEAPON -----------
       Improved Medium Laser
       Improved Medium Laser
>               --- INVENTORY --------
          Small Storage Unit
          Large Storage Unit
                Huge Storage Unit
                Rainbow Chip
          Light Assault Rifle
                Autogun
                Autogun
                Autogun
                Autogun
[Rating: 15]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Leg                      Aluminum Leg
Utility                    High-capacity Storage Unit
  Storage                  High-capacity Storage Unit
Weapon                     Autogun
  Energy Gun               Improved Medium Laser
  Ballistic Gun            Autogun
  Ballistic Cannon         Battle Cannon

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             18   | .   11  7   
  Power                    4    | .   2   2   
    Engine                 4    | .   2   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | .   3   2   
    Treads                 5    | .   3   2   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | .   3   .   
    Device                 .    | .   .   .   
    Storage                3    | .   3   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | .   3   3   
    Energy Gun             3    | .   1   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | .   2   .   
    Ballistic Cannon       1    | .   .   1   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   1   .   
Parts Lost                 4    | .   .   4   
  Power                    2    | .   .   2   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      4    | .   .   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     84   | .   84  84  
  Engine                   13   | .   13  13  
  Treads                   27   | .   27  27  
  Storage                  14   | .   14  14  
  Energy Gun               5    | .   .   19  
  Ballistic Gun            21   | .   27  4   
  Ballistic Cannon         1    | .   .   4   
Naked Turns                .    | .   .   .   
Heaviest Build             93   | 12  93  53  
  Greatest Support         46   | 20  46  46  
  Greatest Overweight (x)  2    | .   2   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 25   | .   25  20  
  Average Capacity         16   | .   15  20  
  Most Carried             13   | .   11  13  
  Average Carried          9    | .   9   10  
  Final Capacity           20   | 8   20  20  
  Final Carried            13   | 6   11  13  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11  -10  -10  
-----------                Run  | Yrd  Mat  Sub  
Matter Collected           1245 | 200  929  116  
  Remotely                 .    | .    .    .    
Salvage Created            1201 | .    1051 150  
  Parts                    60   | .    55   5    
Haulers Intercepted        2    | .    2    .    
Recyclers Shooed           .    | .    .    .    
Parts Field Recycled       .    | .    .    .    
  Retrieved Matter         .    | .    .    .    
Parts Self-Destructed      5    | .    .    5    
  Prevented                .    | .    .    .    

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  23   | .   19  4   
  Guns                     22   | .   19  3   
  Cannons                  1    | .   .   1   
Classes Destroyed          6    | .   5   1   
  Worker                   5    | .   5   .   
  Tunneler                 1    | .   1   .   
  Hauler                   2    | .   2   .   
  Watcher                  1    | .   1   .   
  Grunt                    19   | .   19  .   
  Subdweller               4    | .   .   4   
Best Kill Streak           3    | .   3   3   
  Combat Bots Only         3    | .   2   3   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        98   | .    58   40   
  Missed                   21   | .    13   8    
Damage Taken               1192 | .    498  694  
  Core                     259  | .    79   180  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              120  | .    100  20   
  Largest                  2    | .    2    2    
  Hottest                  112  | .    46   112  
Shots Fired                237  | .    200  37   
  Gun                      229  | .    200  29   
  Cannon                   8    | .    .    8    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  208  | .    200  8    
  Thermal                  29   | .    .    29   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         14   | .    8    14   
  Robot Miss Streak        4    | .    4    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    1    1    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           142  | .    111  31   
  Core Hits                50   | .    41   9    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         6    | .    1    5    
    Burn                   4    | .    .    4    
    Destroy                1    | .    1    .    
    Blast                  1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2323 | .    1792 531  
  Guns                     2139 | .    1735 404  
  Cannons                  127  | .    .    127  
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  57   | .    57   .    
  Kinetic                  1862 | .    1735 127  
  Thermal                  404  | .    .    404  
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         2    | .    2    2    
  Average Corruption       2    | .    2    2    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  33   | .    24   9    
    Message Errors         5    | .    4    1    
    Matter Fused           10   | .    7    3    
    Heat Flow Errors       3    | .    2    1    
    Energy Discharges      4    | .    3    1    
    Parts Rejected         2    | .    2    .    
    Data Loss (minor)      3    | .    2    1    
    Data Loss (major)      2    | .    1    1    
    Misfires               1    | .    1    .    
    Alerts                 1    | .    1    .    
    Weapon Failures        2    | .    1    1    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 3    | .    1    2    
  Impact                   1    | .    1    .    
  Kinetic                  2    | .    .    2    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   9    | .    9    .    
Targets Rammed             9    | .    9    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        262  | .    262  169  
  Average Temperature      21   | .    20   28   
  Received Heat Transfer   444  | .    273  171  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    .    1    
  Heat Transferred         1184 | .    .    1184 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             326  | .   326 .   
  Initial                  .    | .   .   .   
  Average                  181  | .   181 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         45   | .   45  .   
  Level 1                  54   | .   54  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          6    | .   6   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            4    | .   4   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           5    | .   5   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              39   | .   33  6   
  Peak Tracking Total      3    | .   3   3   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          2    | .   2   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                7    | .   7   .   
  Successful               2    | .   2   .   
  Failed                   5    | .   5   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   7    | .   7   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Robot Analysis           1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Botnet                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2237 | .    1642 595  
Spaces Moved               726  | 1    508  217  
  Core                     .    | .    .    .    
  Treads                   706  | .    489  217  
  Legs                     20   | 1    19   .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            120  | 120  120  160  
  Average Speed            197  | 120  180  237  
  Slowest Speed            320  | 120  320  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       35   | 2    92   13   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             3    | .    .    3    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1327 | .    1070 257  
  Wait                     426  | .    422  4    
  Move                     724  | .    507  217  
  Hop                      .    | .    .    .    
  Pick Up                  14   | .    7    7    
  Fast Attach              11   | .    10   1    
  Attach                   3    | .    .    3    
  Detach                   3    | .    3    .    
  Swap                     4    | .    1    3    
  Drop                     13   | .    11   2    
  Fire                     120  | .    100  20   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    9    | .    9    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  202 | -10/Materials | Discovered new exit (range 14)
  312 | -10/Materials | Build established: Mutant
  511 | -10/Materials | Discovered new exit (range 8)
  579 | -10/Materials | Discovered new exit (range 9)
 1003 | -10/Materials | Discovered new exit (range 8)
 1198 | -10/Materials | Discovered new exit (range 8)
 1611 | -10/Materials | Discovered new exit (range 7)
 1643 | -10/Materials | Entered Subcaves
 1723 | -10/Subcaves  | A Subdweller sparked back to life
 1745 | -10/Subcaves  | Core integrity fell below 50%
 1799 | -10/Subcaves  | Lost 4 parts (2p2n)
 1807 | -10/Subcaves  | Found Prototype Processor
 1875 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2030 | -10/Subcaves  | Learned Materials garrison access intel
 2066 | -10/Subcaves  | Disturbed a concealed Subdweller
 2068 | -10/Subcaves  | Core integrity fell below 20%
 2238 | -10/Subcaves  | Destroyed by WM-U6E(R) with Subdweller Beam Cannon

 Last Messages 
---------------
02071_ FM-2MO(R) knocked back.
02074_ FM-2MO(R) destroyed.
02077_ Searching scrap...
02077_ Found Sub. Machine Gun.
02077_ Found Sub. Power Source.
02077_ Found 20 Matter.
02078_ Acquired 20 matter.
02079_ Searching scrap...
02079_ Found Sub. Power Source.
02079_ Found Mak. Spear.
02079_ Found 23 Matter.
02080_ Acquired 23 matter.
02084_ Acquired Mak. Spear.
02087_ Acquired Sub. Power Source.
02093_ Acquired Sub. Monowheel.
02096_ Acquired 7 matter.
02098_ System corrupted: Heat flow error (+209).
02229_ WM-U6E(R) knocked back.
02230_ H&ZRUTOM EZXGCE<> GWYJ0FV=MCHFDG&STG|
02235_ OW-7Z1(R) suffers critical hit (Burn).

 Map 
-----
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| ???????????????????#     ????????????????????????? |
| ???????????????????#####?????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SpliceCarbideStripper
  Manual?         0
Play Time         00:09:04
  Cumulative      199.1 hours
  Start           2024.04.21 @ 16:40:26
  End             2024.04.21 @ 16:47:33
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          260
  Rogue           260
  Adventurer      0
  Explorer        0
Win Type          -
  Total           6
  Types           2/1/0/1/1/0/0/1/0
Lore%             68
Gallery%          76
Achievement%      67
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8f0fc52f-6c39-47d3-8f00-3ba35b728fa5