Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 20:52:03 Player: C0-2MO Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (127) 635 Value Destroyed (5819) 5819 Prototype IDs (138) 2760 Alien Tech Used (14) 2800 Bonus (43489) 43489 TOTAL SCORE: 66803 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1410 Follower Combat Kills 1763 Hunted by Unchained 500 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Win 3000 Friendly Fire -84 Cogmind --------- Core Integrity 333/1600 Matter 355/425 Energy 336/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) +NEM 1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Phase Shifter Experimental Hardlight Generator Experimental System Purifier > --- WEAPON (4) ------- Vortex Shotgun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Phase Shifter Experimental Hardlight Generator Experimental System Purifier > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Graphene Brace Transdimensional Reconstructor High-powered Transdimensional Reconstructor Vortex Shotgun CR-A16's Behemoth Slayer [Rating: 255] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Array Treads Light Treads Leg Sigix Exoskeleton Wheel Compact Wheel Hover Unit Zionite Glidesys II Flight Unit Nuclear Pulse Array Utility Advanced Hacking Suite Device Deep Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Enhanced Scrap Shield Weapon Makeshift Sword Energy Gun Heavy Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 8 . . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 7 | . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Utility 8 | . . . . . 4 . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 199 | 7 5 16 2 4 17 3 19 2 . 3 15 . 12 . 10 2 4 2 1 15 . 5 1 . 12 . 19 7 1 1 8 2 4 . Power 21 | 1 2 1 . 1 . 1 . . . . 1 . 1 . 2 . 1 . . 4 . . . . . . 4 . . . 1 . 1 . Engine 4 | 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . 1 . . . . . . . . 1 . 2 . . . . 3 . . . . . . . . . . . . . . Reactor 10 | . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . . . . . 4 . . . 1 . 1 . Propulsion 35 | 2 1 2 1 . 7 . 5 . . . 2 . 2 . 1 1 . . . 3 . . . . 1 . 5 1 1 . . . . . Treads 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . . . 7 . 5 . . . . . 2 . 1 1 . . . 3 . . . . 1 . 5 1 1 . . . . . Utility 95 | 2 . 6 1 3 10 . 11 1 . 1 6 . 8 . 5 1 3 1 . 7 . 3 1 . 5 . 6 5 . 1 5 . 3 . Device 46 | 1 . 2 . 3 3 . 4 . . . 3 . 3 . 2 1 1 . . 5 . 2 1 . 2 . 1 3 . 1 5 . 3 . Storage 11 | 1 . 1 . . 1 . 1 . . . 1 . 1 . . . 1 . . . . . . . 1 . 2 1 . . . . . . Processor 14 | . . . . . 4 . 2 . . . . . 2 . 2 . . . . . . . . . 2 . 1 1 . . . . . . Hackware 12 | . . . . . 2 . 4 . . . . . 2 . 1 . . 1 . 1 . . . . . . 1 . . . . . . . Protection 12 | . . 3 1 . . . . 1 . 1 2 . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 7 . . . 2 3 1 . 2 6 . 1 . 2 . . 1 1 1 . 2 . . 6 . 4 1 . . 2 2 . . Energy Gun 11 | . . 4 . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . 1 2 . . Energy Cannon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ballistic Gun 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 . . . Special Weapon 9 | . . . . . . . 1 . . 2 4 . . . . . . . 1 . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . 1 . . . 1 2 1 . . . . . . . . . . . . . 2 . . 2 . 1 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . Unidentified Prototypes 44 | . . . . . . 2 1 . . 2 11 . 2 . 1 . 3 . . 1 . 1 . . 7 . 5 4 . . . . 4 . Parts Lost 23 | . 1 . 1 . 9 1 1 . . . 2 . . . 1 1 . . . 3 . 1 . . . . . 1 . . 1 . . . Power 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Propulsion 10 | . . . 1 . 6 . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . Utility 8 | . . . . . 3 . 1 . . . 1 . . . . . . . . 1 . . . . . . . 1 . . 1 . . . Weapon 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 . 1 . 4 1 1 . . . 2 . . . 1 1 . . . 1 . 1 . . . . . 1 . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 7 7 6 11 5 5 5 8 9 9 9 9 9 9 9 9 10 10 10 9 10 9 10 10 9 10 10 14 12 14 12 12 9 2 Power . | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 2 1 . Propulsion 1 | 1 4 2 3 2 . . . . . . . . . 1 1 1 1 1 1 . . . . . . 1 1 2 1 1 1 1 . . Utility 4 | . 1 1 1 5 2 2 2 4 5 5 5 7 6 7 6 6 7 7 7 7 8 7 8 8 7 7 6 6 5 6 5 2 1 . Weapon 2 | . . 2 2 1 . . 1 2 1 2 3 2 1 1 1 1 1 1 1 1 2 1 2 2 2 2 2 4 4 4 4 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 3 6 . . 1 1 . . . 2 . . 1 . . . . . . . . . . . 1 . . . . . 2 . 3 . Power 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . 2 . . . 1 . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . Weapon 6 | . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Tool/Special 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 82 | . 100 88 95 75 67 42 76 100 100 92 84 86 87 88 87 84 82 82 82 75 78 76 68 68 70 78 79 79 77 78 74 80 80 81 Engine 3 | . 14 14 14 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Core 3 | . . . . 12 4 . . . . . . . . . 3 5 5 5 5 5 10 10 10 10 10 10 2 . . . . . . . Reactor 2 | . . . . . . . 3 6 6 6 6 6 4 5 1 . . . . 1 . . . . . . 5 9 8 8 8 9 9 9 Wheel 9 | . 14 27 27 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . 22 6 23 40 40 40 40 40 30 29 29 25 23 23 23 20 21 21 15 15 15 21 24 23 26 26 18 . . . Device 10 | . 14 1 . 10 9 . 9 6 6 6 7 13 10 11 12 17 17 13 11 12 15 15 15 15 14 10 9 17 8 8 9 18 20 27 Storage 6 | . 14 5 14 13 2 . 2 6 6 6 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 6 9 5 . Processor 4 | . . . . . 11 20 14 13 13 8 2 . 4 5 5 5 5 5 5 5 5 5 5 5 5 10 8 9 13 13 9 . . . Hackware 4 | . . . . . 7 6 10 13 13 8 6 6 11 11 9 5 5 8 11 6 5 5 5 5 5 5 8 9 8 8 5 . . . Protection 4 | . . 10 12 3 . . . . . 3 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 . 3 4 2 . . . Energy Gun 6 | . . 22 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 35 35 36 Ballistic Gun 1 | . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . 4 . 5 6 4 4 6 7 8 4 6 4 5 4 4 5 5 5 4 5 4 5 5 5 5 4 4 4 4 2 . . . Special Melee Weapon 1 | . . . . . . 3 . . . . . . 3 5 5 5 5 5 3 4 5 3 . . . . 1 . . . . . . . Peak Build Rating 255 | 7 8 32 32 20 47 33 69 70 74 77 80 69 94 90 95 101 99 97 97 109 107 111 103 103 120 120 153 167 183 183 233 252 255 246 Average Rating 75 | 5 7 17 30 16 37 30 50 69 69 72 69 69 86 90 87 91 94 95 96 101 107 107 103 103 103 120 136 157 181 179 189 250 249 245 On Entrance 95 | . 7 8 31 7 20 25 26 69 69 74 71 69 69 90 90 88 94 94 97 96 107 107 98 103 103 120 120 144 163 182 179 233 250 246 Avg Prop Armor Cover (%) 5 | 14 10 5 . 23 . . 8 . 3 4 . . . . 1 1 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 15 17 103 97 90 21 3 25 23 25 37 50 36 44 37 39 36 36 36 34 48 42 45 45 45 45 41 57 57 64 64 64 74 78 61 Greatest Support 89 | 16 20 36 32 32 24 4 36 36 36 36 36 36 43 43 45 45 45 45 45 53 53 53 45 45 52 52 59 62 69 69 89 80 80 80 Greatest Overweight (x) 6 | . 1 6 6 2 . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 8 12 25 24 7 5 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 14 15 11 5 Most Carried 22 | 5 8 22 22 15 13 5 8 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 14 15 15 13 13 2 Average Carried 10 | 3 7 9 21 12 5 4 5 9 9 9 9 9 9 10 9 9 10 10 10 9 10 9 10 10 9 10 10 14 12 14 12 12 9 1 Final Capacity 25 | 8 8 25 25 25 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 5 5 Final Carried 22 | 5 8 22 8 14 5 5 8 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 12 15 14 12 2 1 Class Distribution -------------------- 39% | Mutant 15% | Hacker-Scout 10% | Scout 9% | Infiltrator-Ninja 5% | Hacker-Sprinter 5% | Sprinter 4% | Alien-Sigix 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Mutant | -6/Waste Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -6/Deep Caves Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Sprinter | -5/Factory Scout | -5/Extension Scout | -5/Cetus Hacker-Scout | -5/Archives Hacker-Scout | -5/Hub_04(d) Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Waste Infiltrator-Ninja | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Commander-Scout | -4/Warlord Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Alien-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 4902 | 300 199 851 25 . 250 . 335 51 48 10 260 . 245 . 243 138 90 20 . 275 . 123 46 . . 184 468 90 45 1 201 267 137 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8559 | 71 280 612 153 . 243 . 173 . . . 409 . 377 . 366 925 214 36 . 641 . 276 252 . . 127 396 416 91 27 198 292 1984 . Parts 368 | 4 14 25 3 . 10 . 9 . . . 39 . 17 . 13 32 8 4 . 28 . 13 2 . . 6 17 19 7 3 13 17 65 . Haulers Intercepted 9 | . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 . . 1 1 . . Recyclers Shooed 5 | 1 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Prevented 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 74 | . 7 12 1 . 2 . 1 . . . 9 . 3 . . 3 3 . . 4 . 2 . . . 1 2 . . . 4 1 19 . Melee 14 | . . . . . 2 . 1 . . . 3 . . . . 2 3 . . 2 . 1 . . . . . . . . . . . . Guns 33 | . 7 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Cannons 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . AOE 13 | . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . 4 . 3 . Classes Destroyed 18 | 2 3 3 . . 2 . 1 . . . 3 . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . Worker 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Builder 5 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 . . 1 1 . . Recycler 16 | 1 . . 1 . 1 . 1 . . . . . 1 . 2 6 . . . 2 . . . . . . . 1 . . . . . . Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Operator 12 | . . . . . . . . . . . . . 1 . . 1 . 1 . 2 . 2 . . . . 2 2 . . 1 . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . 1 . . . . . 1 . 1 . 1 . . . . . . . . . . 1 1 . . . . . Swarmer 19 | . 3 2 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . 7 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Grunt 6 | . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Sentry 4 | . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Programmer 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . Behemoth 9 | . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . 1 2 . . . . 1 1 . Cetus Guard 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 2 3 3 2 . 2 . 1 . . . 5 . 2 . 1 3 2 1 . 2 . 2 . . . 1 2 3 1 1 4 1 6 . Combat Bots Only 5 | . 3 2 1 . 1 . 1 . . . 3 . 2 . . 1 1 . . 1 . 1 . . . 1 1 . . . 4 1 5 . Max Kills in Single Turn 4 | 1 1 1 1 . 1 . 1 . . . 3 . 2 . 1 1 1 1 . 1 . 1 . . . 1 1 1 1 1 4 1 3 . Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . 4 . 3 . Melee 1 | . . . . . 1 . 1 . . . 1 . . . . 1 1 . . 1 . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 1283 | . 50 59 8 . 68 1 17 . . . 16 1 13 . 48 46 1 14 6 83 . 57 . . . 8 90 16 2 22 73 42 448 94 Missed 609 | . 15 27 2 . 38 . 12 . . . 4 . 5 . 30 24 . 5 4 37 . 28 . . . 7 48 8 2 9 36 22 186 60 Hits 674 | . 35 32 6 . 30 1 5 . . . 12 1 8 . 18 22 1 9 2 46 . 29 . . . 1 42 8 . 13 37 20 262 34 Melee 33 | . . . . . . 1 . . . . 1 . . . 1 . . . . 21 . 4 . . . . . . . . . . . 5 Projectile 641 | . 35 32 6 . 30 . 5 . . . 11 1 8 . 17 22 1 9 2 25 . 25 . . . 1 42 8 . 13 37 20 262 29 AOE 25 | . . 2 . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . 19 . Critical Strikes 40 | . 1 1 1 . . . . . . . . . 2 . 2 1 1 . . 11 . 3 . . . . 1 2 . . . . 12 2 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 11274 | . 408 672 105 . 410 52 75 . . . 402 14 166 . 470 550 93 234 43 1077 . 564 . . . 23 922 183 . 304 840 205 2967 495 Core 2199 | . 84 103 . . 143 52 35 . . . . . 23 . 62 25 21 60 . 120 . 61 . . . . 63 68 . . 72 65 972 170 Absorbed by Shields 2200 | . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . 185 1942 50 Ignored by Resistances 6511 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 408 5548 555 Regen/Repaired (Parts) 709 | . . . . . . . 85 . . 39 . . . . . . . . . 11 . . . . 52 . . 48 22 135 317 . . . Core Remaining (%) 70 | 100 . . . 25 . . . . . . . 72 . . . . . . 80 . . . . . . 84 . 89 . . 95 . . 20 Volleys Fired 202 | 5 29 46 5 . . . . . . . 7 . 3 . . . . . . . . . . . 14 . . . . . 12 14 53 14 Largest 4 | 2 2 2 2 . . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . 2 4 4 4 Hottest 400 | 40 40 110 110 . . . . . . . . . . . . . . . . . . . . . 45 . . . . . 200 400 400 360 Shots Fired 454 | 10 58 85 10 . . . . . . . 9 . 3 . . . . . . . . . . . 14 . . . . . 19 31 191 24 Gun 427 | 10 58 84 10 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 18 31 189 24 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Special 23 | . . . . . . . . . . . 9 . 3 . . . . . . . . . . . 11 . . . . . . . . . Kinetic 69 | 10 58 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 14 | . . . . . . . . . . . 8 . 3 . . . . . . . . . . . . . . . . . 1 . 2 . Electromagnetic 83 | . . 73 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 226 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 31 160 21 Entropic 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 . 29 3 Robot Hit Streak 30 | 6 11 13 3 . . . . . . . 5 . 8 . . . . . . . . . . . 12 . . . . . 2 5 30 12 Robot Miss Streak 7 | 1 5 7 2 . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 1 5 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 466 | 7 33 60 8 . 9 . 5 3 . . 18 . 9 . 11 48 8 4 1 20 . 9 4 2 8 2 19 8 4 1 4 5 151 5 Core Hits 207 | 2 17 28 5 . 4 . 2 . . . 17 . 8 . 5 8 5 1 . 7 . 4 4 . . . 6 5 1 . 7 1 69 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Critical Strikes 17 | . . . . . 1 . . . . . . . 1 . . 2 2 . . 1 . 1 . . . . 2 . . . . . 6 1 Sever 12 | . . . . . 1 . . . . . . . 1 . . 1 2 . . 1 . 1 . . . . 2 . . . . . 3 . Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Melee Attacks 584 | . . 26 . . 32 . 28 7 . . 28 2 37 . 55 61 14 8 11 61 . 56 6 10 . 5 74 28 18 5 8 3 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 534 | . . 26 . . 32 . 28 7 . . 28 2 37 . 53 32 14 8 11 59 . 55 6 10 . 2 65 28 18 5 8 . . . Piercing 28 | . . . . . . . . . . . . . . . 2 8 . . . 2 . 1 . . . 3 8 . . . . 3 1 . Sneak Attacks 76 | . . . . . 3 . 1 1 . . 8 . 3 . 4 28 . 1 . 5 . 4 . 1 . 1 7 3 3 1 2 . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Damage Inflicted 27064 | 80 424 960 244 . 468 . 289 198 . . 1978 . 888 . 603 1400 309 220 51 931 . 602 399 192 . 75 899 1066 605 210 946 155 12499 373 Guns 13387 | 80 424 960 131 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 11399 238 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2702 | . . . 113 . . . . . . . 817 . 369 . . . . . . . . . . . . . . . . . 340 . 928 135 Melee 10432 | . . . . . 468 . 289 198 . . 899 . 410 . 603 1400 309 220 51 931 . 602 399 192 . 75 899 1066 605 210 606 . . . Ramming 172 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172 . Kinetic 504 | 80 424 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 679 | . . 43 113 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 388 135 Explosive 2066 | . . . . . . . . . . . 817 . 369 . . . . . . . . . . . . . . . . . 340 . 540 . Electromagnetic 1048 | . . 917 131 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20714 | . . . . . 468 . 289 198 . . 1161 . 519 . 603 1215 309 220 51 931 . 602 399 192 . 75 796 1066 605 210 606 155 9910 134 Piercing 288 | . . . . . . . . . . . . . . . . 185 . . . . . . . . . . 103 . . . . . . . Entropic 1593 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1489 104 Highest Corruption 11 | . 2 2 2 . 1 10 11 10 10 10 . . 1 8 9 4 . . . . 10 10 5 . . . . 1 . 1 1 . 5 . Average Corruption 3 | . 2 2 2 . 1 7 10 10 10 10 . . 1 3 6 3 . . . . 10 5 3 . . . . 1 . 1 1 . 3 . Corruption Purged 28 | . . . . . . . 1 . . . . . . . 5 4 . . . . . 7 5 . . . . . . . 1 . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 179 | . 8 44 8 . . 1 34 4 3 . . . 4 . 28 14 . . . . 1 23 . . . . . . . 1 . . 6 . Message Errors 41 | . . 10 2 . . . 6 1 1 . . . 4 . 7 3 . . . . . 6 . . . . . . . . . . 1 . Matter Fused 45 | . 1 10 1 . . 1 6 2 . . . . . . 10 6 . . . . 1 6 . . . . . . . . . . 1 . Heat Flow Errors 25 | . 2 10 1 . . . 5 . . . . . . . 2 2 . . . . . 3 . . . . . . . . . . . . Energy Discharges 15 | . . 5 . . . . 6 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . Parts Rejected 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Parts Fused 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 29 | . 3 5 3 . . . 2 1 2 . . . . . 6 2 . . . . . 3 . . . . . . . 1 . . 1 . Data Loss (major) 11 | . 1 1 . . . . 5 . . . . . . . 1 1 . . . . . 2 . . . . . . . . . . . . Misfires 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2381 | . . . . . 107 . 89 111 . . 380 . 107 . 64 236 . . 1 152 . 70 . 112 . 63 155 95 372 170 37 . 60 . Projectiles 7 | . . . . . . . . . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . Explosions 93 | . . . . . . . . . . . 15 . 18 . . . . . . . . . . . . . . . . . . . 60 . Melee 2281 | . . . . . 107 . 89 111 . . 362 . 85 . 64 236 . . 1 152 . 70 . 112 . 63 155 95 372 170 37 . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 134 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 45 Shots 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Kicked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 219 305 366 . 2 . 212 138 17 302 147 161 89 . 315 219 . . . 6 1 253 . . 6 . 20 . . 42 36 116 438 10 Average Temperature 65 | . 53 100 164 . 2 . 51 64 8 100 41 62 21 . 117 97 . . . 4 1 79 . . 3 . 7 . . 17 24 87 102 7 Received Heat Transfer 1785 | . 180 452 54 . 15 . 9 . . . 99 . 63 . 346 93 . 27 9 96 . 27 . . . . 105 . . 36 54 3 117 . Effects 6 | . . 1 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . 5 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 310 | . . 50 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 30 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 1 . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 . 5 4 . Low Security (%) 85 | 100 100 . 5 . 100 100 100 . . . . . 100 100 100 93 100 100 100 98 100 55 . . . . 100 100 100 75 100 19 . . Level 1 9 | . . . 94 . . . . . . . . . . . . 6 . . . 1 . 44 . . . . . . . 24 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . Peak Influence 1721 | 5 104 . 257 . 172 60 161 . . . . . 144 20 116 257 91 111 106 209 28 353 . . . . 120 149 99 289 194 1721 1331 . Initial 1100 | . . . 223 . . 60 7 . . . . . 2 20 7 40 . 24 17 51 28 12 . . . . 3 56 73 48 45 94 1100 . Average 137 | . 18 . 227 . 23 45 107 . . . . . 71 18 52 81 42 55 72 86 25 180 . . . . 60 64 89 138 131 1277 1226 . Influence Increases 8577 | 10 225 490 197 . 340 . 506 . . . . 45 542 . 483 714 312 97 139 553 . 841 20 . . 45 433 307 83 331 345 393 795 331 Destroy 0b10 Robot/C 1940 | . 140 100 20 . 40 . 20 . . . . . 80 . . 380 160 40 . 80 . 240 . . . 20 40 . . . 80 60 440 . Destroy 0b10 Robot/NC 320 | 10 5 . 5 . 15 . 10 . . . . . 20 . 25 40 10 5 . 25 . 35 20 . . . 20 30 15 5 10 10 5 . Destroy Leader 338 | . 42 . . . . . 2 . . . . . 34 . 4 30 . . . 22 . 62 . . . 10 22 4 2 . 12 32 60 . Allied During Kill 443 | . . . . . . . . . . . . . . . . 201 78 22 . . . 29 . . . . . . . . . 15 98 . Trap Triggered on 0b10 70 | . . . . . . . . . . . . . 60 . . . . . . . . 10 . . . . . . . . . . . . Successful Hack 744 | . 23 . 14 . 38 . 94 . . . . . 123 . 27 25 7 . 18 100 . 70 . . . . 75 80 24 23 3 . . . Select Force Hacks 250 | . . . 150 . . . . . . . . . 50 . . . . . . . . 50 . . . . . . . . . . . . Disable Machine 600 | . . . . . . . 15 . . . . . 45 . . . . 30 15 15 . 60 . . . . 15 75 . 45 105 30 75 75 Destroy Structure 1307 | . . . 8 . 22 . 20 . . . . . 70 . 82 38 12 . 16 56 . 210 . . . . 66 28 42 3 75 201 102 256 Partial Spotted 495 | . 15 . . . . . 60 . . . . . 30 . 75 . . . 15 75 . 75 . . . . 15 30 . . 60 45 . . Lose Combat Pursuer 2070 | . . 390 . . 225 . 285 . . . . 45 30 . 270 . 45 . 75 180 . . . . . 15 180 60 . 255 . . 15 . Influence Decreases 9804 | 10 225 25 474 188 168 162 382 91 43 . . 40 489 48 409 798 250 108 84 579 62 694 122 63 . 40 337 277 128 336 268 444 905 1555 Entered New Map 3316 | . . . 242 188 . 112 3 51 9 . . . 3 38 3 44 . 38 34 55 52 6 62 13 . . 2 45 58 38 36 64 565 1555 Time Decay 4483 | 10 215 25 222 . 94 20 349 40 34 . . 40 336 10 387 384 168 30 50 374 10 398 60 50 . 40 325 222 70 198 222 20 80 . Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . 100 . . . . Lost Part 194 | . 10 . 10 . 74 10 10 . . . . . . . 10 10 . . . 30 . 10 . . . . . 10 . . 10 . . . Lost Ally 1351 | . . . . . . 20 20 . . . . . 40 . 9 360 82 40 . 20 . 130 . . . . 10 . . . . 360 260 . Purge Threat 260 | . . . . . . . . . . . . . 110 . . . . . . . . 150 . . . . . . . . . . . . Squads Dispatched 129 | . 1 . . . 10 . 13 . . . . . 12 . 17 . . . 2 13 . 18 . . . . 13 2 1 5 8 12 2 . Investigation 63 | . . . . . 8 . 11 . . . . . 8 . 8 . . . 1 8 . 8 . . . . 6 . . 2 2 . 1 . Extermination 26 | . . . . . 2 . 2 . . . . . 2 . 3 . . . 1 2 . 4 . . . . 1 2 1 3 2 . 1 . Reinforcement 28 | . 1 . . . . . . . . . . . 2 . 6 . . . . 3 . 6 . . . . 6 . . . 4 . . . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 51 | . . . . . . . 2 . . . . . 1 . 3 4 2 . . 4 . 4 . . . . 9 . . 1 4 1 16 . Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Times Spotted 621 | . 19 27 1 . 21 5 27 . . . 9 3 15 4 41 23 12 4 7 38 4 38 . 1 . 6 40 11 3 18 72 17 138 17 Peak Tracking Total 25 | . 5 3 1 . 10 5 8 . . . 3 3 5 4 12 7 5 2 8 10 4 7 . 1 . 4 10 4 2 17 17 4 25 6 Tactical Retreats 89 | . . 4 . . 4 . 9 . . . 1 3 3 . 13 . 2 . 1 16 . 11 . 1 . 1 12 2 . 4 1 . 1 . ECM-based Alert Blocks 94 | . . . . . . . 4 . . . . . 5 . 13 . . . . 31 . 23 . . . . 13 1 . . 4 . . . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 20 | . 1 1 . . 1 . 1 . . . . . 2 . 3 . . . . 3 . . . . . . . . . 1 1 3 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 39 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . 26 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 19 | . . . . . . . . . . . . . 9 . . . . . . . . 6 . . . . 4 . . . . . . . Reused 7 | . . . . . . . . . . . . . 6 . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted 14 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 11 . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Triggered 7 | . . . . . . . . . . . . . 6 . . . . . . . . 1 . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . . . . . . . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 7 7 7 7 7 . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 46 | . . 1 . . . . 1 . . 3 . . 3 . . 1 . 2 1 1 . 4 . . 1 . 1 5 . 3 7 2 5 5 Max in Single Turn 1 | . . 1 . . . . 1 . . 1 . . 1 . . . . 1 1 1 . . . . 1 . 1 1 . 1 1 1 1 1 Garrison Access 11 | . . . . . . . 2 . . . . . 2 . 2 . . . . 2 . . . . . . 3 . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 201 | . 7 4 8 3 13 . 23 1 1 . . . 24 . 18 12 1 . 3 22 . 21 1 . 3 . 16 7 3 6 2 1 1 . Terminals 105 | . 6 . 3 . 4 . 10 . 1 . . . 11 . 8 12 1 . 3 11 . 10 1 . . . 7 6 2 5 2 1 1 . Fabricators 11 | . . . . . 1 . 3 . . . . . 2 . 1 . . . . 1 . 3 . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 43 | . 1 . 5 . 7 . 3 . . . . . 6 . 6 . . . . 5 . 6 . . . . 4 . . . . . . . Scanalyzers 12 | . . . . . 1 . 3 . . . . . 3 . . . . . . 1 . 1 . . . . 1 1 1 . . . . . Garrison Access 15 | . . . . . . . 2 . . . . . 2 . 3 . . . . 2 . 1 . . . . 4 . . 1 . . . . Total Hacks 555 | . 26 8 20 21 37 . 66 1 1 . . . 61 . 41 27 1 . 9 64 . 57 1 . 5 . 43 26 9 23 5 2 1 . Successful 339 | . 15 8 13 21 25 . 35 1 1 . . . 43 . 25 15 1 . 5 38 . 39 1 . 5 . 19 12 5 8 3 . 1 . Failed 213 | . 10 . 7 . 11 . 31 . . . . . 18 . 16 12 . . 4 25 . 18 . . . . 24 14 4 15 2 2 . . Catastrophic 29 | . 1 . . . 1 . 1 . . . . . 2 . 3 1 . . 3 3 . 3 . . . . 4 2 1 3 . 1 . . Database Lockouts 3 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 321 | . 23 . 14 . 22 . 35 . . . . . 33 . 31 10 1 . 9 30 . 34 . . . . 28 18 7 20 4 2 . . Terminals 350 | . 24 . 14 . 21 . 27 . 1 . . . 34 . 26 27 1 . 9 43 . 42 1 . . . 23 21 8 20 5 2 1 . Fabricators 31 | . . . . . 2 . 12 . . . . . 6 . 3 . . . . 4 . 4 . . . . . . . . . . . . Repair Stations 10 | . . . . . . . 6 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Recycling Units 60 | . 2 . 6 . 9 . 7 . . . . . 12 . 6 . . . . 5 . 6 . . . . 7 . . . . . . . Scanalyzers 39 | . . . . . 5 . 10 . . . . . 7 . . . . . . 6 . 3 . . . . 2 5 1 . . . . . Garrison Access 30 | . . . . . . . 4 . . . . . 2 . 6 . . . . 2 . 2 . . . . 11 . . 3 . . . . Terminal Hacks 117 | . 7 8 2 21 6 . 4 1 1 . . . 14 . 5 8 1 . 3 8 . 15 1 . 5 . . 2 1 1 2 . 1 . Record 26 | . . 5 . 16 . . . . 1 . . . . . . . . . . . . . 1 . 3 . . . . . . . . . Part Schematic 6 | . . . 1 . 1 . 1 . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Robot Analysis 12 | . 3 . . 4 1 . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . Prototype ID Bank 14 | . 3 . 1 . 1 . . . . . . . 3 . 1 1 . . . 2 . 2 . . . . . . . . . . . . Open Door 14 | . . 1 . . . . . 1 . . . . . . . 7 1 . . . . . . . 2 . . . . . 1 . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . Terminal Index 8 | . 1 . . . 1 . 1 . . . . . 1 . 1 . . . 1 1 . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 13 | . . . . . 2 . 1 . . . . . 3 . 1 . . . . 2 . 4 . . . . . . . . . . . . Reprogram Traps 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 5 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . 1 . 6 . . . . . 3 . 1 . . . . 2 . 1 . . . . . . . . . . . . Network Status 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Load Schematic 7 | . . . . . . . 4 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Build 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . . . 4 . 5 . . . . . 4 . . . . . . 6 . 1 . . . . 2 3 1 . . . . . Insert Component 7 | . . . . . 1 . 2 . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . Analyze 7 | . . . . . 1 . 2 . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . Retrieve Study 12 | . . . . . 2 . 1 . . . . . 2 . . . . . . 1 . . . . . . 2 3 1 . . . . . Garrison Access Hacks 11 | . . . . . . . 2 . . . . . 2 . 2 . . . . 2 . . . . . . 3 . . . . . . . Seal Access 11 | . . . . . . . 2 . . . . . 2 . 2 . . . . 2 . . . . . . 3 . . . . . . . Unauthorized Hacks 164 | . 8 . 10 . 14 . 14 . . . . . 20 . 17 7 . . 2 18 . 22 . . . . 14 7 3 7 1 . . . Terminals 110 | . 7 . 5 . 7 . 8 . . . . . 12 . 10 7 . . 2 11 . 13 . . . . 10 7 3 7 1 . . . Track 7 | . . . . . 1 . . . . . . . 3 . 1 . . . 1 . . . . . . . . 1 . . . . . . Assimilate 12 | . . . . . . . 2 . . . . . . . 1 . . . 1 3 . 4 . . . . 1 . . . . . . . Botnet 31 | . 2 . 2 . 3 . 1 . . . . . 4 . 3 2 . . . 3 . 3 . . . . 3 1 1 2 1 . . . Skim 60 | . 5 . 3 . 3 . 5 . . . . . 5 . 5 5 . . . 5 . 6 . . . . 6 5 2 5 . . . . Fabricators 10 | . . . . . . . 3 . . . . . 2 . 1 . . . . 1 . 3 . . . . . . . . . . . . Prioritize 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 4 | . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 42 | . 1 . 5 . 7 . 3 . . . . . 5 . 6 . . . . 5 . 6 . . . . 4 . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 35 | . . . . . 7 . 3 . . . . . 5 . 6 . . . . 5 . 5 . . . . 4 . . . . . . . Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 9 | . . . . . . . . . . . . . 1 . . 1 . . . 2 . 2 . . . . 1 1 . . 1 . . . Used 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . Hacking Detections 114 | . 6 . 2 . 7 . 21 . . . . . 17 . 10 6 1 . 3 13 . 9 . . . . 6 4 2 5 1 1 . . Full Trace Events 13 | . . . . . 1 . 6 . . . . . 1 . 1 . . . 1 1 . . . . . . 1 . . 1 . . . . Feedback Events 4 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Corruption 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . 1 . 6 1 12 2 1 4 2 . 5 . 1 . . . . 1 . 1 . . . . . . . . . . . . Parts Built 5 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . 88 . . . . . 23 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 28 | . . . . . . . 18 . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . . . 2 . 1 . . . . . 2 . . . . . . 1 . . . . . . 2 3 1 . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 248 | . . . . . . . 248 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 1 . 2 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . . . . . . 15 . . . . . . . . 5 . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 94 | . . . . . . 1 2 . . . . . 3 . 1 23 5 . . 2 . 7 . . 5 . 1 . . . . 28 16 . Largest Group 20 | . . . . . . 1 1 . . . . . 3 . 1 11 7 3 . 2 . 3 . . 5 . . . . . . 20 12 . Highest-Rated Group 667 | . . . . . . 31 26 . . . . . 87 . 26 340 667 337 . 71 . 141 . . 267 . . . . . . 279 167 . Highest-Rated Ally 159 | . . . . . . 31 26 . . . . . 29 . 26 159 159 150 . 45 . 123 . . 56 . . . . . . 15 15 . Initial UFD Resources 146 | . . . . . 24 48 48 54 54 54 54 57 57 77 77 89 89 89 89 92 112 112 117 117 117 120 120 138 142 142 142 146 146 146 Total Orders 5 | . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . ROAM 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 407 | . . . . . . 4 . . . . . . 15 . . 160 65 22 . . . 59 . . . . . . . . . 63 19 . Total Damage 9533 | . . . . . . 43 . . . . . . 278 . . 2895 1995 981 . . . 1685 . . . . . . . . . 1317 339 . Kills 48 | . . . . . . . . . . . . . 1 . . 17 6 2 . . . 14 . . . . . . . . . 5 3 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 13053 | 40 1000 36 . 1524 321 47 796 91 96 344 479 84 794 23 912 973 411 62 118 871 27 944 138 201 266 135 757 460 150 418 461 74 . . Optics 2674 | . . 7 . . 3 47 161 . . . . . 183 . . . . . . . . . . . 37 135 734 460 150 418 339 . . . Sensors 10651 | . . . . 607 312 . 701 91 96 344 479 84 794 23 912 973 411 62 118 822 27 943 138 201 266 135 755 457 150 418 332 . . . Terrain 163 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160 3 . . . Structural 7975 | . . . . 919 272 1 275 . . . 106 84 741 23 623 973 406 62 118 759 27 803 138 201 264 135 586 459 . . . . . . Seismic 1069 | 40 1000 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 198 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 122 74 . . ECM 2388 | . . . . . . . 47 . . . . . 41 . 180 1 . . . 454 27 943 . . . . 117 317 . 195 66 . . . Robot Analysis Total 12 | . 3 . . 4 1 . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . 1 1 1 . 1 . . . . . . . . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 18211 | 85 1000 3331 466 2007 399 47 796 92 96 344 479 84 794 23 940 1055 411 62 118 871 27 944 138 201 266 135 757 460 150 418 474 291 338 112 Spaces Moved 26127 | 56 475 2396 309 1585 789 105 1714 290 333 947 845 279 1933 81 1750 842 295 95 213 1685 83 1712 265 408 620 374 1593 855 271 566 948 782 393 240 Core 111 | 1 . . . 109 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 84 | . 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1713 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 298 782 393 240 Wheels 4627 | 55 391 2396 309 1476 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19592 | . . . . . 789 104 1714 290 333 947 845 279 1933 81 1750 842 295 95 213 1685 83 1712 265 408 620 374 1593 855 271 566 650 . . . Fastest Speed 23 | 50 100 90 130 50 28 35 23 23 23 23 23 23 23 29 29 32 32 32 32 31 32 32 34 34 29 29 24 24 25 25 25 30 30 30 Average Speed 45 | 99 117 116 137 124 32 35 28 23 26 25 23 23 27 29 29 32 32 32 32 31 32 32 34 34 33 29 25 28 25 25 26 30 30 30 Slowest Speed 190 | 100 160 190 190 130 40 50 40 23 27 100 100 23 105 29 33 33 32 32 32 35 32 34 34 34 34 29 29 29 25 25 30 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 149 | . . . . . 2 6 6 1 . . . . 11 4 7 7 . 1 3 17 6 26 . . 2 . 34 . . 6 10 . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 30 17 10 Exploration Rate (%) 61 | 4 64 88 86 87 32 89 57 56 63 80 86 51 62 69 58 72 68 75 21 58 80 59 54 72 90 71 63 86 11 79 79 30 30 27 Regions Visited 34 Branch Regions 21 Pre-discovered Areas 22 | . 2 . 5 3 1 . 3 . 1 1 . . 3 . . 1 . . . . . 1 1 . . . . . . . . . . . Known Exits Taken 20 | . . 1 . . . . 1 1 1 . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 20 | . . 6 . 1 . . . 2 3 2 . 1 . . . . . . . . . . 3 1 . 1 . . . . . . . . Spaces Dug 336 | . . 14 . . 22 . 20 . . . 15 2 24 . 42 . . . 8 28 . 42 2 7 . 1 33 14 14 1 2 23 4 18 Terrain Destroyed 569 | . . 22 8 . 22 . 20 . . . 59 2 34 . 42 . . . 8 28 . 42 2 7 . 1 33 14 14 1 35 71 62 42 Melee 291 | . . 14 . . 22 . 20 . . . 15 2 24 . 42 . . . 8 28 . 42 2 7 . 1 33 14 14 1 2 . . . Projectile 145 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 49 58 35 AOE 133 | . . 8 8 . . . . . . . 43 . 10 . . . . . . . . . . . . . . . . . 31 22 4 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 31016 | 72 860 2828 340 1617 899 107 1945 302 339 1021 1084 296 2142 76 2092 1562 592 117 242 1941 76 1989 299 449 671 393 1797 1016 316 825 1124 812 515 260 Wait 3537 | . 336 267 21 4 43 . 173 2 4 31 170 16 129 . 268 658 276 12 16 172 . 213 28 32 8 16 80 114 24 254 117 9 41 3 Move 25827 | 55 474 2395 308 1584 785 95 1701 287 332 946 844 278 1912 75 1735 831 294 92 206 1655 73 1659 264 407 616 373 1531 854 270 554 930 781 392 239 Hop 119 | . . . . . 2 3 6 1 . . . . 10 1 7 3 . 1 3 13 3 26 . . 1 . 27 . . 5 7 . . . Pick Up 122 | 5 8 34 1 18 3 . 7 1 1 4 2 . 4 . 2 2 . . . 3 . 3 . . 3 . 4 2 1 3 11 . . . Fast Attach 122 | 7 1 6 2 3 11 4 12 1 . 2 8 . 5 . 2 . . 1 . 9 . 3 . . 10 . 11 3 . 1 14 . 5 1 Attach 62 | . 2 6 . 1 8 1 3 . 1 2 5 . 4 . 1 1 . . . 3 . 1 . . 3 . 3 2 2 . 8 2 2 1 Detach 30 | . . 1 . 1 1 2 1 . . 2 2 . 1 . . . . . . 1 . 2 . . 1 . 4 2 . 1 6 . 2 . Swap 175 | . 3 22 . 4 2 1 10 2 . . 11 . 14 . 19 5 8 1 1 15 . 7 1 . 4 . 21 7 . 1 4 3 7 2 Drop 135 | . 7 19 3 2 12 1 3 1 1 7 7 . 8 . 3 1 . 2 . 9 . 6 . . 11 . 15 4 1 1 7 . 4 . Fire 202 | 5 29 46 5 . . . . . . . 7 . 3 . . . . . . . . . . . 14 . . . . . 12 14 53 14 Melee 577 | . . 26 . . 32 . 28 7 . . 28 2 37 . 55 61 14 8 11 61 . 56 6 10 . 4 68 28 18 5 8 3 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 46 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . 33 . . . . . . . Miscellaneous 39 | . . 6 . . . . 1 . . 27 . . . . . . . . 5 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 3 exits: *Upp x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: Fac / *Hub) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 2 exits: [Sur] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 6) 270 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 12) 527 | -10/Materials | Discovered new exit (range 16) 639 | -10/Materials | Identified exit to Materials 741 | -10/Materials | Discovered new exit (range 14) 781 | -10/Materials | Learned 2 Storage zone layouts 836 | -10/Materials | Learned location of Mines (-10) 915 | -10/Materials | Learned 2 Storage zone layouts 959 | -10/Materials | Identified exit to Mines 1014 | -10/Materials | Learned Storage trap positions 1086 | -10/Materials | Entered Subcaves 1087 | -10/Subcaves | Identified exit to Materials 1173 | -10/Subcaves | Visited 4L-MR0's lab 1293 | -10/Subcaves | Core integrity fell below 50% 1356 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1358 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2332 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2419 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2426 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2542 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3084 | -10/Subcaves | Learned location of 1 exit from Materials 3649 | -10/Subcaves | Visited Clippyterm 3652 | -10/Subcaves | Identified exit to Recycling 3978 | -10/Subcaves | Found SUBCON Basin 4417 | -10/Subcaves | Entered Recycling 4418 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 4601 | -9/Recycling | Discovered new exit (range 6) 4842 | -9/Recycling | Scanned before Scraplab entrance 4861 | -9/Recycling | Entered Scraplab 4880 | -9/Recycling | Discovered new exit (range 3) 4883 | -9/Recycling | Entered Scraptown 4883 | -9/Scraptown | System corruption cleaned by C-Scrubber 5077 | -9/Scraptown | Discovered new exit (range 13) 5117 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5120 | -9/Scraptown | Learned Research stockpile data 5121 | -9/Scraptown | Learned Research emergency access door positions 5160 | -9/Scraptown | Visited Supply Room 5191 | -9/Scraptown | Visited SPCMW 5212 | -9/Scraptown | Visited UFD Registry 5212 | -9/Scraptown | Registered with UFD as "Gammaslider" 5237 | -9/Scraptown | Visited Fellowship of the Rings 5255 | -9/Scraptown | Visited Observation Area 5267 | -9/Scraptown | Visited Red Mages 5319 | -9/Scraptown | Visited Spacefarers 5333 | -9/Scraptown | Visited Junk Repository 5528 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5581 | -9/Scraptown | Visited A0-MCA Data Center 5589 | -9/Scraptown | Given a C rating by A0-MCA 5591 | -9/Scraptown | Found A0-MCA's Component Scanner 5632 | -9/Scraptown | Visited Science Guys 5691 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5748 | -9/Scraptown | Visited Botcube Research 5753 | -9/Scraptown | Found Botcube 5773 | -9/Scraptown | Visited Research Penetration Think Tank 5801 | -9/Scraptown | Visited Analyses Database 5823 | -9/Scraptown | Visited Curators Association 5863 | -9/Scraptown | Visited Scrap Suit Storage 5886 | -9/Scraptown | Visited Scrapoid Research Area 5911 | -9/Scraptown | Visited Cartography Club 5951 | -9/Scraptown | Learned location of Lower Caves (-6) 5951 | -9/Scraptown | Learned location of Upper Caves (-5) 5951 | -9/Scraptown | Learned location of Cetus (-5) 5951 | -9/Scraptown | Learned 8 Lower Caves zone layouts 5951 | -9/Scraptown | Learned 16 Lower Caves zone layouts 5951 | -9/Scraptown | Learned 12 Upper Caves zone layouts 5951 | -9/Scraptown | Learned 16 Upper Caves zone layouts 5951 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 5951 | -9/Scraptown | Learned Factory emergency access door positions 5951 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 5951 | -9/Scraptown | Learned location of 1 exit from Upper Caves 5951 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 5966 | -9/Scraptown | Found Deep Structural Scanner 6818 | -9/Scraptown | Met Optimus 6818 | -9/Scraptown | Accepted into 0bPrime 6879 | -9/Scraptown | Discovered new exit (range 9) 6890 | -9/Scraptown | Entered Factory 6890 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 6891 | -6/Factory | Identified exit to Lower Caves 6949 | -6/Factory | Loaded intel: 8 recycling unit locations 6952 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 6959 | -6/Factory | Found Unknown Device 6959 | -6/Factory | Identified Launcher Loader 6973 | -6/Factory | Learned location of Protoforge (-2) 6996 | -6/Factory | Discovered new exit (range 13) 7042 | -6/Factory | System Shield fried by hacking feedback 7174 | -6/Factory | Spotted B-75 Beast 7184 | -6/Factory | Central database locked down 7241 | -6/Factory | Lost 4 parts (3n1u) 7289 | -6/Factory | Identified exit to Factory 7289 | -6/Factory | Manually triggered Chute Trap 7289 | -6/Factory | Sucked down chute 7289 | -6/Factory | Entered Waste 7290 | -6/Waste | Met a frightened Derelict 7294 | -6/Waste | Spotted C-40 Crusher 7298 | -6/Waste | Spotted C-40 Crusher 7299 | -6/Waste | Spotted C-40 Crusher 7301 | -6/Waste | Spotted C-40 Crusher 7304 | -6/Waste | EMP discharged 7304 | -6/Waste | System corruption reached 10% 7307 | -6/Waste | Spotted C-40 Crusher 7308 | -6/Waste | Spotted C-40 Crusher 7309 | -6/Waste | Discovered new exit (range 20) 7326 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7331 | -6/Waste | Identified exit to Factory 7336 | -6/Waste | Entered Factory 7607 | -6/Factory | Repaired Broken Molecular Scythe 7620 | -6/Factory | Repaired Broken Mni. Fusion Reactor? 7851 | -6/Factory | Loaded intel: 8 recycling unit locations 7912 | -6/Factory | Discovered exit to Lower Caves (range 14) 7958 | -6/Factory | Learned Extension trap positions 7979 | -6/Factory | Learned location of 1 exit from Proximity Caves 7989 | -6/Factory | Learned Extension emergency access door positions 7990 | -6/Factory | Learned location of Proximity Caves (-5) 7991 | -6/Factory | Learned location of Proximity Caves (-3) 7993 | -6/Factory | Learned location of 1 exit from Hub_04(d) 8018 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8087 | -6/Factory | Fabricated Imp. Plasma Cutter (x2) 8132 | -6/Factory | Entered Lower Caves 8133 | -6/Lower Caves | Identified exit to Lower Caves 8134 | -6/Lower Caves | UFD Scientist delivered a prototype 8134 | -6/Lower Caves | Found Prototype Protection 8224 | -6/Lower Caves | Entered another Lower Caves area 8276 | -6/Lower Caves | Encountered a Warlord checkpoint 8280 | -6/Lower Caves | Learned location of Zion (-6) 8298 | -6/Lower Caves | Discovered new exit (range 9) 8300 | -6/Lower Caves | Tech Extrapolator generated special schematic: Energy Deflector 8311 | -6/Lower Caves | Identified exit to Zion 8320 | -6/Lower Caves | Entered Zion 8323 | -6/Zion | Build established: Hacker-Sprinter 8329 | -6/Zion | System corruption cleaned by Quarantine Array 8358 | -6/Zion | Discovered new exit (range 11) 8400 | -6/Zion | Learned Factory emergency access door positions 8403 | -6/Zion | Given the Hacking Drone Bay 8445 | -6/Zion | Identified Enh. Scrap Shield 8449 | -6/Zion | Found CR-A16's Pointy Stick 8460 | -6/Zion | Received a visual enhancement algorithm 8532 | -6/Zion | Discovered new exit (range 3) 8532 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8547 | -6/Zion | Learned Factory emergency access door positions 8558 | -6/Zion | Visited the Megawrench Repair Shop 8558 | -6/Zion | Megawrench repaired 3 parts 8606 | -6/Zion | Found Prototype Special Weapon 8606 | -6/Zion | Identified RU-N14's Throwing Claymores 8608 | -6/Zion | Found RU-N14's Throwing Claymores 8610 | -6/Zion | Found RU-N14's Throwing Claymores 8612 | -6/Zion | Found RU-N14's Throwing Claymores 8664 | -6/Zion | Entered Deep Caves 8699 | -6/Deep Caves | Tech Extrapolator generated special schematic: Machine Rigger 8835 | -6/Deep Caves | Attacked by Z-Imprinter 8835 | -6/Deep Caves | Attached CPS modules to Z-Imprinter. 8843 | -6/Deep Caves | Destroyed Z-Imprinter 8859 | -6/Deep Caves | Found Prototype Device 8859 | -6/Deep Caves | Identified Zio. Metafield Generator 8892 | -6/Deep Caves | Build established: Sprinter 8975 | -6/Deep Caves | Found Prototype Protection 8975 | -6/Deep Caves | Identified Zio. Weapon Casing 9084 | -6/Deep Caves | Spotted Golem 9099 | -6/Deep Caves | Discovered new exit (range 17) 9143 | -6/Deep Caves | Entered Proximity Caves 9167 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9227 | -5/Proximity Caves | Entered Factory 9227 | -5/Factory | Evolved 2 slots: Utility x2 9228 | -5/Factory | Identified exit to Upper Caves 9261 | -5/Factory | Discovered new exit (range 12) 9390 | -5/Factory | Identified exit to Extension 9390 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 9426 | -5/Factory | Learned location of Warlord (-4) 9498 | -5/Factory | Learned Extension stockpile data 9513 | -5/Factory | Discovered new exit (range 10) 9530 | -5/Factory | Fabricated G-50 Soldier (x3) 9553 | -5/Factory | Fabricated Stasis Canceller (x2) 9562 | -5/Factory | Learned Research stockpile data 9614 | -5/Factory | Learned location of Upper Caves (-4) 9658 | -5/Factory | Learned location of 1 exit from Proximity Caves 9670 | -5/Factory | Loaded intel: 8 recycling unit locations 9691 | -5/Factory | Learned location of Testing (-2) 9734 | -5/Factory | Loaded intel: 4 scanalyzer locations 9767 | -5/Factory | Build established: Hacker-Scout 9900 | -5/Factory | Discovered new exit (range 10) 9965 | -5/Factory | Discovered new exit (range 15) 9973 | -5/Factory | Identified exit to Factory 10021 | -5/Factory | Manually triggered Chute Trap 10021 | -5/Factory | Sucked down chute 10021 | -5/Factory | Entered Waste 10025 | -5/Waste | Spotted C-40 Crusher 10026 | -5/Waste | Spotted C-40 Crusher 10029 | -5/Waste | Spotted C-40 Crusher 10036 | -5/Waste | EMP discharged 10037 | -5/Waste | Spotted C-40 Crusher 10037 | -5/Waste | Discovered new exit (range 11) 10037 | -5/Waste | Spotted C-40 Crusher 10044 | -5/Waste | Entered Factory 10046 | -5/Factory | Loaded intel: 8 recycling unit locations 10134 | -5/Factory | Spotted B-75 Beast 10525 | -5/Factory | Found Prototype Processor 10525 | -5/Factory | Identified Exp. Targeting Computer 10792 | -5/Factory | Learned Testing trap positions 10881 | -5/Factory | Cargo convoy interrupted 10924 | -5/Factory | Discovered exit to Upper Caves (range 8) 10932 | -5/Factory | Learned Extension stockpile data 10952 | -5/Factory | Discovered exit to Extension (range 7) 10984 | -5/Factory | Entered Extension 10985 | -5/Extension | Loaded intel: 24 trap records 10988 | -5/Extension | Build established: Infiltrator-Ninja 11069 | -5/Extension | Rescued a captive Derelict 11148 | -5/Extension | Rescued a captive Derelict 11149 | -5/Extension | Rescued a captive Derelict 11155 | -5/Extension | Rescued a captive Derelict 11222 | -5/Extension | Rescued a captive Derelict 11261 | -5/Extension | Spotted B-75 Beast 11267 | -5/Extension | Discovered exit to Factory (range 16) 11267 | -5/Extension | Spotted B-75 Beast 11308 | -5/Extension | Revealed the true nature of CR-A16's Pointy Stick 11311 | -5/Extension | Destroyed B-75 Beast 11332 | -5/Extension | Lost 9 allies 11384 | -5/Extension | Disrupted transfer network 11402 | -5/Extension | Rescued a captive Derelict 11509 | -5/Extension | Lost 7 allies 11513 | -5/Extension | Rescued A7 11557 | -5/Extension | Rescued a captive Derelict 11629 | -5/Extension | Learned location of 1 exit from Testing 11699 | -5/Extension | Learned 4 Testing zone layouts 11760 | -5/Extension | Learned 2 Upper Caves zone layouts 11839 | -5/Extension | Build established: Scout 11849 | -5/Extension | Learned Research trap positions 11922 | -5/Extension | Learned 12 Research zone layouts 11995 | -5/Extension | Discovered new exit (range 6) 12000 | -5/Extension | Identified exit to Cetus 12039 | -5/Extension | Entered Cetus 12039 | -5/Cetus | Accompanied by 4 allies (A7) 12044 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12044 | -5/Cetus | Spotted Cetus Guard 12058 | -5/Cetus | Spotted Cetus Guard 12060 | -5/Cetus | Spotted Cetus Guard 12060 | -5/Cetus | Spotted Cetus Guard 12078 | -5/Cetus | Allies destroyed Cetus Guard 12081 | -5/Cetus | Destroyed Cetus Guard 12091 | -5/Cetus | Allies destroyed Cetus Guard 12102 | -5/Cetus | Destroyed Cetus Guard 12140 | -5/Cetus | Started Cetus Manufacturing Module 12151 | -5/Cetus | Escorted A7 to Cetus Mainframe 12165 | -5/Cetus | Manufactured an Enhanced Grunt 12190 | -5/Cetus | Manufactured an Enhanced Grunt 12215 | -5/Cetus | Manufactured an Enhanced Grunt 12240 | -5/Cetus | Manufactured an Enhanced Grunt 12265 | -5/Cetus | Manufactured an Enhanced Grunt 12282 | -5/Cetus | Discovered new exit (range 15) 12331 | -5/Cetus | Identified exit to Archives 12364 | -5/Cetus | Spotted Cetus Guard 12364 | -5/Cetus | Spotted Cetus Guard 12364 | -5/Cetus | Spotted Cetus Guard 12364 | -5/Cetus | Spotted Cetus Guard 12364 | -5/Cetus | Allies destroyed Cetus Guard 12398 | -5/Cetus | Destroyed Cetus Guard 12404 | -5/Cetus | Discovered exit to Factory (range 18) 12407 | -5/Cetus | Met Revision 17 12415 | -5/Cetus | Found Prototype Device 12415 | -5/Cetus | Identified Exp. Thermal Shield 12419 | -5/Cetus | Lost 3 allies 12450 | -5/Cetus | Entered Archives 12450 | -5/Archives | Accompanied by 3 allies (A7) 12455 | -5/Archives | Received a hacking code to weaken MAIN.C 12506 | -5/Archives | Discovered exit to Factory (range 17) 12508 | -5/Archives | Discovered new exit (range 13) 12512 | -5/Archives | Identified exit to Hub_04(d) 12512 | -5/Archives | Entered Hub_04(d) 12592 | -5/Hub_04(d) | Network Hub disabled 12630 | -5/Hub_04(d) | Entered Factory 12630 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12705 | -4/Factory | Spotted B-86 Titan 12717 | -4/Factory | Destroyed B-86 Titan 12795 | -4/Factory | Loaded intel: 8 recycling unit locations 12927 | -4/Factory | Discovered new exit (range 19) 12955 | -4/Factory | Central database locked down 13026 | -4/Factory | Discovered new exit (range 9) 13029 | -4/Factory | Identified exit to Research 13063 | -4/Factory | Spotted B-86 Titan 13091 | -4/Factory | Destroyed B-86 Titan 13128 | -4/Factory | Targeted by mysterious "MATRIX" hacker. 13130 | -4/Factory | Search patrols dispatched 13147 | -4/Factory | Learned location of 1 exit from Proximity Caves 13227 | -4/Factory | Learned 4 Research zone layouts 13355 | -4/Factory | Learned Research stockpile data 13400 | -4/Factory | Build established: Infiltrator-Ninja 13406 | -4/Factory | Learned Armory trap positions 13448 | -4/Factory | Loaded intel: 4 garrison access locations 13479 | -4/Factory | Learned location of 2 exits from Research 13501 | -4/Factory | Manually triggered Chute Trap 13501 | -4/Factory | Sucked down chute 13501 | -4/Factory | Entered Waste 13508 | -4/Waste | Spotted C-40 Crusher 13509 | -4/Waste | Spotted C-40 Crusher 13516 | -4/Waste | EMP discharged 13516 | -4/Waste | System corruption reached 10% 13518 | -4/Waste | Spotted C-40 Crusher 13520 | -4/Waste | Spotted C-40 Crusher 13524 | -4/Waste | Discovered new exit (range 9) 13527 | -4/Waste | Identified exit to Factory 13528 | -4/Waste | Entered Factory 13584 | -4/Factory | Loaded intel: 8 recycling unit locations 13607 | -4/Factory | Discovered new exit (range 18) 13706 | -4/Factory | Spotted B-86 Titan 13708 | -4/Factory | Destroyed B-86 Titan 13759 | -4/Factory | Scraphulk reinforcements arrived 13935 | -4/Factory | Discovered exit to Research (range 16) 14104 | -4/Factory | Learned location of 1 exit from Proximity Caves 14152 | -4/Factory | Learned location of 1 exit from Upper Caves 14176 | -4/Factory | Spotted B-86 Titan 14216 | -4/Factory | Learned Research interactive machine intel 14235 | -4/Factory | Identified exit to Upper Caves 14258 | -4/Factory | Learned location of 2 exits from Proximity Caves 14282 | -4/Factory | Learned Armory stockpile data 14472 | -4/Factory | Entered Upper Caves 14473 | -4/Upper Caves | Identified exit to Upper Caves 14477 | -4/Upper Caves | Learned location of Quarantine (-3) 14610 | -4/Upper Caves | Entered another Upper Caves area 14611 | -4/Upper Caves | Identified exit to Warlord 14724 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14743 | -4/Upper Caves | Learned Research emergency access door positions 14778 | -4/Upper Caves | Build established: Scout 14811 | -4/Upper Caves | Entered Warlord 14946 | -4/Warlord | Rebuked by Warlord 14969 | -4/Warlord | Warlord's base attacked by MAIN.C 14993 | -4/Warlord | Found Prototype Energy Gun 14993 | -4/Warlord | Identified Vortex Shotgun 14996 | -4/Warlord | Found Prototype Energy Gun 14996 | -4/Warlord | Identified Vortex Rail 15000 | -4/Warlord | Found Vortex Shotgun 15038 | -4/Warlord | Found Prototype Device 15038 | -4/Warlord | Identified Exp. Focal Shield 15040 | -4/Warlord | Found Prototype Processor 15040 | -4/Warlord | Identified Spectral Analyzer 15050 | -4/Warlord | Found Prototype Hackware 15070 | -4/Warlord | Opened side exit 15075 | -4/Warlord | Discovered new exit (range 11) 15077 | -4/Warlord | Identified exit to Proximity Caves 15077 | -4/Warlord | Entered Proximity Caves 15089 | -3/Proximity Caves | Spotted B-86 Titan 15092 | -3/Proximity Caves | Destroyed B-86 Titan 15128 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15212 | -3/Proximity Caves | Entered Research 15212 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15213 | -3/Research | Identified exit to Armory 15213 | -3/Research | Identified exit to Quarantine 15214 | -3/Research | Identified exit to Research 15216 | -3/Research | Loaded intel: 88 trap records 15219 | -3/Research | Loaded intel: 47 interactive machine locations 15221 | -3/Research | Identified Ghost Barrier 15410 | -3/Research | Spotted B-86 Titan 15412 | -3/Research | Revision forces began assault on 0b10 15419 | -3/Research | Spotted B-86 Titan 15420 | -3/Research | Destroyed B-86 Titan 15499 | -3/Research | Discovered exit to Research (range 15) 15503 | -3/Research | Loaded intel: 5 recycling unit locations 15779 | -3/Research | Learned Research trap positions 15827 | -3/Research | Spotted B-90 Cyclops 15830 | -3/Research | Build established: Hacker-Scout 15835 | -3/Research | Destroyed B-90 Cyclops 15852 | -3/Research | Learned Testing emergency access door positions 15857 | -3/Research | Learned Access fabricator intel 15874 | -3/Research | Learned Quarantine terminal intel 15897 | -3/Research | Found Prototype Launcher 15897 | -3/Research | Identified Tactical Quantum Warhead 15907 | -3/Research | Found Fusion Bomb Launcher 15912 | -3/Research | Research terminal network offline 15920 | -3/Research | Found Spectral Analyzer 15969 | -3/Research | Entered Quarantine 15971 | -3/Quarantine | Loaded intel: 16 terminal locations 15997 | -3/Quarantine | Cryocooling Duct disabled 16012 | -3/Quarantine | Ambient heat levels rising (+20) 16012 | -3/Quarantine | Non-combat units ordered to evacuate 16021 | -3/Quarantine | Found Alien Slashing Weapon 16021 | -3/Quarantine | Identified Sigix Broadsword 16258 | -3/Quarantine | Found Prototype Device 16258 | -3/Quarantine | Identified Exp. Shield Generator 16318 | -3/Quarantine | Build established: Hacker-Ninja 16369 | -3/Quarantine | Found Alien Artifact 16369 | -3/Quarantine | Identified Core Reset Matrix 16369 | -3/Quarantine | Used Core Reset Matrix 16373 | -3/Quarantine | Detected hypermatrix surge 16373 | -3/Quarantine | Sensed 7 artifacts in vicinity 16396 | -3/Quarantine | Learned location of 1 exit from Armory 16397 | -3/Quarantine | Discovered exit to Research (range 23) 16424 | -3/Quarantine | Found Subatomic Replicator 16429 | -3/Quarantine | Entered Research 16429 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16434 | -2/Research | Identified exit to Testing 16444 | -2/Research | Found Exp. Transmission Jammer 16579 | -2/Research | Entered Testing 16589 | -2/Testing | Found Warp Gun 16661 | -2/Testing | Found Exp. Hardlight Generator 16676 | -2/Testing | Unstable Terrabomb Derivative detonated 16681 | -2/Testing | Build established: Hacker-Scout 16741 | -2/Testing | Spotted Fortress 16755 | -2/Testing | Learned Research emergency access door positions 16758 | -2/Testing | Discovered new exit (range 5) 16758 | -2/Testing | Discovered new exit (range 6) 16759 | -2/Testing | Identified exit to Protoforge 16760 | -2/Testing | Identified exit to Section 7 16821 | -2/Testing | Learned 4 Access zone layouts 16829 | -2/Testing | Search patrols dispatched 16920 | -2/Testing | Learned Research fabricator intel 16997 | -2/Testing | Entered Section 7 16998 | -2/Section 7 | Detected hypermatrix surge 16998 | -2/Section 7 | Sensed 21 artifacts in vicinity 17049 | -2/Section 7 | Identified exit to Access 17052 | -2/Section 7 | Spotted B-90 Cyclops 17094 | -2/Section 7 | Spotted S7 Guard 17108 | -2/Section 7 | Found Navigation Efficiency Matrix 17108 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 17119 | -2/Section 7 | Found Integrated Reactor 17119 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17154 | -2/Section 7 | Spotted Alpha 7 17154 | -2/Section 7 | Spotted Alpha 7 17162 | -2/Section 7 | Spotted B-99 Colossus 17177 | -2/Section 7 | Found LRC Insulator 17177 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 17179 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Inertial Stabilizer 17180 | -2/Section 7 | Found LRC Inertial Stabilizer 17180 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 17182 | -2/Section 7 | Found LRC Matter Compressor 17182 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 17184 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 17329 | -2/Section 7 | Spotted Executioner 17330 | -2/Section 7 | Spotted Executioner 17336 | -2/Section 7 | Integrated with Sigix Exoskeleton 17362 | -2/Section 7 | Spotted Striker 17362 | -2/Section 7 | Spotted Striker 17384 | -2/Section 7 | Found Sigix Sheargun 17386 | -2/Section 7 | Found Sigix Sheargun 17408 | -2/Section 7 | Found Transdimensional Reconstructor 17409 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 17411 | -2/Section 7 | Found Transdimensional Reconstructor 17417 | -2/Section 7 | Found Matter Drive 17424 | -2/Section 7 | Found Matter Drive 17434 | -2/Section 7 | Spotted Executioner 17434 | -2/Section 7 | Spotted Executioner 17459 | -2/Section 7 | Found Integrated Dissipator 17459 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17471 | -2/Section 7 | Entered Access 17471 | -1/Access | Evolved 2 slots: Weapon x2 17476 | -1/Access | Emitted hypermatrix ping 17480 | -1/Access | Assembled emerged from beneath the floor 17481 | -1/Access | Assembled emerged from beneath the floor 17496 | -1/Access | Assembled emerged from beneath the floor 17546 | -1/Access | Assembled emerged from beneath the floor 17553 | -1/Access | Energy Cycler disabled 17637 | -1/Access | Discovered new exit (range 11) 17642 | -1/Access | Build established: Alien-Sigix 17680 | -1/Access | Spotted B-99 Colossus 17681 | -1/Access | Destroyed B-99 Colossus 17754 | -1/Access | Discovered new exit (range 16) 17758 | -1/Access | Spotted B-99 Colossus 17758 | -1/Access | Spotted B-99 Colossus 17762 | -1/Access | Entered Command 17767 | -1/Command | Emitted hypermatrix ping 17772 | -1/Command | Assembled emerged from beneath the floor 17792 | -1/Command | Assembled emerged from beneath the floor 17800 | -1/Command | Spotted B-99 Colossus 17804 | -1/Command | Destroyed B-99 Colossus 17819 | -1/Command | Spotted M Guard 17819 | -1/Command | Spotted M Guard 17819 | -1/Command | Spotted Combat Programmer 17819 | -1/Command | Spotted Combat Programmer 17838 | -1/Command | Destroyed Combat Programmer 17849 | -1/Command | Destroyed Combat Programmer 17862 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 17867 | -1/Command | Lost 10 allies 17871 | -1/Command | Destroyed M Guard 17880 | -1/Command | Destroyed M Guard 17880 | -1/Command | All MAIN.C guards destroyed 17897 | -1/Command | Met MAIN.C 17898 | -1/Command | 0b10 Conduit disabled 17930 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 17930 | -1/Command | Destroyed MAIN.C Shell 17930 | -1/Command | Spotted M Shell/Def 17930 | -1/Command | Spotted M Shell/Atk 17930 | -1/Command | Spotted M Shell/Atk 17930 | -1/Command | Spotted M Shell/Atk 17930 | -1/Command | Spotted M Shell/Def 17930 | -1/Command | Spotted M Shell/Atk 17930 | -1/Command | Spotted M Shell/Def 17930 | -1/Command | Spotted M Shell/Def 17933 | -1/Command | MAIN.C activated Command garrisons 17934 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 17951 | -1/Command | Discovered new exit (range 17) 17985 | -1/Command | Found Prototype Device 17985 | -1/Command | Identified Adv. Particle Accelerator 17987 | -1/Command | Found Prototype Device 17987 | -1/Command | Identified Exp. Phase Shifter 17990 | -1/Command | Found Prototype Device 17990 | -1/Command | Identified Exp. System Purifier 18042 | -1/Command | Found Prototype Reactor 18042 | -1/Command | Identified Zero-point Reactor 18058 | -1/Command | Core integrity fell below 50% 18064 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 18090 | -1/Command | Destroyed MAIN.C 18097 | -1/Command | Warped through subspace to slip node 18097 | -1/Command | Discovered new exit (range 5) 18100 | -1/Command | Entered Access_0 18101 | -1/Access_0 | Sensed 3 artifacts in vicinity 18101 | -1/Access_0 | Met Architect 18111 | -1/Access_0 | Subspace Access Node disabled 18128 | -1/Access_0 | Subspace Access Node disabled 18147 | -1/Access_0 | A6 warped into view 18151 | -1/Access_0 | Subspace Access Node disabled 18166 | -1/Access_0 | Subspace Access Node disabled 18194 | -1/Access_0 | Found Integrated Dissipator 18194 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18204 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 18208 | -1/Access_0 | Warped through subspace to slip node 18208 | -1/Access_0 | Discovered new exit (range 8) 18212 | *** | Heading to fleet! Last Messages --------------- 18201_ Quantum Shear penetrates Workstation. 18201_ Critical hit (Impale). 18203_ Quantum Shear penetrates Workstation. 18204_ Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." 18204_ Entropic reaction triggered in Prototype Reactor. 18204_ Quantum Shear penetrates Wall. 18204_ Quantum Shear penetrates Architect. 18204_ Quantum Shear penetrates A6. 18206_ Penetrated by Quantum Shear. 18206_ Critical hit (Impale). 18208_ Warped through subspace, drawn to slip node. 18208_ EXIT=FOUND 18208_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 85 Energy Capacity 770 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 22 Armor Coverage 800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 89 Recoil Reduction 1 Offensive Hacking 34 Defensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory | Authchip Imp. Plasma Cutter | x2 | -6/Factory | Preloaded G-50 Soldier | x3 | -5/Factory | Preloaded Stasis Canceller | x2 | -5/Factory | Authchip Repaired ---------- Molecular Scythe | 17% | -6/Factory | Broken Mni. Fusion Reactor | 73% | -6/Factory | Broken Studied --------- Nuclear Pulse Array | -3/Quarantine | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Impulse Thruster Array | -3/Quarantine | Hacked Hyp. Mass Driver | -2/Research | Hacked Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Navigation Efficiency Matrix Integrated Reactor LRC Insulator Subatomic Replicator LRC Inertial Stabilizer LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Matter Drive Integrated Dissipator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowArmorJammer Manual? 0 Play Time 05:04:56 Cumulative 316.8 hours Start 2026.04.22 @ 08:55:21 End 2026.04.28 @ 20:52:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type 2 Total 21 Types 8/0/6/1/4/1/0/0/0/1 Lore% 88 Gallery% 76 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08d58db3-c5ef-4a98-ba0e-935c7012b32e