Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.06 @ 23:41:00 Player: Beazlebub Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1144) 1144 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 3125 Bonus ------- High Alert Combat Kills 86 Cogmind --------- Core Integrity 0/550 Matter 20/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Weapon Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Titanium Leg Improved Titanium Leg Heavy Ion Cannon Power Maul Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Battery Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Mini Grenade Launcher > --- INVENTORY -------- Cryofiber Web Medium Matter Pod Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Heat Sink Storage Large Battery Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 38 | 5 16 16 1 Power 10 | 1 2 7 . Engine 9 | 1 1 7 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 3 1 . Treads . | . . . . Leg 3 | . 3 . . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 10 | . 5 4 1 Device 2 | . 2 . . Storage 3 | . 1 2 . Processor . | . . . . Hackware . | . . . . Protection 5 | . 2 2 1 Artifact . | . . . . Weapon 12 | 2 6 4 . Energy Gun 5 | 1 3 1 . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 4 | . 2 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 3 14 3 Power 7 | . 1 6 . Propulsion 4 | . 1 3 . Utility 3 | . . 2 1 Weapon 6 | . 1 3 2 Highest Loss Streak 7 | . 2 7 3 Average Slot Usage (%) 82 | . 91 83 23 Engine 11 | . 8 15 . Core 3 | . 5 1 . Leg 15 | . 22 10 . Wheel 3 | . 4 3 . Device 2 | . 4 . . Storage 7 | . 3 11 5 Protection 11 | . 14 8 9 Energy Gun 10 | . 12 11 . Ballistic Gun 2 | . 3 1 . Launcher 13 | . 8 18 9 Naked Turns . | . . . . Heaviest Build 23 | 7 15 23 6 Greatest Support 20 | 20 20 20 3 Greatest Overweight (x) 4 | . . 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 4 4 12 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 3 4 4 4 Average Carried 3 | . 3 3 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 3 4 2 4 Class Distribution -------------------- 50% | Mutant 17% | Tank 13% | Scavenger-Bomber 11% | Bomber 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 725 | 259 189 277 . Remotely . | . . . . Salvage Created 1131 | 41 277 813 . Parts 117 | 3 25 89 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 32 | 1 7 24 . Guns 12 | 1 5 6 . Cannons 1 | . 1 . . AOE 19 | . 1 18 . Classes Destroyed 10 | 1 2 7 . Worker 7 | . . 7 . Builder 7 | . . 7 . Tunneler 1 | . 1 . . Hauler 1 | . . 1 . Recycler 2 | . . 2 . Operator 3 | . . 3 . Watcher 6 | . 2 4 . Swarmer 13 | . . 13 . Grunt 14 | 1 7 6 . Sentry 5 | . . 5 . Best Kill Streak 17 | 1 4 17 . Combat Bots Only 7 | 1 4 7 . Max Kills in Single Turn 4 | 1 2 4 . Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2432 | 32 525 1261 614 Core 1068 | 11 134 370 553 Absorbed by Shields . | . . . . Core Remaining (%) 48 | 95 42 7 . Volleys Fired 74 | 3 30 41 . Largest 3 | 2 2 3 . Hottest 133 | 70 133 120 . Shots Fired 146 | 6 48 92 . Gun 97 | 6 36 55 . Cannon 7 | . 7 . . Launcher 42 | . 5 37 . Special . | . . . . Kinetic 35 | 3 17 15 . Thermal 23 | 3 20 . . Explosive 42 | . 5 37 . Electromagnetic 46 | . 6 40 . Robot Hit Streak 7 | 2 7 5 . Robot Miss Streak 5 | 2 5 5 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 77 | 3 30 44 . Core Hits 96 | 2 21 73 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3987 | 41 737 3209 . Guns 838 | 41 337 460 . Cannons 61 | . 61 . . Explosions 3088 | . 339 2749 . Melee . | . . . . Ramming . | . . . . Kinetic 287 | 15 176 96 . Thermal 493 | 26 318 149 . Explosive 2767 | . 197 2570 . Electromagnetic 440 | . 46 394 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 270 | . 42 228 . Projectiles . | . . . . Explosions 270 | . 42 228 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 140 | . 78 62 . Shots 5 | . 2 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 247 | 39 96 247 . Average Temperature 64 | 22 33 80 . Received Heat Transfer 627 | 18 252 321 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 641 | 74 417 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 615 | 20 188 615 170 Average Influence 221 | 4 98 360 158 Maximum Alert Level 2 | . . 2 . Low Security (%) 61 | 100 100 16 100 Level 1 14 | . . 31 . Level 2 23 | . . 51 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 4 . Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 3 3 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | 1 13 37 10 Peak Tracking Total 7 | 1 4 7 7 Tactical Retreats 6 | . . 5 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 8 | . 3 5 . Max in Single Turn 2 | . 1 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals . | . . . . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 12 | . 4 8 . Successful 11 | . 4 7 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 7 | . 3 4 . Recycling Units 1 | . 1 . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 3 3 . Scan Component 3 | . 1 2 . Repair 2 | . 1 1 . Refit 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 76 | . 32 44 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1773 | 65 747 826 135 Spaces Moved 1124 | 61 440 507 116 Core 203 | 20 . 67 116 Treads . | . . . . Legs 649 | . 385 264 . Wheels 272 | 41 55 176 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 50 Average Speed 108 | 70 115 114 78 Slowest Speed 250 | 80 120 250 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 8 50 35 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 276 | . 51 225 . Melee . | . . . . Projectile . | . . . . AOE 276 | . 51 225 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1555 | 76 638 680 161 Wait 258 | . 123 98 37 Move 1121 | 60 439 506 116 Hop . | . . . . Pick Up 39 | 8 15 11 5 Fast Attach 9 | . 4 5 . Attach 26 | 5 10 10 1 Detach 1 | . . 1 . Swap 3 | . 2 1 . Drop 24 | . 15 7 2 Fire 74 | 3 30 41 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 42 | -11/Scrapyard | Discovered new exit (range 8) 66 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Core integrity fell below 50% 602 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 15) 711 | -10/Materials | Repaired Mni. Grenade Launcher 813 | -10/Materials | Entered another Materials area 813 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1133 | -9/Materials | Discovered new exit (range 3) 1243 | -9/Materials | Destroyed 7 combat bots 1270 | -9/Materials | Lost 4 parts (2p1n1u) 1422 | -9/Materials | Repaired Imp. Ion Engine 1573 | -9/Materials | Core integrity fell below 50% 1585 | -9/Materials | Core integrity fell below 20% 1607 | -9/Materials | Lost 7 parts (3p1n1u2w) 1613 | -9/Materials | First assault squad dispatched 1639 | -9/Materials | Entered another Materials area 1639 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1744 | -8/Materials | Lost 3 parts (1u2w) 1760 | -8/Materials | Core integrity fell below 50% 1769 | -8/Materials | Core integrity fell below 20% 1774 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Acquired Hvy. Ion Cannon. Acquired Power Maul. Dropped Hvy. Ion Cannon. Acquired Imp. Titanium Leg. Dropped Med. Matter Pod. Acquired Imp. Titanium Leg. T-07 Excavator is excavating. Mni. Grenade Launcher destroyed. S-10 Pest destroyed. Lrg. Battery destroyed. Mni. Grenade Launcher destroyed. S-10 Pest destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. Material Compactor disabled. R-06 Scavenger inserts Flight Unit into recycling unit. R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. Slug penetrates Material Compactor. 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Assault Rifle | -9/Materials | Scanalyzed Cryofiber Web | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Loot Pinata Oops Part-time Mechanic Remodeling Significant Disruption Challenges ------------ None Game ------ Seed BiomechanicalThermalStorage Manual? 0 Play Time 00:34:31 Cumulative 1.7 hours Start 2019.12.06 @ 23:06:24 End 2019.12.06 @ 23:41:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d3ba5197-bb46-4d2a-9c13-62c39e1acf3f