Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 01:11:12 // Halloween2019/Abominations Player: Nikolayag Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (654) 654 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2329 Bonus ------- None Cogmind --------- Core Integrity 535/550 Matter 175/300 Energy 142/265 System Corruption 0% Temperature Cool (481) Location -8/Materials Parts ------- Power (1) Improved Ion Engine Propulsion (2) Improved Treads Wheel Utility (6) Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Light Armor Plating Hacking Suite Weapon (2) Assault Rifle Light Cannon Inventory (16) Light Ion Engine Light Treads Light Treads Wheel Wheel Compact Wheel Heat Sink Improved Heat Sink High-capacity Battery (400) Beam Rifle Peak State ------------ Power Improved Ion Engine Propulsion Improved Treads Wheel Utility Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Light Armor Plating Hacking Suite Weapon Assault Rifle Light Cannon Inventory Light Ion Engine Light Treads Light Treads Wheel Wheel Compact Wheel Heat Sink Improved Heat Sink High-capacity Battery Beam Rifle [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 22 | 7 5 9 1 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads 1 | . . 1 . Leg . | . . . . Wheel 4 | 2 1 1 . Hover . | . . . . Flight . | . . . . Utility 9 | 2 3 3 1 Device . | . . . . Storage 5 | 2 3 . . Processor 1 | . . . 1 Hackware 1 | . . 1 . Protection 2 | . . 2 . Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 4 . Power 3 | . . 3 . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 2 | . 1 1 . Highest Loss Streak 2 | . 2 2 . Average Slot Usage (%) 94 | . 99 90 88 Engine 12 | . 14 10 9 Treads 5 | . . 10 9 Wheel 18 | . 27 11 9 Storage 24 | . 28 22 18 Hackware 5 | . . 9 9 Protection 2 | . . 4 9 Energy Gun 2 | . 4 . . Ballistic Gun 19 | . 23 16 9 Ballistic Cannon 3 | . . 5 9 Naked Turns . | . . . . Heaviest Build 47 | 15 39 47 47 Greatest Support 26 | 20 26 26 23 Greatest Overweight (x) 4 | . 1 4 4 Average Overweight (x) 1 | . . 3 3 Largest Inventory Capacity 16 | 8 16 16 16 Average Capacity 13 | 5 11 16 16 Most Carried 12 | 6 9 12 10 Average Carried 8 | 3 7 10 10 Final Capacity 16 | . . . 16 Final Carried 10 | . . . 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 678 | 191 226 261 . Remotely . | . . . . Salvage Created 613 | 60 368 125 60 Parts 40 | 2 18 15 5 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 10 | . 5 4 1 Guns 8 | . 5 2 1 Cannons 2 | . . 2 . Classes Destroyed 5 | 1 3 1 . Worker 1 | . 1 . . Builder 1 | . . 1 . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Abomination 10 | . 5 4 1 Best Kill Streak 4 | 1 4 2 1 Combat Bots Only 2 | . 2 1 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1613 | . 327 956 330 Core 178 | . 56 107 15 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 77 73 . Volleys Fired 74 | 3 29 33 9 Largest 2 | 2 2 2 2 Hottest 70 | 70 70 55 55 Shots Fired 145 | 6 58 66 15 Gun 110 | 6 58 40 6 Cannon 35 | . . 26 9 Launcher . | . . . . Special . | . . . . Kinetic 126 | 3 42 66 15 Thermal 19 | 3 16 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 2 9 12 10 Robot Miss Streak 3 | 1 3 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 103 | 4 40 48 11 Core Hits 39 | 2 19 15 3 Critical Hits 2 | . . 2 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1519 | 35 594 719 171 Guns 1052 | 35 594 360 63 Cannons 467 | . . 359 108 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1315 | 22 403 719 171 Thermal 204 | 13 191 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . . 20 . Projectiles 20 | . . 20 . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . 5 1 Impact . | . . . . Kinetic 6 | . . 5 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 588 | 27 171 384 588 Average Temperature 143 | 14 70 119 408 Received Heat Transfer 503 | . 63 242 198 Effects 14 | . . 1 13 Shutdowns 3 | . . 1 2 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 238 | 37 201 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 37 | 5 20 37 12 Average Influence 10 | 1 5 16 11 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 4 9 2 Investigation 7 | . 1 5 1 Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault 3 | . 1 2 . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 11 | . . 5 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 8 9 5 Peak Tracking Total 5 | . 2 4 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . . 2 1 Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . . 6 4 Successful 3 | . . 2 1 Failed 7 | . . 4 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . . 6 3 Terminals 10 | . . 6 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Robot Analysis 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . . 8 3 Terminals 2 | . . 2 . Botnet 1 | . . 1 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 880 | 56 384 375 65 Spaces Moved 544 | 40 275 201 28 Core 10 | 10 . . . Treads 5 | . . 3 2 Legs . | . . . . Wheels 529 | 30 275 198 26 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 100 120 Average Speed 100 | 72 92 113 125 Slowest Speed 200 | 80 100 180 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 55 24 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 708 | 58 328 280 42 Wait 48 | 1 12 31 4 Move 541 | 39 274 200 28 Hop . | . . . . Pick Up 19 | 7 5 7 . Fast Attach 10 | 6 1 2 1 Attach 8 | 1 1 6 . Detach . | . . . . Swap 4 | . 3 1 . Drop 4 | 1 3 . . Fire 74 | 3 29 33 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 14) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Utility x2 613 | -9/Materials | Discovered new exit (range 7) 816 | -9/Materials | Entered another Materials area 816 | -8/Materials | Evolved 2 slots: Utility x2 881 | -8/Materials | Self-destructed Last Messages --------------- 00875_ T-07 Excavator heat spikes uncontrollably. 00875_ U-05 Engineer heat damages Structural Scanner. 00875_ U-05 Engineer heat short circuits Wheel. 00876_ T-07 Excavator heat damages core (-2). 00876_ U-05 Engineer heat damages Welding Torch. 00877_ Power failure, Imp. Ion Engine shutdown. 00877_ Overheating: Short circuit. 00877_ Wheel permanently disabled. 00877_ U-05 Engineer heat damages core (-3). 00878_ Overheating: Short circuit. 00878_ Adv. Visual Processing Unit permanently disabled. 00879_ Overheating: Matter decay (-38). 00879_ U-05 Engineer heat spikes uncontrollably. 00880_ Overheating: Matter decay (-35). 00880_ T-07 Excavator heat short circuits Wheel. 00880_ U-05 Engineer lays Concrete. 00881_ T-07 Excavator heat damages core (-3). 00881_ U-05 Engineer heat spikes uncontrollably. 00881_ U-05 Engineer heat damages Wheel. 00881_ U-05 Engineer heat spikes uncontrollably. 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"""""?# #??????#! !#??????????? | | ??"""""?#####??????##! !##??????????? | | ??? ???????????????#####???????????? | | ???###???????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryMeleeAutocannon Manual? 0 Play Time 00:09:55 Cumulative 157.7 hours Start 2019.10.23 @ 01:02:01 End 2019.10.23 @ 01:11:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 48 Gallery% 67 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea72ca39-5fa0-4b7e-a191-308d966164d2