Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 06:33:45 Player: LandRaider Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1726) 1726 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1280) 1280 TOTAL SCORE: 7026 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 333 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 79/300 Energy 100/100 System Corruption 21% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Launcher Guidance Computer > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (5) ---- Compact Battery (200) Improved Melee Analysis Suite Advanced Melee Analysis Suite DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Wheel Compact Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Trap Scanner Advanced Signal Interpreter Advanced Targeting Computer Precision Energy Filter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Force Rifle Precision Rocket Launcher > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Medium Storage Unit Compact Battery Energy Well Advanced Terrain Scanner Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved System Restoration Module Enhanced Force Rifle Enhanced Force Rifle Antimatter Cannon Multitool Heavy Hammer DRS Beacon [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Humpback Device Sensor Array Storage Humpback Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Assault Rifle Energy Gun Enhanced Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Precision Rocket Launcher Special Weapon Multitool Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . 1 . Propulsion 3 | . . . . 3 . Utility 6 | . . . . 4 2 Weapon . | . . . . . . Parts Attached 68 | 7 1 2 4 27 27 Power 7 | 1 . . 2 4 . Engine 6 | 1 . . 2 3 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 14 | 2 . 1 1 4 6 Treads 3 | . . . 1 . 2 Leg 1 | . . . . 1 . Wheel 9 | 2 . 1 . 2 4 Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 31 | 2 . 1 1 13 14 Device 14 | 1 . 1 . 5 7 Storage 5 | 1 . . 1 3 . Processor 6 | . . . . 2 4 Hackware 4 | . . . . 2 2 Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 16 | 2 1 . . 6 7 Energy Gun 5 | . . . . . 5 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 . . . 1 1 Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . 1 . Special Weapon 1 | . . . . 1 . Impact Weapon 2 | . . . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 7 | . . . . 5 2 Parts Lost 34 | . . . . 9 25 Power 3 | . . . . 1 2 Propulsion 11 | . . . . 3 8 Utility 17 | . . . . 5 12 Weapon 3 | . . . . . 3 Highest Loss Streak 8 | . . . . 8 8 To Critical Strikes 1 | . . . . . 1 Average Backups 19 | 4 8 7 28 10 12 Power 1 | . 1 1 1 . . Propulsion 1 | 2 3 1 2 . . Utility 11 | . 2 2 17 7 7 Weapon 3 | . 1 2 5 . 3 Tool/Special . | . . . . . . Unused Backups 47 | . 1 6 9 17 14 Power 1 | . . . . 1 . Propulsion 7 | . 1 3 . 1 2 Utility 24 | . . 2 3 11 8 Weapon 14 | . . 1 5 4 4 Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 79 | . 100 100 79 75 82 Engine 10 | . 14 14 14 6 8 Core 1 | . . . . 3 . Treads 3 | . . . 2 5 2 Wheel 16 | . 28 28 19 8 16 Device 6 | . 14 14 . 11 14 Storage 11 | . 14 14 14 9 4 Processor 3 | . . . . 5 11 Hackware 1 | . . . . 1 3 Protection 1 | . . . . 3 2 Ballistic Gun 8 | . 20 14 14 2 . Ballistic Cannon 1 | . . . . 3 2 Impact Weapon 1 | . . . . 2 3 Special Melee Weapon 7 | . 7 14 14 1 . Peak Build Rating 80 | 8 8 11 23 54 80 Average Rating 28 | 5 7 9 16 34 62 On Entrance 14 | . 8 8 11 23 38 Avg Prop Armor Cover (%) 9 | . . 5 8 10 7 Naked Turns . | . . . . . . Heaviest Build 208 | 14 14 14 208 208 70 Greatest Support 58 | 32 32 32 36 36 58 Greatest Overweight (x) 12 | . . . 12 12 10 Average Overweight (x) 5 | . . . 9 2 1 Largest Inventory Capacity 35 | 8 8 8 35 35 15 Average Capacity 23 | 7 8 8 34 13 14 Most Carried 35 | 8 8 8 35 33 15 Average Carried 20 | 4 7 7 29 11 13 Final Capacity 35 | 8 8 8 35 15 5 Final Carried 33 | 8 8 8 33 15 4 Class Distribution -------------------- 48% | Hauler-Mutant 29% | Mutant 17% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 1774 | 290 8 30 188 654 604 Remotely . | . . . . . . Salvage Created 1438 | 91 . . . 362 985 Parts 67 | 5 . . . 23 39 Haulers Intercepted 3 | . . . . 1 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 25 | . . . . 8 17 Melee 3 | . . . . 1 2 Cannons 5 | . . . . 3 2 AOE 16 | . . . . 4 12 Classes Destroyed 13 | 2 . . . 7 4 Worker 2 | . . . . 2 . Builder 9 | . . . . 4 5 Tunneler 2 | 2 . . . . . Hauler 3 | . . . . 1 2 Recycler 1 | 1 . . . . . Operator 1 | . . . . . 1 Watcher 1 | . . . . 1 . Swarmer 3 | . . . . 3 . Grunt 16 | . . . . 4 12 Duelist 1 | . . . . . 1 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 3 | . . . . 1 2 Best Kill Streak 8 | 2 . . . 4 8 Combat Bots Only 7 | . . . . 3 7 Max Kills in Single Turn 4 | 1 . . . 3 4 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 3 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 307 | . . 2 . 68 237 Missed 81 | . . . . 12 69 Hits 226 | . . 2 . 56 168 Projectile 226 | . . 2 . 56 168 AOE 4 | . . . . . 4 Critical Strikes 11 | . . . . 3 8 Part Disruptions 2 | . . . . . 2 Actively Blocked 1 | . . . . . 1 Damage Taken 4856 | . . 45 . 1065 3746 Core 1145 | . . 26 . 112 1007 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 150 | . . . . . 150 Core Remaining (%) 91 | 100 . . 89 86 . Volleys Fired 144 | 5 2 . . 59 78 Largest 2 | 2 2 . . 2 2 Hottest 165 | 40 40 . . 50 165 Shots Fired 179 | 10 4 . . 69 96 Gun 81 | 10 4 . . 9 58 Cannon 71 | . . . . 46 25 Launcher 16 | . . . . 3 13 Special 11 | . . . . 11 . Kinetic 88 | 10 4 . . 55 19 Thermal 75 | . . . . 11 64 Explosive 16 | . . . . 3 13 Electromagnetic . | . . . . . . Robot Hit Streak 8 | 7 1 . . 5 8 Robot Miss Streak 5 | . 3 . . 5 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 92 | 7 3 . 2 30 50 Core Hits 62 | 4 . . . 17 41 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 8 | . . . . 1 7 Critical Strikes 10 | . . . . 3 7 Destroy 4 | . . . . . 4 Blast 1 | . . . . 1 . Smash 5 | . . . . 2 3 Melee Attacks 67 | . 2 . 2 24 39 Impact 63 | . . . . 24 39 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 13 | . 2 . 2 4 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5652 | 79 9 . . 1562 4002 Guns 718 | 79 9 . . . 630 Cannons 1128 | . . . . 721 407 Explosions 2400 | . . . . 351 2049 Melee 1393 | . . . . 481 912 Ramming 13 | . . . . 9 4 Kinetic 1071 | 79 9 . . 721 262 Thermal 991 | . . . . . 991 Explosive 2184 | . . . . 351 1833 Electromagnetic . | . . . . . . Impact 1393 | . . . . 481 912 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 21 | . . . . 5 21 Average Corruption 6 | . . . . 5 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . . . . 36 25 Message Errors 13 | . . . . 8 5 Matter Fused 15 | . . . . 10 5 Heat Flow Errors 9 | . . . . 4 5 Energy Discharges 8 | . . . . 4 4 Parts Rejected 4 | . . . . 1 3 Data Loss (minor) 7 | . . . . 6 1 Data Loss (major) 3 | . . . . 1 2 Misfires 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 665 | . . . . 116 549 Projectiles 25 | . . . . 9 16 Explosions 126 | . . . . 20 106 Melee 514 | . . . . 87 427 Knockbacks 15 | . . . . 9 6 Impact 7 | . . . . 2 5 Kinetic 8 | . . . . 7 1 Secondary . | . . . . . . Self-Inflicted Damage 78 | . . . . 1 77 Shots 2 | . . . . . 2 Rammed 6 | . . . . 4 2 Targets Rammed 6 | . . . . 4 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 290 | . . . . 229 290 Average Temperature 77 | . . . . 53 100 Received Heat Transfer 1260 | . . . . 513 747 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . . 1 4 Combat Hostiles 1 | . . . . . 1 Parts Fried 8 | . . . . 3 5 Impact Corruptions 22 | . . . . 4 18 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 1277 | . . . . . 1277 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 42 | 100 100 . . 50 23 Level 1 26 | . . . . 26 29 Level 2 30 | . . . . 23 47 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 595 | 10 . . . 499 595 Initial 237 | . . . . . 237 Average 241 | 2 . . . 191 357 Influence Increases 2126 | 15 . . . 880 1231 Destroy 0b10 Robot/C 780 | . . . . 380 400 Destroy 0b10 Robot/NC 100 | 15 . . . 45 40 Destroy Leader 178 | . . . . 94 84 Allied During Kill 50 | . . . . 14 36 Successful Hack 34 | . . . . 22 12 Disable Machine 405 | . . . . 195 210 Destroy Structure 324 | . . . . 100 224 Lose Combat Pursuer 255 | . . . . 30 225 Influence Decreases 1580 | 15 . . . 395 1170 Entered New Map 248 | . . . . . 248 Time Decay 822 | 15 . . . 305 502 Lost Part 340 | . . . . 90 250 Lost Ally 20 | . . . . . 20 Purge Threat 150 | . . . . . 150 Squads Dispatched 12 | . . . . 7 5 Investigation . | . . . . . . Extermination 7 | . . . . 5 2 Reinforcement 5 | . . . . 2 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . . 2 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 3 | . . . . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 1 2 . 16 41 Peak Tracking Total 14 | . 1 1 . 4 14 Tactical Retreats 5 | . . . . 1 4 ECM-based Alert Blocks 1 | . . . . . 1 Traps | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 27 | . . . . 13 14 Max in Single Turn 9 | . . . . 1 9 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 20 | . 1 . 7 5 7 Terminals 7 | . 1 . . 3 3 Fabricators 2 | . . . . 1 1 Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . . 1 1 Total Hacks 73 | . 3 . 41 10 19 Successful 58 | . . . 41 7 10 Failed 14 | . 3 . . 3 8 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . . 1 Manual 8 | . 3 . . 2 3 Terminals 20 | . 3 . . 7 10 Fabricators 2 | . . . . 1 1 Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access 3 | . . . . 2 1 Terminal Hacks 48 | . . . 41 5 2 Record 40 | . . . 40 . . Open DSF 2 | . . . . 1 1 Level Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . . 1 Patrol Status 1 | . . . . 1 . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks 2 | . . . . 1 1 Network Status 1 | . . . . 1 . Build 1 | . . . . . 1 Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 3 | . . . . 1 2 Terminals 3 | . . . . 1 2 Botnet 3 | . . . . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 6 | . 1 . . 2 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 58 | . . . . . 58 Total Part Build Rating 14 | . . . . . 14 Part Studies Acquired 1 | . . . . . 1 Parts Repaired 1 | . . . . . 1 Time 100 | . . . . . 100 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 4 | . 2 . 2 . . Non-combat . | . . . . . . Combat 4 | . 2 . 2 . . Robot Hacks Applied 4 | . 2 . 2 . . parse_system 4 | . 2 . 2 . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 84 | . . . . 84 83 Highest-Rated Ally 84 | . . . . 84 83 Initial UFD Resources 26 | . . . . 24 26 Total Orders 1 | . . . . 1 . GUARD 1 | . . . . 1 . Ally Attacks 30 | . . . . 20 10 Total Damage 1797 | . . . . 1339 458 Kills 15 | . . . . 12 3 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 3509 | 31 86 276 43 1863 1210 Optics 1749 | . . . . 1749 . Sensors 2106 | . . . . 1863 243 Terrain 609 | . . 125 43 204 237 Traps 1174 | . . . . . 1174 Seismic 1739 | 31 86 151 . 1471 . ECM 5 | . . . . . 5 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 4 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 7950 | 89 86 276 3834 2309 1356 Spaces Moved 3375 | 58 50 245 1533 828 661 Core 55 | 2 . . . . 53 Treads 6 | . . . . 6 . Legs . | . . . . . . Wheels 3314 | 56 50 245 1533 822 608 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 101 50 Average Speed 173 | 98 100 100 240 131 108 Slowest Speed 550 | 100 100 100 280 280 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 26 | 4 9 17 93 18 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 7 | . . 3 4 . . Spaces Dug 56 | . . . . 23 33 Terrain Destroyed 219 | . . . . 71 148 Melee 23 | . . . . 8 15 Projectile 47 | . . . . 24 23 AOE 149 | . . . . 39 110 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 5183 | 77 81 282 1689 1928 1126 Wait 1329 | . 25 15 95 912 282 Move 3370 | 57 49 244 1532 827 661 Hop . | . . . . . . Pick Up 83 | 8 1 10 39 16 9 Fast Attach 48 | 7 . 1 1 21 18 Attach 23 | . . . 3 8 12 Detach 11 | . . . 1 7 3 Swap 22 | . 1 1 1 9 10 Drop 79 | . 1 11 15 40 12 Fire 144 | 5 2 . . 59 78 Melee 67 | . 2 . 2 24 39 Ram 4 | . . . . 2 2 Kick . | . . . . . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Met a group of wandering Federalists 134 | -10/Materials | Discovered new exit (range 8) 176 | -10/Materials | Entered Subcaves 177 | -10/Subcaves | Continued accompanying wandering Federalists (6) 177 | -10/Subcaves | Approached by a straggling Scientist 245 | -10/Subcaves | Disturbed a concealed Subdweller 321 | -10/Subcaves | Build established: Mutant 376 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 452 | -10/Subcaves | Entered Scraptown 479 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 784 | -9/Scraptown | Build established: Hauler-Mutant 1263 | -9/Scraptown | Discovered new exit (range 3) 1434 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1440 | -9/Scraptown | Learned Factory trap positions 1443 | -9/Scraptown | Learned 8 Research zone layouts 1445 | -9/Scraptown | Learned location of Warlord (-5) 1448 | -9/Scraptown | Learned Factory garrison access intel 1644 | -9/Scraptown | Visited The Evicted 1734 | -9/Scraptown | Visited Cave Peace 1968 | -9/Scraptown | Visited SPCMW 2049 | -9/Scraptown | Visited Assassins FH 2388 | -9/Scraptown | Visited CPS Storage 2411 | -9/Scraptown | Visited Symbiants 2478 | -9/Scraptown | Visited Observation Area 2598 | -9/Scraptown | Visited UFD Registry 2598 | -9/Scraptown | Registered with UFD as "Powerfunk" 2660 | -9/Scraptown | Visited Junk Repository 2759 | -9/Scraptown | Visited LU-1G1's Boring Crew 2834 | -9/Scraptown | Visited Curators Association 3086 | -9/Scraptown | Visited Research Penetration Think Tank 3139 | -9/Scraptown | Visited Scrap Suit Storage 3296 | -9/Scraptown | Found Scrap Suit 3325 | -9/Scraptown | Visited Derelict Rescue Squad 3352 | -9/Scraptown | Found DRS Beacon 3380 | -9/Scraptown | Visited Modified Component R&D 3439 | -9/Scraptown | Visited Scrapoid Research Area 3472 | -9/Scraptown | Visited Botcube Research 3485 | -9/Scraptown | Found Lrg. Botcube 3545 | -9/Scraptown | Visited Science Guys 4113 | -9/Scraptown | Met Optimus 4113 | -9/Scraptown | Accepted into 0bPrime 4275 | -9/Scraptown | Discovered new exit (range 3) 4286 | -9/Scraptown | Entered Factory 4286 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 4287 | -6/Factory | Loaded intel: 87 trap records 4288 | -6/Factory | Loaded intel: 3 garrison access locations 4403 | -6/Factory | Lrg. Botcube activated 4431 | -6/Factory | Lrg. Botcube completed mutation into hovering form, armed with 2 guns, 1 cannon, 1 special weapon 4591 | -6/Factory | Identified exit to DSF 4665 | -6/Factory | Build established: Mutant 5328 | -6/Factory | Identified exit to Factory 5352 | -6/Factory | Allied Derelicts emerged from ambush trap array 6296 | -6/Factory | Lost 8 parts (1p3n4u) 6583 | -6/Factory | Build established: Scavenger-Mutant 6595 | -6/Factory | Entered another Factory area 6595 | -5/Factory | Accompanied by 1 ally 6595 | -5/Factory | Evolved 2 slots: Utility x2 6674 | -5/Factory | Fabricated Centrium Wheel (x2) 6797 | -5/Factory | Identified exit to DSF 6979 | -5/Factory | Repaired Broken Antimatter Cannon 7414 | -5/Factory | System corruption reached 10% 7465 | -5/Factory | Lost 4 parts (2n2u) 7643 | -5/Factory | Central database locked down 7787 | -5/Factory | Destroyed 7 combat bots 7801 | -5/Factory | Lost 8 parts (1p1n5u1w) 7817 | -5/Factory | Crushed by falling debris 7817 | -5/Factory | Core integrity fell below 50% 7881 | -5/Factory | Lost 7 parts (3n3u1w) 7912 | -5/Factory | Core integrity fell below 20% 7951 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07886_ System corrupted: Matter fused (-8). 07903_ System corrupted: Energy discharge (-27). 07907_ Slug penetrates Wall. 07907_ Slug penetrates H-66 Slayer. 07907_ Penetrated by Slug. 07909_ Dropped Med. Storage Unit. 07910_ Dropped Antimatter Cannon. 07910_ Slug penetrates Wall. 07910_ Enh. Force Rifle destroyed. 07910_ Extracted 25 energy. 07910_ K-01 Serf cleans the Nuclear Reactor. 07913_ Slug penetrates Wall. 07917_ Adv. Targeting Computer destroyed. 07921_ K-01 Serf cleans the Nuclear Reactor. 07931_ ALERT: Security rotation in progress. 07933_ Slug penetrates Wall. 07948_ Slug penetrates Subcomponent Replicator. 07948_ Subcomponent Replicator disabled. 07948_ G-50 Soldier suffers critical hit (Destroy). 07948_ Destroyed Lgt. Angular Momentum Engine. 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""" """ # | | ??????????????????????????????????????? """ """ / | | ??????????????????????????????????????? ## | | ????????????????????????????????????????""" """ #? | | ????????????????????????????????????????"?" """ #? | | ??????????????????????????????????????????" """ #? | | ???????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????##?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 29 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 225 Resistance: EX 25 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 1 Energy Filtering 50 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -5/Factory | Preloaded Repaired ---------- Antimatter Cannon | 37% | -5/Factory | Broken Studied --------- Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed ImprovedRainbowNeutralizer Manual? 0 Play Time 01:25:48 Cumulative 126.6 hours Start 2026.08.30 @ 05:01:16 End 2026.08.30 @ 06:33:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 104 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b9e8541-6a19-46ea-bd1e-c772a2e2d24f